Add item db for 1.20.3 to builder3
This commit is contained in:
parent
b70856f481
commit
24ff286964
8 changed files with 113297 additions and 4 deletions
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@ -990,7 +990,7 @@
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<script type="text/javascript" src="skillpoints.js"></script>
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<script type="text/javascript" src="damage_calc3.js"></script>
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<script type="text/javascript" src="display.js"></script>
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<script type="text/javascript" src="load.js"></script>
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<script type="text/javascript" src="load3.js"></script>
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<script type="text/javascript" src="load_ing.js"></script>
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<script type="text/javascript" src="custom.js"></script>
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<script type="text/javascript" src="customizer.js"></script>
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112604
clean3.json
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112604
clean3.json
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File diff suppressed because it is too large
Load diff
1
compress3.json
Normal file
1
compress3.json
Normal file
File diff suppressed because one or more lines are too long
239
load3.js
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239
load3.js
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@ -0,0 +1,239 @@
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const DB_VERSION = 44;
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// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.jsA
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let db;
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let reload = false;
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let load_complete = false;
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let items;
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let sets;
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let itemMap;
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let idMap;
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let redirectMap;
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let itemLists = new Map();
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/*
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* Load item set from local DB. Calls init() on success.
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*/
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async function load_local(init_func) {
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let get_tx = db.transaction(['item_db', 'set_db'], 'readonly');
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let sets_store = get_tx.objectStore('set_db');
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let get_store = get_tx.objectStore('item_db');
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let request = get_store.getAll();
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request.onerror = function(event) {
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console.log("Could not read local item db...");
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}
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request.onsuccess = function(event) {
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console.log("Successfully read local item db.");
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items = request.result;
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//console.log(items);
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let request2 = sets_store.openCursor();
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sets = {};
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request2.onerror = function(event) {
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console.log("Could not read local set db...");
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}
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request2.onsuccess = function(event) {
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let cursor = event.target.result;
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if (cursor) {
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sets[cursor.primaryKey] = cursor.value;
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cursor.continue();
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}
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else {
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console.log("Successfully read local set db.");
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//console.log(sets);
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init_maps();
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init_func();
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load_complete = true;
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}
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}
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}
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await get_tx.complete;
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db.close();
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}
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/*
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* Clean bad item data. For now just assigns display name if it isn't already assigned.
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*/
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function clean_item(item) {
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if (item.remapID === undefined) {
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if (item.displayName === undefined) {
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item.displayName = item.name;
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}
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item.skillpoints = [item.str, item.dex, item.int, item.def, item.agi];
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item.has_negstat = item.str < 0 || item.dex < 0 || item.int < 0 || item.def < 0 || item.agi < 0;
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item.reqs = [item.strReq, item.dexReq, item.intReq, item.defReq, item.agiReq];
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if (item.slots === undefined) {
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item.slots = 0
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}
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}
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}
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/*
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* Load item set from remote DB (aka a big json file). Calls init() on success.
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*/
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async function load(init_func) {
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let getUrl = window.location;
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let baseUrl = getUrl.protocol + "//" + getUrl.host + "/";// + getUrl.pathname.split('/')[1];
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// "Random" string to prevent caching!
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let url = baseUrl + "/compress3.json?"+new Date();
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let result = await (await fetch(url)).json();
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items = result.items;
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sets = result.sets;
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// let clear_tx = db.transaction(['item_db', 'set_db'], 'readwrite');
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// let clear_items = clear_tx.objectStore('item_db');
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// let clear_sets = clear_tx.objectStore('item_db');
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//
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// await clear_items.clear();
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// await clear_sets.clear();
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// await clear_tx.complete;
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let add_tx = db.transaction(['item_db', 'set_db'], 'readwrite');
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add_tx.onabort = function(e) {
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console.log(e);
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console.log("Not enough space...");
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};
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let items_store = add_tx.objectStore('item_db');
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let add_promises = [];
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for (const item of items) {
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clean_item(item);
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let req = items_store.add(item, item.name);
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req.onerror = function() {
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console.log("ADD ITEM ERROR? " + item.name);
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};
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add_promises.push(req);
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}
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let sets_store = add_tx.objectStore('set_db');
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for (const set in sets) {
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add_promises.push(sets_store.add(sets[set], set));
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}
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add_promises.push(add_tx.complete);
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Promise.all(add_promises).then((values) => {
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init_maps();
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init_func();
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load_complete = true;
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});
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// DB not closed? idfk man
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}
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function load_init(init_func) {
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if (load_complete) {
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console.log("Item db already loaded, skipping load sequence");
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init_func();
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return;
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}
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let request = window.indexedDB.open('item_db', DB_VERSION);
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request.onerror = function() {
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console.log("DB failed to open...");
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};
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request.onsuccess = function() {
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db = request.result;
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if (!reload) {
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console.log("Using stored data...")
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load_local(init_func);
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}
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else {
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console.log("Using new data...")
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load(init_func);
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}
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}
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request.onupgradeneeded = function(e) {
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reload = true;
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let db = e.target.result;
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try {
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db.deleteObjectStore('item_db');
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}
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catch (error) {
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console.log("Could not delete item DB. This is probably fine");
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}
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try {
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db.deleteObjectStore('set_db');
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}
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catch (error) {
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console.log("Could not delete set DB. This is probably fine");
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}
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db.createObjectStore('item_db');
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db.createObjectStore('set_db');
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console.log("DB setup complete...");
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}
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}
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function init_maps() {
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//warp
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itemMap = new Map();
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/* Mapping from item names to set names. */
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idMap = new Map();
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redirectMap = new Map();
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for (const it of itemTypes) {
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itemLists.set(it, []);
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}
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let noneItems = [
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["armor", "helmet", "No Helmet"],
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["armor", "chestplate", "No Chestplate"],
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["armor", "leggings", "No Leggings"],
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["armor", "boots", "No Boots"],
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["accessory", "ring", "No Ring 1"],
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["accessory", "ring", "No Ring 2"],
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["accessory", "bracelet", "No Bracelet"],
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["accessory", "necklace", "No Necklace"],
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["weapon", "dagger", "No Weapon"],
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];
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for (let i = 0; i < 9; i++) {
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let item = Object();
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item.slots = 0;
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item.category = noneItems[i][0];
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item.type = noneItems[i][1];
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item.name = noneItems[i][2];
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item.displayName = item.name;
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item.set = null;
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item.quest = null;
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item.skillpoints = [0, 0, 0, 0, 0];
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item.has_negstat = false;
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item.reqs = [0, 0, 0, 0, 0];
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item.fixID = true;
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item.tier = "Normal";//do not get rid of this @hpp
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item.id = 10000 + i;
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item.nDam = "0-0";
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item.eDam = "0-0";
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item.tDam = "0-0";
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item.wDam = "0-0";
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item.fDam = "0-0";
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item.aDam = "0-0";
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item.str = 0,
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item.dex = 0,
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item.int = 0,
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item.def = 0,
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item.agi = 0,
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noneItems[i] = item;
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}
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items = items.concat(noneItems);
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//console.log(items);
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for (const item of items) {
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if (item.remapID === undefined) {
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itemLists.get(item.type).push(item.displayName);
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itemMap.set(item.displayName, item);
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if (noneItems.includes(item)) {
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idMap.set(item.id, "");
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}
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else {
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idMap.set(item.id, item.displayName);
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}
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}
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else {
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redirectMap.set(item.id, item.remapID);
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}
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}
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console.log(itemMap);
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}
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231
py_script/parse_log.py
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231
py_script/parse_log.py
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import json
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import difflib
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reqs = ["dexReq", "strReq", "defReq", "agiReq", "intReq"]
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attack_speeds = ["SUPER_SLOW", "VERY_SLOW", "SLOW", "NORMAL", "FAST", "VERY_FAST", "SUPER_FAST"]
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baseDamageMultiplier = [ 0.51, 0.83, 1.5, 2.05, 2.5, 3.1, 4.3 ];
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# tefaw
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powders = [ [4.5, 6.5, 8.5, 9, 10.5, 12.5, "T"],
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[4.5, 6.5, 8, 8.5, 10, 12, "E"],
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[3.5, 6, 7, 7.5, 9, 11, "F"],
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[4, 6.5, 7.5, 8, 9.5, 11, "A"],
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[3.5, 5, 6.5, 7, 8.5, 10, "W"]]
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elements_damages = {
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"neutral": "nDam",
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"earth": "eDam",
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"thunder": "tDam",
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"water": "wDam",
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"fire": "fDam",
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"air": "aDam"
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}
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def getDisplayName(item):
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if "displayName" in item:
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return item["displayName"]
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return item["name"]
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with open("clean.json", "r") as infile:
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all_json = json.load(infile)
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old_items = all_json["items"]
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old_item_map = dict()
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for item in old_items:
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name = getDisplayName(item)
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max_i = 0
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for i, req in enumerate(reqs):
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if req in item and item[req] > 0:
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max_i = i
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break
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item["max_req_ind"] = max_i
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old_item_map[name.lower()] = item
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items = []
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state = 0
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def file_iter(infile):
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for line in infile:
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yield line
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with open("log.txt", "r") as infile:
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fiter = file_iter(infile)
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while True:
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line = next(fiter, None)
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if line is None:
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break
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line = line.strip()
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if line.lower() in old_item_map:
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item_name = line
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item = old_item_map[line.lower()]
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item["changed"] = True
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line = next(fiter, None).strip()
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if line:
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print("AAAAA ERROR")
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print(line)
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assert(False)
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# Skip original damage
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line = next(fiter, None).strip()
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while line:
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line = next(fiter, None).strip()
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line = next(fiter, None).strip()
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used_elements = []
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while line:
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parts = line.split(" ")
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if len(parts) == 3:
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# Attack speed
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speeds = difflib.get_close_matches(parts[2], attack_speeds, n=1)
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if len(speeds) != 1:
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print(f"ERROR UNRECOGNIZED ATKSPD FOR [{item_name}]: {parts[2]}")
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speed = speeds[0]
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oldSpeed = item["atkSpd"]
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if oldSpeed != speed:
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print(f"ATTACK SPEED CHANGE FOR [{item_name}]: {oldSpeed} -> {speed}")
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item["atkSpd"] = speed
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elif len(parts) > 3:
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print("ERROR MORE THAN 3 PARTS: " + line)
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damage = parts[0].strip("*")
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element = parts[1].lower().strip("*")
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if element == "all":
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assert(not used_elements)
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for e, v in elements_damages.items():
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used_elements.append(e)
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item[v] = damage
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elif element == "elemental":
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for e, v in elements_damages.items():
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if e not in used_elements:
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used_elements.append(e)
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item[v] = damage
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else:
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elements = element.split("/")
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if len(elements) == 0:
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used_elements.append(element)
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item[elements_damages[element]] = damage
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else:
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for element in elements:
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used_elements.append(element)
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item[elements_damages[element]] = damage
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line = next(fiter, None)
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if line is None:
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break
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line = line.strip("\n *")
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damage_translate = {
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"damage": "nDam",
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"fireDamage": "fDam",
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"waterDamage": "wDam",
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"airDamage": "aDam",
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"thunderDamage": "tDam",
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"earthDamage": "eDam",
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}
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with open("spears.txt", "r") as infile:
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fiter = file_iter(infile)
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while True:
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line = next(fiter, None)
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if line is None:
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break
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line = line.strip()
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if line.lower() in old_item_map:
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item_name = line
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item = old_item_map[line.lower()]
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item["changed"] = True
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line = next(fiter, None).strip()
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if line:
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print("AAAAA ERROR")
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print(line)
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assert(False)
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line = next(fiter, None).strip()
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while line:
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parts = line.split(":")
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if len(parts) != 2:
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print("???? " + line)
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break
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if parts[0] == "attackSpeed":
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new_speed_str = parts[1].split("->")[-1].strip()
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speeds = difflib.get_close_matches(new_speed_str, attack_speeds, n=1)
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if len(speeds) != 1:
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print(f"ERROR UNRECOGNIZED ATKSPD FOR [{item_name}]: {new_speed_str}")
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speed = speeds[0]
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oldSpeed = item["atkSpd"]
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if oldSpeed != speed:
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print(f"ATTACK SPEED CHANGE FOR [{item_name}]: {oldSpeed} -> {speed}")
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item["atkSpd"] = speed
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else:
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damage_target = damage_translate[parts[0]]
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damage_val = parts[1].split("->")[-1].strip()
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item[damage_target] = damage_val
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line = next(fiter, None)
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if line is None:
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break
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line = line.strip()
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item_dps_by_type = {"dagger": [], "bow": [], "spear": [], "relik": [], "wand": []}
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for i, item in enumerate(old_items):
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if "changed" in item:
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damage_total = 0
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for v in elements_damages.values():
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if v in item:
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dam = item[v].split("-")
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damage_total += int(dam[0]) + int(dam[1])
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damage_total /= 2
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idx = 5
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if item["lvl"] < 80:
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idx = 4
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if "slots" not in item:
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item["slots"] = 0
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damage_total += item["slots"] * powders[item["max_req_ind"]][idx]
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base_dps = damage_total * baseDamageMultiplier[attack_speeds.index(item["atkSpd"])]
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lst = item_dps_by_type[item["type"]]
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lst.append((-base_dps, i, powders[item["max_req_ind"]][6], item))
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del item["changed"]
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del item["max_req_ind"]
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with open("raw.txt", "r") as infile:
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fiter = file_iter(infile)
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while True:
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line = next(fiter, None)
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if line is None:
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break
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line = line.strip(" \n:")
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if line.lower() in old_item_map:
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item_name = line
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item = old_item_map[line.lower()]
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line = next(fiter, None).strip()
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if line:
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print("AAAAA ERROR")
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print(line)
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assert(False)
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line = next(fiter, None).strip()
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while line:
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parts = line.split(":")
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if len(parts) != 2:
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print("???? " + line)
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break
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if "spell" in parts[0].lower():
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item["sdRaw"] = int(parts[1].split("->")[-1].strip())
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elif parts[0] == "damageBonusRaw":
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item["mdRaw"] = int(parts[1].split("->")[-1].strip())
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else:
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print("!!!!"+line)
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line = next(fiter, None)
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if line is None:
|
||||
break
|
||||
line = line.strip()
|
||||
|
||||
for k, v in item_dps_by_type.items():
|
||||
print(f"\n{k}:")
|
||||
v.sort()
|
||||
for i in range(50):
|
||||
dps, _, p, item = v[i]
|
||||
name = getDisplayName(item)
|
||||
print(f"{name}: {-dps:.2f}, {p}")
|
||||
|
||||
json.dump(all_json, open("nerf_items.json", "w"), indent=2)
|
|
@ -14,7 +14,8 @@ with open("dump.json", "r") as infile:
|
|||
data = json.loads(infile.read())
|
||||
|
||||
items = data["items"]
|
||||
del data["request"]
|
||||
if "request" in data:
|
||||
del data["request"]
|
||||
|
||||
import os
|
||||
sets = dict()
|
||||
|
|
216
py_script/transform_merge.py
Normal file
216
py_script/transform_merge.py
Normal file
|
@ -0,0 +1,216 @@
|
|||
"""
|
||||
|
||||
NOTE!!!!!!!
|
||||
|
||||
DEMON TIDE 1.20 IS HARD CODED!
|
||||
|
||||
AMBIVALENCE IS REMOVED!
|
||||
|
||||
"""
|
||||
|
||||
import json
|
||||
|
||||
with open("dump.json", "r") as infile:
|
||||
data = json.load(infile)
|
||||
|
||||
with open("updated.json", "r") as oldfile:
|
||||
old_data = json.load(oldfile)
|
||||
|
||||
items = data["items"]
|
||||
old_items = old_data["items"]
|
||||
if "request" in data:
|
||||
del data["request"]
|
||||
|
||||
# import os
|
||||
# sets = dict()
|
||||
# for filename in os.listdir('sets'):
|
||||
# if "json" not in filename:
|
||||
# continue
|
||||
# set_name = filename[1:].split(".")[0].replace("+", " ").replace("%27", "'")
|
||||
# with open("sets/"+filename) as set_info:
|
||||
# set_obj = json.load(set_info)
|
||||
# for item in set_obj["items"]:
|
||||
# item_set_map[item] = set_name
|
||||
# sets[set_name] = set_obj
|
||||
#
|
||||
# data["sets"] = sets
|
||||
data["sets"] = old_data["sets"]
|
||||
item_set_map = dict()
|
||||
for set_name, set_data in data["sets"].items():
|
||||
for item_name in set_data["items"]:
|
||||
item_set_map[item_name] = set_name
|
||||
|
||||
must_mappings = [
|
||||
"strength",
|
||||
"dexterity",
|
||||
"intelligence",
|
||||
"agility",
|
||||
"defense",
|
||||
"strengthPoints",
|
||||
"dexterityPoints",
|
||||
"intelligencePoints",
|
||||
"agilityPoints",
|
||||
"defensePoints",
|
||||
]
|
||||
|
||||
translate_mappings = {
|
||||
#"name": "name",
|
||||
#"displayName": "displayName",
|
||||
#"tier": "tier",
|
||||
#"set": "set",
|
||||
"sockets": "slots",
|
||||
#"type": "type",
|
||||
#"armorType": "armorType", (deleted)
|
||||
"armorColor": "color", #(deleted)
|
||||
"addedLore": "lore", #(deleted)
|
||||
#"material": "material", (deleted)
|
||||
"dropType": "drop",
|
||||
#"quest": "quest",
|
||||
"restrictions": "restrict",
|
||||
"damage": "nDam",
|
||||
"fireDamage": "fDam",
|
||||
"waterDamage": "wDam",
|
||||
"airDamage": "aDam",
|
||||
"thunderDamage": "tDam",
|
||||
"earthDamage": "eDam",
|
||||
"attackSpeed": "atkSpd",
|
||||
"health": "hp",
|
||||
"fireDefense": "fDef",
|
||||
"waterDefense": "wDef",
|
||||
"airDefense": "aDef",
|
||||
"thunderDefense": "tDef",
|
||||
"earthDefense": "eDef",
|
||||
"level": "lvl",
|
||||
"classRequirement": "classReq",
|
||||
"strength": "strReq",
|
||||
"dexterity": "dexReq",
|
||||
"intelligence": "intReq",
|
||||
"agility": "agiReq",
|
||||
"defense": "defReq",
|
||||
"healthRegen": "hprPct",
|
||||
"manaRegen": "mr",
|
||||
"spellDamage": "sdPct",
|
||||
"damageBonus": "mdPct",
|
||||
"lifeSteal": "ls",
|
||||
"manaSteal": "ms",
|
||||
"xpBonus": "xpb",
|
||||
"lootBonus": "lb",
|
||||
"reflection": "ref",
|
||||
"strengthPoints": "str",
|
||||
"dexterityPoints": "dex",
|
||||
"intelligencePoints": "int",
|
||||
"agilityPoints": "agi",
|
||||
"defensePoints": "def",
|
||||
#"thorns": "thorns",
|
||||
"exploding": "expd",
|
||||
"speed": "spd",
|
||||
"attackSpeedBonus": "atkTier",
|
||||
#"poison": "poison",
|
||||
"healthBonus": "hpBonus",
|
||||
"soulPoints": "spRegen",
|
||||
"emeraldStealing": "eSteal",
|
||||
"healthRegenRaw": "hprRaw",
|
||||
"spellDamageRaw": "sdRaw",
|
||||
"damageBonusRaw": "mdRaw",
|
||||
"bonusFireDamage": "fDamPct",
|
||||
"bonusWaterDamage": "wDamPct",
|
||||
"bonusAirDamage": "aDamPct",
|
||||
"bonusThunderDamage": "tDamPct",
|
||||
"bonusEarthDamage": "eDamPct",
|
||||
"bonusFireDefense": "fDefPct",
|
||||
"bonusWaterDefense": "wDefPct",
|
||||
"bonusAirDefense": "aDefPct",
|
||||
"bonusThunderDefense": "tDefPct",
|
||||
"bonusEarthDefense": "eDefPct",
|
||||
"accessoryType": "type",
|
||||
"identified": "fixID",
|
||||
#"skin": "skin",
|
||||
#"category": "category",
|
||||
|
||||
"spellCostPct1": "spPct1",
|
||||
"spellCostRaw1": "spRaw1",
|
||||
"spellCostPct2": "spPct2",
|
||||
"spellCostRaw2": "spRaw2",
|
||||
"spellCostPct3": "spPct3",
|
||||
"spellCostRaw3": "spRaw3",
|
||||
"spellCostPct4": "spPct4",
|
||||
"spellCostRaw4": "spRaw4",
|
||||
|
||||
"rainbowSpellDamageRaw": "rainbowRaw",
|
||||
#"sprint": "sprint",
|
||||
"sprintRegen": "sprintReg",
|
||||
"jumpHeight": "jh",
|
||||
"lootQuality": "lq",
|
||||
|
||||
"gatherXpBonus": "gXp",
|
||||
"gatherSpeed": "gSpd",
|
||||
}
|
||||
|
||||
delete_keys = [
|
||||
#"addedLore",
|
||||
#"skin",
|
||||
#"armorType",
|
||||
#"armorColor",
|
||||
#"material"
|
||||
]
|
||||
|
||||
id_map = {item["name"]: item["id"] for item in old_items}
|
||||
used_ids = set([v for k, v in id_map.items()])
|
||||
max_id = 0
|
||||
|
||||
known_item_names = set()
|
||||
|
||||
for item in items:
|
||||
known_item_names.add(item["name"])
|
||||
|
||||
old_items_map = dict()
|
||||
unchanged_items = []
|
||||
remap_items = []
|
||||
for item in old_items:
|
||||
if "remapID" in item:
|
||||
remap_items.append(item)
|
||||
elif item["name"] not in known_item_names:
|
||||
unchanged_items.append(item)
|
||||
old_items_map[item["name"]] = item
|
||||
|
||||
for item in items:
|
||||
for key in delete_keys:
|
||||
if key in item:
|
||||
del item[key]
|
||||
|
||||
for k in list(item.keys()):
|
||||
if (item[k] == 0 or item[k] is None) and not k in must_mappings:
|
||||
del item[k]
|
||||
|
||||
for k, v in translate_mappings.items():
|
||||
if k in item:
|
||||
item[v] = item[k]
|
||||
del item[k]
|
||||
|
||||
if not (item["name"] in id_map):
|
||||
while max_id in used_ids:
|
||||
max_id += 1
|
||||
used_ids.add(max_id)
|
||||
id_map[item["name"]] = max_id
|
||||
print(f'New item: {item["name"]} (id: {max_id})')
|
||||
item["id"] = id_map[item["name"]]
|
||||
|
||||
item["type"] = item["type"].lower()
|
||||
if "displayName" in item:
|
||||
item_name = item["displayName"]
|
||||
else:
|
||||
item_name = item["name"]
|
||||
if item_name in item_set_map:
|
||||
item["set"] = item_set_map[item_name]
|
||||
if item["name"] in old_items_map:
|
||||
old_item = old_items_map[item["name"]]
|
||||
if "hideSet" in old_item:
|
||||
item["hideSet"] = old_item["hideSet"]
|
||||
|
||||
items.extend(unchanged_items)
|
||||
items.extend(remap_items)
|
||||
|
||||
with open("clean.json", "w") as outfile:
|
||||
json.dump(data, outfile, indent=2)
|
||||
with open("compress.json", "w") as outfile:
|
||||
json.dump(data, outfile)
|
|
@ -18,7 +18,8 @@ with open("updated.json", "r") as oldfile:
|
|||
|
||||
items = data["items"]
|
||||
old_items = old_data["items"]
|
||||
del data["request"]
|
||||
if "request" in data:
|
||||
del data["request"]
|
||||
|
||||
# import os
|
||||
# sets = dict()
|
||||
|
|
Loading…
Reference in a new issue