Commit graph

91 commits

Author SHA1 Message Date
reschan
ac1d741919 relocate toggles and sliders to active boosts section 2022-07-23 10:11:28 +07:00
hppeng
75f4fc684b Add debug flag to fix compute graph memory leak
mfw no destructor hook
2022-07-20 12:06:34 -07:00
hppeng
ea89e936a1 Add back poison stats (kicked to the bottom)
also powder special and poison stats now vanish if u don't have them
2022-07-19 01:09:21 -07:00
hppeng
538202e7ac Unify melee stats boxes
remove poison stats box for now
now melee stats box is correct with melee modifiers, and also neater in code
2022-07-19 00:33:05 -07:00
hppeng
8ac6f62206 Shaving DOM elements from powder specials box 2022-07-18 04:02:00 -07:00
hppeng
a9a0eb5eda Remove (incorrectly formatted) archer speed, implement toggle 2022-07-18 02:51:25 -07:00
hppeng
167dc838f1 replace doc.html with updated vers. 2022-07-18 01:23:16 -07:00
hppeng
2148831545 Fix display.js bugs, remove unused script imports 2022-07-16 20:06:01 -07:00
hppeng
104930c15b Minify index.html 2022-07-16 19:15:38 -07:00
touhoku
dc5be9c2cf move ragna/fortitude boosts to active boosts
split war scream damage / dr
hrhvhrhvhhrvrh
deez nuts uh still needs minify on index_full
2022-07-16 18:43:57 -07:00
fin444
ed0057817c fix atree scrolling side to side 2022-07-15 09:31:41 -07:00
hppeng
d65c58fd92 Move some js files into debug/, implement db corruption detector 2022-07-13 01:17:45 -07:00
hppeng
c1ab8fe8ae Minify index.html, remove dead code (rip wynnatlas mini) in builder.js, move some encode/decode specific stuff to build_encode_decode.js 2022-07-13 00:37:31 -07:00
hppeng
dc8973a73f Don't reload atree when build changes, only when player class changes
for some reason `atree-merge` node was depending on build instead of `player-class` node, which auto caches things.

Also first time debugging compute graph using `builder/doc.html`! epic success
2022-07-11 06:15:53 -07:00
reschan
57fa608cff fix special queries 2022-07-10 10:35:06 +07:00
hppeng
3ff4421de4 Merge branch 'atree' into atree_active_box 2022-07-07 15:34:16 -07:00
lodenrogue
2e3e6f3640 Fixed credits links 2022-07-07 00:24:33 -04:00
hppeng
148d51924e Migrate armor powder sliders to use new slider util functions 2022-07-06 19:44:51 -07:00
hppeng
98d2486ceb More misc fixes
Make builder not barf with classes without atree (to reduce confusion)
Skillpoint %effect changes (def/agi, ehp calc)
2022-07-05 00:51:58 -07:00
ferricles
294b90a608 discord ad banner, discord in sidebar 2022-07-04 01:24:49 -07:00
hppeng
8e3a35b16a Small modification (Show Tree -> Edit Abilities)
discussed in PR but not implemented because i'm dense
2022-06-30 20:13:06 -07:00
hppeng
0976fff43a Working atree encoder and decoder 2022-06-30 08:03:41 -07:00
hppeng
ffc0d4b9b4 Atree error validation and input combining 2022-06-30 05:27:35 -07:00
hppeng
44d3fc996a Merge branch 'atree' into atree_aggregator 2022-06-28 23:26:43 -07:00
hppeng
25102100ae Pull info from abil tree; construct spell objects and render them 2022-06-28 23:23:27 -07:00
reschan
881467cf0b fix: atree img display relatively to parent 2022-06-28 14:10:25 +07:00
hppeng
a99f164a29 Clean up js files
rename display_atree -> atree
remove d3_export
2022-06-26 06:14:19 -07:00
hppeng
8b4fb7cb32 Merge branch 'UI_test' into atree 2022-06-26 05:45:13 -07:00
hppeng
94e4b52615 Print stack visually on error 2022-06-26 05:29:06 -07:00
hppeng
472c35e425 Merge branch 'UI_test' into damage_calc 2022-06-26 00:08:58 -07:00
hppeng
2e65e88b6c autodoc done 2022-06-25 05:23:58 -07:00
hppeng
94b67115aa Fix builder throwing error on empty URL
TODO: clean up dirty flags
2022-06-24 22:43:28 -07:00
hppeng
2000d381a8 Incremental progress 2022-06-24 20:26:26 -07:00
reschan
8ce25cf2c9 space out and confine active abil window 2022-06-24 19:04:58 +07:00
hppeng
beb47c7f3d Minified atree constants file; remove unused (old) script 2022-06-23 20:01:31 -07:00
hppeng
730ddea551 Merge branch 'UI_test' into atree 2022-06-23 04:24:12 -07:00
hppeng
8945261c31 Merge branch 'UI_test' into compute_graph 2022-06-23 02:51:51 -07:00
hppeng
9227dd0f56 Working armor special sliders (don't reset properly i think) 2022-06-23 01:25:19 -07:00
hppeng-wynn
adcf0b5db9
Merge pull request #35 from hppeng-wynn/melee_breakdown
Re-enable melee breakdown
2022-06-23 01:24:31 -07:00
hppeng
6620d011e5 Fix edit id resetting 2022-06-21 20:41:40 -07:00
hppeng
ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng
f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng
7980980f9a Build display working, still have to do edit ids / skillpoints 2022-06-19 13:59:16 -07:00
hppeng
81dfe767a3 Item display, build display (partially) 2022-06-19 13:44:02 -07:00
hppeng
7bd27a9675 Merge branch 'UI_test' into compute_graph 2022-06-19 11:43:02 -07:00
hppeng
e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
hppeng
62a9a4f0c2 Compute graph cleanup, prepping for full build calc (currently broke) 2022-06-19 00:42:49 -07:00
ferricles
6277b50d12 fixed atree display bugs | functional atree toggle on/off + switching based on inferred class type 2022-06-18 21:00:32 -07:00
ferricles
b2fa8a81b6 fixed merge conflict; new atree connector image 2022-06-15 18:50:07 -07:00
reschan
4f43a81313 change columns to 9, adjust sizes, fix selecteds 2022-06-16 07:18:29 +07:00