Merge branch 'dev' of https://github.com/hppeng-wynn/hppeng-wynn.github.io into dev
This commit is contained in:
commit
5362b954fc
4 changed files with 31 additions and 17 deletions
|
@ -7,5 +7,6 @@ The game, of course
|
|||
Additional Contributors:
|
||||
- Phanta (WynnAtlas custom expression parser / item search)
|
||||
- QuantumNep (Layout code/layout ideas)
|
||||
- nbcss (Crafter figuring-out-the-gamifying)
|
||||
- dr_carlos (Hiding UI elements properly, fade animations, proper error handling)
|
||||
- Atlas Inc discord (feedback, ideas, etc)
|
||||
|
|
|
@ -92,7 +92,8 @@ function calculateSpellDamage(stats, spellConversions, rawModifier, pctModifier,
|
|||
let damages_results = [];
|
||||
// 0th skillpoint is strength, 1st is dex.
|
||||
let str = total_skillpoints[0];
|
||||
let staticBoost = (pctModifier / 100.) + skillPointsToPercentage(str);
|
||||
let strBoost = 1 + skillPointsToPercentage(str);
|
||||
let staticBoost = (pctModifier / 100.);// + skillPointsToPercentage(str);
|
||||
let skillBoost = [0];
|
||||
for (let i in total_skillpoints) {
|
||||
skillBoost.push(skillPointsToPercentage(total_skillpoints[i]) + buildStats.get("damageBonus")[i] / 100.);
|
||||
|
@ -101,10 +102,14 @@ function calculateSpellDamage(stats, spellConversions, rawModifier, pctModifier,
|
|||
for (let i in damages) {
|
||||
let damageBoost = 1 + skillBoost[i] + staticBoost;
|
||||
damages_results.push([
|
||||
Math.max(damages[i][0] * Math.max(damageBoost,0) * damageMult, 0), // Normal min
|
||||
Math.max(damages[i][1] * Math.max(damageBoost,0) * damageMult, 0), // Normal max
|
||||
Math.max(damages[i][0] * Math.max(1 + damageBoost, 0) * damageMult, 0), // Crit min
|
||||
Math.max(damages[i][1] * Math.max(1 + damageBoost, 0) * damageMult, 0), // Crit max
|
||||
Math.max(damages[i][0] * strBoost * Math.max(damageBoost,0) * damageMult, 0), // Normal min
|
||||
Math.max(damages[i][1] * strBoost * Math.max(damageBoost,0) * damageMult, 0), // Normal max
|
||||
Math.max(damages[i][0] * strBoost * 2 * Math.max(damageBoost,0) * damageMult, 0), // Crit min
|
||||
Math.max(damages[i][1] * strBoost * 2 * Math.max(damageBoost,0) * damageMult, 0), // Crit max
|
||||
//Math.max(damages[i][0] * Math.max(damageBoost,0) * damageMult, 0), // Normal min
|
||||
//Math.max(damages[i][1] * Math.max(damageBoost,0) * damageMult, 0), // Normal max
|
||||
//Math.max(damages[i][0] * Math.max(1 + damageBoost, 0) * damageMult, 0), // Crit min
|
||||
//Math.max(damages[i][1] * Math.max(1 + damageBoost, 0) * damageMult, 0), // Crit max
|
||||
]);
|
||||
totalDamNorm[0] += damages_results[i][0];
|
||||
totalDamNorm[1] += damages_results[i][1];
|
||||
|
@ -112,15 +117,23 @@ function calculateSpellDamage(stats, spellConversions, rawModifier, pctModifier,
|
|||
totalDamCrit[1] += damages_results[i][3];
|
||||
}
|
||||
if (melee) {
|
||||
totalDamNorm[0] += Math.max(rawModifier, -damages_results[0][0]);
|
||||
totalDamNorm[1] += Math.max(rawModifier, -damages_results[0][1]);
|
||||
totalDamCrit[0] += Math.max(rawModifier, -damages_results[0][2]);
|
||||
totalDamCrit[1] += Math.max(rawModifier, -damages_results[0][3]);
|
||||
totalDamNorm[0] += Math.max(strBoost*rawModifier, -damages_results[0][0]);
|
||||
totalDamNorm[1] += Math.max(strBoost*rawModifier, -damages_results[0][1]);
|
||||
totalDamCrit[0] += Math.max(strBoost*2*rawModifier, -damages_results[0][2]);
|
||||
totalDamCrit[1] += Math.max(strBoost*2*rawModifier, -damages_results[0][3]);
|
||||
//totalDamNorm[0] += Math.max(rawModifier, -damages_results[0][0]);
|
||||
//totalDamNorm[1] += Math.max(rawModifier, -damages_results[0][1]);
|
||||
//totalDamCrit[0] += Math.max(rawModifier, -damages_results[0][2]);
|
||||
//totalDamCrit[1] += Math.max(rawModifier, -damages_results[0][3]);
|
||||
}
|
||||
damages_results[0][0] += rawModifier;
|
||||
damages_results[0][1] += rawModifier;
|
||||
damages_results[0][2] += rawModifier;
|
||||
damages_results[0][3] += rawModifier;
|
||||
damages_results[0][0] += strBoost*rawModifier;
|
||||
damages_results[0][1] += strBoost*rawModifier;
|
||||
damages_results[0][2] += strBoost*2*rawModifier;
|
||||
damages_results[0][3] += strBoost*2*rawModifier;
|
||||
//damages_results[0][0] += rawModifier;
|
||||
//damages_results[0][1] += rawModifier;
|
||||
//damages_results[0][2] += rawModifier;
|
||||
//damages_results[0][3] += rawModifier;
|
||||
|
||||
if (totalDamNorm[0] < 0) totalDamNorm[0] = 0;
|
||||
if (totalDamNorm[1] < 0) totalDamNorm[1] = 0;
|
||||
|
|
|
@ -1416,7 +1416,7 @@ function displayMeleeDamage(parent_elem, overallparent_elem, meleeStats){
|
|||
nonCritStats.textContent = "Non-Crit Stats: ";
|
||||
nonCritStats.append(document.createElement("br"));
|
||||
for (let i = 0; i < 6; i++){
|
||||
if(stats[i][0] > 0){
|
||||
if(stats[i][1] > 0){
|
||||
let dmg = document.createElement("p");
|
||||
dmg.textContent = stats[i][0] + "-" + stats[i][1];
|
||||
dmg.classList.add(damageClasses[i]);
|
||||
|
@ -1466,7 +1466,7 @@ function displayMeleeDamage(parent_elem, overallparent_elem, meleeStats){
|
|||
critStats.textContent = "Crit Stats: ";
|
||||
critStats.append(document.createElement("br"));
|
||||
for (let i = 0; i < 6; i++){
|
||||
if(stats[i][2] > 0){
|
||||
if(stats[i][3] > 0){
|
||||
dmg = document.createElement("p");
|
||||
dmg.textContent = stats[i][2] + "-" + stats[i][3];
|
||||
dmg.classList.add(damageClasses[i]);
|
||||
|
|
4
query.js
4
query.js
|
@ -48,9 +48,9 @@ class IdQuery {
|
|||
}
|
||||
console.log("QUERY: ID, NONROLL");
|
||||
}
|
||||
else if (id in reversedIDs) {
|
||||
else if (reversedIDs.includes(id)) {
|
||||
this.compare = function(a, b) {
|
||||
return b.get("maxRolls").get(id) - a.get("maxRolls").get(id);
|
||||
return a.get("maxRolls").get(id) - b.get("maxRolls").get(id);
|
||||
};
|
||||
this.filter = function(a) {
|
||||
return a.get("maxRolls").get(this.id);
|
||||
|
|
Loading…
Reference in a new issue