fixed tier = space error, placeholer color
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parent
6f32081a10
commit
a41c2c4366
3 changed files with 14 additions and 8 deletions
13
display.js
13
display.js
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@ -315,8 +315,11 @@ function displayExpandedItem(item, parent_id){
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" [ " + item.get("powders").map(x => powderNames.get(x)) + " ]";
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" [ " + item.get("powders").map(x => powderNames.get(x)) + " ]";
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}else if(id === "displayName"){
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}else if(id === "displayName"){
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p_elem.classList.add("title");
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p_elem.classList.add("title");
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if(item.get("tier") !== " "){
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p_elem.classList.add(item.get("tier"));
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p_elem.classList.add(item.get("tier"));
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}
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}
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}
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}
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}
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else if (rolledIDs.includes(id) && item.get("minRolls").get(id)){ // && item.get("maxRolls").get(id) ){//rolled ID & non-0/non-null/non-und ID
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else if (rolledIDs.includes(id) && item.get("minRolls").get(id)){ // && item.get("maxRolls").get(id) ){//rolled ID & non-0/non-null/non-und ID
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let style = "positive";
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let style = "positive";
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@ -355,7 +358,7 @@ function displayExpandedItem(item, parent_id){
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}//Just don't do anything if else
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}//Just don't do anything if else
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}
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}
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}
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}
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if (item.get("tier")) {
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if (item.get("tier") & item.get("tier") !== " ") {
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let item_desc_elem = document.createElement('p');
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let item_desc_elem = document.createElement('p');
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item_desc_elem.classList.add('itemp');
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item_desc_elem.classList.add('itemp');
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item_desc_elem.classList.add('left');
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item_desc_elem.classList.add('left');
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@ -469,14 +472,14 @@ function displayMeleeDamage(parent_elem, meleeStats){
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for (let i = 0; i < 6; i++){
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for (let i = 0; i < 6; i++){
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if(stats[i][0] > 0){
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if(stats[i][0] > 0){
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let dmg = document.createElement("p");
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let dmg = document.createElement("p");
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dmg.textContent = stats[i][0] + " - " + stats[i][1];
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dmg.textContent = stats[i][0] + "-" + stats[i][1];
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dmg.classList.add(damageClasses[i]);
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dmg.classList.add(damageClasses[i]);
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dmg.classList.add("itemp");
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dmg.classList.add("itemp");
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nonCritStats.append(dmg);
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nonCritStats.append(dmg);
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}
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}
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}
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}
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let normalDamage = document.createElement("p");
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let normalDamage = document.createElement("p");
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normalDamage.textContent = "Total: " + stats[6][0] + " - " + stats[6][1];
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normalDamage.textContent = "Total: " + stats[6][0] + "-" + stats[6][1];
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normalDamage.classList.add("itemp");
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normalDamage.classList.add("itemp");
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nonCritStats.append(normalDamage);
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nonCritStats.append(normalDamage);
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@ -499,14 +502,14 @@ function displayMeleeDamage(parent_elem, meleeStats){
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for (let i = 0; i < 6; i++){
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for (let i = 0; i < 6; i++){
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if(stats[i][2] > 0){
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if(stats[i][2] > 0){
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dmg = document.createElement("p");
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dmg = document.createElement("p");
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dmg.textContent = stats[i][2] + " - " + stats[i][3];
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dmg.textContent = stats[i][2] + "-" + stats[i][3];
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dmg.classList.add(damageClasses[i]);
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dmg.classList.add(damageClasses[i]);
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dmg.classList.add("itemp");
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dmg.classList.add("itemp");
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critStats.append(dmg);
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critStats.append(dmg);
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}
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}
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}
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}
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let critDamage = document.createElement("p");
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let critDamage = document.createElement("p");
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critDamage.textContent = "Total: " + stats[7][0] + " - " + stats[7][1];
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critDamage.textContent = "Total: " + stats[7][0] + "-" + stats[7][1];
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critDamage.classList.add("itemp");
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critDamage.classList.add("itemp");
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critStats.append(critDamage);
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critStats.append(critDamage);
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@ -84,7 +84,7 @@
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<br>
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<br>
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<div>
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<div>
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<label for="weapon-choice">Weapon:</label>
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<label for="weapon-choice">Weapon:</label>
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<input list="weapon-items" id="weapon-choice" name="weapon-choice" value=""/>
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<input list="weapon-items" id="weapon-choice" name="weapon-choice" placeholder="No Weapon" value=""/>
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<datalist id="weapon-items">
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<datalist id="weapon-items">
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</datalist>
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</datalist>
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</div>
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</div>
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@ -217,6 +217,9 @@ input {
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font-weight: 700;
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font-weight: 700;
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display: inline-block;
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display: inline-block;
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}
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}
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::placeholder{
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color: #ddd;
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}
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/* Tier colors tier colors */
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/* Tier colors tier colors */
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.Normal{
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.Normal{
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color: #fff;
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color: #fff;
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