Fix PowderInputNode style

This commit is contained in:
dr-carlos 2022-07-27 06:48:27 +09:30
parent e47673ef17
commit 883f6602f0

View file

@ -452,10 +452,11 @@ class PowderInputNode extends InputNode {
let first = input.slice(0, 2); let first = input.slice(0, 2);
let powder = powderIDs.get(first); let powder = powderIDs.get(first);
if (powder === undefined) { if (powder === undefined) {
if (first.length > 0) if (first.length > 0) {
errorederrors.push(first); errorederrors.push(first);
else } else {
break; break;
}
} else { } else {
powdering.push(powder); powdering.push(powder);
} }
@ -468,10 +469,11 @@ class PowderInputNode extends InputNode {
errorederrors.push("Too many powders: " + powdering.length); errorederrors.push("Too many powders: " + powdering.length);
} }
if (errorederrors.length) if (errorederrors.length) {
this.input_field.classList.add("is-invalid"); this.input_field.classList.add("is-invalid");
else } else {
this.input_field.classList.remove("is-invalid"); this.input_field.classList.remove("is-invalid");
}
return powdering; return powdering;
} }