Commit graph

17 commits

Author SHA1 Message Date
hppeng
70c117261d Reworked master modifiers; working sliders 2022-07-07 22:28:46 -07:00
hppeng
a28c75e177 More setup for sliders/raw stat; fix defMultiplier (base def not fixed yet)
we should really unify the multiplicative effect checking -- this is kinda stupid
2022-07-07 16:13:26 -07:00
hppeng
72999c3014 Fix set initial load 2022-06-26 05:18:23 -07:00
hppeng
762120d189 Fix tomes (for real...) 2022-06-26 04:12:04 -07:00
hppeng
aa9041bd01 Fix tome damage calculation... 2022-06-26 04:08:54 -07:00
hppeng
2b18774395 Wynn2 damage calculation 2022-06-24 03:35:03 -07:00
hppeng
ef5dd8f6c6 HOTFIX: tome patch 2022-06-23 03:42:18 -07:00
hppeng
8945261c31 Merge branch 'UI_test' into compute_graph 2022-06-23 02:51:51 -07:00
hppeng
6ea34708a6 Fully working tomes !!! 2022-06-23 02:23:56 -07:00
hppeng
651ae9f3d5 Small refactor to prepare for atree; fix reset health/lvl 2022-06-21 22:39:10 -07:00
hppeng
f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng
18d21e21ae Ready for dev branch merge 2022-06-20 06:12:32 -07:00
hppeng
7980980f9a Build display working, still have to do edit ids / skillpoints 2022-06-19 13:59:16 -07:00
hppeng
8db34d68a7 Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
hppeng
62a9a4f0c2 Compute graph cleanup, prepping for full build calc (currently broke) 2022-06-19 00:42:49 -07:00
b
231f4e8600 Fix typo.... we need a linter 2021-10-18 15:49:23 -07:00
b
28a1e81a6c Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
Renamed from build.js (Browse further)