Update things to match ingame behavior...
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2 changed files with 4 additions and 2 deletions
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@ -5451,7 +5451,8 @@ const atrees = {
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"archetype": "Light Bender",
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"archetype": "Light Bender",
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"archetype_req": 0,
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"archetype_req": 0,
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"base_abil": "Ophanim",
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"base_abil": "Ophanim",
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"parents": ["Explosive Entrance", "Cheaper Meteor II"],
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"parents": ["Cheaper Meteor II"],
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"_parents": ["Explosive Entrance", "Cheaper Meteor II"],
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"dependencies": ["Ophanim"],
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"dependencies": ["Ophanim"],
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"blockers": [],
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"blockers": [],
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"cost": 1,
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"cost": 1,
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@ -5505,6 +5506,7 @@ const atrees = {
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"archetype": "Riftwalker",
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"archetype": "Riftwalker",
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"archetype_req": 0,
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"archetype_req": 0,
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"parents": ["Time Dilation"],
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"parents": ["Time Dilation"],
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"_parents": ["Time Dilation", "Dynamic Faith"],
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"dependencies": ["Windsweeper"],
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"dependencies": ["Windsweeper"],
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"blockers": [],
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"blockers": [],
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"cost": 1,
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"cost": 1,
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