Merge pull request #86 from hppeng-wynn/atree_branch_hotfix

added patch 7 changes for archer on constants
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hppeng-wynn 2022-07-07 19:54:22 -07:00 committed by GitHub
commit 86719b749a
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2 changed files with 10 additions and 10 deletions

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@ -624,7 +624,7 @@ const atrees = {
"type": "add_spell_prop", "type": "add_spell_prop",
"base_spell": 2, "base_spell": 2,
"target_part": "Per Arrow", "target_part": "Per Arrow",
"multipliers": [30, 0, 10, 0, 0, 0] "multipliers": [20, 0, 10, 0, 0, 0]
}, },
{ {
"type": "add_spell_prop", "type": "add_spell_prop",
@ -748,7 +748,7 @@ const atrees = {
"parts": [ "parts": [
{ {
"name": "Single Arrow", "name": "Single Arrow",
"multipliers": [10, 0, 0, 5, 0, 0] "multipliers": [20, 0, 0, 5, 0, 0]
}, },
{ {
"name": "DPS", "name": "DPS",
@ -1690,7 +1690,7 @@ const atrees = {
"type": "stat", "type": "stat",
"name": "damMult" "name": "damMult"
}, },
"scaling": [35], "scaling": [40],
"max": 3 "max": 3
}] }]
}, },
@ -1870,7 +1870,7 @@ const atrees = {
"name": "spd" "name": "spd"
}, },
"scaling": [6], "scaling": [6],
"max": 200 "max": 160
}] }]
}, },
{ {
@ -1920,7 +1920,7 @@ const atrees = {
}, },
{ {
"display_name": "Arrow Rain", "display_name": "Arrow Rain",
"desc": "When Arrow Shield loses its last charge, unleash 200 arrows raining down on enemies", "desc": "When Arrow Shield loses its last charge, unleash 150 arrows raining down on enemies",
"base_abil": "Arrow Shield", "base_abil": "Arrow Shield",
"parents": ["Nimble String", "Air Mastery"], "parents": ["Nimble String", "Air Mastery"],
"dependencies": ["Arrow Shield"], "dependencies": ["Arrow Shield"],
@ -1937,19 +1937,19 @@ const atrees = {
"type": "add_spell_prop", "type": "add_spell_prop",
"base_spell": 4, "base_spell": 4,
"target_part": "Arrow Rain (Per Arrow)", "target_part": "Arrow Rain (Per Arrow)",
"multipliers": [120, 0, 0, 0, 0, 80] "multipliers": [80, 0, 0, 0, 0, 60]
}, },
{ {
"type": "add_spell_prop", "type": "add_spell_prop",
"base_spell": 4, "base_spell": 4,
"target_part": "Arrow Rain (Total)", "target_part": "Arrow Rain (Total)",
"hits": { "Arrow Rain (Per Arrow)": 200 } "hits": { "Arrow Rain (Per Arrow)": 150 }
} }
] ]
}, },
{ {
"display_name": "Decimator", "display_name": "Decimator",
"desc": "Phantom Ray will increase its damage by 10% everytime you do not miss with it (Max 50%)", "desc": "Phantom Ray will increase its damage by 10% everytime you do not miss with it (Max 70%)",
"archetype": "Sharpshooter", "archetype": "Sharpshooter",
"archetype_req": 0, "archetype_req": 0,
"parents": ["Cheaper Arrow Shield", "Cheaper Escape (2)"], "parents": ["Cheaper Arrow Shield", "Cheaper Escape (2)"],
@ -1971,7 +1971,7 @@ const atrees = {
"name": "damMult:Single Arrow" "name": "damMult:Single Arrow"
}, },
"scaling": 10, "scaling": 10,
"max": 50 "max": 70
}] }]
} }
], ],

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