Fix crackshot, update potion boost apply order, fix spear prof display

This commit is contained in:
hppeng 2022-07-23 14:35:11 -07:00
parent 19341bdbfc
commit f04882132a
6 changed files with 8 additions and 8 deletions

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@ -15824,7 +15824,7 @@
"type": "bow",
"category": "weapon",
"drop": "NORMAL",
"nDam": "149-149",
"nDam": "125-125",
"fDam": "0-0",
"wDam": "0-0",
"aDam": "0-0",

File diff suppressed because one or more lines are too long

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@ -2730,7 +2730,7 @@ const atrees = {
{
"type": "add_spell_prop",
"base_spell": 0,
"target_part": "melee",
"target_part": "Melee",
"multipliers": [
5,
0,
@ -3590,7 +3590,7 @@ const atrees = {
"effects": [{
"type": "add_spell_prop",
"base_spell": 0,
"target_part": "melee",
"target_part": "Melee",
"multipliers": [5, 0, 0, 0, 0, 0]
}]
},

File diff suppressed because one or more lines are too long

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@ -1070,7 +1070,7 @@ function builder_graph_init() {
powder_special_input.update();
// Potion boost.
pre_scale_agg_node.link_to(boosts_node, 'potion-boost');
stat_agg_node.link_to(boosts_node, 'potion-boost');
// Also do something similar for skill points

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@ -1,4 +1,4 @@
const DB_VERSION = 100;
const DB_VERSION = 101;
// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.jsA
let db;