Add item db for 1.20.3 to builder3
This commit is contained in:
parent
b70856f481
commit
24ff286964
8 changed files with 113297 additions and 4 deletions
|
@ -990,7 +990,7 @@
|
||||||
<script type="text/javascript" src="skillpoints.js"></script>
|
<script type="text/javascript" src="skillpoints.js"></script>
|
||||||
<script type="text/javascript" src="damage_calc3.js"></script>
|
<script type="text/javascript" src="damage_calc3.js"></script>
|
||||||
<script type="text/javascript" src="display.js"></script>
|
<script type="text/javascript" src="display.js"></script>
|
||||||
<script type="text/javascript" src="load.js"></script>
|
<script type="text/javascript" src="load3.js"></script>
|
||||||
<script type="text/javascript" src="load_ing.js"></script>
|
<script type="text/javascript" src="load_ing.js"></script>
|
||||||
<script type="text/javascript" src="custom.js"></script>
|
<script type="text/javascript" src="custom.js"></script>
|
||||||
<script type="text/javascript" src="customizer.js"></script>
|
<script type="text/javascript" src="customizer.js"></script>
|
||||||
|
|
112604
clean3.json
Normal file
112604
clean3.json
Normal file
File diff suppressed because it is too large
Load diff
1
compress3.json
Normal file
1
compress3.json
Normal file
File diff suppressed because one or more lines are too long
239
load3.js
Normal file
239
load3.js
Normal file
|
@ -0,0 +1,239 @@
|
||||||
|
const DB_VERSION = 44;
|
||||||
|
// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.jsA
|
||||||
|
|
||||||
|
let db;
|
||||||
|
let reload = false;
|
||||||
|
let load_complete = false;
|
||||||
|
let items;
|
||||||
|
let sets;
|
||||||
|
let itemMap;
|
||||||
|
let idMap;
|
||||||
|
let redirectMap;
|
||||||
|
let itemLists = new Map();
|
||||||
|
/*
|
||||||
|
* Load item set from local DB. Calls init() on success.
|
||||||
|
*/
|
||||||
|
async function load_local(init_func) {
|
||||||
|
let get_tx = db.transaction(['item_db', 'set_db'], 'readonly');
|
||||||
|
let sets_store = get_tx.objectStore('set_db');
|
||||||
|
let get_store = get_tx.objectStore('item_db');
|
||||||
|
let request = get_store.getAll();
|
||||||
|
request.onerror = function(event) {
|
||||||
|
console.log("Could not read local item db...");
|
||||||
|
}
|
||||||
|
request.onsuccess = function(event) {
|
||||||
|
console.log("Successfully read local item db.");
|
||||||
|
items = request.result;
|
||||||
|
//console.log(items);
|
||||||
|
let request2 = sets_store.openCursor();
|
||||||
|
|
||||||
|
sets = {};
|
||||||
|
request2.onerror = function(event) {
|
||||||
|
console.log("Could not read local set db...");
|
||||||
|
}
|
||||||
|
|
||||||
|
request2.onsuccess = function(event) {
|
||||||
|
let cursor = event.target.result;
|
||||||
|
if (cursor) {
|
||||||
|
sets[cursor.primaryKey] = cursor.value;
|
||||||
|
cursor.continue();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
console.log("Successfully read local set db.");
|
||||||
|
//console.log(sets);
|
||||||
|
init_maps();
|
||||||
|
init_func();
|
||||||
|
load_complete = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
await get_tx.complete;
|
||||||
|
db.close();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Clean bad item data. For now just assigns display name if it isn't already assigned.
|
||||||
|
*/
|
||||||
|
function clean_item(item) {
|
||||||
|
if (item.remapID === undefined) {
|
||||||
|
if (item.displayName === undefined) {
|
||||||
|
item.displayName = item.name;
|
||||||
|
}
|
||||||
|
item.skillpoints = [item.str, item.dex, item.int, item.def, item.agi];
|
||||||
|
item.has_negstat = item.str < 0 || item.dex < 0 || item.int < 0 || item.def < 0 || item.agi < 0;
|
||||||
|
item.reqs = [item.strReq, item.dexReq, item.intReq, item.defReq, item.agiReq];
|
||||||
|
if (item.slots === undefined) {
|
||||||
|
item.slots = 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Load item set from remote DB (aka a big json file). Calls init() on success.
|
||||||
|
*/
|
||||||
|
async function load(init_func) {
|
||||||
|
|
||||||
|
let getUrl = window.location;
|
||||||
|
let baseUrl = getUrl.protocol + "//" + getUrl.host + "/";// + getUrl.pathname.split('/')[1];
|
||||||
|
// "Random" string to prevent caching!
|
||||||
|
let url = baseUrl + "/compress3.json?"+new Date();
|
||||||
|
let result = await (await fetch(url)).json();
|
||||||
|
items = result.items;
|
||||||
|
sets = result.sets;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// let clear_tx = db.transaction(['item_db', 'set_db'], 'readwrite');
|
||||||
|
// let clear_items = clear_tx.objectStore('item_db');
|
||||||
|
// let clear_sets = clear_tx.objectStore('item_db');
|
||||||
|
//
|
||||||
|
// await clear_items.clear();
|
||||||
|
// await clear_sets.clear();
|
||||||
|
// await clear_tx.complete;
|
||||||
|
|
||||||
|
let add_tx = db.transaction(['item_db', 'set_db'], 'readwrite');
|
||||||
|
add_tx.onabort = function(e) {
|
||||||
|
console.log(e);
|
||||||
|
console.log("Not enough space...");
|
||||||
|
};
|
||||||
|
let items_store = add_tx.objectStore('item_db');
|
||||||
|
let add_promises = [];
|
||||||
|
for (const item of items) {
|
||||||
|
clean_item(item);
|
||||||
|
let req = items_store.add(item, item.name);
|
||||||
|
req.onerror = function() {
|
||||||
|
console.log("ADD ITEM ERROR? " + item.name);
|
||||||
|
};
|
||||||
|
add_promises.push(req);
|
||||||
|
}
|
||||||
|
let sets_store = add_tx.objectStore('set_db');
|
||||||
|
for (const set in sets) {
|
||||||
|
add_promises.push(sets_store.add(sets[set], set));
|
||||||
|
}
|
||||||
|
add_promises.push(add_tx.complete);
|
||||||
|
Promise.all(add_promises).then((values) => {
|
||||||
|
init_maps();
|
||||||
|
init_func();
|
||||||
|
load_complete = true;
|
||||||
|
});
|
||||||
|
// DB not closed? idfk man
|
||||||
|
}
|
||||||
|
|
||||||
|
function load_init(init_func) {
|
||||||
|
if (load_complete) {
|
||||||
|
console.log("Item db already loaded, skipping load sequence");
|
||||||
|
init_func();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
let request = window.indexedDB.open('item_db', DB_VERSION);
|
||||||
|
|
||||||
|
request.onerror = function() {
|
||||||
|
console.log("DB failed to open...");
|
||||||
|
};
|
||||||
|
|
||||||
|
request.onsuccess = function() {
|
||||||
|
db = request.result;
|
||||||
|
if (!reload) {
|
||||||
|
console.log("Using stored data...")
|
||||||
|
load_local(init_func);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
console.log("Using new data...")
|
||||||
|
load(init_func);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
request.onupgradeneeded = function(e) {
|
||||||
|
reload = true;
|
||||||
|
|
||||||
|
let db = e.target.result;
|
||||||
|
|
||||||
|
try {
|
||||||
|
db.deleteObjectStore('item_db');
|
||||||
|
}
|
||||||
|
catch (error) {
|
||||||
|
console.log("Could not delete item DB. This is probably fine");
|
||||||
|
}
|
||||||
|
try {
|
||||||
|
db.deleteObjectStore('set_db');
|
||||||
|
}
|
||||||
|
catch (error) {
|
||||||
|
console.log("Could not delete set DB. This is probably fine");
|
||||||
|
}
|
||||||
|
|
||||||
|
db.createObjectStore('item_db');
|
||||||
|
db.createObjectStore('set_db');
|
||||||
|
|
||||||
|
console.log("DB setup complete...");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function init_maps() {
|
||||||
|
//warp
|
||||||
|
itemMap = new Map();
|
||||||
|
/* Mapping from item names to set names. */
|
||||||
|
idMap = new Map();
|
||||||
|
redirectMap = new Map();
|
||||||
|
for (const it of itemTypes) {
|
||||||
|
itemLists.set(it, []);
|
||||||
|
}
|
||||||
|
|
||||||
|
let noneItems = [
|
||||||
|
["armor", "helmet", "No Helmet"],
|
||||||
|
["armor", "chestplate", "No Chestplate"],
|
||||||
|
["armor", "leggings", "No Leggings"],
|
||||||
|
["armor", "boots", "No Boots"],
|
||||||
|
["accessory", "ring", "No Ring 1"],
|
||||||
|
["accessory", "ring", "No Ring 2"],
|
||||||
|
["accessory", "bracelet", "No Bracelet"],
|
||||||
|
["accessory", "necklace", "No Necklace"],
|
||||||
|
["weapon", "dagger", "No Weapon"],
|
||||||
|
];
|
||||||
|
for (let i = 0; i < 9; i++) {
|
||||||
|
let item = Object();
|
||||||
|
item.slots = 0;
|
||||||
|
item.category = noneItems[i][0];
|
||||||
|
item.type = noneItems[i][1];
|
||||||
|
item.name = noneItems[i][2];
|
||||||
|
item.displayName = item.name;
|
||||||
|
item.set = null;
|
||||||
|
item.quest = null;
|
||||||
|
item.skillpoints = [0, 0, 0, 0, 0];
|
||||||
|
item.has_negstat = false;
|
||||||
|
item.reqs = [0, 0, 0, 0, 0];
|
||||||
|
item.fixID = true;
|
||||||
|
item.tier = "Normal";//do not get rid of this @hpp
|
||||||
|
item.id = 10000 + i;
|
||||||
|
item.nDam = "0-0";
|
||||||
|
item.eDam = "0-0";
|
||||||
|
item.tDam = "0-0";
|
||||||
|
item.wDam = "0-0";
|
||||||
|
item.fDam = "0-0";
|
||||||
|
item.aDam = "0-0";
|
||||||
|
item.str = 0,
|
||||||
|
item.dex = 0,
|
||||||
|
item.int = 0,
|
||||||
|
item.def = 0,
|
||||||
|
item.agi = 0,
|
||||||
|
|
||||||
|
noneItems[i] = item;
|
||||||
|
}
|
||||||
|
items = items.concat(noneItems);
|
||||||
|
//console.log(items);
|
||||||
|
for (const item of items) {
|
||||||
|
if (item.remapID === undefined) {
|
||||||
|
itemLists.get(item.type).push(item.displayName);
|
||||||
|
itemMap.set(item.displayName, item);
|
||||||
|
if (noneItems.includes(item)) {
|
||||||
|
idMap.set(item.id, "");
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
idMap.set(item.id, item.displayName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
redirectMap.set(item.id, item.remapID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
console.log(itemMap);
|
||||||
|
}
|
231
py_script/parse_log.py
Normal file
231
py_script/parse_log.py
Normal file
|
@ -0,0 +1,231 @@
|
||||||
|
import json
|
||||||
|
import difflib
|
||||||
|
|
||||||
|
reqs = ["dexReq", "strReq", "defReq", "agiReq", "intReq"]
|
||||||
|
|
||||||
|
attack_speeds = ["SUPER_SLOW", "VERY_SLOW", "SLOW", "NORMAL", "FAST", "VERY_FAST", "SUPER_FAST"]
|
||||||
|
|
||||||
|
baseDamageMultiplier = [ 0.51, 0.83, 1.5, 2.05, 2.5, 3.1, 4.3 ];
|
||||||
|
|
||||||
|
# tefaw
|
||||||
|
powders = [ [4.5, 6.5, 8.5, 9, 10.5, 12.5, "T"],
|
||||||
|
[4.5, 6.5, 8, 8.5, 10, 12, "E"],
|
||||||
|
[3.5, 6, 7, 7.5, 9, 11, "F"],
|
||||||
|
[4, 6.5, 7.5, 8, 9.5, 11, "A"],
|
||||||
|
[3.5, 5, 6.5, 7, 8.5, 10, "W"]]
|
||||||
|
|
||||||
|
elements_damages = {
|
||||||
|
"neutral": "nDam",
|
||||||
|
"earth": "eDam",
|
||||||
|
"thunder": "tDam",
|
||||||
|
"water": "wDam",
|
||||||
|
"fire": "fDam",
|
||||||
|
"air": "aDam"
|
||||||
|
}
|
||||||
|
|
||||||
|
def getDisplayName(item):
|
||||||
|
if "displayName" in item:
|
||||||
|
return item["displayName"]
|
||||||
|
return item["name"]
|
||||||
|
|
||||||
|
with open("clean.json", "r") as infile:
|
||||||
|
all_json = json.load(infile)
|
||||||
|
old_items = all_json["items"]
|
||||||
|
old_item_map = dict()
|
||||||
|
for item in old_items:
|
||||||
|
name = getDisplayName(item)
|
||||||
|
max_i = 0
|
||||||
|
for i, req in enumerate(reqs):
|
||||||
|
if req in item and item[req] > 0:
|
||||||
|
max_i = i
|
||||||
|
break
|
||||||
|
item["max_req_ind"] = max_i
|
||||||
|
old_item_map[name.lower()] = item
|
||||||
|
|
||||||
|
|
||||||
|
items = []
|
||||||
|
state = 0
|
||||||
|
|
||||||
|
def file_iter(infile):
|
||||||
|
for line in infile:
|
||||||
|
yield line
|
||||||
|
|
||||||
|
with open("log.txt", "r") as infile:
|
||||||
|
fiter = file_iter(infile)
|
||||||
|
while True:
|
||||||
|
line = next(fiter, None)
|
||||||
|
if line is None:
|
||||||
|
break
|
||||||
|
line = line.strip()
|
||||||
|
if line.lower() in old_item_map:
|
||||||
|
item_name = line
|
||||||
|
item = old_item_map[line.lower()]
|
||||||
|
item["changed"] = True
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
if line:
|
||||||
|
print("AAAAA ERROR")
|
||||||
|
print(line)
|
||||||
|
assert(False)
|
||||||
|
# Skip original damage
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
while line:
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
used_elements = []
|
||||||
|
while line:
|
||||||
|
parts = line.split(" ")
|
||||||
|
if len(parts) == 3:
|
||||||
|
# Attack speed
|
||||||
|
speeds = difflib.get_close_matches(parts[2], attack_speeds, n=1)
|
||||||
|
if len(speeds) != 1:
|
||||||
|
print(f"ERROR UNRECOGNIZED ATKSPD FOR [{item_name}]: {parts[2]}")
|
||||||
|
speed = speeds[0]
|
||||||
|
oldSpeed = item["atkSpd"]
|
||||||
|
if oldSpeed != speed:
|
||||||
|
print(f"ATTACK SPEED CHANGE FOR [{item_name}]: {oldSpeed} -> {speed}")
|
||||||
|
item["atkSpd"] = speed
|
||||||
|
elif len(parts) > 3:
|
||||||
|
print("ERROR MORE THAN 3 PARTS: " + line)
|
||||||
|
damage = parts[0].strip("*")
|
||||||
|
element = parts[1].lower().strip("*")
|
||||||
|
if element == "all":
|
||||||
|
assert(not used_elements)
|
||||||
|
for e, v in elements_damages.items():
|
||||||
|
used_elements.append(e)
|
||||||
|
item[v] = damage
|
||||||
|
elif element == "elemental":
|
||||||
|
for e, v in elements_damages.items():
|
||||||
|
if e not in used_elements:
|
||||||
|
used_elements.append(e)
|
||||||
|
item[v] = damage
|
||||||
|
else:
|
||||||
|
elements = element.split("/")
|
||||||
|
if len(elements) == 0:
|
||||||
|
used_elements.append(element)
|
||||||
|
item[elements_damages[element]] = damage
|
||||||
|
else:
|
||||||
|
for element in elements:
|
||||||
|
used_elements.append(element)
|
||||||
|
item[elements_damages[element]] = damage
|
||||||
|
line = next(fiter, None)
|
||||||
|
if line is None:
|
||||||
|
break
|
||||||
|
line = line.strip("\n *")
|
||||||
|
|
||||||
|
damage_translate = {
|
||||||
|
"damage": "nDam",
|
||||||
|
"fireDamage": "fDam",
|
||||||
|
"waterDamage": "wDam",
|
||||||
|
"airDamage": "aDam",
|
||||||
|
"thunderDamage": "tDam",
|
||||||
|
"earthDamage": "eDam",
|
||||||
|
}
|
||||||
|
with open("spears.txt", "r") as infile:
|
||||||
|
fiter = file_iter(infile)
|
||||||
|
while True:
|
||||||
|
line = next(fiter, None)
|
||||||
|
if line is None:
|
||||||
|
break
|
||||||
|
line = line.strip()
|
||||||
|
if line.lower() in old_item_map:
|
||||||
|
item_name = line
|
||||||
|
item = old_item_map[line.lower()]
|
||||||
|
item["changed"] = True
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
if line:
|
||||||
|
print("AAAAA ERROR")
|
||||||
|
print(line)
|
||||||
|
assert(False)
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
while line:
|
||||||
|
parts = line.split(":")
|
||||||
|
if len(parts) != 2:
|
||||||
|
print("???? " + line)
|
||||||
|
break
|
||||||
|
|
||||||
|
if parts[0] == "attackSpeed":
|
||||||
|
new_speed_str = parts[1].split("->")[-1].strip()
|
||||||
|
speeds = difflib.get_close_matches(new_speed_str, attack_speeds, n=1)
|
||||||
|
if len(speeds) != 1:
|
||||||
|
print(f"ERROR UNRECOGNIZED ATKSPD FOR [{item_name}]: {new_speed_str}")
|
||||||
|
speed = speeds[0]
|
||||||
|
oldSpeed = item["atkSpd"]
|
||||||
|
if oldSpeed != speed:
|
||||||
|
print(f"ATTACK SPEED CHANGE FOR [{item_name}]: {oldSpeed} -> {speed}")
|
||||||
|
item["atkSpd"] = speed
|
||||||
|
else:
|
||||||
|
damage_target = damage_translate[parts[0]]
|
||||||
|
damage_val = parts[1].split("->")[-1].strip()
|
||||||
|
item[damage_target] = damage_val
|
||||||
|
line = next(fiter, None)
|
||||||
|
if line is None:
|
||||||
|
break
|
||||||
|
line = line.strip()
|
||||||
|
|
||||||
|
|
||||||
|
item_dps_by_type = {"dagger": [], "bow": [], "spear": [], "relik": [], "wand": []}
|
||||||
|
|
||||||
|
for i, item in enumerate(old_items):
|
||||||
|
if "changed" in item:
|
||||||
|
damage_total = 0
|
||||||
|
for v in elements_damages.values():
|
||||||
|
if v in item:
|
||||||
|
dam = item[v].split("-")
|
||||||
|
damage_total += int(dam[0]) + int(dam[1])
|
||||||
|
damage_total /= 2
|
||||||
|
idx = 5
|
||||||
|
if item["lvl"] < 80:
|
||||||
|
idx = 4
|
||||||
|
|
||||||
|
if "slots" not in item:
|
||||||
|
item["slots"] = 0
|
||||||
|
damage_total += item["slots"] * powders[item["max_req_ind"]][idx]
|
||||||
|
base_dps = damage_total * baseDamageMultiplier[attack_speeds.index(item["atkSpd"])]
|
||||||
|
lst = item_dps_by_type[item["type"]]
|
||||||
|
lst.append((-base_dps, i, powders[item["max_req_ind"]][6], item))
|
||||||
|
del item["changed"]
|
||||||
|
del item["max_req_ind"]
|
||||||
|
|
||||||
|
with open("raw.txt", "r") as infile:
|
||||||
|
fiter = file_iter(infile)
|
||||||
|
while True:
|
||||||
|
line = next(fiter, None)
|
||||||
|
if line is None:
|
||||||
|
break
|
||||||
|
line = line.strip(" \n:")
|
||||||
|
if line.lower() in old_item_map:
|
||||||
|
item_name = line
|
||||||
|
item = old_item_map[line.lower()]
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
if line:
|
||||||
|
print("AAAAA ERROR")
|
||||||
|
print(line)
|
||||||
|
assert(False)
|
||||||
|
line = next(fiter, None).strip()
|
||||||
|
while line:
|
||||||
|
parts = line.split(":")
|
||||||
|
if len(parts) != 2:
|
||||||
|
print("???? " + line)
|
||||||
|
break
|
||||||
|
|
||||||
|
if "spell" in parts[0].lower():
|
||||||
|
item["sdRaw"] = int(parts[1].split("->")[-1].strip())
|
||||||
|
elif parts[0] == "damageBonusRaw":
|
||||||
|
item["mdRaw"] = int(parts[1].split("->")[-1].strip())
|
||||||
|
else:
|
||||||
|
print("!!!!"+line)
|
||||||
|
line = next(fiter, None)
|
||||||
|
if line is None:
|
||||||
|
break
|
||||||
|
line = line.strip()
|
||||||
|
|
||||||
|
for k, v in item_dps_by_type.items():
|
||||||
|
print(f"\n{k}:")
|
||||||
|
v.sort()
|
||||||
|
for i in range(50):
|
||||||
|
dps, _, p, item = v[i]
|
||||||
|
name = getDisplayName(item)
|
||||||
|
print(f"{name}: {-dps:.2f}, {p}")
|
||||||
|
|
||||||
|
json.dump(all_json, open("nerf_items.json", "w"), indent=2)
|
|
@ -14,6 +14,7 @@ with open("dump.json", "r") as infile:
|
||||||
data = json.loads(infile.read())
|
data = json.loads(infile.read())
|
||||||
|
|
||||||
items = data["items"]
|
items = data["items"]
|
||||||
|
if "request" in data:
|
||||||
del data["request"]
|
del data["request"]
|
||||||
|
|
||||||
import os
|
import os
|
||||||
|
|
216
py_script/transform_merge.py
Normal file
216
py_script/transform_merge.py
Normal file
|
@ -0,0 +1,216 @@
|
||||||
|
"""
|
||||||
|
|
||||||
|
NOTE!!!!!!!
|
||||||
|
|
||||||
|
DEMON TIDE 1.20 IS HARD CODED!
|
||||||
|
|
||||||
|
AMBIVALENCE IS REMOVED!
|
||||||
|
|
||||||
|
"""
|
||||||
|
|
||||||
|
import json
|
||||||
|
|
||||||
|
with open("dump.json", "r") as infile:
|
||||||
|
data = json.load(infile)
|
||||||
|
|
||||||
|
with open("updated.json", "r") as oldfile:
|
||||||
|
old_data = json.load(oldfile)
|
||||||
|
|
||||||
|
items = data["items"]
|
||||||
|
old_items = old_data["items"]
|
||||||
|
if "request" in data:
|
||||||
|
del data["request"]
|
||||||
|
|
||||||
|
# import os
|
||||||
|
# sets = dict()
|
||||||
|
# for filename in os.listdir('sets'):
|
||||||
|
# if "json" not in filename:
|
||||||
|
# continue
|
||||||
|
# set_name = filename[1:].split(".")[0].replace("+", " ").replace("%27", "'")
|
||||||
|
# with open("sets/"+filename) as set_info:
|
||||||
|
# set_obj = json.load(set_info)
|
||||||
|
# for item in set_obj["items"]:
|
||||||
|
# item_set_map[item] = set_name
|
||||||
|
# sets[set_name] = set_obj
|
||||||
|
#
|
||||||
|
# data["sets"] = sets
|
||||||
|
data["sets"] = old_data["sets"]
|
||||||
|
item_set_map = dict()
|
||||||
|
for set_name, set_data in data["sets"].items():
|
||||||
|
for item_name in set_data["items"]:
|
||||||
|
item_set_map[item_name] = set_name
|
||||||
|
|
||||||
|
must_mappings = [
|
||||||
|
"strength",
|
||||||
|
"dexterity",
|
||||||
|
"intelligence",
|
||||||
|
"agility",
|
||||||
|
"defense",
|
||||||
|
"strengthPoints",
|
||||||
|
"dexterityPoints",
|
||||||
|
"intelligencePoints",
|
||||||
|
"agilityPoints",
|
||||||
|
"defensePoints",
|
||||||
|
]
|
||||||
|
|
||||||
|
translate_mappings = {
|
||||||
|
#"name": "name",
|
||||||
|
#"displayName": "displayName",
|
||||||
|
#"tier": "tier",
|
||||||
|
#"set": "set",
|
||||||
|
"sockets": "slots",
|
||||||
|
#"type": "type",
|
||||||
|
#"armorType": "armorType", (deleted)
|
||||||
|
"armorColor": "color", #(deleted)
|
||||||
|
"addedLore": "lore", #(deleted)
|
||||||
|
#"material": "material", (deleted)
|
||||||
|
"dropType": "drop",
|
||||||
|
#"quest": "quest",
|
||||||
|
"restrictions": "restrict",
|
||||||
|
"damage": "nDam",
|
||||||
|
"fireDamage": "fDam",
|
||||||
|
"waterDamage": "wDam",
|
||||||
|
"airDamage": "aDam",
|
||||||
|
"thunderDamage": "tDam",
|
||||||
|
"earthDamage": "eDam",
|
||||||
|
"attackSpeed": "atkSpd",
|
||||||
|
"health": "hp",
|
||||||
|
"fireDefense": "fDef",
|
||||||
|
"waterDefense": "wDef",
|
||||||
|
"airDefense": "aDef",
|
||||||
|
"thunderDefense": "tDef",
|
||||||
|
"earthDefense": "eDef",
|
||||||
|
"level": "lvl",
|
||||||
|
"classRequirement": "classReq",
|
||||||
|
"strength": "strReq",
|
||||||
|
"dexterity": "dexReq",
|
||||||
|
"intelligence": "intReq",
|
||||||
|
"agility": "agiReq",
|
||||||
|
"defense": "defReq",
|
||||||
|
"healthRegen": "hprPct",
|
||||||
|
"manaRegen": "mr",
|
||||||
|
"spellDamage": "sdPct",
|
||||||
|
"damageBonus": "mdPct",
|
||||||
|
"lifeSteal": "ls",
|
||||||
|
"manaSteal": "ms",
|
||||||
|
"xpBonus": "xpb",
|
||||||
|
"lootBonus": "lb",
|
||||||
|
"reflection": "ref",
|
||||||
|
"strengthPoints": "str",
|
||||||
|
"dexterityPoints": "dex",
|
||||||
|
"intelligencePoints": "int",
|
||||||
|
"agilityPoints": "agi",
|
||||||
|
"defensePoints": "def",
|
||||||
|
#"thorns": "thorns",
|
||||||
|
"exploding": "expd",
|
||||||
|
"speed": "spd",
|
||||||
|
"attackSpeedBonus": "atkTier",
|
||||||
|
#"poison": "poison",
|
||||||
|
"healthBonus": "hpBonus",
|
||||||
|
"soulPoints": "spRegen",
|
||||||
|
"emeraldStealing": "eSteal",
|
||||||
|
"healthRegenRaw": "hprRaw",
|
||||||
|
"spellDamageRaw": "sdRaw",
|
||||||
|
"damageBonusRaw": "mdRaw",
|
||||||
|
"bonusFireDamage": "fDamPct",
|
||||||
|
"bonusWaterDamage": "wDamPct",
|
||||||
|
"bonusAirDamage": "aDamPct",
|
||||||
|
"bonusThunderDamage": "tDamPct",
|
||||||
|
"bonusEarthDamage": "eDamPct",
|
||||||
|
"bonusFireDefense": "fDefPct",
|
||||||
|
"bonusWaterDefense": "wDefPct",
|
||||||
|
"bonusAirDefense": "aDefPct",
|
||||||
|
"bonusThunderDefense": "tDefPct",
|
||||||
|
"bonusEarthDefense": "eDefPct",
|
||||||
|
"accessoryType": "type",
|
||||||
|
"identified": "fixID",
|
||||||
|
#"skin": "skin",
|
||||||
|
#"category": "category",
|
||||||
|
|
||||||
|
"spellCostPct1": "spPct1",
|
||||||
|
"spellCostRaw1": "spRaw1",
|
||||||
|
"spellCostPct2": "spPct2",
|
||||||
|
"spellCostRaw2": "spRaw2",
|
||||||
|
"spellCostPct3": "spPct3",
|
||||||
|
"spellCostRaw3": "spRaw3",
|
||||||
|
"spellCostPct4": "spPct4",
|
||||||
|
"spellCostRaw4": "spRaw4",
|
||||||
|
|
||||||
|
"rainbowSpellDamageRaw": "rainbowRaw",
|
||||||
|
#"sprint": "sprint",
|
||||||
|
"sprintRegen": "sprintReg",
|
||||||
|
"jumpHeight": "jh",
|
||||||
|
"lootQuality": "lq",
|
||||||
|
|
||||||
|
"gatherXpBonus": "gXp",
|
||||||
|
"gatherSpeed": "gSpd",
|
||||||
|
}
|
||||||
|
|
||||||
|
delete_keys = [
|
||||||
|
#"addedLore",
|
||||||
|
#"skin",
|
||||||
|
#"armorType",
|
||||||
|
#"armorColor",
|
||||||
|
#"material"
|
||||||
|
]
|
||||||
|
|
||||||
|
id_map = {item["name"]: item["id"] for item in old_items}
|
||||||
|
used_ids = set([v for k, v in id_map.items()])
|
||||||
|
max_id = 0
|
||||||
|
|
||||||
|
known_item_names = set()
|
||||||
|
|
||||||
|
for item in items:
|
||||||
|
known_item_names.add(item["name"])
|
||||||
|
|
||||||
|
old_items_map = dict()
|
||||||
|
unchanged_items = []
|
||||||
|
remap_items = []
|
||||||
|
for item in old_items:
|
||||||
|
if "remapID" in item:
|
||||||
|
remap_items.append(item)
|
||||||
|
elif item["name"] not in known_item_names:
|
||||||
|
unchanged_items.append(item)
|
||||||
|
old_items_map[item["name"]] = item
|
||||||
|
|
||||||
|
for item in items:
|
||||||
|
for key in delete_keys:
|
||||||
|
if key in item:
|
||||||
|
del item[key]
|
||||||
|
|
||||||
|
for k in list(item.keys()):
|
||||||
|
if (item[k] == 0 or item[k] is None) and not k in must_mappings:
|
||||||
|
del item[k]
|
||||||
|
|
||||||
|
for k, v in translate_mappings.items():
|
||||||
|
if k in item:
|
||||||
|
item[v] = item[k]
|
||||||
|
del item[k]
|
||||||
|
|
||||||
|
if not (item["name"] in id_map):
|
||||||
|
while max_id in used_ids:
|
||||||
|
max_id += 1
|
||||||
|
used_ids.add(max_id)
|
||||||
|
id_map[item["name"]] = max_id
|
||||||
|
print(f'New item: {item["name"]} (id: {max_id})')
|
||||||
|
item["id"] = id_map[item["name"]]
|
||||||
|
|
||||||
|
item["type"] = item["type"].lower()
|
||||||
|
if "displayName" in item:
|
||||||
|
item_name = item["displayName"]
|
||||||
|
else:
|
||||||
|
item_name = item["name"]
|
||||||
|
if item_name in item_set_map:
|
||||||
|
item["set"] = item_set_map[item_name]
|
||||||
|
if item["name"] in old_items_map:
|
||||||
|
old_item = old_items_map[item["name"]]
|
||||||
|
if "hideSet" in old_item:
|
||||||
|
item["hideSet"] = old_item["hideSet"]
|
||||||
|
|
||||||
|
items.extend(unchanged_items)
|
||||||
|
items.extend(remap_items)
|
||||||
|
|
||||||
|
with open("clean.json", "w") as outfile:
|
||||||
|
json.dump(data, outfile, indent=2)
|
||||||
|
with open("compress.json", "w") as outfile:
|
||||||
|
json.dump(data, outfile)
|
|
@ -18,6 +18,7 @@ with open("updated.json", "r") as oldfile:
|
||||||
|
|
||||||
items = data["items"]
|
items = data["items"]
|
||||||
old_items = old_data["items"]
|
old_items = old_data["items"]
|
||||||
|
if "request" in data:
|
||||||
del data["request"]
|
del data["request"]
|
||||||
|
|
||||||
# import os
|
# import os
|
||||||
|
|
Loading…
Reference in a new issue