major cleanup
This commit is contained in:
parent
03b87c64f6
commit
446951ea0f
4 changed files with 162 additions and 145 deletions
274
src/encode.rs
274
src/encode.rs
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@ -1,29 +1,156 @@
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use crate::errorfr::Errorfr;
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use crate::jsonstruct::{CraftedTypesFr, Durability, FuncParams, Identificationer, ItemTypeDeser, PowderFr, RequirementsDeser, Shinyjson, Shinystruct};
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use crate::jsonstruct::{CraftedTypesFr, Durability, Identificationer, ItemTypeDeser, PowderFr, RequirementsDeser, Shinyjson, Shinystruct};
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use idmangler_lib::encoding::DataEncoder;
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use idmangler_lib::{
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block::{CraftedConsumableTypeData, CraftedGearTypeData, DurabilityData, EndData, IdentificationData, NameData, PowderData, RequirementsData, RerollData, ShinyData, StartData, TypeData},
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types::{ClassType, Element, ItemType, Powder, RollType, SkillType, Stat},
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};
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use std::collections::HashMap;
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use idmangler_lib::types::EncodingVersion;
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/// FuncParams struct, used for the three most important parameters for encoding.
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/// Also, all the encode functions are stored here, seeing as I require these three params most of the time when encoding.
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#[derive(PartialEq, Eq, Hash, Debug)]
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pub struct FuncParams<'a> {
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pub fr_out: &'a mut Vec<u8>,
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pub fr_debug_mode: &'a bool,
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pub fr_ver: EncodingVersion,
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}
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impl FuncParams<'_> {
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/// ENCODE: StartData
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/// (REQUIRED)
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pub fn encode_startdata(&mut self) -> Result<(), Errorfr> {
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if *self.fr_debug_mode {
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println!("Encoding StartData")
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}
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// ENCODE: StartData
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StartData(self.fr_ver).encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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/// ENCODE: TypeData
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/// (REQUIRED)
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pub fn encode_typedata(&mut self, item_type_deser: ItemTypeDeser) -> Result<(), Errorfr> {
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if *self.fr_debug_mode {
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println!("Encoding TypeData: {:?}", item_type_deser);
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}
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// ENCODE: TypeData
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TypeData(ItemType::from(item_type_deser)).encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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/// ENCODE: NameData
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pub fn encode_namedata(&mut self, real_name: &str) -> Result<(), Errorfr> {
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if *self.fr_debug_mode {
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println!("Encoding NameData: {:?}", &real_name)
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}
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NameData(real_name.trim().to_string()).encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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/// ENCODE: IdentificationData
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pub fn encode_iddata(&mut self, real_ids: &Vec<Identificationer>, idsmap: HashMap<String, u8>) -> Result<(), Errorfr> {
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let mut idvec = Vec::new();
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for eachid in real_ids {
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let id_id = idsmap.get(eachid.id.trim());
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let id_base = eachid.base;
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let id_roll = eachid.roll;
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idvec.push(Stat {
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kind: match id_id {
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Some(ide) => *ide,
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None => std::panic!("There is a mismatched ID, and this message has replaced where the line is meant to be"),
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},
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base: Some(id_base),
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roll: match id_roll {
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Some(rolle) => RollType::Value(rolle),
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None => RollType::PreIdentified,
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},
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});
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}
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if *self.fr_debug_mode {
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println!("Encoding IdentificationData: {:?}", &idvec)
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}
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IdentificationData {
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identifications: idvec,
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extended_encoding: true,
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}
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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Ok(())
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}
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/// ENCODE: PowderData
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pub fn encode_powderdata(&mut self, real_powders: &Vec<PowderFr>) -> Result<(), Errorfr> {
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let mut powdervec = Vec::new();
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for eachpowder in real_powders {
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let powderamount: u8 = eachpowder.amount.unwrap_or(1);
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// match for the powder type
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for _ in 0..powderamount {
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let eletype = match eachpowder.r#type.to_ascii_lowercase() {
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'e' => Element::Earth,
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't' => Element::Thunder,
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'w' => Element::Water,
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'f' => Element::Fire,
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'a' => Element::Air,
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_ => return Err(Errorfr::JsonUnknownPowderElement),
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};
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if *self.fr_debug_mode {
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dbg!(eletype);
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}
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powdervec.push(Powder::new(eletype, 6).map_err(|_| Errorfr::JsonUnknownPowderTier)?);
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// 6 is the tier. Wynntils ONLY really uses tier 6 so theres no point keeping others.
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}
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}
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if *self.fr_debug_mode {
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dbg!(&powdervec);
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}
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let powderlimitfr: u8 = powdervec.len() as u8; // min of the current number of powders and 255 (if you have over 255 powders stuff breaks)
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PowderData {
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powder_slots: powderlimitfr,
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powders: powdervec,
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}
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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Ok(())
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}
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/// ENCODE: RerollData
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pub fn encode_rerolldata(&mut self, rerollcount: u8) -> Result<(), Errorfr> {
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if rerollcount != 0 {
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RerollData(rerollcount).encode(self.fr_ver, self.fr_out).unwrap();
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if *self.fr_debug_mode {
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dbg!(rerollcount);
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}
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}
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Ok(())
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}
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/// ENCODE: ShinyData
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pub fn encode_shinydata(&mut self, shiny: &Shinyjson, json_shiny: &Vec<Shinystruct>) -> Result<(), Errorfr> {
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let mut realshinykey: u8;
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let _shinykey = &shiny.key;
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let shinyvalue = shiny.value;
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realshinykey = 1;
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for i in json_shiny {
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if i.key == shiny.key {
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realshinykey = i.id;
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if *self.fr_debug_mode {
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dbg!(&shiny.key);
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}
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}
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}
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if *self.fr_debug_mode {
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dbg!(&realshinykey);
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dbg!(&shinyvalue);
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}
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ShinyData { id: realshinykey, val: shinyvalue }.encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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/// ENCODE: EndData
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/// (REQUIRED)
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pub fn encode_enddata(&mut self) -> Result<(), Errorfr> {
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if *self.fr_debug_mode {
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println!("Encoding EndData")
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}
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EndData.encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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/// ENCODE: CraftedConsumableTypeData or CraftedGearTypeData based on Type
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pub fn encode_typedata_custom(&mut self, crafted_type: &str) -> Result<(), Errorfr> {
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let frfr_type = CraftedTypesFr::try_from(crafted_type)?;
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match frfr_type {
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}
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Ok(())
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}
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/// ENCODE: DamageData
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/// (CRAFTED ONLY)
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pub fn encode_damagedata(&mut self) -> Result<(), Errorfr> {
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unimplemented!();
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}
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/// ENCODE: DefenseData
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/// (CRAFTED ONLY)
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pub fn encode_defensedata(&mut self) -> Result<(), Errorfr> {
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unimplemented!();
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}
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/// ENCODE: DurabilityData
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/// (CRAFTED ONLY)
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pub fn encode_duradata(&mut self, real_dura: &Durability) -> Result<(), Errorfr> {
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let effect_strength_fr: u8; // but actually it should be 0 to 100, not 0 to 255. But i dunno how to use u7 data type.
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if let Some(effstr) = real_dura.effect_strength {
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current: real_dura.dura_cur,
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max: real_dura.dura_max,
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}
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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Ok(())
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}
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/// ENCODE: RequirementsData
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pub fn encode_reqdata(&mut self, real_reqdata: RequirementsDeser) -> Result<(), Errorfr> {
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if *self.fr_debug_mode {
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println!("Encoding RequirementData.Level: {:?}", real_reqdata.level.clone())
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@ -128,129 +268,9 @@ impl FuncParams<'_> {
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class: fr_class,
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skills: spvec,
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}
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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Ok(())
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}
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pub fn encode_namedata(&mut self, real_name: &str) -> Result<(), Errorfr> {
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// ENCODE: NameData
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if *self.fr_debug_mode {
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println!("Encoding NameData: {:?}", &real_name)
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}
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NameData(real_name.trim().to_string()).encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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pub fn encode_iddata(&mut self, real_ids: &Vec<Identificationer>, idsmap: HashMap<String, u8>) -> Result<(), Errorfr> {
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let mut idvec = Vec::new();
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for eachid in real_ids {
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let id_id = idsmap.get(eachid.id.trim());
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let id_base = eachid.base;
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let id_roll = eachid.roll;
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idvec.push(Stat {
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kind: match id_id {
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Some(ide) => *ide,
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None => std::panic!("There is a mismatched ID, and this message has replaced where the line is meant to be"),
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},
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base: Some(id_base),
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roll: match id_roll {
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Some(rolle) => RollType::Value(rolle),
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None => RollType::PreIdentified,
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},
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});
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// println!("{:?} {:?} {:?}",id_id,id_base,id_roll)
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}
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if *self.fr_debug_mode {
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println!("Encoding IdentificationData: {:?}", &idvec)
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}
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// ENCODE: IdentificationsData
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IdentificationData {
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identifications: idvec,
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extended_encoding: true,
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}
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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Ok(())
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}
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pub fn encode_powderdata(&mut self, real_powders: &Vec<PowderFr>) -> Result<(), Errorfr> {
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let mut powdervec = Vec::new();
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for eachpowder in real_powders {
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let powderamount: u8 = eachpowder.amount.unwrap_or(1);
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// match for the powder type
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for _ in 0..powderamount {
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let eletype = match eachpowder.r#type.to_ascii_lowercase() {
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'e' => Element::Earth,
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't' => Element::Thunder,
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'w' => Element::Water,
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'f' => Element::Fire,
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'a' => Element::Air,
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_ => return Err(Errorfr::JsonUnknownPowderElement),
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};
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if *self.fr_debug_mode {
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dbg!(eletype);
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}
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powdervec.push(Powder::new(eletype, 6).map_err(|_| Errorfr::JsonUnknownPowderTier)?);
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// 6 is the tier. Wynntils ONLY really uses tier 6 so theres no point keeping others.
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}
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}
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if *self.fr_debug_mode {
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dbg!(&powdervec);
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}
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let powderlimitfr: u8 = powdervec.len() as u8; // min of the current number of powders and 255 (if you have over 255 powders stuff breaks)
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// ENCODE: PowderData
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// only occurs if the powders array is present and the powder limit is also present
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//
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PowderData {
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powder_slots: powderlimitfr,
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powders: powdervec,
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}
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.encode(self.fr_ver, self.fr_out)
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.unwrap();
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Ok(())
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}
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pub fn encode_rerolldata(&mut self, rerollcount: u8) -> Result<(), Errorfr> {
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if rerollcount != 0 {
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// ENCODE: RerollData if applicable
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RerollData(rerollcount).encode(self.fr_ver, self.fr_out).unwrap();
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if *self.fr_debug_mode {
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dbg!(rerollcount);
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}
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}
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Ok(())
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}
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pub fn encode_shinydata(&mut self, shiny: &Shinyjson, json_shiny: &Vec<Shinystruct>) -> Result<(), Errorfr> {
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let mut realshinykey: u8;
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let _shinykey = &shiny.key;
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let shinyvalue = shiny.value;
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realshinykey = 1;
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for i in json_shiny {
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if i.key == shiny.key {
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realshinykey = i.id;
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if *self.fr_debug_mode {
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dbg!(&shiny.key);
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}
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}
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}
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if *self.fr_debug_mode {
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dbg!(&realshinykey);
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dbg!(&shinyvalue);
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}
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// ENCODE: ShinyData (if applicable)
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ShinyData { id: realshinykey, val: shinyvalue }.encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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pub fn encode_enddata(&mut self) -> Result<(), Errorfr> {
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if *self.fr_debug_mode {
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println!("Encoding EndData")
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}
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// ENCODE: EndData
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EndData.encode(self.fr_ver, self.fr_out).unwrap();
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Ok(())
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}
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pub fn encode_damagedata(&mut self) -> Result<(), Errorfr> {
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unimplemented!();
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}
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}
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@ -25,6 +25,8 @@ pub struct GearJsonItemInnerStruct {
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raw: i32
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}
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/// Function to generate a perfect item.
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/// It returns Result\<Vec\<Identificationer\>, Errorfr\>
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pub fn gen_perfect(name: &str, frjson: &HashMap<String, GearJsonItem>) -> Result<Vec<Identificationer>, Errorfr> {
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let mut a: Vec<Identificationer> = Vec::new();
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let name = name.to_lowercase();
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@ -203,14 +203,6 @@ pub struct Shinyjson {
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pub value: i64,
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}
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// struct for general parameters for most encode functions
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#[derive(PartialEq, Eq, Hash, Debug)]
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pub struct FuncParams<'a> {
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pub fr_out: &'a mut Vec<u8>,
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pub fr_debug_mode: &'a bool,
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pub fr_ver: EncodingVersion,
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}
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#[derive(Deserialize, PartialEq, Eq, PartialOrd, Ord, Hash, Debug, Clone)]
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pub struct DamageDeser {
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pub attack_speed: AttackSpeed,
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23
src/main.rs
23
src/main.rs
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mod jsondl;
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mod jsonstruct;
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use crate::errorfr::Errorfr;
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use crate::encode::FuncParams;
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use crate::jsondl::*;
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use crate::jsonstruct::*;
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use crate::gearjson::gen_perfect;
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use clap::Parser;
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use idmangler_lib::{encoding::string::encode_string, types::EncodingVersion};
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use reqwest::Url;
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use std::{collections::HashMap, env, fs, io::Write, path::PathBuf};
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use crate::gearjson::gen_perfect;
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#[derive(Parser, Debug, Clone)]
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#[command(version, about, long_about = None, arg_required_else_help(true))]
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@ -122,11 +124,16 @@ fn main_2() -> Result<(), Errorfr> {
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let ver = EncodingVersion::Version1;
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let mut loaded_config_clone = loaded_config.clone();
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let mut funcparamsfr: FuncParams = FuncParams {
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fr_out: &mut out,
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fr_debug_mode: &debug_mode,
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fr_ver: ver,
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};
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// ENCODE: A Lot Of Stuff
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// Also print any mapped errors
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let cooking = cook(&mut out, &debug_mode, ver, &mut loaded_config_clone, loaded_idkeys, loaded_shinystats, namefr, executable_path);
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let cooking = cook(&mut funcparamsfr, &mut loaded_config_clone, loaded_idkeys, loaded_shinystats, namefr, executable_path);
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if let Err(e) = cooking {
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println!("{}", e); // print error if there is an error
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} else {
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@ -137,12 +144,8 @@ fn main_2() -> Result<(), Errorfr> {
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Ok(())
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}
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fn cook(out: &mut Vec<u8>, debug_mode: &bool, ver: EncodingVersion, json_config: &mut Jsonconfig, idsmap: HashMap<String, u8>, json_shiny: Vec<Shinystruct>, namefr: String, executable_path: &str) -> Result<String, Errorfr> {
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let mut fr_params = FuncParams {
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fr_out: out,
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fr_debug_mode: debug_mode,
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fr_ver: ver,
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};
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fn cook(fr_params: &mut FuncParams, json_config: &mut Jsonconfig, idsmap: HashMap<String, u8>, json_shiny: Vec<Shinystruct>, namefr: String, executable_path: &str) -> Result<String, Errorfr> {
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// ENCODE: StartData and TypeData, ALWAYS
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fr_params.encode_startdata()?;
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@ -249,7 +252,7 @@ fn cook(out: &mut Vec<u8>, debug_mode: &bool, ver: EncodingVersion, json_config:
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// ENCODE: EndData, ALWAYS
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fr_params.encode_enddata()?;
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let mut final_string: String = encode_string(out);
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let mut final_string: String = encode_string(fr_params.fr_out);
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// add NameAfter. not actually an encode.
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match json_config.item_type {
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