/** * Apply armor powdering. * Applies twice for crafted items because wynn. * Also for jeweling for crafted items. */ function applyArmorPowders(expandedItem, powders) { applyArmorPowdersOnce(expandedItem, powders); // NOTE: armor powder only applies once! //if (expandedItem.get("crafted")) { // applyArmorPowdersOnce(expandedItem, powders); //} } /** * Apply armor powders once only. * Encoding shortcut assumes that all powders give +def to one element * and -def to the element "behind" it in cycle ETWFA, which is true * as of now and unlikely to change in the near future. */ function applyArmorPowdersOnce(expandedItem, powders) { for(const id of powders){ let powder = powderStats[id]; let name = powderNames.get(id).charAt(0); let prevName = skp_elements[(skp_elements.indexOf(name) + 4 )% 5]; expandedItem.set(name+"Def", (expandedItem.get(name+"Def") || 0) + powder["defPlus"]); expandedItem.set(prevName+"Def", (expandedItem.get(prevName+"Def") || 0) - powder["defMinus"]); } } /* Takes in an ingredient object and returns an equivalent Map(). */ function expandIngredient(ing) { let expandedIng = new Map(); let mapIds = ['consumableIDs', 'itemIDs', 'posMods']; for (const id of mapIds) { let idMap = new Map(); for (const key of Object.keys(ing[id])) { idMap.set(key, ing[id][key]); } expandedIng.set(id, idMap); } let normIds = ['lvl','name', 'displayName','tier','skills','id']; for (const id of normIds) { expandedIng.set(id, ing[id]); } if (ing['isPowder']) { expandedIng.set("isPowder",ing['isPowder']); expandedIng.set("pid",ing['pid']); } //now the actually hard one let idMap = new Map(); idMap.set("minRolls", new Map()); idMap.set("maxRolls", new Map()); for (const field of ingFields) { let val = (ing['ids'][field] || 0); idMap.get("minRolls").set(field, val['minimum']); idMap.get("maxRolls").set(field, val['maximum']); } expandedIng.set("ids",idMap); return expandedIng; } /* Takes in a recipe object and returns an equivalent Map(). */ function expandRecipe(recipe) { let expandedRecipe = new Map(); let normIDs = ["name", "skill", "type","id"]; for (const id of normIDs) { expandedRecipe.set(id,recipe[id]); } let rangeIDs = ["durability","lvl", "healthOrDamage", "duration", "basicDuration"]; for (const id of rangeIDs) { if(recipe[id]){ expandedRecipe.set(id, [recipe[id]['minimum'], recipe[id]['maximum']]); } else { expandedRecipe.set(id, [0,0]); } } expandedRecipe.set("materials", [ new Map([ ["item", recipe['materials'][0]['item']], ["amount", recipe['materials'][0]['amount']] ]) , new Map([ ["item", recipe['materials'][1]['item']], ["amount",recipe['materials'][1]['amount'] ] ]) ]); return expandedRecipe; } /*An independent helper function that rounds a rolled ID to the nearest integer OR brings the roll away from 0. * @param id */ function idRound(id){ rounded = Math.round(id); if(rounded == 0){ return 1; //this is a hack, will need changing along w/ rest of ID system if anything changes }else{ return rounded; } } function apply_elemental_format(p_elem, id, suffix) { suffix = (typeof suffix !== 'undefined') ? suffix : ""; // THIS IS SO JANK BUT IM TOO LAZY TO FIX IT TODO let parts = idPrefixes[id].split(/ (.*)/); let element_prefix = parts[0]; let desc = parts[1]; let i_elem = document.createElement('b'); i_elem.classList.add(element_prefix); i_elem.textContent = element_prefix; p_elem.appendChild(i_elem); let i_elem2 = document.createElement('b'); i_elem2.textContent = " " + desc + suffix; p_elem.appendChild(i_elem2); } function displaySetBonuses(parent_id,build) { setHTML(parent_id, ""); let parent_div = document.getElementById(parent_id); let set_summary_elem = document.createElement('p'); set_summary_elem.classList.add('itemcenter'); set_summary_elem.textContent = "Set Bonuses:"; parent_div.append(set_summary_elem); if (build.activeSetCounts.size) { parent_div.parentElement.style.display = "block"; } else { parent_div.parentElement.style.display = "none"; } for (const [setName, count] of build.activeSetCounts) { const active_set = sets[setName]; if (active_set["hidden"]) { continue; } let set_elem = document.createElement('p'); set_elem.id = "set-"+setName; set_summary_elem.append(set_elem); const bonus = active_set.bonuses[count-1]; let mock_item = new Map(); mock_item.set("fixID", true); mock_item.set("displayName", setName+" Set: "+count+"/"+sets[setName].items.length); let mock_minRolls = new Map(); let mock_maxRolls = new Map(); mock_item.set("minRolls", mock_minRolls); mock_item.set("maxRolls", mock_maxRolls); for (const id in bonus) { if (rolledIDs.includes(id)) { mock_minRolls.set(id, bonus[id]); mock_maxRolls.set(id, bonus[id]); } else { mock_item.set(id, bonus[id]); } } mock_item.set("powders", []); displayExpandedItem(mock_item, set_elem.id); console.log(mock_item); } } function displayBuildStats(parent_id,build){ // Commands to "script" the creation of nice formatting. // #commands create a new element. // !elemental is some janky hack for elemental damage. // normals just display a thing. let display_commands = build_overall_display_commands; // Clear the parent div. setHTML(parent_id, ""); let parent_div = document.getElementById(parent_id); let title = document.createElement("p"); title.classList.add("itemcenter"); title.classList.add("itemp"); title.classList.add("title"); title.classList.add("Normal"); title.textContent = "Overall Build Stats"; parent_div.append(title); parent_div.append(document.createElement("br")); if (build.activeSetCounts.size > 0) { let set_summary_elem = document.createElement('p'); set_summary_elem.classList.add('itemp'); set_summary_elem.classList.add('left'); set_summary_elem.textContent = "Set Summary:"; parent_div.append(set_summary_elem); for (const [setName, count] of build.activeSetCounts) { const active_set = sets[setName]; if (active_set["hidden"]) { continue; } let set_elem = document.createElement('p'); set_elem.classList.add('itemp'); set_elem.classList.add('left'); set_elem.textContent = " "+setName+" Set: "+count+"/"+sets[setName].items.length; set_summary_elem.append(set_elem); } } displayDefenseStats(parent_div, build, true); let stats = build.statMap; //console.log(build.statMap); let active_elem; let elemental_format = false; //TODO this is put here for readability, consolidate with definition in build.js let staticIDs = ["hp", "eDef", "tDef", "wDef", "fDef", "aDef"]; for (const command of display_commands) { if (command.charAt(0) === "#") { if (command === "#cdiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemcenter'); } else if (command === "#ldiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemleft'); } else if (command === "#table") { active_elem = document.createElement('table'); active_elem.classList.add('itemtable'); } parent_div.appendChild(active_elem); } else if (command.charAt(0) === "!") { // TODO: This is sooo incredibly janky..... if (command === "!elemental") { elemental_format = !elemental_format; } } else { let id = command; if (stats.get(id)) { let style = null; if (!staticIDs.includes(id)) { style = "positive"; if (stats.get(id) < 0) { style = "negative"; } } let id_val = stats.get(id); if (reversedIDs.includes(id)) { style === "positive" ? style = "negative" : style = "positive"; } if (id === "poison" && id_val > 0) { id_val = Math.ceil(id_val*build.statMap.get("poisonPct")/100); } displayFixedID(active_elem, id, id_val, elemental_format, style); if (id === "poison" && id_val > 0) { let row = document.createElement('tr'); let value_elem = document.createElement('td'); value_elem.classList.add('right'); value_elem.setAttribute("colspan", "2"); let prefix_elem = document.createElement('b'); prefix_elem.textContent = "\u279C With Strength: "; let number_elem = document.createElement('b'); number_elem.classList.add(style); number_elem.textContent = (id_val * (1+skillPointsToPercentage(build.total_skillpoints[0])) ).toFixed(0) + idSuffixes[id]; value_elem.append(prefix_elem); value_elem.append(number_elem); row.appendChild(value_elem); active_elem.appendChild(row); } else if (id === "ls" && id_val != 0) { let row = document.createElement("tr"); let title = document.createElement("td"); title.classList.add("left"); title.textContent = "Effective Life Steal:" let value = document.createElement("td"); let defStats = build.getDefenseStats(); value.textContent = Math.round(defStats[1][0]*id_val/defStats[0]) + "/3s"; value.classList.add("right"); value.classList.add(style); row.appendChild(title); row.appendChild(value); active_elem.appendChild(row); } } else if (skp_order.includes(id)) { let total_assigned = build.total_skillpoints[skp_order.indexOf(id)]; let base_assigned = build.base_skillpoints[skp_order.indexOf(id)]; let diff = total_assigned - base_assigned; let style; if (diff > 0) { style = "positive"; } else if (diff < 0) { style = "negative"; } if (diff != 0) { displayFixedID(active_elem, id, diff, false, style); } } } } } function displayExpandedItem(item, parent_id){ // Commands to "script" the creation of nice formatting. // #commands create a new element. // !elemental is some janky hack for elemental damage. // normals just display a thing. if (item.get("category") === "weapon") { let stats = new Map(); stats.set("atkSpd", item.get("atkSpd")); stats.set("damageBonus", [0, 0, 0, 0, 0]); //SUPER JANK @HPP PLS FIX let damage_keys = [ "nDam_", "eDam_", "tDam_", "wDam_", "fDam_", "aDam_" ]; if (item.get("tier") !== "Crafted") { stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]); let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined); let damages = results[2]; let total_damage = 0; for (const i in damage_keys) { total_damage += damages[i][0] + damages[i][1]; item.set(damage_keys[i], damages[i][0]+"-"+damages[i][1]); } total_damage = total_damage / 2; item.set("basedps", total_damage); } else { stats.set("damageRaw", [item.get("nDamLow"), item.get("eDamLow"), item.get("tDamLow"), item.get("wDamLow"), item.get("fDamLow"), item.get("aDamLow")]); stats.set("damageBases", [item.get("nDamBaseLow"),item.get("eDamBaseLow"),item.get("tDamBaseLow"),item.get("wDamBaseLow"),item.get("fDamBaseLow"),item.get("aDamBaseLow")]); let resultsLow = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined); let damagesLow = resultsLow[2]; stats.set("damageRaw", [item.get("nDam"), item.get("eDam"), item.get("tDam"), item.get("wDam"), item.get("fDam"), item.get("aDam")]); stats.set("damageBases", [item.get("nDamBaseHigh"),item.get("eDamBaseHigh"),item.get("tDamBaseHigh"),item.get("wDamBaseHigh"),item.get("fDamBaseHigh"),item.get("aDamBaseHigh")]); let results = calculateSpellDamage(stats, [100, 0, 0, 0, 0, 0], 0, 0, 0, item, [0, 0, 0, 0, 0], 1, undefined); let damages = results[2]; console.log(damages); let total_damage_min = 0; let total_damage_max = 0; for (const i in damage_keys) { total_damage_min += damagesLow[i][0] + damagesLow[i][1]; total_damage_max += damages[i][0] + damages[i][1]; item.set(damage_keys[i], damagesLow[i][0]+"-"+damagesLow[i][1]+"\u279c"+damages[i][0]+"-"+damages[i][1]); } total_damage_min = total_damage_min / 2; total_damage_max = total_damage_max / 2; item.set("basedps", [total_damage_min, total_damage_max]); } } else if (item.get("category") === "armor") { } let display_commands = item_display_commands; // Clear the parent div. setHTML(parent_id, ""); let parent_div = document.getElementById(parent_id); let active_elem; let fix_id = item.has("fixID") && item.get("fixID"); let elemental_format = false; for (let i = 0; i < display_commands.length; i++) { const command = display_commands[i]; if (command.charAt(0) === "#") { if (command === "#cdiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemcenter'); } else if (command === "#ldiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemleft'); } else if (command === "#table") { active_elem = document.createElement('table'); active_elem.classList.add('itemtable'); } active_elem.style.maxWidth = "100%"; parent_div.appendChild(active_elem); } else if (command.charAt(0) === "!") { // TODO: This is sooo incredibly janky..... if (command === "!elemental") { elemental_format = !elemental_format; } } else { let id = command; if(nonRolledIDs.includes(id)){//nonRolledID & non-0/non-null/non-und ID if (!item.get(id)) { if (! (item.get("crafted") && skp_order.includes(id) && (item.get("maxRolls").get(id) || item.get("minRolls").get(id)))) { continue; } } if (id === "slots") { let p_elem = document.createElement("p"); // PROPER POWDER DISPLAYING let numerals = new Map([[1, "I"], [2, "II"], [3, "III"], [4, "IV"], [5, "V"], [6, "VI"]]); let powderPrefix = document.createElement("b"); powderPrefix.classList.add("powderLeft"); powderPrefix.classList.add("left"); powderPrefix.textContent = "Powder Slots: " + item.get(id) + " ["; p_elem.appendChild(powderPrefix); let powders = item.get("powders"); for (let i = 0; i < powders.length; i++) { let powder = document.createElement("b"); powder.textContent = numerals.get((powders[i]%6)+1)+" "; powder.classList.add(damageClasses[Math.floor(powders[i]/6)+1]+"_powder"); p_elem.appendChild(powder); } let powderSuffix = document.createElement("b"); powderSuffix.classList.add("powderRight"); powderSuffix.classList.add("left"); powderSuffix.textContent = "]"; p_elem.appendChild(powderSuffix); active_elem.appendChild(p_elem); } else if (id === "set") { if (item.get("hideSet")) { continue; } let p_elem = document.createElement("p"); p_elem.classList.add("itemp"); p_elem.textContent = "Set: " + item.get(id).toString(); active_elem.appendChild(p_elem); } else if (id === "majorIds") { for (let majorID of item.get(id)) { let p_elem = document.createElement("p"); p_elem.classList.add("itemp"); let title_elem = document.createElement("b"); let b_elem = document.createElement("b"); if (majorID.includes(":")) { let name = majorID.substring(0, majorID.indexOf(":")+1); let mid = majorID.substring(majorID.indexOf(":")+1); if (name.charAt(0) !== "+") {name = "+" + name} title_elem.classList.add("Legendary"); title_elem.textContent = name; b_elem.classList.add("Crafted"); b_elem.textContent = mid; p_elem.appendChild(title_elem); p_elem.appendChild(b_elem); } else { let name = item.get(id).toString() if (name.charAt(0) !== "+") {name = "+" + name} b_elem.classList.add("Legendary"); b_elem.textContent = name; p_elem.appendChild(b_elem); } active_elem.appendChild(p_elem); } } else if (id === "lvl" && item.get("tier") === "Crafted") { let p_elem = document.createElement("p"); p_elem.classList.add("itemp"); p_elem.textContent = "Combat Level Min: " + item.get("lvlLow") + "-" + item.get(id); active_elem.appendChild(p_elem); } else if (id === "displayName") { let p_elem = document.createElement("a"); p_elem.classList.add('itemp'); p_elem.classList.add("smalltitle"); p_elem.classList.add(item.has("tier") ? item.get("tier").replace(" ","") : "none"); if (item.get("custom")) { p_elem.href = url_base.replace(/\w+.html/, "") + "customizer.html#" + item.get("hash"); p_elem.textContent = item.get("displayName"); } else if (item.get("crafted")) { p_elem.href = url_base.replace(/\w+.html/, "") + "crafter.html#" + item.get("hash"); p_elem.textContent = item.get(id); } else { p_elem.href = url_base.replace(/\w+.html/, "") + "item.html#" + item.get("displayName"); p_elem.textContent = item.get("displayName"); } p_elem.target = "_blank"; active_elem.appendChild(p_elem); let img = document.createElement("img"); if (item && item.has("type")) { img.src = "../media/items/" + (newIcons ? "new/":"old/") + "generic-" + item.get("type") + ".png"; img.alt = item.get("type"); img.style = " z=index: 1;max-width: 64px; max-height: 64px; position: relative; top: 50%; transform: translateY(-50%);"; let bckgrd = document.createElement("p"); bckgrd.style = "width: 96px; height: 96px; border-radius: 50%;background-image: radial-gradient(closest-side, " + colorMap.get(item.get("tier")) + " 20%," + "#121516 80%); margin-left: auto; margin-right: auto;" bckgrd.classList.add("center"); bckgrd.classList.add("itemp"); active_elem.appendChild(bckgrd); bckgrd.appendChild(img); } } else { let p_elem; if ( !(item.get("tier") === "Crafted" && item.get("category") === "armor" && id === "hp") && (!skp_order.includes(id)) || (skp_order.includes(id) && item.get("tier") !== "Crafted" && active_elem.nodeName === "DIV") ) { //skp warp p_elem = displayFixedID(active_elem, id, item.get(id), elemental_format); } else if (item.get("tier") === "Crafted" && item.get("category") === "armor" && id === "hp") { p_elem = displayFixedID(active_elem, id, item.get(id+"Low")+"-"+item.get(id), elemental_format); } if (id === "lore") { p_elem.style = "font-style: italic"; p_elem.classList.add("lore"); } else if (skp_order.includes(id)) { //id = str, dex, int, def, or agi if ( item.get("tier") !== "Crafted" && active_elem.nodeName === "DIV") { p_elem.textContent = ""; p_elem.classList.add("itemp"); row = document.createElement("p"); row.classList.add("left"); let title = document.createElement("b"); title.textContent = idPrefixes[id] + " "; let boost = document.createElement("b"); if (item.get(id) < 0) { boost.classList.add("negative"); } else { //boost = 0 SHOULD not come up boost.classList.add("positive"); } boost.textContent = item.get(id); row.appendChild(title); row.appendChild(boost); p_elem.appendChild(row); } else if ( item.get("tier") === "Crafted" && active_elem.nodeName === "TABLE") { let row = displayRolledID(item, id, elemental_format); active_elem.appendChild(row); } } else if (id === "restrict") { p_elem.classList.add("restrict"); } } } else if ( rolledIDs.includes(id) && ((item.get("maxRolls") && item.get("maxRolls").get(id)) || (item.get("minRolls") && item.get("minRolls").get(id)))) { let style = "positive"; if (item.get("minRolls").get(id) < 0) { style = "negative"; } if(reversedIDs.includes(id)){ style === "positive" ? style = "negative" : style = "positive"; } if (fix_id) { displayFixedID(active_elem, id, item.get("minRolls").get(id), elemental_format, style); } else { let row = displayRolledID(item, id, elemental_format); active_elem.appendChild(row); } }else{ // :/ } } } //Show powder specials ;-; let nonConsumables = ["relik", "wand", "bow", "spear", "dagger", "chestplate", "helmet", "leggings", "boots", "ring", "bracelet", "necklace"]; if(nonConsumables.includes(item.get("type"))) { let powder_special = document.createElement("p"); powder_special.classList.add("left"); let powders = item.get("powders"); let element = ""; let power = 0; for (let i = 0; i < powders.length; i++) { let firstPowderType = skp_elements[Math.floor(powders[i]/6)]; if (element !== "") break; else if (powders[i]%6 > 2) { //t4+ for (let j = i+1; j < powders.length; j++) { let currentPowderType = skp_elements[Math.floor(powders[j]/6)] if (powders[j] % 6 > 2 && firstPowderType === currentPowderType) { element = currentPowderType; power = Math.round(((powders[i] % 6 + powders[j] % 6 + 2) / 2 - 4) * 2); break; } } } } if (element !== "") {//powder special is "[e,t,w,f,a]+[0,1,2,3,4]" let powderSpecial = powderSpecialStats[ skp_elements.indexOf(element)]; let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]); let specialTitle = document.createElement("p"); let specialEffects = document.createElement("p"); addClasses(specialTitle, ["left", "itemp", damageClasses[skp_elements.indexOf(element) + 1]]); addClasses(specialEffects, ["left", "itemp", "nocolor"]); let effects; if (item.get("category") === "weapon") {//weapon effects = powderSpecial["weaponSpecialEffects"]; specialTitle.textContent = powderSpecial["weaponSpecialName"]; }else if (item.get("category") === "armor") {//armor effects = powderSpecial["armorSpecialEffects"]; specialTitle.textContent += powderSpecial["armorSpecialName"] + ": "; } for (const [key,value] of effects.entries()) { if (key !== "Description") { let effect = document.createElement("p"); effect.classList.add("itemp"); effect.textContent = key + ": " + value[power] + specialSuffixes.get(key); if(key === "Damage"){ effect.textContent += elementIcons[skp_elements.indexOf(element)]; } if (element === "w" && item.get("category") === "armor") { effect.textContent += " / Mana Used"; } specialEffects.appendChild(effect); }else{ specialTitle.textContent += "[ " + effects.get("Description") + " ]"; } } powder_special.appendChild(specialTitle); powder_special.appendChild(specialEffects); parent_div.appendChild(powder_special); } } if(item.get("tier") && item.get("tier") === "Crafted") { let dura_elem = document.createElement("p"); dura_elem.classList.add("itemp"); let dura = []; let suffix = ""; if(nonConsumables.includes(item.get("type"))) { dura = item.get("durability"); dura_elem.textContent = "Durability: " } else { dura = item.get("duration"); dura_elem.textContent = "Duration: " suffix = " sec." let charges = document.createElement("b"); charges.textContent = "Charges: " + item.get("charges"); charges.classList.add("spaceleft"); active_elem.appendChild(charges); } if (typeof(dura) === "string") { dura_elem.textContent += dura + suffix; } else { dura_elem.textContent += dura[0]+"-"+dura[1] + suffix; } active_elem.append(dura_elem); } //Show item tier if (item.get("tier") && item.get("tier") !== " ") { let item_desc_elem = document.createElement("p"); item_desc_elem.classList.add('itemp'); item_desc_elem.classList.add(item.get("tier")); item_desc_elem.textContent = item.get("tier")+" "+item.get("type"); active_elem.append(item_desc_elem); } //Show item hash if applicable if (item.get("crafted") || item.get("custom")) { let item_desc_elem = document.createElement("p"); item_desc_elem.classList.add('itemp'); item_desc_elem.style.maxWidth = "100%"; item_desc_elem.style.wordWrap = "break-word"; item_desc_elem.style.wordBreak = "break-word"; item_desc_elem.textContent = item.get("hash"); active_elem.append(item_desc_elem); } if (item.get("category") === "weapon") { let damage_mult = baseDamageMultiplier[attackSpeeds.indexOf(item.get("atkSpd"))]; let total_damages = item.get("basedps"); let base_dps_elem = document.createElement("p"); base_dps_elem.classList.add("left"); base_dps_elem.classList.add("itemp"); if (item.get("tier") === "Crafted") { let base_dps_min = total_damages[0] * damage_mult; let base_dps_max = total_damages[1] * damage_mult; base_dps_elem.textContent = "Base DPS: "+base_dps_min.toFixed(3)+"\u279c"+base_dps_max.toFixed(3); } else { base_dps_elem.textContent = "Base DPS: "+(total_damages * damage_mult); } parent_div.appendChild(document.createElement("p")); parent_div.appendChild(base_dps_elem); } } /* Displays stats about a recipe that are NOT displayed in the craft stats. * Includes: mat name and amounts * ingred names in an "array" with ingred effectiveness */ function displayRecipeStats(craft, parent_id) { let elem = document.getElementById(parent_id); elem.textContent = ""; recipe = craft["recipe"]; mat_tiers = craft["mat_tiers"]; ingreds = []; for (const n of craft["ingreds"]) { ingreds.push(n.get("name")); } let effectiveness = craft["statMap"].get("ingredEffectiveness"); let ldiv = document.createElement("div"); ldiv.classList.add("itemleft"); let title = document.createElement("p"); title.classList.add("smalltitle"); title.textContent = "Recipe Stats"; ldiv.appendChild(title); let mats = document.createElement("p"); mats.classList.add("itemp"); mats.textContent = "Crafting Materials: "; for (let i = 0; i < 2; i++) { let tier = mat_tiers[i]; let row = document.createElement("p"); row.classList.add("left"); let b = document.createElement("b"); let mat = recipe.get("materials")[i]; b.textContent = "- " + mat.get("amount") + "x " + mat.get("item").split(" ").slice(1).join(" "); b.classList.add("space"); let starsB = document.createElement("b"); starsB.classList.add("T1-bracket"); starsB.textContent = "["; row.appendChild(b); row.appendChild(starsB); for(let j = 0; j < 3; j ++) { let star = document.createElement("b"); star.textContent = "\u272B"; if(j < tier) { star.classList.add("T1"); } else { star.classList.add("T0"); } row.append(star); } let starsE = document.createElement("b"); starsE.classList.add("T1-bracket"); starsE.textContent = "]"; row.appendChild(starsE); mats.appendChild(row); } ldiv.appendChild(mats); let ingredTable = document.createElement("table"); ingredTable.classList.add("itemtable"); ingredTable.classList.add("ingredTable"); for (let i = 0; i < 3; i++) { let row = document.createElement("tr"); for (let j = 0; j < 2; j++) { let ingredName = ingreds[2 * i + j]; let cell = document.createElement("td"); cell.style.minWidth = "50%"; cell.classList.add("center"); cell.classList.add("box"); cell.classList.add("tooltip"); let b = document.createElement("b"); b.textContent = ingredName; b.classList.add("space"); let eff = document.createElement("b"); let e = effectiveness[2 * i + j]; if (e > 0) { eff.classList.add("positive"); } else if (e < 0) { eff.classList.add("negative"); } eff.textContent = "[" + e + "%]"; cell.appendChild(b); cell.appendChild(eff); row.appendChild(cell); let tooltip = document.createElement("div"); tooltip.classList.add("tooltiptext"); tooltip.classList.add("ing-tooltip"); tooltip.classList.add("center"); tooltip.id = "tooltip-" + (2*i + j); cell.appendChild(tooltip); } ingredTable.appendChild(row); } elem.appendChild(ldiv); elem.appendChild(ingredTable); } //Displays a craft. If things change, this function should be modified. function displayCraftStats(craft, parent_id) { let mock_item = craft.statMap; displayExpandedItem(mock_item,parent_id); } //Displays an ingredient in item format. However, an ingredient is too far from a normal item to display as one. function displayExpandedIngredient(ingred, parent_id) { let parent_elem = document.getElementById(parent_id); parent_elem.textContent = ""; let display_order = [ "#cdiv", "displayName", //tier will be displayed w/ name "#table", "ids", "#ldiv", "posMods", "itemIDs", "consumableIDs", "#ldiv", "lvl", "skills", ] let item_order = [ "dura", "strReq", "dexReq", "intReq", "defReq", "agiReq" ] let consumable_order = [ "dura", "charges" ] let posMods_order = [ "above", "under", "left", "right", "touching", "notTouching" ]; let id_display_order = [ "eDefPct", "tDefPct", "wDefPct", "fDefPct", "aDefPct", "eDamPct", "tDamPct", "wDamPct", "fDamPct", "aDamPct", "str", "dex", "int", "agi", "def", "hpBonus", "mr", "ms", "ls", "hprRaw", "hprPct", "sdRaw", "sdPct", "mdRaw", "mdPct", "xpb", "lb", "lq", "ref", "thorns", "expd", "spd", "atkTier", "poison", "spRegen", "eSteal", "spRaw1", "spRaw2", "spRaw3", "spRaw4", "spPct1", "spPct2", "spPct3", "spPct4", "jh", "sprint", "sprintReg", "gXp", "gSpd", ]; let active_elem; let elemental_format = false; let style; for (const command of display_order) { if (command.charAt(0) === "#") { if (command === "#cdiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemcenter'); } else if (command === "#ldiv") { active_elem = document.createElement('div'); active_elem.classList.add('itemleft'); } else if (command === "#table") { active_elem = document.createElement('table'); active_elem.classList.add('itemtable'); } parent_elem.appendChild(active_elem); }else { let p_elem = document.createElement("p"); p_elem.classList.add("left"); if (command === "displayName") { p_elem.classList.add("title"); p_elem.classList.remove("left"); let title_elem = document.createElement("b"); title_elem.textContent = ingred.get("displayName"); p_elem.appendChild(title_elem); let space = document.createElement("b"); space.classList.add("space"); p_elem.appendChild(space); let tier = ingred.get("tier"); //tier in [0,3] let begin = document.createElement("b"); begin.classList.add("T"+tier+"-bracket"); begin.textContent = "["; p_elem.appendChild(begin); for (let i = 0; i < 3; i++) { let tier_elem = document.createElement("b"); if(i < tier) {tier_elem.classList.add("T"+tier)} else {tier_elem.classList.add("T0")} tier_elem.textContent = "\u272B"; p_elem.appendChild(tier_elem); } let end = document.createElement("b"); end.classList.add("T"+tier+"-bracket"); end.textContent = "]"; p_elem.appendChild(end); }else if (command === "lvl") { p_elem.textContent = "Crafting Lvl Min: " + ingred.get("lvl"); }else if (command === "posMods") { for (const [key,value] of ingred.get("posMods")) { let p = document.createElement("p"); p.classList.add("nomarginp"); if (value != 0) { let title = document.createElement("b"); title.textContent = posModPrefixes[key]; let val = document.createElement("b"); val.textContent = value + posModSuffixes[key]; if(value > 0) { val.classList.add("positive"); } else { val.classList.add("negative"); } p.appendChild(title); p.appendChild(val); p_elem.appendChild(p); } } } else if (command === "itemIDs") { //dura, reqs for (const [key,value] of ingred.get("itemIDs")) { let p = document.createElement("p"); p.classList.add("nomarginp"); if (value != 0) { let title = document.createElement("b"); title.textContent = itemIDPrefixes[key]; p.appendChild(title); } let desc = document.createElement("b"); if(value > 0) { if(key !== "dura") { desc.classList.add("negative"); } else{ desc.classList.add("positive"); } desc.textContent = "+"+value; } else if (value < 0){ if(key !== "dura") { desc.classList.add("positive"); } else{ desc.classList.add("negative"); } desc.textContent = value; } if(value != 0){ p.appendChild(desc); } p_elem.append(p); } } else if (command === "consumableIDs") { //dura, charges for (const [key,value] of ingred.get("consumableIDs")) { let p = document.createElement("p"); p.classList.add("nomarginp"); if (value != 0) { let title = document.createElement("b"); title.textContent = consumableIDPrefixes[key]; p.appendChild(title); } let desc = document.createElement("b"); if(value > 0) { desc.classList.add("positive"); desc.textContent = "+"+value; } else if (value < 0){ desc.classList.add("negative"); desc.textContent = value; } if(value != 0){ p.appendChild(desc); let suffix = document.createElement("b"); suffix.textContent = consumableIDSuffixes[key]; p.appendChild(suffix); } p_elem.append(p); } }else if (command === "skills") { p_elem.textContent = "Used in:"; for(const skill of ingred.get("skills")) { let p = document.createElement("p"); p.textContent = skill.charAt(0) + skill.substring(1).toLowerCase(); p.classList.add("left"); p_elem.append(p); } } else if (command === "ids") { //warp for (let [key,value] of ingred.get("ids").get("maxRolls")) { if (value !== undefined && value != 0) { let row = displayRolledID(ingred.get("ids"), key, false, "auto"); active_elem.appendChild(row); } } } else {//this shouldn't be happening } active_elem.appendChild(p_elem); } } } function displayNextCosts(parent_id, build) { let p_elem = document.getElementById(parent_id); let int = build.total_skillpoints[2]; let spells = spell_table[build.weapon.get("type")]; p_elem.textContent = ""; let title = document.createElement("p"); title.classList.add("title"); title.classList.add("Normal"); title.textContent = "Next Spell Costs"; let int_title = document.createElement("p"); int_title.classList.add("itemp"); int_title.textContent = int + " Intelligence points."; p_elem.append(title); p_elem.append(int_title); for (const spell of spells) { let spellp = document.createElement("p"); let spelltitle = document.createElement("p"); spelltitle.classList.add("itemp"); spelltitle.textContent = spell.title; spellp.appendChild(spelltitle); let row = document.createElement("p"); row.classList.add("itemp"); let init_cost = document.createElement("b"); init_cost.textContent = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost); init_cost.classList.add("Mana"); let arrow = document.createElement("b"); arrow.textContent = "\u279C"; let next_cost = document.createElement("b"); next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1); next_cost.classList.add("Mana"); let int_needed = document.createElement("b"); if (init_cost.textContent === "1") { int_needed.textContent = ": n/a (+0)"; }else { //do math let target = build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) - 1; let needed = int; let noUpdate = false; //forgive me... I couldn't inverse ceil, floor, and max. while (build.getSpellCost(spells.indexOf(spell) + 1, spell.cost) > target) { if(needed > 150) { noUpdate = true; break; } needed++; build.total_skillpoints[2] = needed; } let missing = needed - int; //in rare circumstances, the next spell cost can jump. if (noUpdate) { next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost)-1); }else { next_cost.textContent = (init_cost.textContent === "1" ? 1 : build.getSpellCost(spells.indexOf(spell) + 1, spell.cost)); } build.total_skillpoints[2] = int;//forgive me pt 2 int_needed.textContent = ": " + (needed > 150 ? ">150" : needed) + " int (+" + (needed > 150 ? "n/a" : missing) + ")"; } row.appendChild(init_cost); row.appendChild(arrow); row.appendChild(next_cost); row.appendChild(int_needed); spellp.appendChild(row); p_elem.append(spellp); } } function displayRolledID(item, id, elemental_format) { let row = document.createElement('tr'); let min_elem = document.createElement('td'); min_elem.classList.add('left'); let id_min = item.get("minRolls").get(id) let style = id_min < 0 ? "negative" : "positive"; if(reversedIDs.includes(id)){ style === "positive" ? style = "negative" : style = "positive"; } min_elem.classList.add(style); min_elem.textContent = id_min + idSuffixes[id]; row.appendChild(min_elem); let desc_elem = document.createElement('td'); desc_elem.classList.add('center'); //TODO elemental format jank if (elemental_format) { apply_elemental_format(desc_elem, id); } else { desc_elem.textContent = idPrefixes[id]; } row.appendChild(desc_elem); let max_elem = document.createElement('td'); let id_max = item.get("maxRolls").get(id) max_elem.classList.add('right'); style = id_max < 0 ? "negative" : "positive"; if(reversedIDs.includes(id)){ style === "positive" ? style = "negative" : style = "positive"; } max_elem.classList.add(style); max_elem.textContent = id_max + idSuffixes[id]; row.appendChild(max_elem); return row; } function displayFixedID(active, id, value, elemental_format, style) { if (style) { let row = document.createElement('tr'); let desc_elem = document.createElement('td'); desc_elem.classList.add('left'); if (elemental_format) { apply_elemental_format(desc_elem, id); } else { desc_elem.textContent = idPrefixes[id]; } row.appendChild(desc_elem); let value_elem = document.createElement('td'); value_elem.classList.add('right'); value_elem.classList.add(style); value_elem.textContent = value + idSuffixes[id]; row.appendChild(value_elem); active.appendChild(row); return row; } else { // HACK TO AVOID DISPLAYING ZERO DAMAGE! TODO if (value === "0-0" || value === "0-0\u279c0-0") { return; } let p_elem = document.createElement('p'); p_elem.classList.add('itemp'); if (elemental_format) { apply_elemental_format(p_elem, id, value); } else { p_elem.textContent = idPrefixes[id].concat(value, idSuffixes[id]); } active.appendChild(p_elem); return p_elem; } } function displayEquipOrder(parent_elem,buildOrder){ parent_elem.textContent = ""; const order = buildOrder.slice(); let title_elem = document.createElement("p"); title_elem.textContent = "Equip order "; title_elem.classList.add("title"); title_elem.classList.add("Normal"); title_elem.classList.add("itemp"); parent_elem.append(title_elem); parent_elem.append(document.createElement("br")); for (const item of order) { let p_elem = document.createElement("p"); p_elem.classList.add("itemp"); p_elem.classList.add("left"); p_elem.textContent = item.get("displayName"); parent_elem.append(p_elem); } } function displayPoisonDamage(overallparent_elem, build) { overallparent_elem.textContent = ""; //Title let title_elemavg = document.createElement("p"); title_elemavg.classList.add("smalltitle"); title_elemavg.classList.add("Normal"); title_elemavg.textContent = "Poison Stats"; overallparent_elem.append(title_elemavg); let overallpoisonDamage = document.createElement("p"); overallpoisonDamage.classList.add("lessbottom"); let overallpoisonDamageFirst = document.createElement("b"); let overallpoisonDamageSecond = document.createElement("b"); let poison_tick = Math.ceil(build.statMap.get("poison") * (1+skillPointsToPercentage(build.total_skillpoints[0])) * (build.statMap.get("poisonPct") + build.externalStats.get("poisonPct"))/100 /3); overallpoisonDamageFirst.textContent = "Poison Tick: "; overallpoisonDamageSecond.textContent = Math.max(poison_tick,0); overallpoisonDamageSecond.classList.add("Damage"); overallpoisonDamage.appendChild(overallpoisonDamageFirst); overallpoisonDamage.appendChild(overallpoisonDamageSecond); overallparent_elem.append(overallpoisonDamage); } function displayMeleeDamage(parent_elem, overallparent_elem, meleeStats){ console.log("Melee Stats"); console.log(meleeStats); let tooltipinfo = meleeStats[13]; let attackSpeeds = ["Super Slow", "Very Slow", "Slow", "Normal", "Fast", "Very Fast", "Super Fast"]; //let damagePrefixes = ["Neutral Damage: ","Earth Damage: ","Thunder Damage: ","Water Damage: ","Fire Damage: ","Air Damage: "]; parent_elem.textContent = ""; overallparent_elem.textContent = ""; const stats = meleeStats.slice(); for (let i = 0; i < 6; ++i) { for (let j in stats[i]) { stats[i][j] = stats[i][j].toFixed(2); } } for (let i = 6; i < 8; ++i) { for (let j = 0; j < 2; j++) { stats[i][j] = stats[i][j].toFixed(2); } } for (let i = 8; i < 11; ++i){ stats[i] = stats[i].toFixed(2); } //tooltipelem, tooltiptext let tooltip; let tooltiptext; //title let title_elem = document.createElement("p"); title_elem.classList.add("title"); title_elem.classList.add("Normal"); title_elem.classList.add("itemp"); title_elem.textContent = "Melee Stats"; parent_elem.append(title_elem); parent_elem.append(document.createElement("br")); //overall title let title_elemavg = document.createElement("p"); title_elemavg.classList.add("smalltitle"); title_elemavg.classList.add("Normal"); title_elemavg.textContent = "Melee Stats"; overallparent_elem.append(title_elemavg); //average DPS let averageDamage = document.createElement("p"); averageDamage.classList.add("left"); averageDamage.classList.add("itemp"); averageDamage.classList.add("tooltip"); averageDamage.textContent = "Average DPS: " + stats[10]; tooltiptext = `= ((${stats[8]} * ${(stats[6][2]).toFixed(2)}) + (${stats[9]} * ${(stats[7][2]).toFixed(2)}))` tooltip = createTooltip(tooltip, "p", tooltiptext, averageDamage, ["melee-tooltip"]); averageDamage.appendChild(tooltip); parent_elem.append(averageDamage); //overall average DPS let overallaverageDamage = document.createElement("p"); overallaverageDamage.classList.add("itemp"); let overallaverageDamageFirst = document.createElement("b"); overallaverageDamageFirst.textContent = "Average DPS: " let overallaverageDamageSecond = document.createElement("b"); overallaverageDamageSecond.classList.add("Damage"); overallaverageDamageSecond.textContent = stats[10]; tooltip = createTooltip(tooltip, "p", tooltiptext, overallaverageDamage, ["melee-tooltip", "summary-tooltip"]); overallaverageDamage.appendChild(overallaverageDamageFirst); overallaverageDamage.appendChild(overallaverageDamageSecond); overallparent_elem.append(overallaverageDamage); //overallparent_elem.append(document.createElement("br")); //attack speed let atkSpd = document.createElement("p"); atkSpd.classList.add("left"); atkSpd.classList.add("itemp"); atkSpd.textContent = "Attack Speed: " + attackSpeeds[stats[11]]; parent_elem.append(atkSpd); parent_elem.append(document.createElement("br")); //overall attack speed let overallatkSpd = document.createElement("p"); overallatkSpd.classList.add("center"); overallatkSpd.classList.add("itemp"); let overallatkSpdFirst = document.createElement("b"); overallatkSpdFirst.textContent = "Attack Speed: "; let overallatkSpdSecond = document.createElement("b"); overallatkSpdSecond.classList.add("Damage"); overallatkSpdSecond.textContent = attackSpeeds[stats[11]]; overallatkSpd.appendChild(overallatkSpdFirst); overallatkSpd.appendChild(overallatkSpdSecond); overallparent_elem.append(overallatkSpd); //Non-Crit: n->elem, total dmg, DPS let nonCritStats = document.createElement("p"); nonCritStats.classList.add("left"); nonCritStats.classList.add("itemp"); nonCritStats.textContent = "Non-Crit Stats: "; nonCritStats.append(document.createElement("br")); for (let i = 0; i < 6; i++){ if(stats[i][1] != 0){ let dmg = document.createElement("p"); dmg.textContent = stats[i][0] + " \u2013 " + stats[i][1]; dmg.classList.add(damageClasses[i]); dmg.classList.add("itemp"); tooltiptext = tooltipinfo.get("damageformulas")[i].slice(0,2).join("\n"); tooltip = createTooltip(tooltip, "p", tooltiptext, dmg, ["melee-tooltip"]); nonCritStats.append(dmg); } } let normalDamage = document.createElement("p"); normalDamage.textContent = "Total: " + stats[6][0] + " \u2013 " + stats[6][1]; normalDamage.classList.add("itemp"); let tooltiparr = ["Min: = ", "Max: = "] let arr = []; let arr2 = []; for (let i = 0; i < 6; i++) { if (stats[i][0] != 0) { arr.push(stats[i][0]); arr2.push(stats[i][1]); } } tooltiptext = tooltiparr[0] + arr.join(" + ") + "\n" + tooltiparr[1] + arr2.join(" + "); tooltip = createTooltip(tooltip, "p", tooltiptext, normalDamage, ["melee-tooltip"]); nonCritStats.append(normalDamage); let normalDPS = document.createElement("p"); normalDPS.textContent = "Normal DPS: " + stats[8]; normalDPS.classList.add("itemp"); normalDPS.classList.add("tooltip"); tooltiptext = ` = ((${stats[6][0]} + ${stats[6][1]}) / 2) * ${baseDamageMultiplier[stats[11]]}`; tooltip = createTooltip(tooltip, "p", tooltiptext, normalDPS, ["melee-tooltip"]); nonCritStats.append(normalDPS); //overall average DPS let singleHitDamage = document.createElement("p"); singleHitDamage.classList.add("itemp"); let singleHitDamageFirst = document.createElement("b"); singleHitDamageFirst.textContent = "Single Hit Average: "; let singleHitDamageSecond = document.createElement("b"); singleHitDamageSecond.classList.add("Damage"); singleHitDamageSecond.textContent = stats[12].toFixed(2); tooltiptext = ` = ((${stats[6][0]} + ${stats[6][1]}) / 2) * ${stats[6][2].toFixed(2)} + ((${stats[7][0]} + ${stats[7][1]}) / 2) * ${stats[7][2].toFixed(2)}`; tooltip = createTooltip(tooltip, "p", tooltiptext, singleHitDamage, ["melee-tooltip", "summary-tooltip"]); singleHitDamage.appendChild(singleHitDamageFirst); singleHitDamage.appendChild(singleHitDamageSecond); overallparent_elem.append(singleHitDamage); let normalChance = document.createElement("p"); normalChance.textContent = "Non-Crit Chance: " + (stats[6][2]*100).toFixed(2) + "%"; normalChance.classList.add("itemp"); normalChance.append(document.createElement("br")); normalChance.append(document.createElement("br")); nonCritStats.append(normalChance); parent_elem.append(nonCritStats); parent_elem.append(document.createElement("br")); //Crit: n->elem, total dmg, DPS let critStats = document.createElement("p"); critStats.classList.add("left"); critStats.classList.add("itemp"); critStats.textContent = "Crit Stats: "; critStats.append(document.createElement("br")); for (let i = 0; i < 6; i++){ if(stats[i][3] != 0) { dmg = document.createElement("p"); dmg.textContent = stats[i][2] + " \u2013 " + stats[i][3]; dmg.classList.add(damageClasses[i]); dmg.classList.add("itemp"); tooltiptext = tooltipinfo.get("damageformulas")[i].slice(2,4).join("\n"); tooltip = createTooltip(tooltip, "p", tooltiptext, dmg, ["melee-tooltip"]); critStats.append(dmg); } } let critDamage = document.createElement("p"); critDamage.textContent = "Total: " + stats[7][0] + " \u2013 " + stats[7][1]; critDamage.classList.add("itemp"); tooltiparr = ["Min: = ", "Max: = "] arr = []; arr2 = []; for (let i = 0; i < 6; i++) { if (stats[i][0] != 0) { arr.push(stats[i][2]); arr2.push(stats[i][3]); } } tooltiptext = tooltiparr[0] + arr.join(" + ") + "\n" + tooltiparr[1] + arr2.join(" + "); tooltip = createTooltip(tooltip, "p", tooltiptext, critDamage, ["melee-tooltip"]); critStats.append(critDamage); let critDPS = document.createElement("p"); critDPS.textContent = "Crit DPS: " + stats[9]; critDPS.classList.add("itemp"); tooltiptext = ` = ((${stats[7][0]} + ${stats[7][1]}) / 2) * ${baseDamageMultiplier[stats[11]]}`; tooltip = createTooltip(tooltip, "p", tooltiptext, critDPS, ["melee-tooltip"]); critStats.append(critDPS); let critChance = document.createElement("p"); critChance.textContent = "Crit Chance: " + (stats[7][2]*100).toFixed(2) + "%"; critChance.classList.add("itemp"); critChance.append(document.createElement("br")); critChance.append(document.createElement("br")); critStats.append(critChance); parent_elem.append(critStats); } function displayDefenseStats(parent_elem, build, insertSummary){ let defenseStats = build.getDefenseStats(); insertSummary = (typeof insertSummary !== 'undefined') ? insertSummary : false; if (!insertSummary) { parent_elem.textContent = ""; } const stats = defenseStats.slice(); if (!insertSummary) { let title_elem = document.createElement("p"); title_elem.textContent = "Defense Stats"; title_elem.classList.add("title"); title_elem.classList.add("Normal"); title_elem.classList.add("itemp"); parent_elem.append(title_elem); let base_stat_elem = document.createElement("p"); base_stat_elem.id = "base-stat"; parent_elem.append(base_stat_elem); let mock_item = new Map(); mock_item.set("fixID", true); let mock_minRolls = new Map(); mock_item.set("minRolls", mock_minRolls); const stats = ["hp", "hpBonus", "hprRaw", "hprPct", "fDef", "wDef", "aDef", "tDef", "eDef", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct"]; for (const stat of stats) { if (rolledIDs.includes(stat)) { mock_minRolls.set(stat, build.statMap.get(stat)); } else { mock_item.set(stat, build.statMap.get(stat)); } } mock_item.set("powders", []); displayExpandedItem(mock_item, base_stat_elem.id); } parent_elem.append(document.createElement("br")); let statsTable = document.createElement("table"); statsTable.classList.add("itemtable"); //[total hp, ehp, total hpr, ehpr, [def%, agi%], [edef,tdef,wdef,fdef,adef]] for(const i in stats){ if(typeof stats[i] === "number"){ stats[i] = stats[i].toFixed(2); }else{ for(const j in stats[i]){ stats[i][j] = stats[i][j].toFixed(2); } } } //total HP let hpRow = document.createElement("tr"); let hp = document.createElement("td"); hp.classList.add("Health"); hp.classList.add("left"); hp.textContent = "Total HP:"; let boost = document.createElement("td"); boost.textContent = stats[0]; boost.classList.add("right"); hpRow.appendChild(hp); hpRow.append(boost); statsTable.appendChild(hpRow); let tooltip; let tooltiptext; let defMult = build.statMap.get("defMult"); if (!defMult) {defMult = 1} //EHP let ehpRow = document.createElement("tr"); let ehp = document.createElement("td"); ehp.classList.add("left"); ehp.textContent = "Effective HP:"; boost = document.createElement("td"); boost.textContent = stats[1][0]; boost.classList.add("right"); tooltiptext = `= ${stats[0]} / ((1 - ${skillPointsToPercentage(build.total_skillpoints[3]).toFixed(3)}) * (1 - ${skillPointsToPercentage(build.total_skillpoints[4]).toFixed(3)}) * (2 - ${defMult}) * (2 - ${build.defenseMultiplier}))` tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]); ehpRow.appendChild(ehp); ehpRow.append(boost); statsTable.append(ehpRow); ehpRow = document.createElement("tr"); ehp = document.createElement("td"); ehp.classList.add("left"); ehp.textContent = "Effective HP (no agi):"; boost = document.createElement("td"); boost.textContent = stats[1][1]; boost.classList.add("right"); tooltiptext = `= ${stats[0]} / ((1 - ${skillPointsToPercentage(build.total_skillpoints[3]).toFixed(3)}) * (2 - ${defMult}) * (2 - ${build.defenseMultiplier}))` tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]); ehpRow.appendChild(ehp); ehpRow.append(boost); statsTable.append(ehpRow); //total HPR let hprRow = document.createElement("tr"); let hpr = document.createElement("td"); hpr.classList.add("Health"); hpr.classList.add("left"); hpr.textContent = "HP Regen (Total):"; boost = document.createElement("td"); boost.textContent = stats[2]; boost.classList.add("right"); hprRow.appendChild(hpr); hprRow.appendChild(boost); statsTable.appendChild(hprRow); //EHPR let ehprRow = document.createElement("tr"); let ehpr = document.createElement("td"); ehpr.classList.add("left"); ehpr.textContent = "Effective HP Regen:"; boost = document.createElement("td"); boost.textContent = stats[3][0]; boost.classList.add("right"); tooltiptext = `= ${stats[2]} / ((1 - ${skillPointsToPercentage(build.total_skillpoints[3]).toFixed(3)}) * (1 - ${skillPointsToPercentage(build.total_skillpoints[4]).toFixed(3)}) * (2 - ${defMult}) * (2 - ${build.defenseMultiplier}))` tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]); ehprRow.appendChild(ehpr); ehprRow.append(boost); statsTable.append(ehprRow); /* ehprRow = document.createElement("tr"); ehpr = document.createElement("td"); ehpr.classList.add("left"); ehpr.textContent = "Effective HP Regen (no agi):"; boost = document.createElement("td"); boost.textContent = stats[3][1]; boost.classList.add("right"); ehprRow.appendChild(ehpr); ehprRow.append(boost); statsTable.append(ehprRow); */ //eledefs let eledefs = stats[5]; for (let i = 0; i < eledefs.length; i++){ let eledefElemRow = document.createElement("tr"); let eledef = document.createElement("td"); eledef.classList.add("left") let eledefTitle = document.createElement("b"); eledefTitle.textContent = damageClasses[i+1]; eledefTitle.classList.add(damageClasses[i+1]); let defense = document.createElement("b"); defense.textContent = " Def (Total): "; eledef.appendChild(eledefTitle); eledef.appendChild(defense); eledefElemRow.appendChild(eledef); let boost = document.createElement("td"); boost.textContent = eledefs[i]; boost.classList.add(eledefs[i] >= 0 ? "positive" : "negative"); boost.classList.add("right"); let defRaw = build.statMap.get("defRaw")[i]; let defPct = build.statMap.get("defBonus")[i]/100; if (defRaw < 0) { defPct >= 0 ? defPct = "- " + defPct: defPct = "+ " + defPct; tooltiptext = `= min(0, ${defRaw} * (1 ${defPct}))` } else { defPct >= 0 ? defPct = "+ " + defPct: defPct = "- " + defPct; tooltiptext = `= ${defRaw} * (1 ${defPct})` } tooltip = createTooltip(tooltip, "p", tooltiptext, boost, ["def-tooltip"]); eledefElemRow.appendChild(boost); statsTable.appendChild(eledefElemRow); } if (!insertSummary) { //skp let defRow = document.createElement("tr"); let defElem = document.createElement("td"); defElem.classList.add("left"); defElem.textContent = "Damage Absorbed %:"; boost = document.createElement("td"); boost.classList.add("right"); boost.textContent = stats[4][0] + "%"; defRow.appendChild(defElem); defRow.appendChild(boost); statsTable.append(defRow); let agiRow = document.createElement("tr"); let agiElem = document.createElement("td"); agiElem.classList.add("left"); agiElem.textContent = "Dodge Chance %:"; boost = document.createElement("td"); boost.classList.add("right"); boost.textContent = stats[4][1] + "%"; agiRow.appendChild(agiElem); agiRow.appendChild(boost); statsTable.append(agiRow); } parent_elem.append(statsTable); } function displayPowderSpecials(parent_elem, powderSpecials, build) { parent_elem.textContent = "Powder Specials"; let specials = powderSpecials.slice(); let stats = build.statMap; let expandedStats = new Map(); //each entry of powderSpecials is [ps, power] for (special of specials) { //iterate through the special and display its effects. let powder_special = document.createElement("p"); powder_special.classList.add("left"); let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]); let specialTitle = document.createElement("p"); let specialEffects = document.createElement("p"); specialTitle.classList.add("left"); specialTitle.classList.add("itemp"); specialTitle.classList.add(damageClasses[powderSpecialStats.indexOf(special[0]) + 1]); specialEffects.classList.add("left"); specialEffects.classList.add("itemp"); specialEffects.classList.add("nocolor"); let effects = special[0]["weaponSpecialEffects"]; let power = special[1]; specialTitle.textContent = special[0]["weaponSpecialName"] + " " + Math.floor((power-1)*0.5 + 4) + (power % 2 == 0 ? ".5" : ""); for (const [key,value] of effects) { let effect = document.createElement("p"); effect.classList.add("itemp"); effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key); if(key === "Damage"){ effect.textContent += elementIcons[powderSpecialStats.indexOf(special[0])]; } if(special[0]["weaponSpecialName"] === "Wind Prison" && key === "Damage Boost") { effect.textContent += " (only 1st hit)"; } specialEffects.appendChild(effect); } powder_special.appendChild(specialTitle); powder_special.appendChild(specialEffects); //if this special is an instant-damage special (Quake, Chain Lightning, Courage Burst), display the damage. let specialDamage = document.createElement("p"); let spells = spell_table["powder"]; if (powderSpecialStats.indexOf(special[0]) == 0 || powderSpecialStats.indexOf(special[0]) == 1 || powderSpecialStats.indexOf(special[0]) == 3) { //Quake, Chain Lightning, or Courage let spell = (powderSpecialStats.indexOf(special[0]) == 3 ? spells[2] : spells[powderSpecialStats.indexOf(special[0])]); let part = spell["parts"][0]; let _results = calculateSpellDamage(stats, part.conversion, stats.get("mdRaw"), stats.get("mdPct") + build.externalStats.get("mdPct"), 0, build.weapon, build.total_skillpoints, build.damageMultiplier * ((part.multiplier[power-1] / 100)), build.externalStats);//part.multiplier[power] / 100 let critChance = skillPointsToPercentage(build.total_skillpoints[1]); let save_damages = []; let totalDamNormal = _results[0]; let totalDamCrit = _results[1]; let results = _results[2]; for (let i = 0; i < 6; ++i) { for (let j in results[i]) { results[i][j] = results[i][j].toFixed(2); } } let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0; let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0; let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0; let averageLabel = document.createElement("p"); averageLabel.textContent = "Average: "+averageDamage.toFixed(2); averageLabel.classList.add("damageSubtitle"); specialDamage.append(averageLabel); let nonCritLabel = document.createElement("p"); nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2); nonCritLabel.classList.add("damageSubtitle"); specialDamage.append(nonCritLabel); for (let i = 0; i < 6; i++){ if (results[i][1] > 0){ let p = document.createElement("p"); p.classList.add("damagep"); p.classList.add(damageClasses[i]); p.textContent = results[i][0]+"-"+results[i][1]; specialDamage.append(p); } } let normalDamage = document.createElement("p"); normalDamage.textContent = "Total: " + totalDamNormal[0].toFixed(2) + "-" + totalDamNormal[1].toFixed(2); normalDamage.classList.add("itemp"); specialDamage.append(normalDamage); let nonCritChanceLabel = document.createElement("p"); nonCritChanceLabel.textContent = "Non-Crit Chance: " + ((1-critChance)*100).toFixed(2) + "%"; specialDamage.append(nonCritChanceLabel); let critLabel = document.createElement("p"); critLabel.textContent = "Crit Average: "+critAverage.toFixed(2); critLabel.classList.add("damageSubtitle"); specialDamage.append(critLabel); for (let i = 0; i < 6; i++){ if (results[i][1] > 0){ let p = document.createElement("p"); p.classList.add("damagep"); p.classList.add(damageClasses[i]); p.textContent = results[i][2]+"-"+results[i][3]; specialDamage.append(p); } } let critDamage = document.createElement("p"); critDamage.textContent = "Total: " + totalDamCrit[0].toFixed(2) + "-" + totalDamCrit[1].toFixed(2); critDamage.classList.add("itemp"); specialDamage.append(critDamage); let critChanceLabel = document.createElement("p"); critChanceLabel.textContent = "Crit Chance: " + (critChance*100).toFixed(2) + "%"; specialDamage.append(critChanceLabel); save_damages.push(averageDamage); powder_special.append(specialDamage); } parent_elem.appendChild(powder_special); } } function displaySpellDamage(parent_elem, overallparent_elem, build, spell, spellIdx) { parent_elem.textContent = ""; let tooltip; let tooltiptext; const stats = build.statMap; let title_elem = document.createElement("p"); title_elem.classList.add("smalltitle"); title_elem.classList.add("Normal"); overallparent_elem.textContent = ""; let title_elemavg = document.createElement("p"); title_elemavg.classList.add('smalltitle'); title_elemavg.classList.add('Normal'); if (spellIdx != 0) { let first = document.createElement("b"); first.textContent = spell.title + " ("; title_elem.appendChild(first.cloneNode(true)); //cloneNode is needed here. title_elemavg.appendChild(first); let second = document.createElement("b"); second.textContent = build.getSpellCost(spellIdx, spell.cost); second.classList.add("Mana"); second.classList.add("tooltip"); let int_redux = skillPointsToPercentage(build.total_skillpoints[2]).toFixed(2); let spPct_redux = (build.statMap.get("spPct" + spellIdx)/100).toFixed(2); let spRaw_redux = (build.statMap.get("spRaw" + spellIdx)).toFixed(2); spPct_redux >= 0 ? spPct_redux = "+ " + spPct_redux : spPct_redux = "- " + Math.abs(spPct_redux); spRaw_redux >= 0 ? spRaw_redux = "+ " + spRaw_redux : spRaw_redux = "- " + Math.abs(spRaw_redux); tooltiptext = `= max(1, floor((ceil(${spell.cost} * (1 - ${int_redux})) ${spRaw_redux}) * (1 ${spPct_redux})))`; tooltip = createTooltip(tooltip, "p", tooltiptext, second, ["spellcostcalc"]); second.appendChild(tooltip); title_elem.appendChild(second.cloneNode(true)); title_elemavg.appendChild(second); let third = document.createElement("b"); third.textContent = ") [Base: " + build.getBaseSpellCost(spellIdx, spell.cost) + " ]"; title_elem.appendChild(third); let third_summary = document.createElement("b"); third_summary.textContent = ")"; title_elemavg.appendChild(third_summary); } else { title_elem.textContent = spell.title; title_elemavg.textContent = spell.title; } parent_elem.append(title_elem); overallparent_elem.append(title_elemavg); let critChance = skillPointsToPercentage(build.total_skillpoints[1]); let save_damages = []; let part_divavg = document.createElement("p"); part_divavg.classList.add("lessbottom"); overallparent_elem.append(part_divavg); let spell_parts; if (spell.parts) { spell_parts = spell.parts; } else { spell_parts = spell.variants.DEFAULT; for (const majorID of stats.get("activeMajorIDs")) { if (majorID in spell.variants) { spell_parts = spell.variants[majorID]; break; } } } //console.log(spell_parts); for (const part of spell_parts) { parent_elem.append(document.createElement("br")); let part_div = document.createElement("p"); parent_elem.append(part_div); let subtitle_elem = document.createElement("p"); subtitle_elem.textContent = part.subtitle; subtitle_elem.classList.add("nomargin"); part_div.append(subtitle_elem); if (part.type === "damage") { //console.log(build.expandedStats); let _results = calculateSpellDamage(stats, part.conversion, stats.get("sdRaw") + stats.get("rainbowRaw"), stats.get("sdPct") + build.externalStats.get("sdPct"), part.multiplier / 100, build.weapon, build.total_skillpoints, build.damageMultiplier, build.externalStats); let totalDamNormal = _results[0]; let totalDamCrit = _results[1]; let results = _results[2]; let tooltipinfo = _results[3]; for (let i = 0; i < 6; ++i) { for (let j in results[i]) { results[i][j] = results[i][j].toFixed(2); } } let nonCritAverage = (totalDamNormal[0]+totalDamNormal[1])/2 || 0; let critAverage = (totalDamCrit[0]+totalDamCrit[1])/2 || 0; let averageDamage = (1-critChance)*nonCritAverage+critChance*critAverage || 0; let averageLabel = document.createElement("p"); averageLabel.textContent = "Average: "+averageDamage.toFixed(2); tooltiptext = ` = ((1 - ${critChance}) * ${nonCritAverage.toFixed(2)}) + (${critChance} * ${critAverage.toFixed(2)})` averageLabel.classList.add("damageSubtitle"); tooltip = createTooltip(tooltip, "p", tooltiptext, averageLabel, ["spell-tooltip"]); part_div.append(averageLabel); if (part.summary == true) { let overallaverageLabel = document.createElement("p"); let first = document.createElement("b"); let second = document.createElement("b"); first.textContent = part.subtitle + " Average: "; second.textContent = averageDamage.toFixed(2); overallaverageLabel.appendChild(first); overallaverageLabel.appendChild(second); tooltip = createTooltip(tooltip, "p", tooltiptext, overallaverageLabel, ["spell-tooltip", "summary-tooltip"]); second.classList.add("Damage"); overallaverageLabel.classList.add("itemp"); part_divavg.append(overallaverageLabel); } function _damage_display(label_text, average, result_idx) { let label = document.createElement("p"); label.textContent = label_text+average.toFixed(2); label.classList.add("damageSubtitle"); part_div.append(label); let arrmin = []; let arrmax = []; for (let i = 0; i < 6; i++){ if (results[i][1] != 0){ let p = document.createElement("p"); p.classList.add("damagep"); p.classList.add(damageClasses[i]); p.textContent = results[i][result_idx] + " \u2013 " + results[i][result_idx + 1]; tooltiptext = tooltipinfo.get("damageformulas")[i].slice(0,2).join("\n"); tooltip = createTooltip(tooltip, "p", tooltiptext, p, ["spell-tooltip"]); arrmin.push(results[i][result_idx]); arrmax.push(results[i][result_idx + 1]); part_div.append(p); } } tooltiptext = ` = ((${arrmin.join(" + ")}) + (${arrmax.join(" + ")})) / 2`; tooltip = createTooltip(tooltip, "p", tooltiptext, label, ["spell-tooltip"]); } _damage_display("Non-Crit Average: ", nonCritAverage, 0); _damage_display("Crit Average: ", critAverage, 2); save_damages.push(averageDamage); } else if (part.type === "heal") { let heal_amount = (part.strength * build.getDefenseStats()[0] * Math.max(0.5,Math.min(1.75, 1 + 0.5 * stats.get("wDamPct")/100))).toFixed(2); tooltiptext = ` = ${part.strength} * ${build.getDefenseStats()[0]} * max(0.5, min(1.75, 1 + 0.5 * ${stats.get("wDamPct")/100}))`; let healLabel = document.createElement("p"); healLabel.textContent = heal_amount; healLabel.classList.add("damagep"); tooltip = createTooltip(tooltip, "p", tooltiptext, healLabel, ["spell-tooltip"]); part_div.append(healLabel); if (part.summary == true) { let overallhealLabel = document.createElement("p"); let first = document.createElement("b"); let second = document.createElement("b"); first.textContent = part.subtitle + ": "; second.textContent = heal_amount; overallhealLabel.appendChild(first); second.classList.add("Set"); overallhealLabel.appendChild(second); overallhealLabel.classList.add("itemp"); tooltip = createTooltip(tooltip, "p", tooltiptext, second, ["spell-tooltip"]); part_divavg.append(overallhealLabel); let effectiveHealLabel = document.createElement("p"); first = document.createElement("b"); second = document.createElement("b"); let defStats = build.getDefenseStats(); tooltiptext = ` = ${heal_amount} * ${defStats[1][0].toFixed(2)} / ${defStats[0]}`; first.textContent = "Effective Heal: "; second.textContent = (defStats[1][0]*heal_amount/defStats[0]).toFixed(2); effectiveHealLabel.appendChild(first); second.classList.add("Set"); effectiveHealLabel.appendChild(second); effectiveHealLabel.classList.add("itemp"); tooltip = createTooltip(tooltip, "p", tooltiptext, second, ["spell-tooltip"]); part_divavg.append(effectiveHealLabel); } } else if (part.type === "total") { let total_damage = 0; tooltiptext = ""; for (let i in part.factors) { total_damage += save_damages[i] * part.factors[i]; } let dmgarr = part.factors.slice(); dmgarr = dmgarr.map(x => "(" + x + " * " + save_damages[dmgarr.indexOf(x)].toFixed(2) + ")"); tooltiptext = " = " + dmgarr.join(" + "); let averageLabel = document.createElement("p"); averageLabel.textContent = "Average: "+total_damage.toFixed(2); averageLabel.classList.add("damageSubtitle"); tooltip = createTooltip(tooltip, "p", tooltiptext, averageLabel, ["spell-tooltip"]); part_div.append(averageLabel); let overallaverageLabel = document.createElement("p"); overallaverageLabel.classList.add("damageSubtitle"); let overallaverageLabelFirst = document.createElement("b"); let overallaverageLabelSecond = document.createElement("b"); overallaverageLabelFirst.textContent = "Average: "; overallaverageLabelSecond.textContent = total_damage.toFixed(2); overallaverageLabelSecond.classList.add("Damage"); tooltip = createTooltip(tooltip, "p", tooltiptext, overallaverageLabel, ["spell-tooltip", "summary-tooltip"]); overallaverageLabel.appendChild(overallaverageLabelFirst); overallaverageLabel.appendChild(overallaverageLabelSecond); part_divavg.append(overallaverageLabel); } } } /** Displays the ID costs of an item * * @param {String} elemID - the id of the parent element. * @param {Map} item - the statMap of an item. */ function displayIDCosts(elemID, item) { let parent_elem = document.getElementById(elemID); let tier = item.get("tier"); if ( (item.has("fixID") && item.get("fixID")) || ["Normal","Crafted","Custom","none", " ",].includes(item.get("tier"))) { return; } else { /** Returns the number of inventory slots minimum an amount of emeralds would take up + the configuration of doing so. * Returns an array of [invSpace, E, EB, LE, Stx LE] * * @param {number} ems - the total numerical value of emeralds to compact. */ function emsToInvSpace(ems) { let stx = Math.floor(ems/262144); ems -= stx*4096*64; let LE = Math.floor(ems/4096); ems -= LE*4096; let EB = Math.floor(ems/64); ems -= EB*64; let e = ems; return [ stx + Math.ceil(LE/64) + Math.ceil(EB/64) + Math.ceil(e/64) , e, EB, LE, stx]; } /** * * @param {String} tier - item tier * @param {Number} lvl - item level */ function getIDCost(tier, lvl) { switch (tier) { case "Unique": return Math.round(0.5*lvl + 3); case "Rare": return Math.round(1.2*lvl + 8); case "Legendary": return Math.round(4.5*lvl + 12); case "Fabled": return Math.round(12*lvl + 26); case "Mythic": return Math.round(18*lvl + 90); case "Set": return Math.round(1.5*lvl + 8) default: return -1; } } parent_elem.style = "display: visible"; let lvl = item.get("lvl"); if (typeof(lvl) === "string") { lvl = parseFloat(lvl); } let title_elem = document.createElement("p"); title_elem.classList.add("smalltitle"); title_elem.style.color = "white"; title_elem.textContent = "Identification Costs"; parent_elem.appendChild(title_elem); parent_elem.appendChild(document.createElement("br")); let grid_item = document.createElement("div"); grid_item.style.display = "flex"; grid_item.style.flexDirection = "rows"; grid_item.style.flexWrap = "wrap"; grid_item.style.gap = "5px"; parent_elem.appendChild(grid_item); let IDcost = getIDCost(tier, lvl); let initIDcost = IDcost; let invSpace = emsToInvSpace(IDcost); let rerolls = 0; while(invSpace[0] <= 28 && IDcost > 0) { let container = document.createElement("div"); container.classList.add("container"); container.style = "grid-item-" + (rerolls+1); container.style.maxWidth = "max(120px, 15%)"; let container_title = document.createElement("p"); container_title.style.color = "white"; if (rerolls == 0) { container_title.textContent = "Initial ID Cost: "; } else { container_title.textContent = "Reroll to [" + (rerolls+1) + "] Cost:"; } container.appendChild(container_title); let total_cost_container = document.createElement("p"); let total_cost_number = document.createElement("b"); total_cost_number.classList.add("Set"); total_cost_number.textContent = IDcost + " "; let total_cost_suffix = document.createElement("b"); total_cost_suffix.textContent = "emeralds." total_cost_container.appendChild(total_cost_number); total_cost_container.appendChild(total_cost_suffix); container.appendChild(total_cost_container); let OR = document.createElement("p"); OR.classList.add("center"); OR.textContent = "OR"; container.appendChild(OR); let esuffixes = ["", "emeralds.", "EB.", "LE.", "stacks of LE."]; for (let i = 4; i > 0; i--) { let n_container = document.createElement("p"); let n_number = document.createElement("b"); n_number.classList.add("Set"); n_number.textContent = invSpace[i] + " "; let n_suffix = document.createElement("b"); n_suffix.textContent = esuffixes[i]; n_container.appendChild(n_number); n_container.appendChild(n_suffix); container.appendChild(n_container); } grid_item.appendChild(container); rerolls += 1; IDcost = Math.round(initIDcost * (5 ** rerolls)); invSpace = emsToInvSpace(IDcost); } } } /** Displays Additional Info for * * @param {String} elemID - the parent element's id * @param {Map} item - the statMap of the item * @returns */ function displayAdditionalInfo(elemID, item) { let parent_elem = document.getElementById(elemID); parent_elem.classList.add("left"); let droptype_elem = document.createElement("div"); droptype_elem.classList.add("container"); droptype_elem.style.marginBottom = "5px"; droptype_elem.textContent = "Drop type: " + (item.has("drop") ? item.get("drop"): "NEVER"); parent_elem.appendChild(droptype_elem); let warning_elem = document.createElement("div"); warning_elem.classList.add("container"); warning_elem.style.marginBottom ="5px"; warning_elem.textContent = "This page is incomplete. Will work on it later."; parent_elem.appendChild(warning_elem); return; } /** Displays all set bonuses (0/n, 1/n, ... n/n) for a given set * * @param {String} parent_id - id of the parent element * @param {String} setName - the name of the set */ function displayAllSetBonuses(parent_id,setName) { let parent_elem = document.getElementById(parent_id); parent_elem.style.display = ""; let set = sets[setName]; let title_elem = document.createElement("p"); title_elem.textContent = setName + " Set Bonuses"; title_elem.classList.add("Set"); title_elem.classList.add("title"); parent_elem.appendChild(title_elem); let grid_elem = document.createElement("div"); grid_elem.style.display = "flex"; grid_elem.style.flexDirection = "rows"; grid_elem.style.flexWrap = "wrap"; grid_elem.style.gap = "5px"; parent_elem.appendChild(grid_elem); for (let i = 0; i < set.items.length; i++) { let set_elem = document.createElement('p'); set_elem.classList.add("container"); set_elem.style = "grid-item-"+(i+1); set_elem.style.maxWidth = "max(180px, 15%)"; set_elem.id = "set-"+setName+"-"+i; grid_elem.appendChild(set_elem); const bonus = set.bonuses[i]; let mock_item = new Map(); mock_item.set("fixID", true); mock_item.set("displayName", setName+" Set: " + (i+1) + "/"+sets[setName].items.length); set_elem.textContent = mock_item.get("displayName"); let mock_minRolls = new Map(); let mock_maxRolls = new Map(); mock_item.set("minRolls", mock_minRolls); mock_item.set("maxRolls", mock_maxRolls); for (const id in bonus) { if (rolledIDs.includes(id)) { mock_minRolls.set(id, bonus[id]); mock_maxRolls.set(id, bonus[id]); } else { mock_item.set(id, bonus[id]); } } mock_item.set("powders", []); displayExpandedItem(mock_item, set_elem.id); } } /** Displays the individual probabilities of each possible value of each rollable ID for this item. * * @param {String} parent_id the document id of the parent element * @param {String} item expandedItem object * @param {String} amp the level of corkian amplifier used. 0 means no amp, 1 means Corkian Amplifier I, etc. [0,3] */ function displayIDProbabilities(parent_id, item, amp) { if (item.has("fixID") && item.get("fixID")) {return} let parent_elem = document.getElementById(parent_id); parent_elem.style.display = ""; parent_elem.innerHTML = ""; let title_elem = document.createElement("p"); title_elem.textContent = "Identification Probabilities"; title_elem.id = "ID_PROB_TITLE"; title_elem.classList.add("Legendary"); title_elem.classList.add("title"); parent_elem.appendChild(title_elem); let disclaimer_elem = document.createElement("p"); disclaimer_elem.textContent = "IDs are rolled on a uniform distribution. A chance of 0% means that either the minimum or maximum possible multiplier must be rolled to get this value." parent_elem.appendChild(disclaimer_elem); let amp_row = document.createElement("p"); amp_row.id = "amp_row"; let amp_text = document.createElement("b"); amp_text.textContent = "Corkian Amplifier Used: " amp_row.appendChild(amp_text); let amp_1 = document.createElement("button"); amp_1.id = "cork_amp_1"; amp_1.textContent = "I"; amp_row.appendChild(amp_1); let amp_2 = document.createElement("button"); amp_2.id = "cork_amp_2"; amp_2.textContent = "II"; amp_row.appendChild(amp_2); let amp_3 = document.createElement("button"); amp_3.id = "cork_amp_3"; amp_3.textContent = "III"; amp_row.appendChild(amp_3); amp_1.addEventListener("click", (event) => {toggleAmps(1)}); amp_2.addEventListener("click", (event) => {toggleAmps(2)}); amp_3.addEventListener("click", (event) => {toggleAmps(3)}); parent_elem.appendChild(amp_row); if (amp != 0) {toggleButton("cork_amp_" + amp)} let item_name = item.get("displayName"); console.log(itemMap.get(item_name)) let table_elem = document.createElement("table"); parent_elem.appendChild(table_elem); for (const [id,val] of Object.entries(itemMap.get(item_name))) { if (rolledIDs.includes(id)) { let min = item.get("minRolls").get(id); let max = item.get("maxRolls").get(id); //Apply corkian amps if (val > 0) { let base = itemMap.get(item_name)[id]; if (reversedIDs.includes(id)) {max = Math.max( Math.round((0.3 + 0.05*amp) * base), 1)} else {min = Math.max( Math.round((0.3 + 0.05*amp) * base), 1)} } let row_title = document.createElement("tr"); //row_title.style.textAlign = "left"; let title_left = document.createElement("td"); let left_elem = document.createElement("p"); let left_val_title = document.createElement("b"); let left_val_elem = document.createElement("b"); title_left.style.textAlign = "left"; left_val_title.textContent = idPrefixes[id] + "Base "; left_val_elem.textContent = val + idSuffixes[id]; if (val > 0 == !reversedIDs.includes(id)) { left_val_elem.classList.add("positive"); } else if (val > 0 == reversedIDs.includes(id)) { left_val_elem.classList.add("negative"); } left_elem.appendChild(left_val_title); left_elem.appendChild(left_val_elem); title_left.appendChild(left_elem); row_title.appendChild(title_left); let title_right = document.createElement("td"); let title_right_text = document.createElement("b"); title_right.style.textAlign = "left"; title_right_text.textContent = "[ " + min + idSuffixes[id] + ", " + max + idSuffixes[id] + " ]"; if ( (min > 0 && max > 0 && !reversedIDs.includes(id)) || (min < 0 && max < 0 && reversedIDs.includes(id)) ) { title_right_text.classList.add("positive"); } else if ( (min < 0 && max < 0 && !reversedIDs.includes(id)) || (min > 0 && max > 0 && reversedIDs.includes(id)) ) { title_right_text.classList.add("negative"); } title_right.appendChild(title_right_text); let title_input = document.createElement("td"); let title_input_slider = document.createElement("input"); title_input_slider.type = "range"; title_input_slider.id = id+"-slider"; if (!reversedIDs.includes(id)) { title_input_slider.step = 1; title_input_slider.min = `${min}`; title_input_slider.max = `${max}`; title_input_slider.value = `${max}`; } else { title_input_slider.step = 1; title_input_slider.min = `${-1*min}`; title_input_slider.max = `${-1*max}`; title_input_slider.value = `${-1*max}`; } let title_input_textbox = document.createElement("input"); title_input_textbox.type = "text"; title_input_textbox.value = `${max}`; title_input_textbox.id = id+"-textbox"; title_input_textbox.classList.add("small-input"); title_input.appendChild(title_input_slider); title_input.appendChild(title_input_textbox); row_title.appendChild(title_left); row_title.appendChild(title_right); row_title.appendChild(title_input); let row_chances = document.createElement("tr"); let chance_cdf = document.createElement("td"); let chance_pdf = document.createElement("td"); let cdf_p = document.createElement("p"); cdf_p.id = id+"-cdf"; let pdf_p = document.createElement("p"); pdf_p.id = id+"-pdf"; chance_cdf.appendChild(cdf_p); chance_pdf.appendChild(pdf_p); row_chances.appendChild(chance_cdf); row_chances.appendChild(chance_pdf); table_elem.appendChild(row_title); table_elem.appendChild(row_chances); stringPDF(id, max, val, amp); //val is base roll stringCDF(id, max, val, amp); //val is base roll title_input_slider.addEventListener("change", (event) => { let id_name = event.target.id.split("-")[0]; let textbox_elem = document.getElementById(id_name+"-textbox"); if (reversedIDs.includes(id_name)) { if (event.target.value < -1*min) { event.target.value = -1*min} if (event.target.value > -1*max) { event.target.value = -1*max} stringPDF(id_name, -1*event.target.value, val, amp); //val is base roll stringCDF(id_name, -1*event.target.value, val, amp); //val is base roll } else { if (event.target.value < min) { event.target.value = min} if (event.target.value > max) { event.target.value = max} stringPDF(id_name, 1*event.target.value, val, amp); //val is base roll stringCDF(id_name, 1*event.target.value, val, amp); //val is base roll } if (textbox_elem && textbox_elem.value !== event.target.value) { if (reversedIDs.includes(id_name)) { textbox_elem.value = -event.target.value; } else { textbox_elem.value = event.target.value; } } }); title_input_textbox.addEventListener("change", (event) => { let id_name = event.target.id.split("-")[0]; if (reversedIDs.includes(id_name)) { if (event.target.value > min) { event.target.value = min} if (event.target.value < max) { event.target.value = max} } else { if (event.target.value < min) { event.target.value = min} if (event.target.value > max) { event.target.value = max} } let slider_elem = document.getElementById(id_name+"-slider"); if (slider_elem.value !== event.target.value) { slider_elem.value = -event.target.value; } stringPDF(id_name, 1*event.target.value, val, amp); stringCDF(id_name, 1*event.target.value, val, amp); }); } } } //helper functions. id - the string of the id's name, val - the value of the id, base - the base value of the item for this id function stringPDF(id,val,base,amp) { /** [0.3b,1.3b] positive normal * [1.3b,0.3b] positive reversed * [1.3b,0.7b] negative normal * [0.7b,1.3b] negative reversed * * [0.3, 1.3] minr, maxr [0.3b, 1.3b] min, max * the minr/maxr decimal roll that corresponds to val -> minround, maxround */ let p; let min; let max; let minr; let maxr; let minround; let maxround; if (base > 0) { minr = 0.3 + 0.05*amp; maxr = 1.3; min = Math.max(1, Math.round(minr*base)); max = Math.max(1, Math.round(maxr*base)); minround = (min == max) ? (minr) : ( Math.max(minr, (val-0.5) / base) ); maxround = (min == max) ? (maxr) : ( Math.min(maxr, (val+0.5) / base) ); } else { minr = 1.3; maxr = 0.7; min = Math.min(-1, Math.round(minr*base)); max = Math.min(-1, Math.round(maxr*base)); minround = (min == max) ? (minr) : ( Math.min(minr, (val-0.5) / base) ); maxround = (min == max) ? (maxr) : ( Math.max(maxr, (val+0.5) / base) ); } p = Math.abs(maxround-minround)/Math.abs(maxr-minr)*100; p = p.toFixed(3); let b1 = document.createElement("b"); b1.textContent = "Roll exactly "; let b2 = document.createElement("b"); b2.textContent = val + idSuffixes[id]; if (val > 0 == !reversedIDs.includes(id)) {b2.classList.add("positive")} if (val > 0 == reversedIDs.includes(id)) {b2.classList.add("negative")} let b3 = document.createElement("b"); b3.textContent = ": " + p + "%"; document.getElementById(id + "-pdf").innerHTML = ""; document.getElementById(id + "-pdf").appendChild(b1); document.getElementById(id + "-pdf").appendChild(b2); document.getElementById(id + "-pdf").appendChild(b3); } function stringCDF(id,val,base,amp) { let p; let min; let max; let minr; let maxr; let minround; let maxround; if (base > 0) { minr = 0.3 + 0.05*amp; maxr = 1.3; min = Math.max(1, Math.round(minr*base)); max = Math.max(1, Math.round(maxr*base)); minround = (min == max) ? (minr) : ( Math.max(minr, (val-0.5) / base) ); maxround = (min == max) ? (maxr) : ( Math.min(maxr, (val+0.5) / base) ); } else { minr = 1.3; maxr = 0.7; min = Math.min(-1, Math.round(minr*base)); max = Math.min(-1, Math.round(maxr*base)); minround = (min == max) ? (minr) : ( Math.min(minr, (val-0.5) / base) ); maxround = (min == max) ? (maxr) : ( Math.max(maxr, (val+0.5) / base) ); } if (reversedIDs.includes(id)) { p = Math.abs(minr-maxround)/Math.abs(maxr-minr)*100; } else { p = Math.abs(maxr-minround)/Math.abs(maxr-minr)*100; } p = p.toFixed(3); let b1 = document.createElement("b"); b1.textContent = "Roll "; let b2 = document.createElement("b"); b2.textContent = val + idSuffixes[id]; if (val > 0 == !reversedIDs.includes(id)) {b2.classList.add("positive")} if (val > 0 == reversedIDs.includes(id)) {b2.classList.add("negative")} let b3 = document.createElement("b"); b3.textContent= " or better: " + p + "%"; document.getElementById(id + "-cdf").innerHTML = ""; document.getElementById(id + "-cdf").appendChild(b1); document.getElementById(id + "-cdf").appendChild(b2); document.getElementById(id + "-cdf").appendChild(b3); }