201 lines
5.1 KiB
Python
201 lines
5.1 KiB
Python
"""
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NOTE!!!!!!!
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DEMON TIDE 1.20 IS HARD CODED!
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AMBIVALENCE IS REMOVED!
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"""
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import json
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with open("dump.json", "r") as infile:
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data = json.load(infile)
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with open("updated.json", "r") as oldfile:
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old_data = json.load(oldfile)
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items = data["items"]
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old_items = old_data["items"]
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if "request" in data:
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del data["request"]
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# import os
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# sets = dict()
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# for filename in os.listdir('sets'):
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# if "json" not in filename:
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# continue
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# set_name = filename[1:].split(".")[0].replace("+", " ").replace("%27", "'")
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# with open("sets/"+filename) as set_info:
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# set_obj = json.load(set_info)
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# for item in set_obj["items"]:
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# item_set_map[item] = set_name
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# sets[set_name] = set_obj
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#
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# data["sets"] = sets
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data["sets"] = old_data["sets"]
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item_set_map = dict()
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for set_name, set_data in data["sets"].items():
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for item_name in set_data["items"]:
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item_set_map[item_name] = set_name
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translate_mappings = {
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#"name": "name",
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#"displayName": "displayName",
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#"tier": "tier",
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#"set": "set",
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"sockets": "slots",
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#"type": "type",
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#"armorType": "armorType", (deleted)
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"armorColor": "color", #(deleted)
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"addedLore": "lore", #(deleted)
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#"material": "material", (deleted)
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"dropType": "drop",
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#"quest": "quest",
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"restrictions": "restrict",
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"damage": "nDam",
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"fireDamage": "fDam",
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"waterDamage": "wDam",
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"airDamage": "aDam",
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"thunderDamage": "tDam",
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"earthDamage": "eDam",
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"attackSpeed": "atkSpd",
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"health": "hp",
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"fireDefense": "fDef",
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"waterDefense": "wDef",
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"airDefense": "aDef",
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"thunderDefense": "tDef",
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"earthDefense": "eDef",
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"level": "lvl",
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"classRequirement": "classReq",
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"strength": "strReq",
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"dexterity": "dexReq",
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"intelligence": "intReq",
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"agility": "agiReq",
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"defense": "defReq",
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"healthRegen": "hprPct",
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"manaRegen": "mr",
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"spellDamage": "sdPct",
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"damageBonus": "mdPct",
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"lifeSteal": "ls",
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"manaSteal": "ms",
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"xpBonus": "xpb",
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"lootBonus": "lb",
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"reflection": "ref",
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"strengthPoints": "str",
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"dexterityPoints": "dex",
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"intelligencePoints": "int",
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"agilityPoints": "agi",
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"defensePoints": "def",
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#"thorns": "thorns",
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"exploding": "expd",
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"speed": "spd",
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"attackSpeedBonus": "atkTier",
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#"poison": "poison",
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"healthBonus": "hpBonus",
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"soulPoints": "spRegen",
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"emeraldStealing": "eSteal",
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"healthRegenRaw": "hprRaw",
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"spellDamageRaw": "sdRaw",
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"damageBonusRaw": "mdRaw",
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"bonusFireDamage": "fDamPct",
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"bonusWaterDamage": "wDamPct",
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"bonusAirDamage": "aDamPct",
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"bonusThunderDamage": "tDamPct",
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"bonusEarthDamage": "eDamPct",
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"bonusFireDefense": "fDefPct",
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"bonusWaterDefense": "wDefPct",
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"bonusAirDefense": "aDefPct",
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"bonusThunderDefense": "tDefPct",
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"bonusEarthDefense": "eDefPct",
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"accessoryType": "type",
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"identified": "fixID",
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#"skin": "skin",
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#"category": "category",
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"spellCostPct1": "spPct1",
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"spellCostRaw1": "spRaw1",
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"spellCostPct2": "spPct2",
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"spellCostRaw2": "spRaw2",
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"spellCostPct3": "spPct3",
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"spellCostRaw3": "spRaw3",
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"spellCostPct4": "spPct4",
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"spellCostRaw4": "spRaw4",
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"rainbowSpellDamageRaw": "rainbowRaw",
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#"sprint": "sprint",
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"sprintRegen": "sprintReg",
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"jumpHeight": "jh",
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"lootQuality": "lq",
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"gatherXpBonus": "gXp",
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"gatherSpeed": "gSpd",
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}
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delete_keys = [
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#"addedLore",
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#"skin",
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#"armorType",
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#"armorColor",
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#"material"
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]
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id_map = {item["name"]: item["id"] for item in old_items}
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used_ids = set([v for k, v in id_map.items()])
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max_id = 0
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known_item_names = set()
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for item in items:
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known_item_names.add(item["name"])
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old_items_map = dict()
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remap_items = []
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for item in old_items:
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if "remapID" in item:
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remap_items.append(item)
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elif item["name"] not in known_item_names:
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print(f'Unknown old item: {item["name"]}!!!')
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old_items_map[item["name"]] = item
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for item in items:
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for key in delete_keys:
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if key in item:
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del item[key]
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for k in list(item.keys()):
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if (item[k] == 0 or item[k] is None):
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del item[k]
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for k, v in translate_mappings.items():
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if k in item:
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item[v] = item[k]
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del item[k]
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if not (item["name"] in id_map):
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while max_id in used_ids:
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max_id += 1
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used_ids.add(max_id)
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id_map[item["name"]] = max_id
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print(f'New item: {item["name"]} (id: {max_id})')
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item["id"] = id_map[item["name"]]
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item["type"] = item["type"].lower()
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if "displayName" in item:
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item_name = item["displayName"]
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else:
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item_name = item["name"]
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if item_name in item_set_map:
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item["set"] = item_set_map[item_name]
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if item["name"] in old_items_map:
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old_item = old_items_map[item["name"]]
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if "hideSet" in old_item:
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item["hideSet"] = old_item["hideSet"]
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items.extend(remap_items)
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with open("clean.json", "w") as outfile:
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json.dump(data, outfile, indent=2)
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with open("compress.json", "w") as outfile:
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json.dump(data, outfile)
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