toString() change, b64 constructor fix, append() functionality

This commit is contained in:
ferricles 2022-06-23 11:20:23 -07:00
parent ab4de136f2
commit 738286275e

View file

@ -175,6 +175,10 @@ Base64 = (function () {
let curr = 0;
let total_bits = 0;
let i = 0;
//override length passed in if it's > length of string naturally to save space
length = Math.min(length, data.length * 6);
while (i < data.length && total_bits < length) {
let int = Base64.toInt(data[i])
//total_bits implicitly % 32 here
@ -184,6 +188,7 @@ Base64 = (function () {
//push and roll over uncaught bits
bit_vec.push(curr);
curr = (int >>> (32 - (total_bits % 32)));
console.log(curr);
}
i++;
@ -191,13 +196,9 @@ Base64 = (function () {
}
//need to push remaining bits if not pushed yet
if (total_bits % 32 <= 25) {
if (total_bits % 32 != 0) {
bit_vec.push(curr);
}
//override length passed in if it's > length of string naturally to save space
length = Math.min(length, data.length * 6);
} else if (typeof data === "number") {
//convert to int just in case
data = Math.round(data);
@ -309,12 +310,12 @@ Base64 = (function () {
/** Returns a BitVector in bitstring format. Probably only useful for dev debugging.
*
* @returns a bit string representation of the BitVector
* @returns a bit string representation of the BitVector. Goes from higher-indexed bits to lower-indexed bits.
*/
toString() {
let ret_str = "";
for (let i = 0; i < this.length; i++) {
ret_str += this.read_bit(i) == 0 ? "0": "1";
ret_str = (this.read_bit(i) == 0 ? "0": "1") + ret_str;
}
return ret_str;
}
@ -330,22 +331,30 @@ Base64 = (function () {
}
let bit_vec = [];
for (uint of this.bits) {
for (const uint of this.bits) {
bit_vec.push(uint);
}
if (typeof data === "string") {
//string in B64
let curr = 0;
let total_bits = 0;
let curr = bit_vec[Math.floor(this.length / 32)];
let total_bits = this.length;
let i = 0;
while (i < data.length && total_bits < length) {
//override length passed in if it's > length of string naturally to save space
length = Math.min(length, data.length * 6);
while (i < data.length && total_bits < this.length + length) {
let int = Base64.toInt(data[i])
//total_bits implicitly % 32 here
curr |= (int << total_bits);
if (total_bits % 32 > 25) {
//push and roll over uncaught bits
bit_vec.push(curr);
if (bit_vec.length == (Math.floor(this.length / 32) + 1)) {
bit_vec[Math.floor(this.length / 32)] = curr;
} else {
bit_vec.push(curr);
}
curr = (int >>> (32 - (total_bits % 32)));
}
@ -354,29 +363,32 @@ Base64 = (function () {
}
//need to push remaining bits if not pushed yet
if (total_bits % 32 <= 25) {
if (total_bits % 32 != 0) {
bit_vec.push(curr);
}
//override length passed in if it's > length of string naturally to save space
length = Math.min(length, data.length * 6);
} else if (typeof data === "number") {
//convert to int just in case
data = Math.round(data);
let int = Math.round(data);
//range of numbers that "could" fit in a uint32 -> [0, 2^32) U (-2^31, 2^31)
if (data > 2**32 - 1 || data < -(2 ** 31 - 1)) {
throw new RangeError("Numerical data has to fit within a 32-bit integer range to instantiate a BitVector.");
}
bit_vec.push(data);
//could be split between multiple new ints
//reminder that shifts implicitly mod 32
bit_vec[Math.floor(this.length / 32)] |= ((int & ~((~0) << length)) << (this.length));
console.log((int & ~(~(0) << length)));
if (Math.floor((this.length + length) / 32) > Math.floor(this.length / 32)) {
bit_vec.push(int >>> (this.length));
}
} else {
throw new TypeError("BitVector must be appended with a Number or a B64 String");
}
console.log(bit_vec);
this.bits = new Uint32Array(bit_vec);
this.length += length;
//add in new data
}
};