Refactor powder special display
fix quake/chain/courage not displaying some powder special information 💀
This commit is contained in:
parent
c6549fffbb
commit
997373246c
3 changed files with 50 additions and 127 deletions
|
@ -117,7 +117,7 @@ class PowderSpecialDisplayNode extends ComputeNode {
|
||||||
const powder_specials = input_map.get('powder-specials');
|
const powder_specials = input_map.get('powder-specials');
|
||||||
const stats = input_map.get('stats');
|
const stats = input_map.get('stats');
|
||||||
const weapon = input_map.get('build').weapon;
|
const weapon = input_map.get('build').weapon;
|
||||||
displayPowderSpecials(document.getElementById("powder-special-stats"), powder_specials, stats, weapon.statMap, true);
|
displayPowderSpecials(document.getElementById("powder-special-stats"), powder_specials, stats, weapon.statMap);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -340,17 +340,3 @@ const default_spells = {
|
||||||
]
|
]
|
||||||
}]
|
}]
|
||||||
};
|
};
|
||||||
|
|
||||||
const spell_table = {
|
|
||||||
"powder": [ //This is how instant-damage powder specials are implemented.
|
|
||||||
{ title: "Quake", cost: 0, parts:[
|
|
||||||
{ subtitle: "Total Damage", type: "damage", multiplier: [155, 220, 285, 350, 415], conversion: [0,100,0,0,0,0], summary: true},
|
|
||||||
] },
|
|
||||||
{ title: "Chain Lightning", cost: 0, parts: [
|
|
||||||
{ subtitle: "Total Damage", type: "damage", multiplier: [200, 225, 250, 275, 300], conversion: [0,0,100,0,0,0], summary: true},
|
|
||||||
]},
|
|
||||||
{ title: "Courage", cost: 0, parts: [
|
|
||||||
{ subtitle: "Total Damage", type: "damage", multiplier: [75, 87.5, 100, 112.5, 125], conversion: [0,0,0,0,100,0], summary: true},
|
|
||||||
]}, //[75, 87.5, 100, 112.5, 125]
|
|
||||||
]
|
|
||||||
};
|
|
||||||
|
|
103
js/display.js
103
js/display.js
|
@ -1231,7 +1231,7 @@ function displayDefenseStats(parent_elem, statMap, insertSummary){
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function displayPowderSpecials(parent_elem, powderSpecials, stats, weapon, overall=false) {
|
function displayPowderSpecials(parent_elem, powderSpecials, stats, weapon) {
|
||||||
parent_elem.textContent = "";
|
parent_elem.textContent = "";
|
||||||
if (powderSpecials.length === 0) {
|
if (powderSpecials.length === 0) {
|
||||||
parent_elem.style = "display: none";
|
parent_elem.style = "display: none";
|
||||||
|
@ -1252,45 +1252,25 @@ function displayPowderSpecials(parent_elem, powderSpecials, stats, weapon, overa
|
||||||
//each entry of powderSpecials is [ps, power]
|
//each entry of powderSpecials is [ps, power]
|
||||||
for (special of specials) {
|
for (special of specials) {
|
||||||
//iterate through the special and display its effects.
|
//iterate through the special and display its effects.
|
||||||
let powder_special = make_elem("p", ["pt-3"]);
|
let powder_special_elem = make_elem("p", ["pt-3"]);
|
||||||
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
|
let specialSuffixes = new Map([ ["Duration", " sec"], ["Radius", " blocks"], ["Chains", ""], ["Damage", "%"], ["Damage Boost", "%"], ["Knockback", " blocks"] ]);
|
||||||
let specialTitle = make_elem("p");
|
let specialTitle = make_elem("p");
|
||||||
let specialEffects = make_elem("p");
|
let specialEffects = make_elem("p");
|
||||||
specialTitle.classList.add(damageClasses[powderSpecialStats.indexOf(special[0]) + 1]);
|
// TODO janky and depends on the order of powder specials being ETWFA. This should be encoded in the powder special object.
|
||||||
let effects = special[0]["weaponSpecialEffects"];
|
let element_num = powderSpecialStats.indexOf(special[0]) + 1;
|
||||||
|
specialTitle.classList.add(damageClasses[element_num]);
|
||||||
|
let powder_special = special[0];
|
||||||
let power = special[1];
|
let power = special[1];
|
||||||
specialTitle.textContent = special[0]["weaponSpecialName"] + " " + Math.floor((power-1)*0.5 + 4) + (power % 2 == 0 ? ".5" : "");
|
specialTitle.textContent = powder_special.weaponSpecialName + " " + Math.floor((power-1)*0.5 + 4) + (power % 2 == 0 ? ".5" : "");
|
||||||
|
|
||||||
if (!overall || powderSpecialStats.indexOf(special[0]) == 2 || powderSpecialStats.indexOf(special[0]) == 3 || powderSpecialStats.indexOf(special[0]) == 4) {
|
for (const [key,value] of powder_special.weaponSpecialEffects) {
|
||||||
for (const [key,value] of effects) {
|
|
||||||
let effect = document.createElement("p");
|
|
||||||
effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key);
|
|
||||||
if(key === "Damage"){
|
if(key === "Damage"){
|
||||||
effect.textContent += elementIcons[powderSpecialStats.indexOf(special[0])];
|
|
||||||
}
|
|
||||||
if(special[0]["weaponSpecialName"] === "Wind Prison" && key === "Damage Boost") {
|
|
||||||
effect.textContent += " (only 1st hit)";
|
|
||||||
}
|
|
||||||
specialEffects.appendChild(effect);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
powder_special.appendChild(specialTitle);
|
|
||||||
powder_special.appendChild(specialEffects);
|
|
||||||
|
|
||||||
//if this special is an instant-damage special (Quake, Chain Lightning, Courage Burst), display the damage.
|
//if this special is an instant-damage special (Quake, Chain Lightning, Courage Burst), display the damage.
|
||||||
let specialDamage = document.createElement("p");
|
let specialDamage = document.createElement("p");
|
||||||
// specialDamage.classList.add("item-margin");
|
// specialDamage.classList.add("item-margin");
|
||||||
let spells = spell_table["powder"];
|
let conversions = [0, 0, 0, 0, 0, 0];
|
||||||
if (powderSpecialStats.indexOf(special[0]) == 0 || powderSpecialStats.indexOf(special[0]) == 1 || powderSpecialStats.indexOf(special[0]) == 3) { //Quake, Chain Lightning, or Courage
|
conversions[element_num] = powder_special.weaponSpecialEffects.get("Damage")[power-1];
|
||||||
let spell = (powderSpecialStats.indexOf(special[0]) == 3 ? spells[2] : spells[powderSpecialStats.indexOf(special[0])]);
|
let _results = calculateSpellDamage(stats, weapon, conversions, false, true, "0.Powder Special");
|
||||||
let part = spell["parts"][0];
|
|
||||||
|
|
||||||
let tmp_conv = [];
|
|
||||||
for (let i in part.conversion) {
|
|
||||||
tmp_conv.push(part.conversion[i] * part.multiplier[power-1] / 100);
|
|
||||||
}
|
|
||||||
console.log(tmp_conv);
|
|
||||||
let _results = calculateSpellDamage(stats, weapon, tmp_conv, false, true);
|
|
||||||
|
|
||||||
let critChance = skillPointsToPercentage(skillpoints[1]);
|
let critChance = skillPointsToPercentage(skillpoints[1]);
|
||||||
let save_damages = [];
|
let save_damages = [];
|
||||||
|
@ -1319,62 +1299,19 @@ function displayPowderSpecials(parent_elem, powderSpecials, stats, weapon, overa
|
||||||
averageWrap.appendChild(averageLabelDmg);
|
averageWrap.appendChild(averageLabelDmg);
|
||||||
specialDamage.appendChild(averageWrap);
|
specialDamage.appendChild(averageWrap);
|
||||||
|
|
||||||
if (!overall) {
|
specialEffects.append(specialDamage);
|
||||||
let nonCritLabel = document.createElement("p");
|
}
|
||||||
nonCritLabel.textContent = "Non-Crit Average: "+nonCritAverage.toFixed(2);
|
else {
|
||||||
nonCritLabel.classList.add("damageSubtitle");
|
let effect = document.createElement("p");
|
||||||
nonCritLabel.classList.add("item-margin");
|
effect.textContent += key + ": " + value[power-1] + specialSuffixes.get(key);
|
||||||
specialDamage.append(nonCritLabel);
|
specialEffects.appendChild(effect);
|
||||||
|
|
||||||
for (let i = 0; i < 6; i++){
|
|
||||||
if (results[i][1] > 0){
|
|
||||||
let p = document.createElement("p");
|
|
||||||
p.classList.add("damagep");
|
|
||||||
p.classList.add(damageClasses[i]);
|
|
||||||
p.textContent = results[i][0]+"-"+results[i][1];
|
|
||||||
specialDamage.append(p);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
let normalDamage = document.createElement("p");
|
|
||||||
normalDamage.textContent = "Total: " + totalDamNormal[0].toFixed(2) + "-" + totalDamNormal[1].toFixed(2);
|
|
||||||
normalDamage.classList.add("itemp");
|
|
||||||
specialDamage.append(normalDamage);
|
|
||||||
|
|
||||||
let nonCritChanceLabel = document.createElement("p");
|
powder_special_elem.appendChild(specialTitle);
|
||||||
nonCritChanceLabel.textContent = "Non-Crit Chance: " + ((1-critChance)*100).toFixed(2) + "%";
|
powder_special_elem.appendChild(specialEffects);
|
||||||
specialDamage.append(nonCritChanceLabel);
|
|
||||||
|
|
||||||
let critLabel = document.createElement("p");
|
parent_elem.appendChild(powder_special_elem);
|
||||||
critLabel.textContent = "Crit Average: "+critAverage.toFixed(2);
|
|
||||||
critLabel.classList.add("damageSubtitle");
|
|
||||||
critLabel.classList.add("item-margin");
|
|
||||||
|
|
||||||
specialDamage.append(critLabel);
|
|
||||||
for (let i = 0; i < 6; i++){
|
|
||||||
if (results[i][1] > 0){
|
|
||||||
let p = document.createElement("p");
|
|
||||||
p.classList.add("damagep");
|
|
||||||
p.classList.add(damageClasses[i]);
|
|
||||||
p.textContent = results[i][2]+"-"+results[i][3];
|
|
||||||
specialDamage.append(p);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
let critDamage = document.createElement("p");
|
|
||||||
critDamage.textContent = "Total: " + totalDamCrit[0].toFixed(2) + "-" + totalDamCrit[1].toFixed(2);
|
|
||||||
critDamage.classList.add("itemp");
|
|
||||||
specialDamage.append(critDamage);
|
|
||||||
|
|
||||||
let critChanceLabel = document.createElement("p");
|
|
||||||
critChanceLabel.textContent = "Crit Chance: " + (critChance*100).toFixed(2) + "%";
|
|
||||||
specialDamage.append(critChanceLabel);
|
|
||||||
|
|
||||||
save_damages.push(averageDamage);
|
|
||||||
}
|
|
||||||
|
|
||||||
powder_special.append(specialDamage);
|
|
||||||
}
|
|
||||||
|
|
||||||
parent_elem.appendChild(powder_special);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue