functional set bit, clear bit, read bit, slice

This commit is contained in:
ferricles 2022-06-22 17:45:13 -07:00
parent 64e076cbb4
commit cac7e6b04b

View file

@ -184,40 +184,88 @@ Base64 = (function () {
throw new RangeError("Numerical data has to fit within a 32-bit integer range to instantiate a BitVector.");
}
bit_vec.push(data);
} else if (data instanceof Array) [
} else if (data instanceof Array) {
]
}
this.length = length;
this.bits = new Uint32Array(bit_vec);
}
readBitsSigned() {
/** Return value of bit at index idx.
*
* @param {Number} idx - the index to read
*/
read_bit(idx) {
if (idx < 0 || idx > this.length) {
throw new RangeError("Cannot read bit outside the range of the BitVector.");
}
return ((this.bits[Math.floor(idx / 32)] & (1 << (idx % 32))) == 0 ? 0 : 1);
}
readBitsUnsigned() {
/** Returns an integer value (if possible) made from the range of bits [start, end). Undefined behavior if the range to read is too big.
*
* @param {Number} start - the index to start slicing from. Inclusive
* @param {Number} end - the index to end slicing at. Exclusive
*/
slice(start, end) {
if (end < start) {
throw new RangeError("Cannot slice a range where the end is before the start.");
} else if (end == start) {
return 0;
}
setBits() {
let res = 0;
if (Math.floor((end - 1) / 32) == Math.floor(start / 32)) {
//the range is within 1 uint32 section - do some relatively fast bit twiddling
res = (this.bits[Math.floor(start / 32)] & ~((((~0) << ((end - 1) % 32)) << 1) | ~((~0) << (start % 32)))) >>> (start % 32);
} else {
//range is not within 1 section of the array - do ugly
for (let i = start; i < end; i++) {
res |= (get_bit(i) << (i - start));
}
}
clearBits() {
return res;
}
/** Assign bit at index idx to 1.
*
* @param {Number} idx - the index to set
*/
set_bit(idx) {
if (idx < 0 || idx > this.length) {
throw new RangeError("Cannot set bit outside the range of the BitVector.");
}
this.bits[Math.floor(idx / 32)] |= (1 << idx % 32);
}
/** Assign bit at index idx to 0.
*
* @param {Number} idx - the index to clear
*/
clear_bit(idx) {
if (idx < 0 || idx > this.length) {
throw new RangeError("Cannot clear bit outside the range of the BitVector.");
}
this.bits[Math.floor(idx / 32)] &= ~(1 << idx % 32);
}
/** Appends data to the BitVector.
*
* @param {Number | String | Array} data
* @param {Number} length - the length, in bits, of the new data
*/
append(data, length) {
if (length < 0) {
throw new RangeError("BitVector length must increase by a nonnegative number.");
}
this.length += length;
//add in new data
}
/** Creates a string version of the bit vector
/** Creates a string version of the bit vector in B64. Does not keep the order of elements a sensible human readable format.
*
* @returns A bit vector in string format
*/
@ -226,26 +274,7 @@ Base64 = (function () {
return "";
}
let bitstr = "";
//extract bits from first uint32 - may not be all 32 bits
let length_first = this.length % 32;
let curr = this.bits[0];
for (let i = 0; i < length_first; ++i) {
bitstr = (curr % 2 == 0 ? '0' : '1') + bitstr;
curr >>= 1;
}
//extract bits from rest of uint32s - always all 32 bits
for (let i = 1; i < this.bits.length; ++i) {
curr = this.bits[i];
for (let j = 0; j < 32; ++j) {
bitstr = (curr % 2 == 0 ? '0' : '1') + bitstr;
curr >>= 1;
}
}
//return the formed bitstring
return bitstr;
}
};