{"title":"Arrow Bomb","desc":"Throw a long-ranged arrow that explodes and deal high damage in a large area (self-damage for 30% of DPS) Mana cost: 50 Total damage: 180% (of DPS) - Neutral: 160% - Fire: 20% Range: 26 blocks AoE: 2.5 blocks (circular)","image":"../media/atree/node.png","connector":false,"row":0,"col":4},
{"title":"Bow Proficiency","desc":"Improve Main Attack damage and range w/ bow Main attack damage: +5% Main attack range: +6 blocks AP: 1","image":"../media/atree/node.png","connector":false,"row":2,"col":4},
{"title":"Cheaper Arrow Bomb","desc":"Reduce Mana cost of Arrow Bomb Mana cost: -10 AP: 1","image":"../media/atree/node.png","connector":false,"row":2,"col":6},
{"title":"Heart Shatter","desc":"If you hit a mob directly with Arrow Bomb, shatter its heart and deal bonus damage Total damage: +100% (of DPS) - Neutral: 100% AP: 1","image":"../media/atree/node.png","connector":false,"row":4,"col":4},
{"title":"Escape","desc":"Throw yourself backward to avoid danger (hold shift to cancel) Mana cost: 25 AP: 1","image":"../media/atree/node.png","connector":false,"row":6,"col":4},
{"title":"Double Shots Ability\nBoltslinger Archetype","desc":"Double Main Attack arrows, but they deal -30% damage per arrow (harder to hit far enemies) Blocks: - Power Shots AP: 1","image":"../media/atree/node.png","connector":false,"row":6,"col":2},
{"title":"Power Shots Ability\nSharpshooter Archetype","desc":"Main Attack arrows have increased speed and knockback Blocks: - Double Shots AP: 1","image":"../media/atree/node.png","connector":false,"row":6,"col":6},
{"title":"Arrow Storm","desc":"Shoots 2 streams of 8 arrows, dealing damage to close mobs and pushing them back Mana cost: 40 Total damage: 40% (of DPS per arrow) - Neutral: 30% - Thunder: 10% Range: 16 blocks AP: 1","image":"../media/atree/node.png","connector":false,"row":8,"col":2},
{"title":"Cheaper Escape","desc":"Reduce mana cost of Escape Mana cost: -5 AP: 1","image":"../media/atree/node.png","connector":false,"row":8,"col":4},
{"title":"Arrow Shield","desc":"Create a shield around you that deal damage and knockback mobs when triggered (2 charges) Mana cost: 30 Total damage: 100% (of DPS) - Neutral: 90% - Air: 10% Duration: 60s AP: 1","image":"../media/atree/node.png","connector":false,"row":8,"col":6},
{"title":"Air Mastery Ability\nBoltslinger Archetype","desc":"Increases base damage from all Air attacks Air Damage: +3-4 Air Damage: +15% AP: 1","image":"../media/atree/node.png","connector":false,"row":10,"col":0},
{"title":"Thunder Mastery Ability\nBoltslinger Archetype","desc":"Increases base damage from all Thunder attacks Thunder Damage: +1-8 Thunder Damage: +10% AP: 1","image":"../media/atree/node.png","connector":false,"row":10,"col":2},
{"title":"Fire Mastery Ability\nSharpshooter Archetype","desc":"Increases base damage from all Fire attacks Fire Damage: +3-5 Fire Damage: +15% AP: 1","image":"../media/atree/node.png","connector":false,"row":10,"col":6},
{"title":"Earth Mastery Ability\nSharpshooter Archetype","desc":"Increases base damage from all Earth attacks Earth Damage: +2-4 Earth Damage: +20% AP: 1","image":"../media/atree/node.png","connector":false,"row":10,"col":8},
{"title":"Water Mastery Ability\nSharpshooter Archetype","desc":"Increases base damage from all Water attacks Water Damage: +2-4 Water Damage: +15% AP: 1","image":"../media/atree/node.png","connector":false,"row":11,"col":4},
{"title":"Nimble String","desc":"Arrow Storm throws out +8 arrows per stream and shoot twice as fast Total Damage: -15% (of DPS per arrow) - Neutral: -15% Blocks: - Phantom Ray AP: 2 Req: Arrow Storm","image":"../media/atree/node.png","connector":false,"row":12,"col":2},
{"title":"Phantom Ray","desc":"Condense Arrow Storm into a single ray that damages enemies 10 times per second Mana cost: -10 Total Damage: 30% (of DPS per hit) - Neutral: 25% - Water: 5% Range: 12 blocks Blocks: - Windstorm - Nimble String - Arrow Hurricane AP: 2 Req: Arrow Storm Min Sharpshooter: 0/1","image":"../media/atree/node.png","connector":false,"row":13,"col":4},
{"title":"Fire Creep\nSharpshooter Archetype","desc":"Arrow Bomb will leak a trail of fire for 6s, damaging enemies that walk into it every 0.4s Total Damage: 50% (of DPS) - Neutral: 30% - Fire: 20% Duration: 6s AoE: 2 blocks (linear) AP: 2","image":"../media/atree/node.png","connector":false,"row":13,"col":6},
{"title":"Bryophyte Roots\nTrapper Archetype","desc":"When you hit an enemy with Arrow Storm, create an area that slows them down and deals damage every 0.4s Total Damage: 60% (of DPS) - Neutral: 40% - Earth: 20% Effect: 40% Slowness to Enemies Duration: 5s AoE: 2 blocks (circular) AP: 2 Req: Arrow Storm Min Trapper: 0/1","image":"../media/atree/node.png","connector":false,"row":13,"col":8},
{"title":"Triple Shot\nBoltslinger Archetype","desc":"Triple Main Attack arrows, but they deal -20% damage per arrow AP: 1 Req: Double Shots","image":"../media/atree/node.png","connector":false,"row":14,"col":0},
{"title":"Frenzy\nBoltslinger Archetype","desc":"Every time you hit an enemy, briefly gain +6% Walk Speed (Max 200%). Decay -40% of the bonus every second AP: 1","image":"../media/atree/node.png","connector":false,"row":14,"col":2},
{"title":"Guardian Angels Ability","desc":"Your protective arrows from Arrow Shield will become sentient bows, dealing damage up to 8 times each to nearby enemies (Arrow Shield will no longer push nearby enemies) Total Damage: 60% (of DPS per arrow) - Neutral: 40% - Air: 20% Range: 4 Blocks Duration: 60s AP: 2 Req: Arrow Shield Min Boltslinger: 0/3","image":"../media/atree/node.png","connector":false,"row":15,"col":1},
{"title":"Focus Ability\nSharpshooter Archetype","desc":"When hitting an aggressive mob 5+ blocks away, gain +1 Focus (Max 3). Resets if you miss once Damage Bonus: +35% (per focus) AP: 2 Min Sharpshooter: 0/1","image":"../media/atree/node.png","connector":false,"row":15,"col":4},
{"title":"Cheaper Arrow Storm","desc":"Reduces the Mana cost of Arrow Storm. Mana Cost: -5 AP: 1","image":"../media/atree/node.png","connector":false,"row":16,"col":3},
{"title":"Grappling Hook Ability\nTrapper Archetype","desc":"When casting Escape, you throw a hook that pulls you when hitting a block. If you hit a mob, pull them towards you instead. (Escape will not throw you backward anymore) Range: 20 blocks Blocks: - Escape Artist AP: 2","image":"../media/atree/node.png","connector":false,"row":16,"col":5},
{"title":"Implosion Ability\nTrapper Archetype","desc":"Arrow Bomb will pull enemies towards you. If a Trap is nearby, it will pull them towards it instead. Increase Heart Shatter's damage Total Damage: +40% (of DPS) - Neutral: +40% AP: 1","image":"../media/atree/node.png","connector":false,"row":17,"col":6},
{"title":"Patient Hunter Ability\nTrapper Archetype","desc":"Your Traps will deal +20% more damage for every second they are active (Max +80%) AP: 2 Req: Basaltic Trap","image":"../media/atree/node.png","connector":false,"row":17,"col":8},
{"title":"Twain's Arc Ability\nSharpshooter Archetype","desc":"If you have 2+ Focus, holding shift will summon Twain's Arc. Charge it up to shoot a destructive long-range beam. (Damage is dealt as Main Attack Damage) Total Damage: 200% (of DPS) - Neutral: 200% Range: 64 blocks AP: 2 Min Sharpshooter: 0/4 Req: Focus","image":"../media/atree/node.png","connector":false,"row":20,"col":4},
{"title":"Bouncing Bomb Ability","desc":"Arrow Bomb will bounce once when hitting a block or mob AP: 2","image":"../media/atree/node.png","connector":false,"row":20,"col":7},
{"title":"More Traps Ability\nTrapper Archetype","desc":"Increase the maximum amount of active Traps you can have by +2 AP: 1 Req: Basaltic Trap","image":"../media/atree/node.png","connector":false,"row":21,"col":8},
{"title":"Homing Shots Ability","desc":"Your Main Attack arrows will follow nearby enemies and not be affected by gravity AP: 2","image":"../media/atree/node.png","connector":false,"row":23,"col":2},
{"title":"Shocking Bomb Ability\nSharpshooter Archetype","desc":"Arrow Bomb will not be affected by gravity, and all damage conversions become Thunder AP: 2 Min Sharpshooter: 0/5 Req: Arrow Bomb","image":"../media/atree/node.png","connector":false,"row":23,"col":4},
{"title":"Mana Trap Ability\nTrapper Archetype","desc":"Your Traps will give you 4 Mana per second when you stay close to them Mana Cost: +10 Range: 12 Blocks AP: 2 Min Trapper: 0/5","image":"../media/atree/node.png","connector":false,"row":23,"col":8},
{"title":"Initiator Ability\nSharpshooter Archetype","desc":"If you do not damage an enemy for 5s for more, your next successful hit will deal +50% damage and add +1 Focus AP: 2 Req: Focus Min Sharpshooter: 0/5","image":"../media/atree/node.png","connector":false,"row":25,"col":5},
{"title":"Cheaper Arrow Storm Ability","desc":"Reduce the Mana cost of Arrow Storm Mana Cost: -5 AP: 1","image":"../media/atree/node.png","connector":false,"row":25,"col":8},
{"title":"Call of the Hound Ability\nTrapper Archetype","desc":"Arrow Shield summons a Hound that will attack and drag aggressive mobs towards your traps Total Damage: 40% (of DPS) - Neutral: 40% AP: 2 Req: Arrow Shield","image":"../media/atree/node.png","connector":false,"row":26,"col":7},
{"title":"Arrow Hurricane Ability\nBoltslinger Archetype","desc":"Arrow Storm will shoot +2 stream of arrows Blocks: - Phantom Ray AP: 2 Min Boltslinger: 0/8","image":"../media/atree/node.png","connector":false,"row":27,"col":0},
{"title":"Cheaper Arrow Shield Ability","desc":"Reduce the Mana cost of Arrow Shield Mana Cost: -5 AP: 1","image":"../media/atree/node.png","connector":false,"row":27,"col":4},
{"title":"Decimator Ability\nSharpshooter Archetype","desc":"Phantom Ray will increase its damage by 10% everytime you do not miss with it (Max 50%) AP: 2 Req: Phantom Ray","image":"../media/atree/node.png","connector":false,"row":28,"col":5},
{"title":"Cheaper Escape Ability","desc":"Reduce the Mana cost of Escape Mana Cost: -5 AP: 1","image":"../media/atree/node.png","connector":false,"row":28,"col":7},
{"title":"Crepuscular Ray Ability\nSharpshooter Archetype","desc":"If you have 5 Focus, casting Arrow Storm will make you levitate and shoot 20 homing arrows per second until you run out of Focus While in that state, you will lose 1 Focus per second Total Damage: 15% (of DPS per arrrow) - Neutral: 10% - Water: 5% AP: 2 Req: Arrow Storm Min Sharpshooter: 0/8","image":"../media/atree/node.png","connector":false,"row":30,"col":4},
{"title":"Tangled Traps Ability\nTrapper Archetype","desc":"Your Traps will be connected by a rope that deals damage to enemies every 0.2s Total Damage: 40% (of DPS) - Neutral: 20% - Air: 20% AP: 2","image":"../media/atree/node.png","connector":false,"row":31,"col":6},
{"title":"Minefield Ability\nTrapper Archetype","desc":"Allow you to place +6 Traps, but with reduced damage and range Total Damage: -80% (of DPS) - Neutral: -80% AoE: -2 Blocks (Circular) AP: 2 Req: Basaltic Trap Min Trapper: 0/10","image":"../media/atree/node.png","connector":false,"row":34,"col":7},
{"row":0,"col":4,"name":"Bash","desc":"Violently bash the ground, dealing high damage in a large area"},
{"row":2,"col":2,"name":"Cheaper Bash","desc":"Reduce the Mana cost of Bash"},
{"row":2,"col":4,"name":"Spear Proficiency 1","desc":"Improve your Main Attack's damage and range w/ spear"},
{"row":4,"col":4,"name":"Double Bash","desc":"Bash will hit a second time at a farther range"},
{"row":6,"col":2,"name":"Heavy Impact","desc":"After using Charge, violently crash down into the ground and deal damage. (Does not work if Flying Kick is unlocked)"},
{"row":6,"col":4,"name":"Charge","desc":"Charge forward at high speed (hold shift to cancel)"},
{"row":6,"col":6,"name":"Tougher Skin","desc":"Harden your skin and become permanently +5% more resistant. For every 1% or 1 Raw Heath Regen you have from items, gain +10 Health (Max 100)"},
{"row":7,"col":0,"name":"Vehement","desc":"For every 1% or 1 Raw Main Attack Damage you have from items, gain +2% Walk Speed (Max 20%). Damage Bonus: +5 (Raw)"},
{"row":8,"col":2,"name":"Uppercut","desc":"Rocket enemies in the air and deal massive damage"},
{"row":8,"col":4,"name":"Cheaper Charge","desc":"Reduce the Mana cost of Charge"},
{"row":8,"col":6,"name":"War Scream","desc":"Emit a terrorizing roar that deals damage, pull nearby enemies, and add damage resistance to yourself and allies"},
{"row":10,"col":0,"name":"Earth Mastery","desc":"Increases base damage from all Earth attacks"},
{"row":10,"col":2,"name":"Thunder Mastery","desc":"Increases base damage from all Thunder attacks"},
{"row":10,"col":6,"name":"Air Mastery","desc":"Increases base damage from all Air attacks"},
{"row":10,"col":8,"name":"Fire Mastery","desc":"Increases base damage from all Fire attacks"},
{"row":11,"col":4,"name":"Water Mastery","desc":"Increases base damage from all Water attacks"},
{"row":12,"col":0,"name":"Quadruple Bash","desc":"Bash will hit 4 times at an even larger range"},
{"row":12,"col":2,"name":"Fireworks","desc":"Mobs hit by Uppercut will explode mid-air and receive additional damage"},
{"row":12,"col":6,"name":"Flyby Jab","desc":"Damage enemies in your way when using Charge"},
{"row":12,"col":8,"name":"Flaming Uppercut","desc":"Uppercut will light mobs on fire, dealing damage every 0.6 seconds"},
{"row":13,"col":4,"name":"Half-Moon Swipe","desc":"Uppercut will deal a footsweep attack at a longer and wider angle. All elemental conversions become Water"},
{"row":13,"col":7,"name":"Iron Lungs","desc":"War scream deals more damage"},
{"row":15,"col":2,"name":"Generalist","desc":"After casting 3 different spells in a row, your next spell will cost 5 mana"},
{"row":15,"col":4,"name":"Counter","desc":"When dodging a nearby enemy attack, get 30% chance to instantly attack back"},
{"row":15,"col":7,"name":"Mantle of the Bovemists","desc":"When casting War Scream, create a holy shield around you that reduces all incoming damage by 70% for 3 hits (20s cooldown)"},
{"row":16,"col":1,"name":"Bak'al's Grasp","desc":"After casting war Scream, become Corrupted (15s Cooldown). You cannot heal while in that state. While Corrupted, every 2% of Health you lose will add +4 Raw Damage to your attacks (Max 120)."},
{"row":17,"col":0,"name":"Spear Proficiency 2","desc":"Improve your Main Attack's damage and range w/ spear"},
{"row":17,"col":3,"name":"Cheaper Uppercut","desc":"Reduce the Mana Cost of Uppercut"},
{"row":17,"col":5,"name":"Aerodynamics","desc":"During Charge, you can steer and change direction"},
{"row":17,"col":7,"name":"Provoke","desc":"Mobs damaged by War Scream will target only you for at least 5s. Reduce the Mana cost of War Scream."},
{"row":20,"col":8,"name":"Manachism","desc":"If you receive a hit that's less than 5% of your max HP, gain 10 mana (1s Cooldown)"},
{"row":22,"col":0,"name":"Boiling Blood","desc":"Bash leaves a trail of boiling blood behind its first explosion, slowing down and damaging enemies above it every 0.4 seconds"},
{"row":22,"col":2,"name":"Ragnarokkr","desc":"War Scream becomes deafening, increasing its range and giving damage bonus to players"},
{"row":22,"col":4,"name":"Ambidextrous","desc":"Increase your change to attack with Counter by 30%"},
{"row":22,"col":8,"name":"Stronger Bash","desc":"Increase the damage of Bash"},
{"row":23,"col":1,"name":"Massacre","desc":"While Corrupted, if your effective attack speed is Slow or lower, hitting an enemy with your Main Attack will add +1% to your Corrupted bar"},
{"row":23,"col":5,"name":"Collide","desc":"Mobs thrown into walls from Flying Kick will explode and receive additonal damage"},
{"row":23,"col":7,"name":"Rejuvenating Skin","desc":"Regain back 30% of the damage you take as healing over 30s"},
{"row":24,"col":2,"name":"Comet","desc":"After being hit by Fireworks, enemies will crash into the ground and receive more damage"},
{"row":26,"col":0,"name":"Uncontainable Corruption","desc":"Reduce the cooldown of Bak'al's Grasp by -5s, and increase the raw damage gained for every 2% of health lost by +1"},
{"row":26,"col":2,"name":"Radiant Devotee","desc":"For every 4% Reflection you have from items, gain +1/5s Mana Regen (Max 10/5s)"},
{"row":26,"col":7,"name":"Mythril Skin","desc":"Gain +5% Base Resistance and become immune to knockback"},
{"row":27,"col":1,"name":"Armour Breaker","desc":"While Corrupted, losing 30% Health will make your next Uppercut destroy enemies' defense, rendering them weaker to damage"},