let nonRolledIDs = ["name", "displayName", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "defReq", "agiReq","str", "dex", "int", "agi", "def", "fixID", "category", "id", "skillpoints", "reqs", "nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_"]; let rolledIDs = ["hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "thorns", "expd", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd"]; let damageClasses = ["Neutral","Earth","Thunder","Water","Fire","Air"]; let reversedIDs = [ "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4" ]; function expandItem(item, powders){ let minRolls = new Map(); let maxRolls = new Map(); let expandedItem = new Map(); if(item.fixID){ //The item has fixed IDs. expandedItem.set("fixID",true); for (const id of rolledIDs){ //all rolled IDs are numerical let val = (item[id] || 0); //if(item[id]) { minRolls.set(id,val); maxRolls.set(id,val); //} } }else{ //The item does not have fixed IDs. for (const id of rolledIDs){ let val = (item[id] || 0); if(val > 0){ // positive rolled IDs if (reversedIDs.includes(id)) { maxRolls.set(id,idRound(val*0.3)); minRolls.set(id,idRound(val*1.3)); } else { maxRolls.set(id,idRound(val*1.3)); minRolls.set(id,idRound(val*0.3)); } }else if(val < 0){ //negative rolled IDs if (reversedIDs.includes(id)) { maxRolls.set(id,idRound(val*1.3)); minRolls.set(id,idRound(val*0.7)); } else { minRolls.set(id,idRound(val*1.3)); maxRolls.set(id,idRound(val*0.7)); } }else{//Id = 0 minRolls.set(id,0); maxRolls.set(id,0); } } } for (const id of nonRolledIDs){ expandedItem.set(id,item[id]); } expandedItem.set("minRolls",minRolls); expandedItem.set("maxRolls",maxRolls); expandedItem.set("powders", powders); if(expandedItem.get("category") == "armor"){ //item is armor for(const id of powders){ //console.log(powderStats[id]); let powder = powderStats[id]; let name = powderNames.get(id); expandedItem.set(name.charAt(0) + "Def", expandedItem.get(name.charAt(0)+"Def") + powder["defPlus"]); expandedItem.set(skp_elements[(skp_elements.indexOf(name.charAt(0)) + 6 )% 5] + "Def", expandedItem.get(skp_elements[(skp_elements.indexOf(name.charAt(0)) + 6 )% 5]+"Def") - powder["defMinus"]); } } return expandedItem; } /*An independent helper function that rounds a rolled ID to the nearest integer OR brings the roll away from 0. * @param id */ function idRound(id){ rounded = Math.round(id); if(rounded == 0){ return 1; //this is a hack, will need changing along w/ rest of ID system if anything changes }else{ return rounded; } } let idPrefixes = {"displayName": "", "lvl":"Combat Level Min: ", "classReq":"Class Req: ","strReq":"Strength Min: ","dexReq":"Dexterity Min: ","intReq":"Intelligence Min: ","defReq":"Defense Min: ","agiReq":"Agility Min: ", "nDam_":"Neutral Damage: ", "eDam_":"Earth Damage: ", "tDam_":"Thunder Damage: ", "wDam_":"Water Damage: ", "fDam_":"Fire Damage: ", "aDam_":"Air Damage: ", "atkSpd":"Attack Speed: ", "hp":"Health : ", "eDef":"Earth Defense: ", "tDef":"Thunder Defense: ", "wDef":"Water Defense: ", "fDef":"Fire Defense: ", "aDef":"Air Defense: ", "str":"Strength: ", "dex":"Dexterity: ", "int":"Intelligence: ", "def":"Defense: ","agi":"Agility: ", "hpBonus":"Health Bonus: ", "hprRaw":"Health Regen Raw: ", "hprPct":"Health Regen %: ", "sdRaw":"Raw Spell Damage: ", "sdPct":"Spell Damage %: ", "mdRaw":"Raw Melee Damage: ", "mdPct":"Melee Damage %: ", "mr":"Mana Regen: ", "ms":"Mana Steal: ", "ref":"Reflection: ", "ls":"Life Steal: ", "poison":"Poison: ", "thorns":"Thorns: ", "expd":"Exploding: ", "spd":"Walk Speed Bonus: ", "atkTier":"Attack Speed Bonus: ", "eDamPct":"Earth Damage %: ", "tDamPct":"Thunder Damage %: ", "wDamPct":"Water Damage %: ", "fDamPct":"Fire Damage %: ", "aDamPct":"Air Damage %: ", "eDefPct":"Earth Defense %: ", "tDefPct":"Thunder Defense %: ", "wDefPct":"Water Defense %: ", "fDefPct":"Fire Defense %: ", "aDefPct":"Air Defense %: ", "spPct1":"1st Spell Cost %: ", "spRaw1":"1st Spell Cost Raw: ", "spPct2":"2nd Spell Cost %: ", "spRaw2":"2nd Spell Cost Raw: ", "spPct3":"3rd Spell Cost %: ", "spRaw3":"3rd Spell Cost Raw: ", "spPct4":"4th Spell Cost %: ", "spRaw4":"4th Spell Cost Raw: ", "rainbowRaw":"Rainbow Spell Damage Raw: ", "sprint":"Sprint Bonus: ", "sprintReg":"Sprint Regen Bonus: ", "jh":"Jump Height: ", "xpb":"Combat XP Bonus: ", "lb":"Loot Bonus: ", "lq":"Loot Quality: ", "spRegen":"Soul Point Regen: ", "eSteal":"Stealing: ", "gXp":"Gathering XP Bonus: ", "gSpd":"Gathering Speed Bonus: ", "slots":"Powder Slots: ", "set":"Set: ", "quest":"Quest Req: ", "restrict":""}; let idSuffixes = {"displayName": "", "lvl":"", "classReq":"","strReq":"","dexReq":"","intReq":"","defReq":"","agiReq":"", "nDam_":"", "eDam_":"", "tDam_":"", "wDam_":"", "fDam_":"", "aDam_":"", "atkSpd":"", "hp":"", "eDef":"", "tDef":"", "wDef":"", "fDef":"", "aDef":"", "str":"", "dex":"", "int":"", "def":"","agi":"", "hpBonus":"", "hprRaw":"", "hprPct":"%", "sdRaw":"", "sdPct":"%", "mdRaw":"", "mdPct":"%", "mr":"/4s", "ms":"/4s", "ref":"%", "ls":"/4s", "poison":"/3s", "thorns":"%", "expd":"%", "spd":"%", "atkTier":" tier", "eDamPct":"%", "tDamPct":"%", "wDamPct":"%", "fDamPct":"%", "aDamPct":"%", "eDefPct":"%", "tDefPct":"%", "wDefPct":"%", "fDefPct":"%", "aDefPct":"%", "spPct1":"%", "spRaw1":"", "spPct2":"%", "spRaw2":"", "spPct3":"%", "spRaw3":"", "spPct4":"%", "spRaw4":"", "rainbowRaw":"", "sprint":"%", "sprintReg":"%", "jh":"", "xpb":"%", "lb":"%", "lq":"%", "spRegen":"%", "eSteal":"%", "gXp":"%", "gSpd":"%", "slots":"", "set":" set.", "quest":"", "restrict":""}; function apply_elemental_format(p_elem, id, suffix) { suffix = (typeof suffix !== 'undefined') ? suffix : ""; // THIS IS SO JANK BUT IM TOO LAZY TO FIX IT TODO let parts = idPrefixes[id].split(/ (.*)/); let element_prefix = parts[0]; let desc = parts[1]; let i_elem = document.createElement('b'); i_elem.classList.add(element_prefix); i_elem.textContent = element_prefix; p_elem.appendChild(i_elem); let i_elem2 = document.createElement('b'); i_elem2.textContent = " " + desc + suffix; p_elem.appendChild(i_elem2); } function displaySetBonuses(build, parent_id) { setHTML(parent_id, ""); let parent_div = document.getElementById(parent_id); let set_summary_elem = document.createElement('p'); set_summary_elem.classList.add('itemcenter'); set_summary_elem.textContent = "Set Bonuses:"; parent_div.append(set_summary_elem); for (const [setName, count] of build.activeSetCounts) { let set_elem = document.createElement('p'); set_elem.id = "set-"+setName; set_summary_elem.append(set_elem); const bonus = sets[setName].bonuses[count-1]; let mock_item = new Map(); mock_item.set("fixID", true); mock_item.set("displayName", setName+" Set: "+count+"/"+sets[setName].items.length); let mock_minRolls = new Map(); mock_item.set("minRolls", mock_minRolls); for (const id in bonus) { if (rolledIDs.includes(id)) { mock_minRolls.set(id, bonus[id]); } else { mock_item.set(id, bonus[id]); } } mock_item.set("powders", []); displayExpandedItem(mock_item, set_elem.id); } } function displayBuildStats(build, parent_id){ // Commands to "script" the creation of nice formatting. // #commands create a new element. // !elemental is some janky hack for elemental damage. // normals just display a thing. let display_commands = [ // "#ldiv", // "!elemental", // "hp", // "fDef", "wDef", "aDef", "tDef", "eDef", // "!elemental", "#table", "mr", "ms", // "hprRaw", "hprPct", "#table", "sdRaw", "sdPct", "mdRaw", "mdPct", "ref", "thorns", "ls", "poison", "expd", "spd", "atkTier", "!elemental", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", // "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "!elemental", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "xpb", "lb", "lq", "spRegen", "eSteal", "gXp", "gSpd", ]; // Clear the parent div. setHTML(parent_id, ""); let parent_div = document.getElementById(parent_id); let title = document.createElement("p"); title.classList.add("itemcenter"); title.classList.add("itemp"); title.classList.add("title"); title.classList.add("Normal"); title.textContent = "Overall Build Stats"; parent_div.append(title); parent_div.append(document.createElement("br")); if (build.activeSetCounts.size > 0) { let set_summary_elem = document.createElement('p'); set_summary_elem.classList.add('itemp'); set_summary_elem.classList.add('left'); set_summary_elem.textContent = "Set Summary:"; parent_div.append(set_summary_elem); for (const [setName, count] of build.activeSetCounts) { let set_elem = document.createElement('p'); set_elem.classList.add('itemp'); set_elem.classList.add('left'); set_elem.textContent = " "+setName+" Set: "+count+"/"+sets[setName].items.length; set_summary_elem.append(set_elem); } } displayDefenseStats(parent_div, build, true); let stats = build.statMap; //console.log(build.statMap); let active_elem; let elemental_format = false; //TODO this is put here for readability, consolidate with definition in build.js let staticIDs = ["hp", "eDef", "tDef", "wDef", "fDef", "aDef"]; for (const command of display_commands) { if (command.charAt(0) === "#") { if (command === "#cdiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemcenter'); } else if (command === "#ldiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemleft'); } else if (command === "#table") { active_elem = document.createElement('table'); active_elem.classList.add('itemtable'); } parent_div.appendChild(active_elem); } else if (command.charAt(0) === "!") { // TODO: This is sooo incredibly janky..... if (command === "!elemental") { elemental_format = !elemental_format; } } else { let id = command; if (stats.get(id)) { let style = null; if (!staticIDs.includes(id)) { style = "positive"; if (stats.get(id) < 0) { style = "negative"; } } let id_val = stats.get(id); if (reversedIDs.filter(e => e !== "atkTier").includes(id)) { style === "positive" ? style = "negative" : style = "positive"; } displayFixedID(active_elem, id, id_val, elemental_format, style); if (id === "poison" && id_val > 0) { let style = "positive"; let row = document.createElement('tr'); let value_elem = document.createElement('td'); value_elem.classList.add('right'); value_elem.setAttribute("colspan", "2"); let prefix_elem = document.createElement('b'); prefix_elem.textContent = "-> With Strength: "; let number_elem = document.createElement('b'); number_elem.classList.add(style); number_elem.textContent = (id_val * (1+skillPointsToPercentage(build.total_skillpoints[0]))).toFixed(0) + idSuffixes[id]; value_elem.append(prefix_elem); value_elem.append(number_elem); row.appendChild(value_elem); active_elem.appendChild(row); } } } } } function displayExpandedItem(item, parent_id){ // Commands to "script" the creation of nice formatting. // #commands create a new element. // !elemental is some janky hack for elemental damage. // normals just display a thing. if (item.get("category") === "weapon") { let stats = new Map(); stats.set("atkSpd", item.get("atkSpd")); stats.set("damageBonus", [0, 0, 0, 0, 0]); stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]); let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1); let damages = results[2]; let damage_keys = [ "nDam_", "eDam_", "tDam_", "wDam_", "fDam_", "aDam_" ]; for (const i in damage_keys) { item.set(damage_keys[i], damages[i][0]+"-"+damages[i][1]); } } let display_commands = [ "#cdiv", "displayName", "#ldiv", "atkSpd", "#ldiv", "!elemental", "hp", "nDam_", "fDam_", "wDam_", "aDam_", "tDam_", "eDam_", "fDef", "wDef", "aDef", "tDef", "eDef", "!elemental", "#ldiv", "classReq", "lvl", "strReq", "dexReq", "intReq", "defReq","agiReq", "#ldiv", "str", "dex", "int", "def", "agi", "#table", "hpBonus", "hprRaw", "hprPct", "sdRaw", "sdPct", "mdRaw", "mdPct", "mr", "ms", "ref", "thorns", "ls", "poison", "expd", "spd", "atkTier", "!elemental", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "!elemental", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "xpb", "lb", "lq", "spRegen", "eSteal", "gXp", "gSpd", "#ldiv", "!elemental", "slots", "!elemental", "set", "quest", "restrict"]; // Clear the parent div. setHTML(parent_id, ""); let parent_div = document.getElementById(parent_id); let active_elem; let fix_id = item.has("fixID") && item.get("fixID"); let elemental_format = false; for (const command of display_commands) { if (command.charAt(0) === "#") { if (command === "#cdiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemcenter'); } else if (command === "#ldiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemleft'); } else if (command === "#table") { active_elem = document.createElement('table'); active_elem.classList.add('itemtable'); } parent_div.appendChild(active_elem); } else if (command.charAt(0) === "!") { // TODO: This is sooo incredibly janky..... if (command === "!elemental") { elemental_format = !elemental_format; } } else { let id = command; if(nonRolledIDs.includes(id) && item.get(id)){//nonRolledID & non-0/non-null/non-und ID if (id === "slots") { let p_elem = document.createElement("p"); // PROPER POWDER DISPLAYING EZ CLAP let numerals = new Map([[1, "I"], [2, "II"], [3, "III"], [4, "IV"], [5, "V"], [6, "VI"]]); /*p_elem.textContent = idPrefixes[id].concat(item.get(id), idSuffixes[id]) + " [ " + item.get("powders").map(x => powderNames.get(x)) + " ]";*/ let powderPrefix = document.createElement("b"); powderPrefix.classList.add("itemp"); powderPrefix.classList.add("left"); powderPrefix.textContent = "Powder Slots: " + item.get(id) + " ["; p_elem.appendChild(powderPrefix); let powders = item.get("powders"); //console.log(powders); for (let i = 0; i < powders.length; i++) { let powder = document.createElement("b"); powder.textContent = numerals.get((powders[i]%6)+1)+" "; powder.classList.add(damageClasses[Math.floor(powders[i]/6)+1]+"_powder"); p_elem.appendChild(powder); } let powderSuffix = document.createElement("b"); powderSuffix.classList.add("itemp"); powderSuffix.classList.add("left"); powderSuffix.textContent = "]"; p_elem.appendChild(powderSuffix); active_elem.appendChild(p_elem); } else { let p_elem = displayFixedID(active_elem, id, item.get(id), elemental_format); if (id === "displayName") { p_elem.classList.add("title"); if (item.get("tier") !== " ") { p_elem.classList.add(item.get("tier")); } } else if (skp_order.includes(id)) { //id = str, dex, int, def, or agi p_elem.textContent = ""; p_elem.classList.add("itemtable"); let row = document.createElement("tr"); let title = document.createElement("td"); title.textContent = idPrefixes[id] + " "; let boost = document.createElement("td"); if (item.get(id) < 0) { boost.classList.add("negative"); } else { //boost = 0 SHOULD not come up boost.classList.add("positive"); } boost.classList.add("spaceLeft"); boost.textContent = item.get(id); row.appendChild(title); row.appendChild(boost); p_elem.appendChild(row); } else if (id === "restrict") { p_elem.classList.add("restrict"); } } } else if (rolledIDs.includes(id) && item.get("minRolls").get(id)){ // && item.get("maxRolls").get(id) ){//rolled ID & non-0/non-null/non-und ID let style = "positive"; if (item.get("minRolls").get(id) < 0) { style = "negative"; } //let flipPosNeg = ["spRaw1","spRaw2","spRaw3","spRaw4","spPct1","spPct2","spPct3","spPct4"]; if(reversedIDs.filter(e => e !== "atkTier").includes(id)){ style === "positive" ? style = "negative" : style = "positive"; } if (fix_id) { displayFixedID(active_elem, id, item.get("minRolls").get(id), elemental_format, style); } else { let row = document.createElement('tr'); let min_elem = document.createElement('td'); min_elem.classList.add('left'); min_elem.classList.add(style); min_elem.textContent = item.get("minRolls").get(id) + idSuffixes[id]; row.appendChild(min_elem); let desc_elem = document.createElement('td'); desc_elem.classList.add('center'); //TODO elemental format jank if (elemental_format) { apply_elemental_format(desc_elem, id); } else { desc_elem.textContent = idPrefixes[id]; } row.appendChild(desc_elem); let max_elem = document.createElement('td'); max_elem.classList.add('right'); max_elem.classList.add(style); max_elem.textContent = item.get("maxRolls").get(id) + idSuffixes[id]; row.appendChild(max_elem); active_elem.appendChild(row); } }//Just don't do anything if else } } //Show powder specials ;-; let powder_special = document.createElement("p"); powder_special.classList.add("left"); let powders = item.get("powders"); let element = ""; let power = 0; for (let i = 0; i < powders.length; i++) { let firstPowderType = skp_elements[Math.floor(powders[i]/6)]; if (element !== "") break; else if (powders[i]%6 > 2) { //t4+ for (let j = i+1; j < powders.length; j++) { let currentPowderType = skp_elements[Math.floor(powders[j]/6)] if (powders[j] % 6 > 2 && firstPowderType === currentPowderType) { element = currentPowderType; power = Math.round(((powders[i] % 6 + powders[j] % 6 + 2) / 2 - 4) * 2); break; } } } } if (element !== "") {//powder special is "[e,t,w,f,a]+[0,1,2,3,4]" let powderSpecial = powderSpecialStats[ skp_elements.indexOf(element)]; let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]); let specialTitle = document.createElement("p"); let specialEffects = document.createElement("p"); specialTitle.classList.add("left"); specialTitle.classList.add("itemp"); specialTitle.classList.add(damageClasses[skp_elements.indexOf(element) + 1]); specialEffects.classList.add("left"); specialEffects.classList.add("itemp"); specialEffects.classList.add("nocolor"); let effects; if (item.get("category") === "weapon") {//weapon effects = powderSpecial["weaponSpecialEffects"]; specialTitle.textContent = powderSpecial["weaponSpecialName"]; }else if (item.get("category") === "armor") {//armor effects = powderSpecial["armorSpecialEffects"]; specialTitle.textContent += powderSpecial["armorSpecialName"] + ": "; } for (const [key,value] of effects) { if (key !== "Description") { let effect = document.createElement("p"); effect.classList.add("itemp"); effect.textContent += key + ": " + value[power] + specialSuffixes.get(key); if(key === "Damage"){ effect.textContent += elementIcons[skp_elements.indexOf(element)]; } if (element === "w") { effect.textContent += " / Mana Used"; } specialEffects.appendChild(effect); }else{ specialTitle.textContent += "[ " + effects.get("Description") + " ]"; } } specialTitle.append(specialEffects); powder_special.appendChild(specialTitle); parent_div.append(powder_special); } //Show item tier if (item.get("tier") && item.get("tier") !== " ") { let item_desc_elem = document.createElement('p'); item_desc_elem.classList.add('left'); item_desc_elem.classList.add(item.get("tier")); item_desc_elem.textContent = item.get("tier")+" "+item.get("type"); parent_div.append(item_desc_elem); } } function displayFixedID(active, id, value, elemental_format, style) { if (style) { /*if(reversedIDs.filter(e => e !== "atkTier").includes(id)){ style === "positive" ? style = "negative" : style = "positive"; }*/ let row = document.createElement('tr'); let desc_elem = document.createElement('td'); desc_elem.classList.add('left'); if (elemental_format) { apply_elemental_format(desc_elem, id); } else { desc_elem.textContent = idPrefixes[id]; } row.appendChild(desc_elem); let value_elem = document.createElement('td'); value_elem.classList.add('right'); value_elem.classList.add(style); value_elem.textContent = value + idSuffixes[id]; row.appendChild(value_elem); active.appendChild(row); return row; } else { // HACK TO AVOID DISPLAYING ZERO DAMAGE! TODO if (value === "0-0") { return; } let p_elem = document.createElement('p'); p_elem.classList.add('itemp'); if (elemental_format) { apply_elemental_format(p_elem, id, value); } else { p_elem.textContent = idPrefixes[id].concat(value, idSuffixes[id]); } active.appendChild(p_elem); return p_elem; } } function displayEquipOrder(parent_elem,buildOrder){ parent_elem.textContent = ""; const order = buildOrder.slice(); let title_elem = document.createElement("p"); title_elem.textContent = "Equip order "; title_elem.classList.add("title"); title_elem.classList.add("Normal"); title_elem.classList.add("itemp"); parent_elem.append(title_elem); parent_elem.append(document.createElement("br")); for (const item of order) { let p_elem = document.createElement("p"); p_elem.classList.add("itemp"); p_elem.classList.add("left"); p_elem.textContent = item.get("displayName"); parent_elem.append(p_elem); } } function displayPoisonDamage(overallparent_elem, build) { overallparent_elem.textContent = ""; //Title let title_elemavg = document.createElement("p"); title_elemavg.classList.add("smalltitle"); title_elemavg.classList.add("Normal"); title_elemavg.textContent = "Poison Stats"; overallparent_elem.append(title_elemavg); let overallpoisonDamage = document.createElement("p"); overallpoisonDamage.classList.add("itemp"); let poison_tick = Math.floor(build.statMap.get("poison") * (1+skillPointsToPercentage(build.total_skillpoints[0]))/3); overallpoisonDamage.textContent = "Poison Tick: " + Math.max(poison_tick,0); overallparent_elem.append(overallpoisonDamage); overallparent_elem.append(document.createElement("br")); } function displayMeleeDamage(parent_elem, overallparent_elem, meleeStats){ let attackSpeeds = ["Super Slow", "Very Slow", "Slow", "Normal", "Fast", "Very Fast", "Super Fast"]; //let damagePrefixes = ["Neutral Damage: ","Earth Damage: ","Thunder Damage: ","Water Damage: ","Fire Damage: ","Air Damage: "]; parent_elem.textContent = ""; overallparent_elem.textContent = ""; const stats = meleeStats.slice(); for (let i = 0; i < 6; ++i) { for (let j in stats[i]) { stats[i][j] = stats[i][j].toFixed(2); } } for (let i = 6; i < 8; ++i) { for (let j = 0; j < 2; j++) { stats[i][j] = stats[i][j].toFixed(2); } } for (let i = 8; i < 11; ++i){ stats[i] = stats[i].toFixed(2); } //title let title_elem = document.createElement("p"); title_elem.classList.add("title"); title_elem.classList.add("Normal"); title_elem.classList.add("itemp"); title_elem.textContent = "Melee Stats"; parent_elem.append(title_elem); parent_elem.append(document.createElement("br")); //overall title let title_elemavg = document.createElement("p"); title_elemavg.classList.add("smalltitle"); title_elemavg.classList.add("Normal"); title_elemavg.textContent = "Melee Stats"; overallparent_elem.append(title_elemavg); //average DPS let averageDamage = document.createElement("p"); averageDamage.classList.add("left"); averageDamage.classList.add("itemp"); averageDamage.textContent = "Average DPS: " + stats[10]; parent_elem.append(averageDamage); //overall average DPS let overallaverageDamage = document.createElement("p"); overallaverageDamage.classList.add("itemp"); overallaverageDamage.textContent = "Average DPS: " + stats[10]; overallparent_elem.append(overallaverageDamage); overallparent_elem.append(document.createElement("br")); //attack speed let atkSpd = document.createElement("p"); atkSpd.classList.add("left"); atkSpd.classList.add("itemp"); atkSpd.textContent = "Attack Speed: " + attackSpeeds[stats[11]]; parent_elem.append(atkSpd); parent_elem.append(document.createElement("br")); //overall attack speed let overallatkSpd = document.createElement("p"); overallatkSpd.classList.add("center"); overallatkSpd.classList.add("itemp"); overallatkSpd.textContent = "Attack Speed: " + attackSpeeds[stats[11]]; overallparent_elem.append(overallatkSpd); overallparent_elem.append(document.createElement("br")); //Non-Crit: n->elem, total dmg, DPS let nonCritStats = document.createElement("p"); nonCritStats.classList.add("left"); nonCritStats.classList.add("itemp"); nonCritStats.textContent = "Non-Crit Stats: "; nonCritStats.append(document.createElement("br")); for (let i = 0; i < 6; i++){ if(stats[i][0] > 0){ let dmg = document.createElement("p"); dmg.textContent = stats[i][0] + "-" + stats[i][1]; dmg.classList.add(damageClasses[i]); dmg.classList.add("itemp"); nonCritStats.append(dmg); } } let normalDamage = document.createElement("p"); normalDamage.textContent = "Total: " + stats[6][0] + "-" + stats[6][1]; normalDamage.classList.add("itemp"); nonCritStats.append(normalDamage); let normalDPS = document.createElement("p"); normalDPS.textContent = "Normal DPS: " + stats[8]; normalDPS.classList.add("itemp"); nonCritStats.append(normalDPS); //overall average DPS let singleHitDamage = document.createElement("p"); singleHitDamage.classList.add("itemp"); singleHitDamage.textContent = "Single Hit Average: " + stats[12].toFixed(2); overallparent_elem.append(singleHitDamage); overallparent_elem.append(document.createElement("br")); let normalChance = document.createElement("p"); normalChance.textContent = "Non-Crit Chance: " + (stats[6][2]*100).toFixed(2) + "%"; normalChance.classList.add("itemp"); normalChance.append(document.createElement("br")); normalChance.append(document.createElement("br")); nonCritStats.append(normalChance); parent_elem.append(nonCritStats); parent_elem.append(document.createElement("br")); //Crit: n->elem, total dmg, DPS let critStats = document.createElement("p"); critStats.classList.add("left"); critStats.classList.add("itemp"); critStats.textContent = "Crit Stats: "; critStats.append(document.createElement("br")); for (let i = 0; i < 6; i++){ if(stats[i][2] > 0){ dmg = document.createElement("p"); dmg.textContent = stats[i][2] + "-" + stats[i][3]; dmg.classList.add(damageClasses[i]); dmg.classList.add("itemp"); critStats.append(dmg); } } let critDamage = document.createElement("p"); critDamage.textContent = "Total: " + stats[7][0] + "-" + stats[7][1]; critDamage.classList.add("itemp"); critStats.append(critDamage); let critDPS = document.createElement("p"); critDPS.textContent = "Crit DPS: " + stats[9]; critDPS.classList.add("itemp"); critStats.append(critDPS); let critChance = document.createElement("p"); critChance.textContent = "Crit Chance: " + (stats[7][2]*100).toFixed(2) + "%"; critChance.classList.add("itemp"); critChance.append(document.createElement("br")); critChance.append(document.createElement("br")); critStats.append(critChance); parent_elem.append(critStats); } function displayDefenseStats(parent_elem, build, insertSummary){ let defenseStats = build.getDefenseStats(); insertSummary = (typeof insertSummary !== 'undefined') ? insertSummary : false; if (!insertSummary) { parent_elem.textContent = ""; } const stats = defenseStats.slice(); if (!insertSummary) { let title_elem = document.createElement("p"); title_elem.textContent = "Defense Stats"; title_elem.classList.add("title"); title_elem.classList.add("Normal"); title_elem.classList.add("itemp"); parent_elem.append(title_elem); let base_stat_elem = document.createElement("p"); base_stat_elem.id = "base-stat"; parent_elem.append(base_stat_elem); let mock_item = new Map(); mock_item.set("fixID", true); let mock_minRolls = new Map(); mock_item.set("minRolls", mock_minRolls); const stats = ["hp", "hpBonus", "hprRaw", "hprPct", "fDef", "wDef", "aDef", "tDef", "eDef", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct"]; for (const stat of stats) { if (rolledIDs.includes(stat)) { mock_minRolls.set(stat, build.statMap.get(stat)); } else { mock_item.set(stat, build.statMap.get(stat)); } } mock_item.set("powders", []); displayExpandedItem(mock_item, base_stat_elem.id); } parent_elem.append(document.createElement("br")); let statsTable = document.createElement("table"); statsTable.classList.add("itemtable"); //[total hp, ehp, total hpr, ehpr, [def%, agi%], [edef,tdef,wdef,fdef,adef]] for(const i in stats){ if(typeof stats[i] === "number"){ stats[i] = stats[i].toFixed(2); }else{ for(const j in stats[i]){ stats[i][j] = stats[i][j].toFixed(2); } } } //total HP let hpRow = document.createElement("tr"); let hp = document.createElement("td"); hp.classList.add("Health"); hp.classList.add("left"); hp.textContent = "Total HP:"; let boost = document.createElement("td"); boost.textContent = stats[0]; boost.classList.add("right"); hpRow.appendChild(hp); hpRow.append(boost); statsTable.appendChild(hpRow); //EHP let ehpRow = document.createElement("tr"); let ehp = document.createElement("td"); ehp.classList.add("left"); ehp.textContent = "Effective HP:"; boost = document.createElement("td"); boost.textContent = stats[1][0]; boost.classList.add("right"); ehpRow.appendChild(ehp); ehpRow.append(boost); statsTable.append(ehpRow); ehpRow = document.createElement("tr"); ehp = document.createElement("td"); ehp.classList.add("left"); ehp.textContent = "Effective HP (no agi):"; boost = document.createElement("td"); boost.textContent = stats[1][1]; boost.classList.add("right"); ehpRow.appendChild(ehp); ehpRow.append(boost); statsTable.append(ehpRow); //total HPR let hprRow = document.createElement("tr"); let hpr = document.createElement("td"); hpr.classList.add("Health"); hpr.classList.add("left"); hpr.textContent = "HP Regen (Total):"; boost = document.createElement("td"); boost.textContent = stats[2]; boost.classList.add("right"); hprRow.appendChild(hpr); hprRow.appendChild(boost); statsTable.appendChild(hprRow); /*//EHPR let ehprRow = document.createElement("tr"); let ehpr = document.createElement("td"); ehpr.classList.add("left"); ehpr.textContent = "Effective HP Regen:"; boost = document.createElement("td"); boost.textContent = stats[3][0]; boost.classList.add("right"); ehprRow.appendChild(ehpr); ehprRow.append(boost); statsTable.append(ehprRow); ehprRow = document.createElement("tr"); ehpr = document.createElement("td"); ehpr.classList.add("left"); ehpr.textContent = "Effective HP Regen (no agi):"; boost = document.createElement("td"); boost.textContent = stats[3][1]; boost.classList.add("right"); ehprRow.appendChild(ehpr); ehprRow.append(boost); statsTable.append(ehprRow);*/ //eledefs let eledefs = stats[5]; for (let i = 0; i < eledefs.length; i++){ let eledefElemRow = document.createElement("tr"); let eledef = document.createElement("td"); eledef.classList.add("left") let eledefTitle = document.createElement("b"); eledefTitle.textContent = damageClasses[i+1]; eledefTitle.classList.add(damageClasses[i+1]); let defense = document.createElement("b"); defense.textContent = " Def (Total): "; eledef.appendChild(eledefTitle); eledef.appendChild(defense); eledefElemRow.appendChild(eledef); let boost = document.createElement("td"); boost.textContent = eledefs[i]; boost.classList.add("right"); eledefElemRow.appendChild(boost); statsTable.appendChild(eledefElemRow); } if (!insertSummary) { //skp let defRow = document.createElement("tr"); let defElem = document.createElement("td"); defElem.classList.add("left"); defElem.textContent = "Damage Absorbed %:"; boost = document.createElement("td"); boost.classList.add("right"); boost.textContent = stats[4][0] + "%"; defRow.appendChild(defElem); defRow.appendChild(boost); statsTable.append(defRow); let agiRow = document.createElement("tr"); let agiElem = document.createElement("td"); agiElem.classList.add("left"); agiElem.textContent = "Dodge Chance %:"; boost = document.createElement("td"); boost.classList.add("right"); boost.textContent = stats[4][1] + "%"; agiRow.appendChild(agiElem); agiRow.appendChild(boost); statsTable.append(agiRow); } parent_elem.append(statsTable); } function displayPowderSpecials(parent_elem, powderSpecials) { parent_elem.textContent = "Powder Specials"; let specials = powderSpecials.slice(); //each entry of powderSpecials is [ps, power] for (special of specials) { //iterate through the special and display it warp let powder_special = document.createElement("p"); powder_special.classList.add("left"); let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]); let specialTitle = document.createElement("p"); let specialEffects = document.createElement("p"); specialTitle.classList.add("left"); specialTitle.classList.add("itemp"); specialTitle.classList.add(damageClasses[powderSpecialStats.indexOf(special[0]) + 1]); specialEffects.classList.add("left"); specialEffects.classList.add("itemp"); specialEffects.classList.add("nocolor"); let effects = special[0]["weaponSpecialEffects"]; let power = special[1]; specialTitle.textContent = special[0]["weaponSpecialName"] + " " + power; for (const [key,value] of effects) { let effect = document.createElement("p"); effect.classList.add("itemp"); effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key); if(key === "Damage"){ effect.textContent += elementIcons[powderSpecialStats.indexOf(special[0])]; } if (powderSpecials.indexOf(special[0]) == 2) { effect.textContent += " / Mana Used"; } specialEffects.appendChild(effect); } //specialTitle.textContent = special["weaponSpecialName"]; /* if (element !== "") {//powder special is "[e,t,w,f,a]+[0,1,2,3,4]" let powderSpecial = powderSpecialStats[ skp_elements.indexOf(element)]; let effects; if (item.get("category") === "weapon") {//weapon }else if (item.get("category") === "armor") {//armor effects = powderSpecial["armorSpecialEffects"]; specialTitle.textContent += powderSpecial["armorSpecialName"] + ": "; } specialTitle.append(specialEffects); powder_special.appendChild(specialTitle); parent_div.append(powder_special); } */ powder_special.appendChild(specialTitle); powder_special.appendChild(specialEffects); parent_elem.appendChild(powder_special); } } function displaySpellDamage(parent_elem, overallparent_elem, build, spell, spellIdx) { parent_elem.textContent = ""; const stats = build.statMap; let title_elem = document.createElement("p"); title_elem.classList.add("smalltitle"); title_elem.classList.add("Normal"); overallparent_elem.textContent = ""; let title_elemavg = document.createElement("p"); title_elemavg.classList.add('smalltitle'); title_elemavg.classList.add('Normal'); if (spellIdx != 0) { title_elem.textContent = spell.title + " (" + build.getSpellCost(spellIdx, spell.cost) + ")"; title_elemavg.textContent = spell.title + " (" + build.getSpellCost(spellIdx, spell.cost) + ")"; } else { title_elem.textContent = spell.title; title_elemavg.textContent = spell.title; } parent_elem.append(title_elem); overallparent_elem.append(title_elemavg); let critChance = skillPointsToPercentage(build.total_skillpoints[1]); let save_damages = []; for (const part of spell.parts) { parent_elem.append(document.createElement("br")); let part_div = document.createElement("p"); parent_elem.append(part_div); let part_divavg = document.createElement("p"); overallparent_elem.append(part_divavg); let subtitle_elem = document.createElement("p"); subtitle_elem.textContent = part.subtitle; part_div.append(subtitle_elem); if (part.summary == true) { let subtitle_elemavg = document.createElement("p"); subtitle_elemavg.textContent = part.subtitle; part_divavg.append(subtitle_elemavg); } if (part.type === "damage") { let _results = calculateSpellDamage(stats, part.conversion, stats.get("sdRaw"), stats.get("sdPct"), part.multiplier / 100, build.weapon, build.total_skillpoints, build.damageMultiplier); let totalDamNormal = _results[0]; let totalDamCrit = _results[1]; let results = _results[2]; for (let i = 0; i < 6; ++i) { for (let j in results[i]) { results[i][j] = results[i][j].toFixed(2); } } let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2; let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2; let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage; let averageLabel = document.createElement("p"); averageLabel.textContent = "Average: "+averageDamage.toFixed(2); averageLabel.classList.add("damageSubtitle"); part_div.append(averageLabel); if (part.summary == true) { let overallaverageLabel = document.createElement("p"); overallaverageLabel.textContent = "Average: "+averageDamage.toFixed(2); overallaverageLabel.classList.add("damageSubtitle"); part_divavg.append(overallaverageLabel); } let nonCritLabel = document.createElement("p"); nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2); nonCritLabel.classList.add("damageSubtitle"); part_div.append(nonCritLabel); for (let i = 0; i < 6; i++){ if (results[i][1] > 0){ let p = document.createElement("p"); p.classList.add("damagep"); p.classList.add(damageClasses[i]); p.textContent = results[i][0]+"-"+results[i][1]; part_div.append(p); } } //part_div.append(document.createElement("br")); let critLabel = document.createElement("p"); critLabel.textContent = "Crit Average: "+critAverage.toFixed(2); critLabel.classList.add("damageSubtitle"); part_div.append(critLabel); for (let i = 0; i < 6; i++){ if (results[i][1] > 0){ let p = document.createElement("p"); p.classList.add("damagep"); p.classList.add(damageClasses[i]); p.textContent = results[i][2]+"-"+results[i][3]; part_div.append(p); } } save_damages.push(averageDamage); } else if (part.type === "heal") { let heal_amount = (part.strength * build.getDefenseStats()[0] * Math.max(0.5,Math.min(1.75, 1 + 0.5 * stats.get("wDamPct")/100))).toFixed(2); let healLabel = document.createElement("p"); healLabel.textContent = heal_amount; healLabel.classList.add("damagep"); part_div.append(healLabel); if (part.summary == true) { let overallhealLabel = document.createElement("p"); overallhealLabel.textContent = heal_amount; overallhealLabel.classList.add("damagep") part_divavg.append(overallhealLabel); } } else if (part.type === "total") { let total_damage = 0; for (let i in part.factors) { total_damage += save_damages[i] * part.factors[i]; } let averageLabel = document.createElement("p"); averageLabel.textContent = "Average: "+total_damage.toFixed(2); averageLabel.classList.add("damageSubtitle"); part_div.append(averageLabel); let overallaverageLabel = document.createElement("p"); overallaverageLabel.textContent = "Average: "+total_damage.toFixed(2); overallaverageLabel.classList.add("damageSubtitle"); part_divavg.append(overallaverageLabel); } } }