diff --git a/test.js b/test.js index 7012970..7c8e5a1 100644 --- a/test.js +++ b/test.js @@ -21,8 +21,6 @@ let armorTypes = [ "helmet", "chestplate", "leggings", "boots" ]; let accessoryTypes = [ "ring", "bracelet", "necklace" ]; let weaponTypes = [ "wand", "spear", "bow", "dagger", "relik" ]; let item_fields = [ "name", "displayName", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "agiReq", "defReq", "hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "str", "dex", "int", "agi", "def", "thorns", "exploding", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "fixID", "category", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd", "id" ]; -let nonRolledIDs = ["name", "displayName", "tier", "set", "slots", "type", "material", "drop", "quest", "restrict", "nDam", "fDam", "wDam", "aDam", "tDam", "eDam", "atkSpd", "hp", "fDef", "wDef", "aDef", "tDef", "eDef", "lvl", "classReq", "strReq", "dexReq", "intReq", "agiReq", "defReq","str", "dex", "int", "agi", "def", "fixID", "category", "id"]; -let rolledIDs = ["hprPct", "mr", "sdPct", "mdPct", "ls", "ms", "xpb", "lb", "ref", "thorns", "exploding", "spd", "atkTier", "poison", "hpBonus", "spRegen", "eSteal", "hprRaw", "sdRaw", "mdRaw", "fDamPct", "wDamPct", "aDamPct", "tDamPct", "eDamPct", "fDefPct", "wDefPct", "aDefPct", "tDefPct", "eDefPct", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "lq", "gXp", "gSpd"]; let itemTypes = armorTypes.concat(accessoryTypes).concat(weaponTypes); let itemLists = new Map(); for (const it of itemTypes) { @@ -72,6 +70,8 @@ function init() { item.skillpoints = [0, 0, 0, 0, 0]; item.has_negstat = false; item.reqs = [0, 0, 0, 0, 0]; + item.fixID = true; + item.tier = " ";//do not get rid of this @hpp item.id = 10000 + i; noneItems[i] = item; @@ -280,104 +280,25 @@ function calculateBuild(){ setHTML("summary-box", "Summary: Assigned "+player_build.assigned_skillpoints+" skillpoints."); - setHTML("build-helmet", expandedItemToString(expandItem(player_build.helmet))); - setHTML("build-chestplate", expandedItemToString(expandItem(player_build.chestplate))); - setHTML("build-leggings", expandedItemToString(expandItem(player_build.leggings))); - setHTML("build-boots", expandedItemToString(expandItem(player_build.boots))); - setHTML("build-ring1", expandedItemToString(expandItem(player_build.ring1))); - setHTML("build-ring2", expandedItemToString(expandItem(player_build.ring2))); - setHTML("build-bracelet", expandedItemToString(expandItem(player_build.bracelet))); - setHTML("build-necklace", expandedItemToString(expandItem(player_build.necklace))); - setHTML("build-weapon", expandedItemToString(expandItem(player_build.weapon))); - + displayExpandedItem(expandItem(player_build.helmet), "build-helmet"); + displayExpandedItem(expandItem(player_build.chestplate), "build-chestplate"); + displayExpandedItem(expandItem(player_build.leggings), "build-leggings"); + displayExpandedItem(expandItem(player_build.boots), "build-boots"); + displayExpandedItem(expandItem(player_build.ring1), "build-ring1"); + displayExpandedItem(expandItem(player_build.ring2), "build-ring2"); + displayExpandedItem(expandItem(player_build.bracelet), "build-bracelet"); + displayExpandedItem(expandItem(player_build.necklace), "build-necklace"); + displayExpandedItem(expandItem(player_build.weapon), "build-weapon"); + //setHTML("build-cumulative-stats", player_build.getMeleeDPS()); //Incomplete function location.hash = encodeBuild(); } /* Helper function that gets stats ranges for wearable items. @param item - an item in Object format. */ -function expandItem(item){ - let minRolls = new Map(); - let maxRolls = new Map(); - let expandedItem = new Map(); - if(item.fixID){ //The item has fixed IDs. - expandedItem.set("fixID",true); - for (const id in rolledIDs){ //all rolled IDs are numerical - if(item[rolledIDs[id]]){ - minRolls.set(rolledIDs[id],item[rolledIDs[id]]); - maxRolls.set(rolledIDs[id],item[rolledIDs[id]]); - } - } - for (id in nonRolledIDs){ - if(item[nonRolledIDs[id]]){ - expandedItem.set(nonRolledIDs[id],item[nonRolledIDs[id]]); - } - } - }else{ //The item does not have fixed IDs. - for (const id in rolledIDs){ - console.log(id); - if(item[rolledIDs[id]]){ - if(item[rolledIDs[id]] > 0){ // positive rolled IDs - minRolls.set(rolledIDs[id],idRound(item[rolledIDs[id]]*0.3)); - maxRolls.set(rolledIDs[id],idRound(item[rolledIDs[id]]*1.3)); - }else if(item[rolledIDs[id]] < 0){ //negative rolled IDs - minRolls.set(rolledIDs[id],idRound(item[rolledIDs[id]]*1.3)); - maxRolls.set(rolledIDs[id],idRound(item[rolledIDs[id]]*0.7)); - }else{//Id = 0 - minRolls.set(rolledIDs[id],0); - maxRolls.set(rolledIDs[id],0); - } - } - } - for (const id in nonRolledIDs){ - if(item[nonRolledIDs[id]]){ - expandedItem.set(nonRolledIDs[id],item[nonRolledIDs[id]]); - } - } - } - expandedItem.set("minRolls",minRolls); - expandedItem.set("maxRolls",maxRolls); - console.log(expandedItem) - return expandedItem; -} /* A second helper function that takes items from expandItem() and stringifies them. @param item - a map with non-rolled Ids as normal key:value pairs and all rolled IDs as 2 separate key:value pairs in the minRoll and maxRoll keys that are mapped to maps. TODO: write the function */ -function expandedItemToString(item){ - console.log(item); - let ids = ["lvl", "classReq","strReq", "dexReq", "intReq", "defReq","agiReq", "nDam", "eDam", "tDam", "wDam", "tDam", "aDam", "atkSpd", "hp", "eDef", "tDef", "wDef", "fDef", "aDef", "str", "dex", "int", "agi", "def", "hpBonus", "hprRaw", "hprPct", "sdRaw", "sdPct", "mdRaw", "mdPct", "mr", "ms", "ref", "ls", "poison", "thorns", "exploding", "spd", "atkTier", "eDamPct", "tDamPct", "wDamPct", "fDamPct", "aDamPct", "eDefPct", "tDefPct", "wDefPct", "fDefPct", "aDefPct", "spPct1", "spRaw1", "spPct2", "spRaw2", "spPct3", "spRaw3", "spPct4", "spRaw4", "rainbowRaw", "sprint", "sprintReg", "jh", "xpb", "lb", "lq", "spRegen", "eSteal", "gXp", "gSpd", "slots", "set", "quest", "restrict"]; - let idPrefixes = {"lvl":"Combat Level Min: ", "classReq":"Class Req: ","strReq":"Strength Min: ","dexReq":"Dexterity Min: ","intReq":"Intelligence Min: ","defReq":"Defense Min: ","agiReq":"Agility Min: ", "nDam":"Neutral Damage: ", "eDam":"Earth Damage: ", "tDam":"Thunder Damage: ", "wDam":"Water Damage: ", "fDam":"Fire Damage: ", "aDam":"Air Damage: ", "atkSpd":"Attack Speed: ", "hp":"Health: ", "eDef":"Earth Defense: ", "tDef":"Thunder Defense: ", "wDef":"Water Defense: ", "fDef":"Fire Defense: ", "aDef":"Air Defense: ", "str":"Strength: ", "dex":"Dexterity: ", "int":"Intelligence: ", "def":"Defense: ","agi":"Agility: ", "hpBonus":"Health Bonus: ", "hprRaw":"Health Regen Raw: ", "hprPct":"Health Regen %: ", "sdRaw":"Raw Spell Damage: ", "sdPct":"Spell Damage %: ", "mdRaw":"Main Attack Neutral Damage: ", "mdPct":"Main Attack Damage %: ", "mr":"Mana Regen: ", "ms":"Mana Steal: ", "ref":"Reflection: ", "ls":"Life Steal: ", "poison":"Poison: ", "thorns":"Thorns: ", "exploding":"Expoding: ", "spd":"Walk Speed Bonus: ", "atkTier":"Attack Speed Bonus: ", "eDamPct":"Earth Damage %: ", "tDamPct":"Thunder Damage %: ", "wDamPct":"Water Damage %: ", "fDamPct":"Fire Damage %: ", "aDamPct":"Air Damage %: ", "eDefPct":"Earth Defense %: ", "tDefPct":"Thunder Defense %: ", "wDefPct":"Water Defense %: ", "fDefPct":"Fire Defense %: ", "aDefPct":"Air Defense %: ", "spPct1":"1st Spell Cost %: ", "spRaw1":"1st Spell Cost Raw: ", "spPct2":"2nd Spell Cost %: ", "spRaw2":"2nd Spell Cost Raw: ", "spPct3":"3rd Spell Cost %: ", "spRaw3":"3rd Spell Cost Raw: ", "spPct4":"4th Spell Cost %: ", "spRaw4":"4th Spell Cost Raw: ", "rainbowRaw":"Rainbow Spell Damage Raw: ", "sprint":"Sprint Bonus: ", "sprintReg":"Sprint Regen Bonus: ", "jh":"Jump Height: ", "xpb":"Combat XP Bonus: ", "lb":"Loot Bonus: ", "lq":"Loot Quality: ", "spRegen":"Soul Point Regen: ", "eSteal":"Stealing: ", "gXp":"Gathering XP Bonus: ", "gSpd":"Gathering Speed Bonus: ", "slots":"Powder Slots: ", "set":"This item belongs to the ", "quest":"This item is from the quest
", "restrict":""}; - let idSuffixes = {"lvl":"", "classReq":"","strReq":"","dexReq":"","intReq":"","defReq":"","agiReq":"", "nDam":"", "eDam":"", "tDam":"", "wDam":"", "fDam":"", "aDam":"", "atkSpd":"", "hp":"", "eDef":"", "tDef":"", "wDef":"", "fDef":"", "aDef":"", "str":"", "dex":"", "int":"", "def":"","agi":"", "hpBonus":"", "hprRaw":"", "hprPct":"%", "sdRaw":"", "sdPct":"%", "mdRaw":"", "mdPct":"%", "mr":"/4s", "ms":"/4s", "ref":"%", "ls":"/4s", "poison":"/3s", "thorns":"%", "exploding":"%", "spd":"%", "atkTier":" tier", "eDamPct":"%", "tDamPct":"%", "wDamPct":"%", "fDamPct":"%", "aDamPct":"%", "eDefPct":"%", "tDefPct":"%", "wDefPct":"%", "fDefPct":"%", "aDefPct":"%", "spPct1":"%", "spRaw1":"", "spPct2":"%", "spRaw2":"", "spPct3":"%", "spRaw3":"", "spPct4":"%", "spRaw4":"", "rainbowRaw":"", "sprint":"%", "sprintReg":"%", "jh":"", "xpb":"%", "lb":"%", "lq":"%", "spRegen":"%", "eSteal":"%", "gXp":"%", "gSpd":"%", "slots":"", "set":" set.", "quest":".", "restrict":""}; - let itemString = ""; - itemString = itemString.concat(item.get("name"),"

"); - if(item.has("fixID") && item.get("fixID")){//fixed IDs - for(i = 0; i < ids.length; i++){ //iterate the ids - if(nonRolledIDs.includes(ids[i]) && item.get(ids[i])){//nonRolledID & non-0/non-null/non-und ID - itemString = itemString.concat(idPrefixes[ids[i]]); - itemString = itemString.concat(item.get(ids[i]), idSuffixes[ids[i]],"
"); - } - if(rolledIDs.includes(ids[i])&& item.get("minRolls").get(ids[i]) && item.get("maxRolls").get(ids[i]) ){//rolled ID & non-0/non-null/non-und ID - console.log("hi"); - itemString = itemString.concat(idPrefixes[ids[i]]); - itemString = itemString.concat(item.get("minRolls").get(ids[i]), idSuffixes[ids[i]],"
"); - }//Just don't do anything if else - } - }else{//non-fixed IDs - for(i = 0; i < ids.length; i++){ //iterate the ids - if(nonRolledIDs.includes(ids[i]) && item.get(ids[i])){//nonRolledID & non-0/non-null/non-und ID - itemString = itemString.concat(idPrefixes[ids[i]]); - itemString = itemString.concat(item.get(ids[i]), idSuffixes[ids[i]],"
"); - } - if(rolledIDs.includes(ids[i])&& item.get("minRolls").get(ids[i]) && item.get("maxRolls").get(ids[i]) ){//rolled ID & non-0/non-null/non-und ID - console.log("hi"); - itemString = itemString.concat(idPrefixes[ids[i]]); - itemString = itemString.concat(item.get("minRolls").get(ids[i]), idSuffixes[ids[i]], " -> ", idRound(item.get("maxRolls").get(ids[i])),idSuffixes[ids[i]],"
"); - }//Just don't do anything if else - } - } - itemString = itemString.concat("
",item.get("tier")," ", item.get("type")); - return itemString; -} /*An independent helper function that rounds a rolled ID to the nearest integer OR brings the roll away from 0. * @param id */ @@ -390,6 +311,8 @@ function idRound(id){ } } + + function resetFields(){ setValue("helmet-choice", ""); setValue("helmet-powder", ""); @@ -410,6 +333,8 @@ function resetFields(){ setValue("int-skp", "0"); setValue("def-skp", "0"); setValue("agi-skp", "0"); + location.hash = ""; } load_init(init); +