wynnbuilder-forked-for-changes/js/load_tome.js
hppeng-wynn 3e725eded8
update up to 2.0.4.1 (#264)
* Fix atree connection issue with cheaper multihit-psithurism

* Fix major IDs with empty effect tags

bugged: temblor and overwhelm

hpp remember that effects tag is mandatory
or maybe you should just fix this and let effects be empty so you will never forget

* Bump ingred db version?

someone's didn't load correctly

* Misc. fixes

atree bugs (stronger sunshower, sacred surge)

Major ID attack speed on forest's blessing

* Update to 2.0.4.1

* Fix tome defense numbers

long time coming

* Fix a bunch of atree bugs

lazy hpp

* I forgot to bump db version again

* Fix archer atree illegal connection

oops

* Fix cheaper shield connection (2)

* Update credits.txt

* spooky festival update ings (#262)

* Update ing compressed files

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: EdmondLie <126294740+EdmondLie@users.noreply.github.com>
2023-10-19 18:58:52 -07:00

197 lines
5.6 KiB
JavaScript

const TOME_DB_VERSION = 7;
// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.jsA
let tdb;
let treload = false;
let tload_complete = false;
let tload_in_progress = false;
let tomes;
let tomeMap;
let tometomeIDMap;
let tomeRedirectMap;
let tomeLists = new Map();
/*
* Load tome set from local DB. Calls init() on success.
*/
async function load_tome_local() {
return new Promise(function(resolve, reject) {
let get_tx = tdb.transaction(['tome_db'], 'readonly');
let get_store = get_tx.objectStore('tome_db');
let request = get_store.getAll();
request.onerror = function(event) {
reject("Could not read local tome db...");
}
request.onsuccess = function(event) {
console.log("Successfully read local tome db.");
}
get_tx.oncomplete = function(event) {
tomes = request.result;
init_tome_maps();
tload_complete = true;
tdb.close();
resolve();
}
});
}
async function load_tome_old_version(version_str) {
tload_in_progress = true;
let getUrl = window.location;
let baseUrl = `${getUrl.protocol}//${getUrl.host}/`;
// No random string -- we want to use caching
let url = `${baseUrl}/data/${version_str}/tomes.json`;
let result = await (await fetch(url)).json();
tomes = result.tomes;
for (const tome of tomes) {
//dependency on clean_item in load.js
clean_item(tome);
}
init_tome_maps();
tload_complete = true;
}
/*
* Load tome set from remote DB (json). Calls init() on success.
*/
async function load_tome() {
let getUrl = window.location;
let baseUrl = `${getUrl.protocol}//${getUrl.host}/`;
// "Random" string to prevent caching!
let url = baseUrl + "/tomes.json?"+new Date();
let result = await (await fetch(url)).json();
tomes = result.tomes
let add_tx = tdb.transaction(['tome_db'], 'readwrite');
add_tx.onabort = function(e) {
console.log(e);
console.log("Not enough space...");
};
let tomes_store = add_tx.objectStore('tome_db');
let add_promises = [];
for (const tome of tomes) {
//dependency on clean_item in load.js
clean_item(tome);
let req = tomes_store.add(tome, tome.name);
req.onerror = function() {
console.log("ADD TOME ERROR? " + tome.name);
};
add_promises.push(req);
}
add_promises.push(add_tx.complete);
await Promise.all(add_promises);
init_tome_maps();
tload_complete = true;
tdb.close();
}
async function load_tome_init() {
return new Promise((resolve, reject) => {
let request = window.indexedDB.open('tome_db', TOME_DB_VERSION);
request.onerror = function() {
reject("DB failed to open...");
};
request.onsuccess = async function() {
tdb = request.result;
if (tload_in_progress) {
while (!tload_complete) {
await sleep(100);
}
console.log("Skipping load...")
}
else {
tload_in_progress = true
if (treload) {
console.log("Using new data...")
await load_tome();
}
else {
console.log("Using stored data...")
await load_tome_local();
}
}
resolve();
}
request.onupgradeneeded = function(e) {
treload = true;
let tdb = e.target.result;
try {
tdb.deleteObjectStore('tome_db');
}
catch (error) {
console.log("Could not delete tome DB. This is probably fine");
}
tdb.createObjectStore('tome_db');
console.log("DB setup complete...");
}
});
}
const none_tomes_info = [
["tome", "weaponTome", "No Weapon Tome"],
["tome", "armorTome", "No Armor Tome"],
["tome", "guildTome", "No Guild Tome"]
];
let none_tomes;
function init_tome_maps() {
//warp
tomeMap = new Map();
/* Mapping from item names to set names. */
tomeIDMap = new Map();
tomeRedirectMap = new Map();
for (const it of tome_types) {
tomeLists.set(it, []);
}
none_tomes = [];
for (let i = 0; i < 3; i++) {
let tome = Object();
tome.slots = 0;
tome.category = none_tomes_info[i][0];
tome.type = none_tomes_info[i][1];
tome.name = none_tomes_info[i][2];
tome.displayName = tome.name;
tome.set = null;
tome.quest = null;
tome.skillpoints = [0, 0, 0, 0, 0];
tome.has_negstat = false;
tome.reqs = [0, 0, 0, 0, 0];
tome.fixID = true;
tome.tier = "Normal";
tome.id = 61 + i; //special case!
tome.nDam = "0-0";
tome.eDam = "0-0";
tome.tDam = "0-0";
tome.wDam = "0-0";
tome.fDam = "0-0";
tome.aDam = "0-0";
//dependency - load.js
clean_item(tome);
none_tomes.push(tome);
}
tomes = tomes.concat(none_tomes);
for (const tome of tomes) {
if (tome.remapID === undefined) {
tomeLists.get(tome.type).push(tome.displayName);
tomeMap.set(tome.displayName, tome);
if (none_tomes.includes(tome)) {
tomeIDMap.set(tome.id, "");
}
else {
tomeIDMap.set(tome.id, tome.displayName);
}
}
else {
tomeRedirectMap.set(tome.id, tome.remapID);
}
}
}