diff --git a/builder/index.html b/builder/index.html index b3025e3..d65f59f 100644 --- a/builder/index.html +++ b/builder/index.html @@ -1 +1,2 @@ - WynnBuilder
Join the discord today to suggest new features, submit bug reports, and hangout/talk to devs!

Equipments

Ability Tree

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Active boosts
Earth
Thunder
Water
Fire
Air
Curse (Active)
Concentration (Passive)
Detailed
Summary
Input a weapon to see abilities!
\ No newline at end of file + + WynnBuilder
Join the discord today to suggest new features, submit bug reports, and hangout/talk to devs!

Equipments

Ability Tree

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Level:
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Active boosts
Earth
Thunder
Water
Fire
Air
Curse (Active)
Concentration (Passive)
Detailed
Summary
Input a weapon to see abilities!
diff --git a/builder/index_full.html b/builder/index_full.html index b29444d..5fa94d0 100644 --- a/builder/index_full.html +++ b/builder/index_full.html @@ -414,9 +414,6 @@ Active boosts
- diff --git a/js/damage_calc.js b/js/damage_calc.js index ab4d4c4..200043d 100644 --- a/js/damage_calc.js +++ b/js/damage_calc.js @@ -1,4 +1,4 @@ -const damageMultipliers = new Map([ ["allytotem", .15], ["yourtotem", .35], ["vanish", 0.80], ["warscream", 0.00], ["ragnarokkr", 0.30], ["fortitude", 0.60] ]); +const damageMultipliers = new Map([ ["allytotem", .15], ["yourtotem", .35], ["warscream", 0.00], ["ragnarokkr", 0.30], ["fortitude", 0.60] ]); function get_base_dps(item) { const attack_speed_mult = baseDamageMultiplier[attackSpeeds.indexOf(item.get("atkSpd"))];