make each modular encode function use one general struct of {out, debug_mode, ver}
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parent
13e4eb76a9
commit
0a06bc80e4
2 changed files with 74 additions and 71 deletions
144
src/main.rs
144
src/main.rs
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@ -95,7 +95,6 @@ fn main() {
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println!("{}", e);
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};
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encode_enddata(&mut out, ver);
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// final string print
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println!("{}", encode_string(&out));
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@ -114,42 +113,45 @@ fn cook(out: &mut Vec<u8>, debug_mode: &bool, ver: TransformVersion, json_config
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) -> Result<(), Errorfr> {
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let mut func_params_outer = FuncParams {
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fr_out: &mut out,
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let mut fr_params = FuncParams {
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fr_out: out,
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fr_debug_mode: &debug_mode,
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fr_ver: ver,
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};
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// StartData and TypeData are always present
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encode_startdata(out, ver);
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encode_typedata(out, ver, json_config.item_type);
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encode_startdata(&mut fr_params);
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encode_typedata(&mut fr_params, json_config.item_type);
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// ENCODE: NameData
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if let Some(real_name) = json_config.name {
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encode_namedata(out, ver, &real_name)
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encode_namedata(&mut fr_params, &real_name)
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}
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// json identification data handling for type GEAR (0)
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// only occurs if identifications block is present
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if let Some(real_ids) = json_config.ids {
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encode_ids(out, real_ids, ver, idsmap)
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encode_ids(&mut fr_params, real_ids, idsmap)
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}
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// json powder data handling
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if let Some(real_powders) = json_config.powders {
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encode_powder(out, debug_mode, real_powders, ver)
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encode_powder(&mut fr_params, real_powders)
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}
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if let Some(rerollcount) = json_config.rerolls {
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// rerolldata
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encode_reroll(out, debug_mode, ver, rerollcount)
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encode_reroll(&mut fr_params, rerollcount)
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};
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if let Some(shiny) = json_config.shiny {
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encode_shiny(out, debug_mode, ver, shiny, json_shiny)
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encode_shiny(&mut fr_params, shiny, json_shiny)
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}
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// EndData is ALWAYS present. If its gone it literally doesn't work
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encode_enddata(&mut fr_params);
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Ok(())
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}
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@ -192,71 +194,25 @@ fn dl_json_fr(dlvalue: &String, executable_path: &str) {
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}
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}
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}
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fn encode_startdata(out: &mut Vec<u8>, ver: TransformVersion) {
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fn encode_startdata(general_params: &mut FuncParams) {
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// ENCODE: StartData
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StartData(ver)
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.encode(ver, out)
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StartData(general_params.fr_ver)
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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fn encode_typedata(out: &mut Vec<u8>, ver: TransformVersion, item_type_deser: ItemTypeDeser) {
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fn encode_typedata(general_params: &mut FuncParams, item_type_deser: ItemTypeDeser) {
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// ENCODE: TypeData
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TypeData(ItemType::from(item_type_deser))
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.encode(ver, out)
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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fn encode_namedata(out: &mut Vec<u8>, ver: TransformVersion, real_name: &String) {
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fn encode_namedata(general_params: &mut FuncParams, real_name: &String) {
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// ENCODE: NameData
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NameData(real_name.trim().to_string())
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.encode(ver, out)
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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fn encode_powder(out: &mut Vec<u8>, debug_mode: &bool, real_powders: Vec<Powder>, ver: TransformVersion) {
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let mut powdervec = Vec::new();
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for eachpowder in real_powders {
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let powderamount: u8 = eachpowder.amount.unwrap_or(1);
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// match for the powder type
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for _ in 0..powderamount {
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let eletype = match eachpowder.r#type.to_ascii_lowercase() {
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'e' => Element::Earth,
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't' => Element::Thunder,
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'w' => Element::Water,
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'f' => Element::Fire,
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'a' => Element::Air,
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_ => Element::Thunder,
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};
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if *debug_mode {
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dbg!(eletype);
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}
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powdervec.push(Some((eletype, 6))); // 6 is the tier. Wynntils ONLY really uses tier 6 so theres no point keeping others.
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}
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}
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if *debug_mode {
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dbg!(&powdervec);
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}
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let powderlimitfr: u8 = (powdervec.len() as u8)
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.min(255); // min of the current number of powders and 255 (if you have over 255 powders stuff breaks)
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// ENCODE: PowderData
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// only occurs if the powders array is present and the powder limit is also present
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//
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PowderData {
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powder_slots: powderlimitfr,
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powders: powdervec,
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}
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.encode(ver, out)
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.unwrap();
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}
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fn encode_reroll(out: &mut Vec<u8>, debug_mode: &bool, ver: TransformVersion, rerollcount: u8) {
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if rerollcount != 0 {
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// ENCODE: RerollData if applicable
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RerollData(rerollcount).encode(ver, out).unwrap();
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if *debug_mode {
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dbg!(rerollcount);
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}
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}
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}
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fn encode_ids(out: &mut Vec<u8>, real_ids: Vec<Identificationer>, ver: TransformVersion, idsmap: HashMap<String, u8>) {
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fn encode_ids(general_params: &mut FuncParams, real_ids: Vec<Identificationer>, idsmap: HashMap<String, u8>) {
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let mut idvec = Vec::new();
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for eachid in real_ids {
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let id_id = idsmap.get(eachid.id.trim());
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@ -284,10 +240,56 @@ fn encode_ids(out: &mut Vec<u8>, real_ids: Vec<Identificationer>, ver: Transform
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identifications: idvec,
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extended_encoding: true,
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}
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.encode(ver, out)
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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fn encode_shiny(out: &mut Vec<u8>, debug_mode: &bool, ver: TransformVersion, shiny: Shinyjson, json_shiny: Vec<Shinystruct>) {
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fn encode_powder(general_params: &mut FuncParams, real_powders: Vec<Powder>) {
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let mut powdervec = Vec::new();
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for eachpowder in real_powders {
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let powderamount: u8 = eachpowder.amount.unwrap_or(1);
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// match for the powder type
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for _ in 0..powderamount {
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let eletype = match eachpowder.r#type.to_ascii_lowercase() {
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'e' => Element::Earth,
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't' => Element::Thunder,
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'w' => Element::Water,
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'f' => Element::Fire,
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'a' => Element::Air,
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_ => Element::Thunder,
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};
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if *general_params.fr_debug_mode {
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dbg!(eletype);
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}
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powdervec.push(Some((eletype, 6))); // 6 is the tier. Wynntils ONLY really uses tier 6 so theres no point keeping others.
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}
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}
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if *general_params.fr_debug_mode {
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dbg!(&powdervec);
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}
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let powderlimitfr: u8 = (powdervec.len() as u8)
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.min(255); // min of the current number of powders and 255 (if you have over 255 powders stuff breaks)
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// ENCODE: PowderData
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// only occurs if the powders array is present and the powder limit is also present
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//
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PowderData {
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powder_slots: powderlimitfr,
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powders: powdervec,
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}
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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fn encode_reroll(general_params: &mut FuncParams, rerollcount: u8) {
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if rerollcount != 0 {
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// ENCODE: RerollData if applicable
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RerollData(rerollcount).encode(general_params.fr_ver, general_params.fr_out).unwrap();
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if *general_params.fr_debug_mode {
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dbg!(rerollcount);
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}
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}
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}
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fn encode_shiny(general_params: &mut FuncParams, shiny: Shinyjson, json_shiny: Vec<Shinystruct>) {
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let mut realshinykey: u8;
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let _shinykey = &shiny.key;
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let shinyvalue = shiny.value;
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@ -295,12 +297,12 @@ fn encode_shiny(out: &mut Vec<u8>, debug_mode: &bool, ver: TransformVersion, shi
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for i in json_shiny {
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if i.key == shiny.key {
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realshinykey = i.id;
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if *debug_mode {
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if *general_params.fr_debug_mode {
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dbg!(&shiny.key);
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}
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}
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}
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if *debug_mode {
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if *general_params.fr_debug_mode {
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dbg!(&realshinykey);
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dbg!(&shinyvalue);
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}
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@ -309,12 +311,12 @@ fn encode_shiny(out: &mut Vec<u8>, debug_mode: &bool, ver: TransformVersion, shi
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id: realshinykey,
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val: shinyvalue,
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}
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.encode(ver, out)
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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fn encode_enddata(out: &mut Vec<u8>, ver: TransformVersion) {
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fn encode_enddata(general_params: &mut FuncParams) {
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// ENCODE: EndData
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EndData
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.encode(ver, out)
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.encode(general_params.fr_ver, general_params.fr_out)
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.unwrap();
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}
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@ -34,6 +34,7 @@ pub struct Shinyjson {
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pub value: i64,
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}
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// struct for general parameters for most encode functions
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pub struct FuncParams<'a> {
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pub fr_out: &'a mut Vec<u8>,
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pub fr_debug_mode: &'a bool,
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