Commit graph

42 commits

Author SHA1 Message Date
hppeng
95a7160dcb Fix damage calculation for rainbow raw
wow this bug has been here for a LONG time

also bump version for ing db
2023-11-08 17:46:39 -08:00
hppeng-wynn
d9e5d6da95
Updating to wynn 2.0.2.3 (except item database...)
* Fix enraged blow typo; allow "or" and "and" in adv search

...forgot to update json

* Lacerate is blocked by Echo, not Mirror Image

* Misc bugfix

Fix bug with skillpoints and negative set bonus
Add final multiplier for echo

* Clean up testing folder

and add script for quick plotting pairs of ids/item values

* Fix typo in better lightweaver

add to the correct dps

* Partial update to 2.0.2.3 (festival of heroes)

patch:
- ing changes (manual)
- two endgame items (the ones that I got customs for)

bugfix:
- Fix bug in reverse mapping that mapped item "type" to "accessoryType"

* Forgot to commit all the 2.0.2.3 data files...

* Fix epilogue displayName

* Fix minor incorrectness with fromIntV invocation

don't think this was a bug? but its not the correct number of arguments lol

* Move powder ingreds to ing load sequence

not used anywhere else
also, remove extra prints in crafter

* Refactor powder special display

fix quake/chain/courage not displaying some powder special information 💀

* Finally fix satsujin to work with powder specials

thanks to powder special display refactor

* Fix mask of the awakened giving outdated stats

e

* Add prologue and gleeman's tale

wynn api when
...fix epilgoue

---------

Co-authored-by: hppeng <hppeng>
2023-04-14 17:18:52 -07:00
hppeng-wynn
dc878caf1c
2.0.2 (#252)
* 2.0.2 mage tree

Super super janky implementation of winded

* Clean up breathless definition

* Numerical values and archetype req update for non mage ability trees

Notably excludes:
Effigy attack speed
Double/Triple totem multipliers
more shields damage change
arrow hurricane nerf

don't think this includes dependencies but idk if any changed? Topology fixing still needed

* Archer, Warrior and Shaman updated (mostly)

* Assassin tree changes

* Item db update

guess this is the 2.0.2 branch now

* Mage edit to match ingame

* Fix misc. atree stuff that wasn't fixed yet

warrior connections and positions
double/triple totem implementation
ragna nerf

---------

Co-authored-by: hppeng <hppeng>
Co-authored-by: TopHat of Pride <33451677+TopHat-of-Pride@users.noreply.github.com>
Co-authored-by: aspiepuppy <emimeado@gmail.com>
2023-02-17 03:40:23 -08:00
hppeng-wynn
f90794070a
Misc bugfix (#245)
* Atree bugs fix

Fix phantom ray damage
Fix more focus II connection

* Fix item display bugs

missing some damages
effectiveness typo

* Fix builder bugs

damage calc didn't account for rDamPct
morph- shortcut broke

* Fix fatal typo

remove extra console log

Co-authored-by: hppeng <hppeng>
2023-01-03 01:21:45 +00:00
hppeng
749bd9a965 Fix elemental defense; implement rainbow spell damage % 2022-09-22 17:06:29 -07:00
hppeng-wynn
408f697d56
Radiance (#219)
* Janky radiance implementation

.....

* Special case scale tome multipliers

* Update doc.html

* Remove poison display, no more poison special treatment

* Fix fatal typo with defmult processing, only affect positive IDs

* Properly handle negative spellcost and negative IDs

* Fix some fatal typos

Co-authored-by: hppeng <hppeng>
2022-09-18 16:14:38 -07:00
hppeng
bf6fc1a69e Fix a bunch of bugs from discord bug reports channel 2022-09-04 12:17:01 -07:00
hppeng-wynn
fb1077de7e
Shaman atree + schema augmentation (#196)
* Beginnings of shaman atree

* Fix aura parents

* Day's work (ft. frozenearth and endistic)

* More incremental work -- finish another two pages i think, or one

* One more page to go on shaman atree

* Fix missing archetype on overseer and fix regeneration to be not 100% heal per tick

* Just missing 4 abils at the bottom hopefully

* Fix typos in display

* Fix archetype req for chant of the fanatic

* Shaman atree complete

except fluid healing doesn't work yet

* Add comments, fix some misc. formatting related stuffs

* Misc. patch

Fix rebound interaction
Fix translations for newly added target parts
Fix tree misc. connection/archetype missing bugs

Co-authored-by: hppeng <hppeng>
2022-08-11 03:13:53 -07:00
hppeng
755def77f3 HOTFIX: Raw and % happen in the "same step" now (both based on pre-boost damage) 2022-08-10 17:48:41 -07:00
hppeng
241f916d86 More comments, tome aliases 2022-07-29 12:10:52 -07:00
hppeng
857c15975a Remove vanish boost box 2022-07-29 09:38:58 -07:00
touhoku
dc5be9c2cf move ragna/fortitude boosts to active boosts
split war scream damage / dr
hrhvhrhvhhrvrh
deez nuts uh still needs minify on index_full
2022-07-16 18:43:57 -07:00
hppeng
41dee0dfbe Special case for 0 damage prop/elem raw
more accurate in most cases. todo: true average damage calc
2022-07-14 21:52:23 -07:00
hppeng
38fa0b0295 Implement critDamPct, update melee modifiers to what we see ingame, fix bug with 0 dam raw 2022-07-12 09:38:28 -07:00
hppeng
ebe322cbb3 Winded implementation
also general raw spell base modifier
2022-07-11 07:33:03 -07:00
hppeng
e37c4696e0 Misc bugfixes in #bug-reports
biggest one is prolly implementing spell-part-specific damage mult
2022-07-09 03:09:50 -07:00
hppeng
02a5577e35 Fix enraged blow slider and remove prints from damage_calc 2022-07-08 19:19:16 -07:00
hppeng
70c117261d Reworked master modifiers; working sliders 2022-07-07 22:28:46 -07:00
hppeng
eb6dd97d2a Damage calculation hotfix
fix bug with weapon "has element" table being mutated
fix damage of uppercut
2022-07-06 12:33:09 -07:00
hppeng
5391b08b37 Declare skillpoint final multipliers in a good place 2022-07-05 20:42:36 -07:00
hppeng
2879bb4502 Fix damage calc
total mult wasn't accounting for neutral mult
2022-07-05 10:33:01 -07:00
hppeng
fac2c54da9 Archer atree 2022-07-01 01:23:06 -07:00
hppeng
25102100ae Pull info from abil tree; construct spell objects and render them 2022-06-28 23:23:27 -07:00
hppeng
259ffb2395 Begin working on abil merging framework... fix a bunch of mistakes in atree constants 2022-06-28 11:43:35 -07:00
hppeng
f23895ee48 Address PR comments 2022-06-27 22:16:23 -07:00
hppeng
3fb59494d9 Testing healing 2022-06-26 23:54:05 -07:00
hppeng
c7fd1c53f8 Internal spell representation overhaul
Using new (more expressive) schema
Somehow made display code cleaner !!!
2022-06-26 23:42:00 -07:00
hppeng
581891116d Fix a compute graph state update bug (double link), fix powder special display 2022-06-26 20:24:38 -07:00
hppeng
8007a80889 Spell schema comment 2022-06-26 18:11:17 -07:00
hppeng
a99f164a29 Clean up js files
rename display_atree -> atree
remove d3_export
2022-06-26 06:14:19 -07:00
hppeng
aa9041bd01 Fix tome damage calculation... 2022-06-26 04:08:54 -07:00
hppeng
295e8f3e36 Fix damage calc... somewhat unify powder format 2022-06-26 03:14:31 -07:00
hppeng
975c0faa1f Fix crafter page, fix damage calculation for crafted and normal items (no longer rounded powder damage) 2022-06-26 00:08:02 -07:00
hppeng
2b18774395 Wynn2 damage calculation 2022-06-24 03:35:03 -07:00
hppeng
ebcdf9ae27 Powder specials and potion boosts 2022-06-20 10:51:17 -07:00
hppeng
f7a1f4fc7e Fix melee damage, fix edit ids spell calc 2022-06-20 07:37:14 -07:00
hppeng
e5b653619f Working spell damage calculation pipeline
broke like everything else
2022-06-19 11:02:28 -07:00
hppeng
8db34d68a7 Almost working spell damage calculation 2022-06-19 09:49:04 -07:00
ferricles
e24da1c358 passive powder special boost functionality???? 2022-05-13 21:23:54 -07:00
hppeng
536ef7b9fa Fix rally heal amount
Was nerfed from 10% to 7% awhile ago, we never caught up
2022-01-02 23:46:25 -08:00
b
a3b367c4aa Fix items_2_help disply and tp multiplier to 150% 2021-10-24 13:22:04 -07:00
b
28a1e81a6c Move javascript files into their own folder 2021-10-17 18:21:02 -07:00
Renamed from damage_calc.js (Browse further)