* Mage atree changes
* Bump version to 2.0.3.1
just tree for now
* Warrior tree
🙏
* Shaman tree
WIP some things are too jank to stay
* Fixes to bamboozle behavior
also echo was -60% instead of -65% in the file??? wtf
* Shurikens damage boost by echo
meme
* Fix description text in echo, update old version atree file
* Fix shaman tree
thanks spegg!
* Spegg atree changes
assassin tree
fixed many of my shaman mistakes
and other changes we missed over the months somehow?
* Updated archer ability tree
Thanks @mr_me! All credit to them.
* Fixes to spegg's fixes
implement beast lore
* Change how Chant of the Lunatic is calculated
coursing restraints ingame is 15% damage bonus
* Updated ingredients manually
thanks @watermelon (snownlite)!
* Forgor to bump ing db version
* Fix ingredient display jank
* 2.0.3 items (#259)
* API update
also add new IDs to a bunch of places... tech debt whyyy
* Forgot to update ingreds...
* Change heal power ID name to stack with tree abils, fix multi totem effect on totemic shatter
and req for mana traps
* Forgot to bump item db version
* Implement major IDs
not implemented: Gentle Glow, and Forest's Blessing damage increase (since I don't know the exact numbers)
and radiance boost is not implemented (radiance is currently handled way too jank)
might wait for buffs rework to handle radiance.
* patch item searcher
TODO: make this not disgusting... build_encode_decode file has gotten too big
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Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
* Clean up logic for positive/negative rolls; fix customizer
logical xor moment
* ....why did I leave extra code in
embarassing bug how did you not catch this before pushing
anyway this should fix CI creator
* unicorn horn (#255)
* unicorn horn
50% rn in game
* Update ingreds_clean.json
* Update ingreds_compress.json
* Bump ing db version
* Add parry buff, and lifesteal
lol offensive lifesteal
reinforcing the stereotype
* Bamboozle should be fire conversion
thanks felixtape also I thought I fixed this ages ago
* Update doc.html so it works
missing lifesteal elem
* Serve our own copies of bootstrap and autocomplete
random npm outage wtf
* Whoops... forgot to replace autocomplete.js, and macy
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Co-authored-by: hppeng <hppeng>
Co-authored-by: RawFish69 <108964215+RawFish69@users.noreply.github.com>
* Fix enraged blow typo; allow "or" and "and" in adv search
...forgot to update json
* Lacerate is blocked by Echo, not Mirror Image
* Misc bugfix
Fix bug with skillpoints and negative set bonus
Add final multiplier for echo
* Clean up testing folder
and add script for quick plotting pairs of ids/item values
* Fix typo in better lightweaver
add to the correct dps
* Partial update to 2.0.2.3 (festival of heroes)
patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)
bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"
* Forgot to commit all the 2.0.2.3 data files...
* Fix epilogue displayName
* Fix minor incorrectness with fromIntV invocation
don't think this was a bug? but its not the correct number of arguments lol
* Move powder ingreds to ing load sequence
not used anywhere else
also, remove extra prints in crafter
* Refactor powder special display
fix quake/chain/courage not displaying some powder special information 💀
* Finally fix satsujin to work with powder specials
thanks to powder special display refactor
* Fix mask of the awakened giving outdated stats
e
* Add prologue and gleeman's tale
wynn api when
...fix epilgoue
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Co-authored-by: hppeng <hppeng>