fix powders changing in idmangler-lib 4.0
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parent
32740e8318
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6010d1be0d
3 changed files with 50 additions and 55 deletions
4
Cargo.lock
generated
4
Cargo.lock
generated
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@ -123,9 +123,9 @@ dependencies = [
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[[package]]
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name = "idmangler-lib"
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version = "0.3.0"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "01a4ccddf0b9d54668e06b249f940e4c376cc4393ef5d149c87759a774b385d5"
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checksum = "0395df40b27e5b44d89befbf479c06df7554c0af28674fa663aebd8e0d8f400c"
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dependencies = [
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"thiserror",
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]
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@ -6,7 +6,7 @@ edition = "2021"
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[dependencies]
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base64 = "0.22.1"
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clap = { version = "4.5.20", features = ["derive"] }
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idmangler-lib = "0.3.0"
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idmangler-lib = "0.4.0"
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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thiserror = "1.0.68"
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99
src/main.rs
99
src/main.rs
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@ -1,7 +1,7 @@
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use idmangler_lib::{
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encoding::encode_string,
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types::{
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ItemType, Powders, TransformVersion, {RollType, Stat},
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ItemType, TransformVersion, {RollType, Stat}, Element
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},
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DataEncoder, EndData, IdentificationData, NameData, PowderData, RerollData, ShinyData,
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StartData, TypeData,
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@ -117,62 +117,57 @@ fn cook() -> Result<(), Errorfr> {
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let powdertier = eachpowder.tier; // get the powder tier
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let powderamount: u8 = eachpowder.amount.unwrap_or_else(|| 1);
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// match for the powder type
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// no need to return to variable or i'll need to rematch AGAIN
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match eachpowder.r#type.to_ascii_lowercase() {
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'e' => {
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for _i in 0..powderamount {
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powdervec.push((Powders::EARTH, powdertier))
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for _ in 0..powderamount {
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let eletype = match eachpowder.r#type.to_ascii_lowercase() {
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'e' => {
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if debug_mode {
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println!("Powder type: Earth");
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}
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Element::Earth
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}
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if debug_mode {
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println!("Powder type: Earth");
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}
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}
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't' => {
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for _i in 0..powderamount {
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powdervec.push((Powders::THUNDER, powdertier))
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}
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if debug_mode {
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println!("Powder type: Thunder");
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}
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}
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'w' => {
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for _i in 0..powderamount {
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powdervec.push((Powders::WATER, powdertier))
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}
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if debug_mode {
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println!("Powder type: Water");
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}
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}
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'f' => {
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for _i in 0..powderamount {
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powdervec.push((Powders::FIRE, powdertier))
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}
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if debug_mode {
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println!("Powder type: Fire");
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}
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}
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'a' => {
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for _i in 0..powderamount {
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powdervec.push((Powders::AIR, powdertier))
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}
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if debug_mode {
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println!("Powder type: Air");
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}
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}
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_ => {
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for _i in 0..powderamount {
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powdervec.push((Powders::THUNDER, powdertier))
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}
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if debug_mode {
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println!("Powder type: Broken, fallback Thunder");
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't' => {
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if debug_mode {
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println!("Powder type: Thunder");
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}
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Element::Thunder
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}
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'w' => {
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if debug_mode {
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println!("Powder type: Water");
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}
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Element::Water
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}
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'f' => {
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if debug_mode {
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println!("Powder type: Fire");
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}
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Element::Fire
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}
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'a' => {
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if debug_mode {
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println!("Powder type: Air");
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}
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Element::Air
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}
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_ => {
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if debug_mode {
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println!("Powder type: Broken, fallback Thunder");
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}
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Element::Thunder
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}
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};
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powdervec.push(Some((eletype,powdertier)));
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if debug_mode {
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println!("Powder tier: {}", powdertier);
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println!("Powder amount: {}", powderamount);
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}
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};
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if debug_mode {
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println!("Powder tier: {}", powdertier);
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println!("Powder amount: {}", powderamount);
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}
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}
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if debug_mode {
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println!("Powders Vec: {:?}", powdervec);
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