* 2.0.2 mage tree
Super super janky implementation of winded
* Clean up breathless definition
* Numerical values and archetype req update for non mage ability trees
Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf
don't think this includes dependencies but idk if any changed? Topology fixing still needed
* Archer, Warrior and Shaman updated (mostly)
* Assassin tree changes
* Item db update
guess this is the 2.0.2 branch now
* Mage edit to match ingame
* Fix misc. atree stuff that wasn't fixed yet
warrior connections and positions
double/triple totem implementation
ragna nerf
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Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
* Iron lungs and air shout damage fix
* Fix updating bug (edit ID output did not update in the correct order... somehow this became a race condition?)
* Sadly, reverting double totem display bug for now
* Remove prints, add comment for graph jank
Co-authored-by: hppeng <hppeng>
* Remove "air gap" nodes
they... just aren't necessary... compute graph supports having inputs in the middle anyway
WHY did I do this in the past (and it caused issues with dusty update)
* Fix loading older item db versions and v0 links
* Remove debug prints
Co-authored-by: hppeng <hppeng>
* Morph nerfs
whoot
* Fix customizer
somehow it wasn't even using the correct load method -- its a major miracle it worked at all
* Fix item base display in customizer
jank
maybe fix this properly later
* Bump item db version
* Fix crafted skillpoint calculation
* Fix crafter updating
use input for all listeners
Co-authored-by: hppeng <hppeng>
* Update tomes.json with 2.0 tomes
Added the 18 new weapon tomes coming in update 2.0.
Also fixed fabled t1 weapon tomes having level 80 instead of 60.
* Update tome_map.json with 2.0 tomes
Added the 18 new weapon tomes coming in update 2.0.
* Add missing regression tests
* Encode and decode V8, initial files
* Adding shortcut load
use json directly meme
* Dummy data for 2.0.1.2 (same as 2.0.1.1)
update documentation slightly
* Tier 3 tomes, and update files from api
.... tech debt... when binary encode
* Change versioning system to use query instead of hash
hopefully less breaking change; also just prettier
* More misc bugfix
Fix race condition in builder graph load
Fix loading empty hash
Add boundless set tag and set bonus
Update mage atree
* Data files for wynn version 2.0.1.2, and updated atree const json
* Add ability for nodes to have (single) archetype req but no archetype
Possibly we want to make a more general req system
* Finish inputting rest of the atree changes
hopefully
* Minify index.html
* Add tree decoding pseudocode to dev/index.html
* Update V8 docs
* Style fixes, bump db versions
* missing... semicolons...
Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
* Update atree_constants to 2.0.1
* Should be all of changes up to 2.0.1
Co-authored-by: FrozenEarth <39888817+FrozenEarth-git@users.noreply.github.com>
Co-authored-by: hppeng <hppeng>
* Janky radiance implementation
.....
* Special case scale tome multipliers
* Update doc.html
* Remove poison display, no more poison special treatment
* Fix fatal typo with defmult processing, only affect positive IDs
* Properly handle negative spellcost and negative IDs
* Fix some fatal typos
Co-authored-by: hppeng <hppeng>