* Mage atree changes
* Bump version to 2.0.3.1
just tree for now
* Warrior tree
🙏
* Shaman tree
WIP some things are too jank to stay
* Fixes to bamboozle behavior
also echo was -60% instead of -65% in the file??? wtf
* Shurikens damage boost by echo
meme
* Fix description text in echo, update old version atree file
* Fix shaman tree
thanks spegg!
* Spegg atree changes
assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?
* Updated archer ability tree
Thanks @mr_me! All credit to them.
* Fixes to spegg's fixes
implement beast lore
* Change how Chant of the Lunatic is calculated
coursing restraints ingame is 15% damage bonus
* Updated ingredients manually
thanks @watermelon (snownlite)!
* Forgor to bump ing db version
* Fix ingredient display jank
* 2.0.3 items (#259)
* API update
also add new IDs to a bunch of places... tech debt whyyy
* Forgot to update ingreds...
* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter
and req for mana traps
* Forgot to bump item db version
* Implement major IDs
not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)
and radiance boost is not implemented (radiance is currently handled way too jank)
might wait for buffs rework to handle radiance.
* patch item searcher
TODO: make this not disgusting... build_encode_decode file has gotten too big
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Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
* Janky radiance implementation
.....
* Special case scale tome multipliers
* Update doc.html
* Remove poison display, no more poison special treatment
* Fix fatal typo with defmult processing, only affect positive IDs
* Properly handle negative spellcost and negative IDs
* Fix some fatal typos
Co-authored-by: hppeng <hppeng>