BitVector fixes w/ unit tests + unit testing page (/unit_tests/)
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4 changed files with 163 additions and 168 deletions
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@ -4,6 +4,37 @@ let build_powders;
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function getItemNameFromID(id) { return idMap.get(id); }
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function getTomeNameFromID(id) { return tomeIDMap.get(id); }
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function parsePowdering(powder_info) {
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// TODO: Make this run in linear instead of quadratic time... ew
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let powdering = [];
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for (let i = 0; i < 5; ++i) {
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let powders = "";
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let n_blocks = Base64.toInt(powder_info.charAt(0));
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// console.log(n_blocks + " blocks");
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powder_info = powder_info.slice(1);
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for (let j = 0; j < n_blocks; ++j) {
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let block = powder_info.slice(0,5);
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let six_powders = Base64.toInt(block);
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for (let k = 0; k < 6 && six_powders != 0; ++k) {
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powders += powderNames.get((six_powders & 0x1f) - 1);
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six_powders >>>= 5;
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}
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powder_info = powder_info.slice(5);
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}
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powdering[i] = powders;
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}
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return [powdering, powder_info];
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}
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let atree_data = null;
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const wynn_version_names = [
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'2.0.1.1',
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'2.0.1.2'
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];
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const WYNN_VERSION_LATEST = wynn_version_names.length - 1;
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// Default to the newest version.
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let wynn_version_id = WYNN_VERSION_LATEST;
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/*
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* Populate fields based on url, and calculate build.
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* TODO: THIS CODE IS GOD AWFUL result of being lazy
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@ -193,154 +224,6 @@ async function parse_hash(url_tag) {
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}
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}
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function parsePowdering(powder_info) {
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// TODO: Make this run in linear instead of quadratic time... ew
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let powdering = [];
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for (let i = 0; i < 5; ++i) {
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let powders = "";
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let n_blocks = Base64.toInt(powder_info.charAt(0));
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// console.log(n_blocks + " blocks");
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powder_info = powder_info.slice(1);
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for (let j = 0; j < n_blocks; ++j) {
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let block = powder_info.slice(0,5);
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let six_powders = Base64.toInt(block);
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for (let k = 0; k < 6 && six_powders != 0; ++k) {
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powders += powderNames.get((six_powders & 0x1f) - 1);
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six_powders >>>= 5;
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}
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powder_info = powder_info.slice(5);
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}
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powdering[i] = powders;
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}
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return [powdering, powder_info];
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}
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let atree_data = null;
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/*
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* Populate fields based on url, and calculate build.
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*/
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function decodeBuild(url_tag) {
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if (url_tag) {
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//default values
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let equipment = [null, null, null, null, null, null, null, null, null];
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let tomes = [null, null, null, null, null, null, null];
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let powdering = ["", "", "", "", ""];
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let info = url_tag.split("_");
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let version = info[0];
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let save_skp = false;
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let skillpoints = [0, 0, 0, 0, 0];
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let level = 106;
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let version_number = parseInt(version)
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//equipment (items)
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// TODO: use filters
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if (version_number < 4) {
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let equipments = info[1];
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for (let i = 0; i < 9; ++i ) {
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let equipment_str = equipments.slice(i*3,i*3+3);
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equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
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}
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info[1] = equipments.slice(27);
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}
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else if (version_number == 4) {
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let info_str = info[1];
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let start_idx = 0;
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for (let i = 0; i < 9; ++i ) {
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if (info_str.charAt(start_idx) === "-") {
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equipment[i] = "CR-"+info_str.slice(start_idx+1, start_idx+18);
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start_idx += 18;
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}
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else {
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let equipment_str = info_str.slice(start_idx, start_idx+3);
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equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
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start_idx += 3;
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}
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}
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info[1] = info_str.slice(start_idx);
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}
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else if (version_number <= 7) {
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let info_str = info[1];
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let start_idx = 0;
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for (let i = 0; i < 9; ++i ) {
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if (info_str.slice(start_idx,start_idx+3) === "CR-") {
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equipment[i] = info_str.slice(start_idx, start_idx+20);
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start_idx += 20;
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} else if (info_str.slice(start_idx+3,start_idx+6) === "CI-") {
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let len = Base64.toInt(info_str.slice(start_idx,start_idx+3));
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equipment[i] = info_str.slice(start_idx+3,start_idx+3+len);
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start_idx += (3+len);
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} else {
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let equipment_str = info_str.slice(start_idx, start_idx+3);
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equipment[i] = getItemNameFromID(Base64.toInt(equipment_str));
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start_idx += 3;
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}
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}
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info[1] = info_str.slice(start_idx);
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}
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//constant in all versions
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for (let i in equipment) {
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setValue(equipment_inputs[i], equipment[i]);
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}
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//level, skill point assignments, and powdering
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if (version_number == 1) {
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let powder_info = info[1];
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let res = parsePowdering(powder_info);
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powdering = res[0];
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} else if (version_number == 2) {
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save_skp = true;
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let skillpoint_info = info[1].slice(0, 10);
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for (let i = 0; i < 5; ++i ) {
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skillpoints[i] = Base64.toIntSigned(skillpoint_info.slice(i*2,i*2+2));
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}
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let powder_info = info[1].slice(10);
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let res = parsePowdering(powder_info);
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powdering = res[0];
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} else if (version_number <= 7){
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level = Base64.toInt(info[1].slice(10,12));
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setValue("level-choice",level);
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save_skp = true;
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let skillpoint_info = info[1].slice(0, 10);
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for (let i = 0; i < 5; ++i ) {
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skillpoints[i] = Base64.toIntSigned(skillpoint_info.slice(i*2,i*2+2));
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}
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let powder_info = info[1].slice(12);
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let res = parsePowdering(powder_info);
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powdering = res[0];
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info[1] = res[1];
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}
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// Tomes.
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if (version >= 6 && version < 8) {
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//tome values do not appear in anything before v6.
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for (let i in tomes) {
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let tome_str = info[1].charAt(i);
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let tome_name = getTomeNameFromID(Base64.toInt(tome_str));
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setValue(tomeInputs[i], tome_name);
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}
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info[1] = info[1].slice(7);
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}
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if (version == 7) {
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// ugly af. only works since its the last thing. will be fixed with binary decode
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atree_data = new BitVector(info[1]);
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}
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else {
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atree_data = null;
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}
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for (let i in powder_inputs) {
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setValue(powder_inputs[i], powdering[i]);
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}
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for (let i in skillpoints) {
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setValue(skp_order[i] + "-skp", skillpoints[i]);
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}
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}
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}
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/* Stores the entire build in a string using B64 encoding and adds it to the URL.
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*/
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function encodeBuild(build, powders, skillpoints, atree, atree_state) {
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32
js/utils.js
32
js/utils.js
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@ -176,7 +176,7 @@ Base64 = (function () {
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if (data == 0) {
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length = 0;
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} else {
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length = Math.ceil(Math.log(data) / Math.log(2));
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length = Math.ceil(Math.log(data + 1) / Math.log(2)); //+1 to account for powers of 2
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}
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}
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if (length < 0) {
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@ -211,7 +211,7 @@ Base64 = (function () {
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*/
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read_bit(idx) {
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if (idx < 0 || idx >= this.length) {
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throw new RangeError("Cannot read bit outside the range of the BitVector. ("+idx+" > "+this.length+")");
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throw new RangeError("Cannot read bit outside the range of the BitVector. ("+idx+" >= "+this.length+")");
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}
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return ((this.bits[Math.floor(idx / 32)] & (1 << idx)) == 0 ? 0 : 1);
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}
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@ -369,7 +369,7 @@ Base64 = (function () {
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}
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} else if (typeof data === "number") {
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//convert to int just in case
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let int = Math.round(data);
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let int = Math.round(data);
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//range of numbers that "could" fit in a uint32 -> [0, 2^32) U [-2^31, 2^31)
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if (data > 2**32 - 1 || data < -(2 ** 31)) {
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@ -377,13 +377,19 @@ Base64 = (function () {
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}
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//could be split between multiple new ints
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//reminder that shifts implicitly mod 32
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this.bits[curr_idx] |= ((int & ~((~0) << length)) << (this.length));
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if (((this.length - 1) % 32 + 1) + length > 32) {
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if (length == 32) {
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this.bits[curr_idx] |= int << (this.length);
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} else {
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this.bits[curr_idx] |= ((int & ~((~0) << length)) << (this.length));
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}
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//overflow part
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if ((pos % 32) + length > 32) {
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this.bits[curr_idx + 1] = (int >>> (32 - this.length));
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}
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} else if (data instanceof BitVector) {
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//fill to end of curr int of existing bv
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let other_pos = (32 - (pos % 32)) % 32;
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let other_pos = (32 - (pos % 32));
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this.bits[curr_idx] |= data.slice(0, other_pos);
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curr_idx += 1;
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@ -405,18 +411,6 @@ Base64 = (function () {
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}
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};
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function test_bv() {
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//empty array
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let bv = new BitVector(0);
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bv.append(10, 4);
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console.log(bv);
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bv = new BitVector(0);
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bv.append(10, 5);
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console.log(bv);
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}
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/*
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Turns a raw stat and a % stat into a final stat on the basis that - raw and >= 100% becomes 0 and + raw and <=-100% becomes negative.
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@ -1054,5 +1048,3 @@ if (screen.width < 992) {
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scrollPos = document.documentElement.scrollTop;
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});
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}
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test_bv();
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26
unit_tests/index.html
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26
unit_tests/index.html
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@ -0,0 +1,26 @@
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<!DOCTYPE html>
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<body>
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<head>
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<meta name="HandheldFriendly" content="true" />
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<meta name="MobileOptimized" content="320" />
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<meta name="viewport" content="initial-scale=1.0, maximum-scale=1.0, width=device-width, user-scalable=no" />
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<!-- nunito font, copying wynndata -->
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<meta name="viewport" content="width=device-width, initial-scale=.45, user-scalable=no">
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<link href="https://fonts.googleapis.com/css2?family=Nunito&display=swap" rel="stylesheet">
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<link href="https://cdn.jsdelivr.net/npm/bootstrap@5.1.3/dist/css/bootstrap.min.css" rel="stylesheet" integrity="sha384-1BmE4kWBq78iYhFldvKuhfTAU6auU8tT94WrHftjDbrCEXSU1oBoqyl2QvZ6jIW3" crossorigin="anonymous">
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<link rel="stylesheet" href="../css/sq2bs.css">
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<link rel="icon" href="../media/icons/new/builder.png">
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<link rel="manifest" href="manifest.json">
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<title>WynnBuilder</title>
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</head>
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<div>
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Scram kid this page ain't for you
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</div>
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<script type="text/javascript" src = "./test_main.js"></script>
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<!--Import other needed scripts here-->
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<script type="text/javascript" src="../js/utils.js"></script>
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<!--script type="text/javascript" src="../js/builder/optimize.js"></script-->
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</body>
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94
unit_tests/test_main.js
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94
unit_tests/test_main.js
Normal file
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@ -0,0 +1,94 @@
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//requires js/utils.js
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function test_bv() {
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/* BASIC TESTS - NO EDGE CASES */
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//empty array
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let bv = new BitVector(0);
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console.log(bv.toB64()); //0
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bv.append(10, 4);
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console.log(bv.toB64()); //A
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bv.append(10, 4);
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console.log(bv.toB64(), bv.bits); //g2, 170 (0b10 101010)
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bv = new BitVector("");
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console.log(bv.toB64(), bv.bits, bv.length);
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bv.append("A");
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console.log(bv.toB64(), bv.bits); //A
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bv.append("102");
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console.log(bv.toB64(), bv.bits); //A102
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//make sure extra length doesn't do anything
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bv = new BitVector(0);
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bv.append(10, 5);
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console.log(bv.toB64()); //A
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bv.append(10, 4);
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console.log(bv.toB64(), bv.bits); //a5, 330 (0b101 001010)
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//non-empty array
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bv = new BitVector(32); //100000
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console.log(bv.toB64(), bv.bits); //W, 32 (0b 100000)
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bv.append(1, 1);
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console.log(bv.toB64(), bv.bits); //W1, 96 (0b 1 100000)
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bv.append(10, 4);
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console.log(bv.toB64(), bv.bits); //WL, 1376 (0b 10101 100000)
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bv = new BitVector(7, 2);
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bv.append("ABCDE");
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console.log(bv.toB64(), bv.bits, bv.length); // limqu0, 0b 00 111000 110100 110000 101100 101111
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//bit ops
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console.log(bv.read_bit(7)); //0
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bv.set_bit(7);
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console.log(bv.read_bit(7)); //1
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console.log(bv.toB64(), bv.bits); //WN , 1504 (0b 10111 100000)
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bv.clear_bit(7);
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console.log(bv.read_bit(7)); //0
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/* SIMPLE EDGE CASE TESTS*/
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// string -> 3 ints
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bv = new BitVector("a1s2d3f4A9XJKw-m");
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console.log(bv.toB64(), bv.bits, bv.length);
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bv.append("M+LKeoxZJ0JELW0x");
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console.log(bv.toB64(), bv.bits, bv.length);
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//full int
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bv = new BitVector(4294967295);
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console.log(bv.toB64(), bv.bits, bv.length); //-----3, 4294967295, (0b 11 111111 111111 111111 111111 111111)
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//append single bit to full int
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bv.append(1, 1);
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console.log(bv.toB64(), bv.bits, bv.length); //-----7, [4294967295, 1], (0b 111 1s...)
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//append full int to full int to full int
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bv = new BitVector(4294967295);
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bv.append(4294967280);
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console.log(bv.toB64(), bv.bits, bv.length); // -----3----F, [4294967295, 4294967280], (0b 1111 1....1 000011 111111 ...)
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bv.append(4294967167);
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console.log(bv.toB64(), bv.bits, bv.length); // -----3-----V----, [4294967295, 4294967280, 4294967167, 0] (0b 1...1 011111 1....1 000011 111111)
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/* BIG TESTS */
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bv = new BitVector(12341234); //(0b 101111 000100 111111 110010)
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console.log(bv.toB64(), bv.bits, bv.length); // o-4l, 12341234 (0b 101111 000100 111111 110010)
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console.log(bv.slice(10, 15)); //19 (100 11)
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bv.append(4113241323); //(0b 11 110101 001010 110001 010011 101011)
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bv.append(2213461274); //(0b 1000 001111 101110 101111 010001 1010)
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bv.append(1273491384); //(0b 10010 111110 011111 101111 101110 00)
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bv.append(1828394744); //(0b 110110 011111 011000 101101 111100 0)
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bv.append(1938417329); //(0b 1 110011 100010 011110 011010 110001)
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console.log(bv.toB64(), bv.bits, bv.length); //o -4lhJn ArhHlk F8klV+ IuRn+i 5hv9E7
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bv = new BitVector("");
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bv_2 = new BitVector("a1s2d3f4A9XJKw-m");
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console.log(bv_2.toB64(), bv_2.bits, bv_2.length);
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bv.append(bv_2);
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console.log(bv.toB64(), bv.bits, bv.length);
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}
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