Finally fix satsujin to work with powder specials
thanks to powder special display refactor
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3 changed files with 4 additions and 4 deletions
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@ -9188,7 +9188,7 @@ const atrees = {
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},
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{
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"display_name": "Satsujin",
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"desc": "If an enemy has 3 Marks and 70% of their health or more, your next Multihit or Main Attack will deal triple damage. (20s Cooldown, per enemy)",
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"desc": "If an enemy has 3 Marks, your next Multihit or Damaging Powder Special will deal double damage. (20s Cooldown, per enemy)",
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"archetype": "Shadestepper",
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"archetype_req": 13,
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"parents": [
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@ -9225,7 +9225,7 @@ const atrees = {
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},
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{
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"type": "stat",
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"name": "damMult.Satsujin:0.Melee",
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"name": "damMult.Satsujin:0.Powder Special",
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"value": 100
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}
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]
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