From dc8973a73f19d3cd20e3099383a244f3bbbb0c7d Mon Sep 17 00:00:00 2001 From: hppeng Date: Mon, 11 Jul 2022 06:15:53 -0700 Subject: [PATCH] Don't reload atree when build changes, only when player class changes for some reason `atree-merge` node was depending on build instead of `player-class` node, which auto caches things. Also first time debugging compute graph using `builder/doc.html`! epic success --- builder/doc.html | 66 ++++++++++++--------------------------- js/atree.js | 16 +++++----- js/atree_constants.js | 2 +- js/atree_constants_min.js | 2 +- js/builder_graph.js | 2 +- 5 files changed, 31 insertions(+), 57 deletions(-) diff --git a/builder/doc.html b/builder/doc.html index 8f53515..3be47b0 100644 --- a/builder/doc.html +++ b/builder/doc.html @@ -18,7 +18,7 @@ --> WynnBuilder - + @@ -51,6 +51,10 @@ WB DiscordWB Discord @@ -1263,21 +1248,10 @@
poison
-
-
spell1
- -
-
-
spell2
- -
-
-
spell3
- -
-
-
spell4
- +
+
+
Input a weapon to see abilities!
+
@@ -1329,7 +1303,7 @@