const DB_VERSION = 38; // @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.jsA let db; let reload = false; let items; let sets; let itemMap; let idMap; let redirectMap; let itemTypes = armorTypes.concat(accessoryTypes).concat(weaponTypes); let itemLists = new Map(); /* * Load item set from local DB. Calls init() on success. */ async function load_local(init_func) { let get_tx = db.transaction(['item_db', 'set_db'], 'readonly'); let sets_store = get_tx.objectStore('set_db'); let get_store = get_tx.objectStore('item_db'); let request = get_store.getAll(); request.onerror = function(event) { console.log("Could not read local item db..."); } request.onsuccess = function(event) { console.log("Successfully read local item db."); items = request.result; //console.log(items); let request2 = sets_store.openCursor(); sets = {}; request2.onerror = function(event) { console.log("Could not read local set db..."); } request2.onsuccess = function(event) { let cursor = event.target.result; if (cursor) { sets[cursor.primaryKey] = cursor.value; cursor.continue(); } else { console.log("Successfully read local set db."); //console.log(sets); init_maps(); init_func(); } } } await get_tx.complete; db.close(); } /* * Clean bad item data. For now just assigns display name if it isn't already assigned. */ function clean_item(item) { if (item.remapID === undefined) { if (item.displayName === undefined) { item.displayName = item.name; } item.skillpoints = [item.str, item.dex, item.int, item.def, item.agi]; item.has_negstat = item.str < 0 || item.dex < 0 || item.int < 0 || item.def < 0 || item.agi < 0; item.reqs = [item.strReq, item.dexReq, item.intReq, item.defReq, item.agiReq]; if (item.slots === undefined) { item.slots = 0 } } } /* * Load item set from remote DB (aka a big json file). Calls init() on success. */ async function load(init_func) { let getUrl = window.location; let baseUrl = getUrl.protocol + "//" + getUrl.host + "/";// + getUrl.pathname.split('/')[1]; // "Random" string to prevent caching! let url = baseUrl + "/compress.json?"+new Date(); let result = await (await fetch(url)).json(); items = result.items; sets = result.sets; // let clear_tx = db.transaction(['item_db', 'set_db'], 'readwrite'); // let clear_items = clear_tx.objectStore('item_db'); // let clear_sets = clear_tx.objectStore('item_db'); // // await clear_items.clear(); // await clear_sets.clear(); // await clear_tx.complete; let add_tx = db.transaction(['item_db', 'set_db'], 'readwrite'); add_tx.onabort = function(e) { console.log(e); console.log("Not enough space..."); }; let items_store = add_tx.objectStore('item_db'); let add_promises = []; for (const item of items) { clean_item(item); let req = items_store.add(item, item.name); req.onerror = function() { console.log("ADD ITEM ERROR? " + item.name); }; add_promises.push(req); } let sets_store = add_tx.objectStore('set_db'); for (const set in sets) { add_promises.push(sets_store.add(sets[set], set)); } add_promises.push(add_tx.complete); Promise.all(add_promises).then((values) => { db.close(); init_maps(); init_func(); }); } function load_init(init_func) { let request = window.indexedDB.open('item_db', DB_VERSION); request.onerror = function() { console.log("DB failed to open..."); }; request.onsuccess = function() { db = request.result; if (!reload) { console.log("Using stored data...") load_local(init_func); } else { console.log("Using new data...") load(init_func); } } request.onupgradeneeded = function(e) { reload = true; let db = e.target.result; try { db.deleteObjectStore('item_db'); } catch (error) { console.log("Could not delete item DB. This is probably fine"); } try { db.deleteObjectStore('set_db'); } catch (error) { console.log("Could not delete set DB. This is probably fine"); } db.createObjectStore('item_db'); db.createObjectStore('set_db'); console.log("DB setup complete..."); } } function init_maps() { //warp itemMap = new Map(); /* Mapping from item names to set names. */ idMap = new Map(); redirectMap = new Map(); for (const it of itemTypes) { itemLists.set(it, []); } let noneItems = [ ["armor", "helmet", "No Helmet"], ["armor", "chestplate", "No Chestplate"], ["armor", "leggings", "No Leggings"], ["armor", "boots", "No Boots"], ["accessory", "ring", "No Ring 1"], ["accessory", "ring", "No Ring 2"], ["accessory", "bracelet", "No Bracelet"], ["accessory", "necklace", "No Necklace"], ["weapon", "dagger", "No Weapon"], ]; for (let i = 0; i < 9; i++) { let item = Object(); item.slots = 0; item.category = noneItems[i][0]; item.type = noneItems[i][1]; item.name = noneItems[i][2]; item.displayName = item.name; item.set = null; item.quest = null; item.skillpoints = [0, 0, 0, 0, 0]; item.has_negstat = false; item.reqs = [0, 0, 0, 0, 0]; item.fixID = true; item.tier = "Normal";//do not get rid of this @hpp item.id = 10000 + i; item.nDam = "0-0"; item.eDam = "0-0"; item.tDam = "0-0"; item.wDam = "0-0"; item.fDam = "0-0"; item.aDam = "0-0"; noneItems[i] = item; } items = items.concat(noneItems); //console.log(items); for (const item of items) { if (item.remapID === undefined) { itemLists.get(item.type).push(item.displayName); itemMap.set(item.displayName, item); if (noneItems.includes(item)) { idMap.set(item.id, ""); } else { idMap.set(item.id, item.displayName); } } else { redirectMap.set(item.id, item.remapID); } } console.log(itemMap); }