merge conflicts fixed
This commit is contained in:
commit
0da2b53247
8 changed files with 272 additions and 11 deletions
241
ci_parse.py
Normal file
241
ci_parse.py
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import os
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import re
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def parse_ci(infile):
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itemName = infile.split("/")[1].split(".")[0]
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print("-------------------------------")
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print(infile)
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print("-------------------------------")
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id_reverse_map = {
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"Neutral Damage": "nDam",
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"Fire Damage": "fDam",
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"Water Damage": "wDam",
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"Air Damage": "aDam",
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"Thunder Damage": "tDam",
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"Earth Damage": "eDam",
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"ealth": "hp", # HACKY
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"Fire Defense": "fDef",
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"Water Defense": "wDef",
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"Air Defense": "aDef",
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"Thunder Defense": "tDef",
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"Earth Defense": "eDef",
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"Combat Lv. Min": "lvl",
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"Strength Min": "strReq",
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"Dexterity Min": "dexReq",
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"Intelligence Min": "intReq",
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"Defense Min": "defReq",
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"Agility Min": "agiReq",
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"% Health Regen": "hprPct",
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"/4s Mana Regen": "mr",
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"% Spell Damage": "sdPct",
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"% Main Attack Damage": "mdPct",
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"/4s Life Steal": "ls",
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"/4s Mana Steal": "ms",
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"% XP Bonus": "xpb",
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"% Loot Bonus": "lb",
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"% Reflection": "ref",
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"Strength": "str",
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"Dexterity": "dex",
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"Intelligence": "int",
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"Agility": "agi",
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"Defense": "def",
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"% Thorns": "thorns",
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"% Exploding": "expd",
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"% Walk Speed": "spd",
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"tier Attack Speed": "atkTier",
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"/3s Poison": "poison",
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"Health": "hpBonus",
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"% Soul Point Regen": "spRegen",
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"% Stealing": "eSteal",
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"Health Regen": "hprRaw",
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"Spell Damage": "sdRaw",
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"Main Attack Damage": "mdRaw",
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"% Fire Damage": "fDamPct",
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"% Water Damage": "wDamPct",
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"% Air Damage": "aDamPct",
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"% Thunder Damage": "tDamPct",
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"% Earth Damage": "eDamPct",
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"% Fire Defense": "fDefPct",
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"% Water Defense": "wDefPct",
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"% Air Defense": "aDefPct",
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"% Thunder Defense": "tDefPct",
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"% Earth Defense": "eDefPct",
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"% 1st Spell Cost": "spPct1",
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"1st Spell Cost": "spRaw1",
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"% 2nd Spell Cost": "spPct2",
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"2nd Spell Cost": "spRaw2",
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"% 3rd Spell Cost": "spPct3",
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"3rd Spell Cost": "spRaw3",
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"% 4th Spell Cost": "spPct4",
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"4th Spell Cost": "spRaw4",
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"rainbowSpellDamageRaw": "rainbowRaw",
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"% Sprint": "sprint",
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"% Sprint Regen": "sprintReg",
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"Jump Height": "jh",
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"lootQuality": "lq",
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"gatherXpBonus": "gXp",
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"gatherSpeed": "gSpd",
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}
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weapons = [ "bow", "wand", "spear", "dagger", "relik" ]
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armors = [ "helmet", "chestplate", "leggings", "boots" ]
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accessories = [ "ring", "bracelet", "necklace" ]
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item_dict = dict()
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with open(infile, "r") as _infile:
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item_data = _infile.read()
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item_data = item_data.split("<p class='restrictions")[0]
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item_data = item_data.split("<p class='tier'>")[0].split("/items/v4//",1)[1]
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type_info = item_data.split("/", 1)[0]
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item_data = item_data.split("p class='name ",1)[1]
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tier_info = item_data.split("'",1)[0]
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item_dict["tier"] = tier_info
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item_dict["type"] = type_info
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item_dict["name"] = itemName + " (1.20)"
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item_dict["displayName"] = item_dict["name"]
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item_dict["set"] = None
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item_dict["quest"] = None
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item_dict["classReq"] = None # Ignoring cause I'm not checking anyway
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item_dict["restrict"] = "1.20 item"
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static_info, id_info = item_data.split("table class='")
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fix_id = id_info[:3] == 'td2'
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item_dict["fixID"] = fix_id
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id_info = id_info.split("/thead",1)[-1]
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def process_reqs(req_info):
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req_info = [x.split("<",1)[0] for x in req_info.split('mark">')[1:]]
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for req in req_info:
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key, val = req.split(":")
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item_dict[id_reverse_map[key]] = int(val)
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item_dict["strReq"] = 0;
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item_dict["dexReq"] = 0;
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item_dict["intReq"] = 0;
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item_dict["defReq"] = 0;
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item_dict["agiReq"] = 0;
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if type_info in weapons:
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attack_speed, static_info = static_info.split(" Speed",1)
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attack_speed = attack_speed.split("attackSpeed'>",1)[1].split("Attack")[0].strip().replace(" ","_").upper()
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item_dict["atkSpd"] = attack_speed
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item_dict["category"] = "weapon"
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stat_info, req_info = static_info.split("Class Req: ")
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process_reqs(req_info)
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item_dict["nDam"] = "0-0";
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item_dict["eDam"] = "0-0";
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item_dict["tDam"] = "0-0";
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item_dict["wDam"] = "0-0";
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item_dict["fDam"] = "0-0";
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item_dict["aDam"] = "0-0";
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else: # Armor and accessory both do health and eledef
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if type_info in accessories:
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item_dict["category"] = "accessory"
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else:
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item_dict["category"] = "armor"
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stat_info, req_info = static_info.split('requirements')
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process_reqs(req_info)
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stat_info = stat_info.split("i class='")[1:]
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for stat in stat_info:
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key, stat = stat.split(">",1)[1][2:].replace("</i>","",1).split("<",1)[0].split(": ")
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try:
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item_dict[id_reverse_map[key]] = int(stat)
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except:
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item_dict[id_reverse_map[key]] = stat
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if type_info not in accessories:
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id_info, slot_info = id_info.split("'bottom'>")
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if 'sockets' in slot_info:
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item_dict["slots"] = int(slot_info.split("/",1)[1].split("]",1)[0])
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else:
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item_dict["slots"] = 0
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number_regex = re.compile(r"(-?\d+)(.*)")
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id_info = id_info.split("<tr>")[1:]
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item_dict["str"] = 0;
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item_dict["dex"] = 0;
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item_dict["int"] = 0;
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item_dict["def"] = 0;
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item_dict["agi"] = 0;
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if fix_id:
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for id_row in id_info:
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label, high = re.split(r'<td', id_row)[1:]
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high = high.split(">")[1].split("<")[0]
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label = label.rsplit("<",1)[0][1:]
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if "i class" in label:
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_, two, three = label.split(">", 2)
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label = two.split("<")[0][2:] + three
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value_combine = high + " " + label
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result = re.match(number_regex, value_combine)
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high = int(result.group(1))
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key = result.group(2).strip()
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print(high, key)
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item_dict[id_reverse_map[key]] = high
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else:
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for id_row in id_info:
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low, label, high = re.split(r'<td', id_row)[1:]
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low = low.split(">")[1].split("<")[0]
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high = high.split(">")[1].split("<")[0]
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label = label.rsplit("<",1)[0][1:]
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if "i class" in label:
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_, two, three = label.split(">", 2)
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label = two.split("<")[0][2:] + three
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value_combine = high + " " + label
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result = re.match(number_regex, value_combine)
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_high = int(result.group(1))
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if low == "~":
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_low = _high
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else:
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_low = int(re.match(number_regex, low).group(1))
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key = result.group(2).strip()
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low = min(_low, _high)
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high = max(_low, _high)
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print(low, high, key)
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if low < 0:
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# negative range: 1.3 to 0.7
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base_guess = high
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while base_guess > low:
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if abs(base_guess * 1.3 - low) <= 0.5:
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break
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base_guess -= 1
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else:
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# positive range: 0.3 to 1.3
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base_guess = low
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while base_guess < high:
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if abs(base_guess * 1.3 - high) <= 0.5:
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break
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base_guess += 1
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item_dict[id_reverse_map[key]] = base_guess
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return item_dict
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#import sys
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#print(parse_ci(sys.argv[1]))
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#exit(1)
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items_all = []
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id_start_number = 10398
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for filename in os.listdir('ci.2'):
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item = parse_ci('ci.2/'+filename)
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item['id'] = id_start_number + len(items_all)
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items_all.append(item)
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import json
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with open("1_20_ci.json.2", "w") as outfile:
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json.dump(items_all, outfile, indent=2)
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20
ci_scrape.py
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20
ci_scrape.py
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import os
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with open("ci.txt.2") as infile:
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current_mode = ""
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for line in infile:
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if line.startswith("#"):
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continue
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if "-" in line:
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name, url = line.split(" - ")
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url = "www.wynn".join(url.split("wynn", 1))
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response = os.popen("curl "+url).read()
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for line in response.split("\n"):
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if "itembox macrocategory" in line:
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response = line
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break
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with open(f"ci.2/{name}.html", "w") as outfile:
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outfile.write(response)
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if "_" in line:
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break
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@ -271259,11 +271259,6 @@
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"int": 12,
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"int": 12,
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"def": 12,
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"def": 12,
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"agi": 12,
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"agi": 12,
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"eDamPct": 8,
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"tDamPct": 8,
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"wDamPct": 8,
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"fDamPct": 8,
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"aDamPct": 8,
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"spPct2": -1,
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"spPct2": -1,
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"id": 10262
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"id": 10262
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},
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},
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File diff suppressed because one or more lines are too long
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@ -177,7 +177,7 @@
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</div>
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</div>
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<br><br>
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<br><br>
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<div class="externalBuffs" id="buff-box">
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<div class="externalBuffs" id="buff-box">
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<table>
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<table class="externalBuffs">
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<tr>
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<tr>
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<p class = "buffs-title itemp title">
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<p class = "buffs-title itemp title">
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Spell Boosts & Powder Specials:
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Spell Boosts & Powder Specials:
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2
load.js
2
load.js
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@ -1,4 +1,4 @@
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const DB_VERSION = 19;
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const DB_VERSION = 20;
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const BUILD_VERSION = "6.9.2";
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const BUILD_VERSION = "6.9.2";
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// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.js
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// @See https://github.com/mdn/learning-area/blob/master/javascript/apis/client-side-storage/indexeddb/video-store/index.js
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@ -34,7 +34,9 @@
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}
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}
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.skp-input {
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.skp-input {
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width: 15vw;
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height: 7vw;
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max-height: 30px;
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}
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}
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.hide-container-block {
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.hide-container-block {
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@ -293,8 +293,11 @@ button.toggleOn{
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}
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}
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.Star {
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.Star {
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color:rgb(255, 198, 85)
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color:rgb(255, 198, 85);
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}
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}
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.Star:after {
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.Star:after {
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content: "\272B";
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content: "\272B";
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}
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}
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.externalBuffs {
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width: 100%;
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}
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Reference in a new issue