Commit graph

88 commits

Author SHA1 Message Date
hppeng
538202e7ac Unify melee stats boxes
remove poison stats box for now
now melee stats box is correct with melee modifiers, and also neater in code
2022-07-19 00:33:05 -07:00
hppeng
8ac6f62206 Shaving DOM elements from powder specials box 2022-07-18 04:02:00 -07:00
hppeng
a9a0eb5eda Remove (incorrectly formatted) archer speed, implement toggle 2022-07-18 02:51:25 -07:00
hppeng
167dc838f1 replace doc.html with updated vers. 2022-07-18 01:23:16 -07:00
hppeng
2148831545 Fix display.js bugs, remove unused script imports 2022-07-16 20:06:01 -07:00
hppeng
104930c15b Minify index.html 2022-07-16 19:15:38 -07:00
touhoku
dc5be9c2cf move ragna/fortitude boosts to active boosts
split war scream damage / dr
hrhvhrhvhhrvrh
deez nuts uh still needs minify on index_full
2022-07-16 18:43:57 -07:00
fin444
ed0057817c fix atree scrolling side to side 2022-07-15 09:31:41 -07:00
hppeng
d65c58fd92 Move some js files into debug/, implement db corruption detector 2022-07-13 01:17:45 -07:00
hppeng
c1ab8fe8ae Minify index.html, remove dead code (rip wynnatlas mini) in builder.js, move some encode/decode specific stuff to build_encode_decode.js 2022-07-13 00:37:31 -07:00
hppeng
dc8973a73f Don't reload atree when build changes, only when player class changes
for some reason `atree-merge` node was depending on build instead of `player-class` node, which auto caches things.

Also first time debugging compute graph using `builder/doc.html`! epic success
2022-07-11 06:15:53 -07:00
reschan
57fa608cff fix special queries 2022-07-10 10:35:06 +07:00
hppeng
3ff4421de4 Merge branch 'atree' into atree_active_box 2022-07-07 15:34:16 -07:00
lodenrogue
2e3e6f3640 Fixed credits links 2022-07-07 00:24:33 -04:00
hppeng
148d51924e Migrate armor powder sliders to use new slider util functions 2022-07-06 19:44:51 -07:00
hppeng
98d2486ceb More misc fixes
Make builder not barf with classes without atree (to reduce confusion)
Skillpoint %effect changes (def/agi, ehp calc)
2022-07-05 00:51:58 -07:00
ferricles
294b90a608 discord ad banner, discord in sidebar 2022-07-04 01:24:49 -07:00
hppeng
8e3a35b16a Small modification (Show Tree -> Edit Abilities)
discussed in PR but not implemented because i'm dense
2022-06-30 20:13:06 -07:00
hppeng
0976fff43a Working atree encoder and decoder 2022-06-30 08:03:41 -07:00
hppeng
ffc0d4b9b4 Atree error validation and input combining 2022-06-30 05:27:35 -07:00
hppeng
44d3fc996a Merge branch 'atree' into atree_aggregator 2022-06-28 23:26:43 -07:00
hppeng
25102100ae Pull info from abil tree; construct spell objects and render them 2022-06-28 23:23:27 -07:00
reschan
881467cf0b fix: atree img display relatively to parent 2022-06-28 14:10:25 +07:00
hppeng
a99f164a29 Clean up js files
rename display_atree -> atree
remove d3_export
2022-06-26 06:14:19 -07:00
hppeng
8b4fb7cb32 Merge branch 'UI_test' into atree 2022-06-26 05:45:13 -07:00
hppeng
94e4b52615 Print stack visually on error 2022-06-26 05:29:06 -07:00
hppeng
472c35e425 Merge branch 'UI_test' into damage_calc 2022-06-26 00:08:58 -07:00
hppeng
2e65e88b6c autodoc done 2022-06-25 05:23:58 -07:00
hppeng
94b67115aa Fix builder throwing error on empty URL
TODO: clean up dirty flags
2022-06-24 22:43:28 -07:00
hppeng
2000d381a8 Incremental progress 2022-06-24 20:26:26 -07:00
reschan
8ce25cf2c9 space out and confine active abil window 2022-06-24 19:04:58 +07:00
hppeng
beb47c7f3d Minified atree constants file; remove unused (old) script 2022-06-23 20:01:31 -07:00
hppeng
730ddea551 Merge branch 'UI_test' into atree 2022-06-23 04:24:12 -07:00
hppeng
8945261c31 Merge branch 'UI_test' into compute_graph 2022-06-23 02:51:51 -07:00
hppeng
9227dd0f56 Working armor special sliders (don't reset properly i think) 2022-06-23 01:25:19 -07:00
hppeng-wynn
adcf0b5db9
Merge pull request #35 from hppeng-wynn/melee_breakdown
Re-enable melee breakdown
2022-06-23 01:24:31 -07:00
hppeng
6620d011e5 Fix edit id resetting 2022-06-21 20:41:40 -07:00
hppeng
ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng
f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng
7980980f9a Build display working, still have to do edit ids / skillpoints 2022-06-19 13:59:16 -07:00
hppeng
81dfe767a3 Item display, build display (partially) 2022-06-19 13:44:02 -07:00
hppeng
7bd27a9675 Merge branch 'UI_test' into compute_graph 2022-06-19 11:43:02 -07:00
hppeng
e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
hppeng
62a9a4f0c2 Compute graph cleanup, prepping for full build calc (currently broke) 2022-06-19 00:42:49 -07:00
ferricles
6277b50d12 fixed atree display bugs | functional atree toggle on/off + switching based on inferred class type 2022-06-18 21:00:32 -07:00
ferricles
b2fa8a81b6 fixed merge conflict; new atree connector image 2022-06-15 18:50:07 -07:00
reschan
4f43a81313 change columns to 9, adjust sizes, fix selecteds 2022-06-16 07:18:29 +07:00
ferricles
5216686040 ability trees for different classes + selection based on weapon 2022-06-15 17:07:54 -07:00
reschan
8df8632c6d add hover tooltips and active abilities 2022-06-14 16:45:41 +07:00
reschan
8108f033e5 atree initial commit 2022-06-13 16:21:01 +07:00