4178 lines
No EOL
107 KiB
JSON
4178 lines
No EOL
107 KiB
JSON
[
|
|
{
|
|
"Id": 10101,
|
|
"Content": "Commandant, I'm here.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10102,
|
|
"Content": "Summer? I love the warm feeling... But I'll always have this warm feeling as long as I'm with everyone in Gray Raven. What about you, Commandant? Do you feel the same?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10103.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10103,
|
|
"Content": "Feeling hot? Well... I think there are chilled watermelon and cold drinks over there. Liv should also have some things to cool you down. No, I can't do that. You would be frostbitten if I cool you off.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10104.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10104,
|
|
"Content": "Whew... Maybe I can have some ice cream to cool down...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10105,
|
|
"Content": "There seems to be a grill over there. It's nice to have a barbecue in an outdoor vacation like this, right? But Liv told me to be careful with it... I wonder what she meant...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10106.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10106,
|
|
"Content": "Commandant, not sure if you notice it. The footprints we left when we set foot on this island were washed away by the sea... But the sea will remember them, and so will I.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10107.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10107,
|
|
"Content": "Have you got a plan for our holiday, Commandant?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10102.0,
|
|
10105.0,
|
|
10108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10108,
|
|
"Content": "I'll be here for the time being, Commandant.",
|
|
"BehaviorId": "SummerNpc_Luxiya_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10201,
|
|
"Content": "Is there anything I can help with, Commandant?",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10202,
|
|
"Content": "I had scanned the entire island before we landed. It's completely safe. The only hidden danger on this island is... that grill over there.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10203.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10203,
|
|
"Content": "You also noticed the stage, Commandant? There are instruments on it. It's said that they were left for the visitors. Would you like to give them a try?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10204.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10204,
|
|
"Content": "This island is warm enough even though it's isolated.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10205,
|
|
"Content": "Me? If I can, I would like to bring a coconut back and see if I can plant it. Not sure what kind of coconut tree it would grow into in the space... No, of course I won't plant it directly in our lounge.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10206.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10206,
|
|
"Content": "I feel... secure. The wind, the sunshine, and the warm sand will always make me feel relaxed... Do you feel the same, Commandant?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10207.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10207,
|
|
"Content": "I'll remember this holiday we spend together, Commandant.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Liv",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10202.0,
|
|
10205.0,
|
|
10208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10208,
|
|
"Content": "Goodbye, Commandant. I'll always be here.",
|
|
"BehaviorId": "SummerNpc_Lifu_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10301,
|
|
"Content": "Hi, Commandant.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10302,
|
|
"Content": "In my memory, summer is always full of suffocating dust or a rain that won't stop for dozens of days. It's never this clear and bright. And most importantly, it's comfortable here.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10303.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10303,
|
|
"Content": "Have you watched the Summer Brawl before? It is an anime from the Golden Age. I think it's a perfect fit for this happy and relaxing time.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10304.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10304,
|
|
"Content": "I'm already very happy to be able to pass a peaceful summer.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10305,
|
|
"Content": "Look! Is that a seagull? I only saw its illustration before, but I can still recognize it just like that. It must be wonderful to fly freely between the sky and the sea... This is, of course, one of my wishes as well.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10306.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10306,
|
|
"Content": "I actually had a horrible first impression on the sea, but now I finally get the chance to look at it quietly... What's on the other side of the sea?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10307.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10307,
|
|
"Content": "Go and have a look. What you see is what I want to see.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10302.0,
|
|
10305.0,
|
|
10308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10308,
|
|
"Content": "Goodbye, Commandant.",
|
|
"BehaviorId": "SummerNpc_Nuoan_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10401,
|
|
"Content": "Hmm... What's up, Commandant?",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10402,
|
|
"Content": "Spring, summer, fall, and winter are all good seasons to take a sleep... Hmm? You feel the same?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10403.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10403,
|
|
"Content": "Do you like this season? It is a sleepy season... Hmm? No, I don't want to go anywhere else. It's comfortable here. You go for me...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10404.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10404,
|
|
"Content": "At least we have some great sunshine here, right?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10405,
|
|
"Content": "I checked the coastline, but today is the first time that I get to relax like this... What? We are on holiday? Then let me take a nap first...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10406.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10406,
|
|
"Content": "Speaking of which, the beach chair is perfect to nap on, especially in the sea wind... Do you want to give it a go?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10407.0,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10407,
|
|
"Content": "Hmm, Kamui has been asking me to play with him in the sea... What? You haven't seen him? Thank God...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About the Island",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10402.0,
|
|
10405.0,
|
|
10408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10408,
|
|
"Content": "Good night... No, see you.",
|
|
"BehaviorId": "SummerNpc_Wanshi_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10501,
|
|
"Content": "Hello, Commandant.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10502,
|
|
"Content": "In my memory, the sea means more dangerous missions, but faith and purpose are like the rocks. They are unshakable...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10503.0,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10503,
|
|
"Content": "How do you feel about the sea? It won't stay calm like this forever. It can be turbulent and terrifying... But will you still feel the same way you do when it's like that?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10504.0,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10504,
|
|
"Content": "I miss the sea so bad.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10505,
|
|
"Content": "About the frames... Do you mind it? They are part of me, but I prefer to spend my holiday in a more relaxing way.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10506.0,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10506,
|
|
"Content": "For the Purifying Force, the brief moment of standby is our holiday... What about the Task Force? You don't have much time off, do you? Commandant?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10507.0,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10507,
|
|
"Content": "I'll be here watching, Commandant. Both the sea and you.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Sea",
|
|
"About Bianca",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10502.0,
|
|
10505.0,
|
|
10508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10508,
|
|
"Content": "See ya, Commandant.",
|
|
"BehaviorId": "SummerNpc_Bianka_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10601,
|
|
"Content": "Hey! Commandant! Nice to see you again!",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10602,
|
|
"Content": "Commandant! There! Did you see the snack stand over there? Yeah, that thing called hamburger... Oh, it's fast food, right? It smells so good... I wonder how it tastes.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10603.0,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10603,
|
|
"Content": "Kowloong has so many delicious foods in summer! The sweet soup, the bean jelly, the fruits, and the ice bowl. I've heard of the ice bowl, but I never had the chance to try it...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10604.0,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10604,
|
|
"Content": "I've got to take you to try Kowloong's summer snacks if we have the time!",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10605,
|
|
"Content": "I remember seeing the sea on the Nighter every day. Or the sea was all that I could see... Sounds confusing, doesn't it? Anyways, I love the sea here!",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10606.0,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10606,
|
|
"Content": "By the way, the stars in the night at sea are different from what we see in Babylonia. You haven't seen it before, right? Commandant? Let's look at the stars together at night!",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10607.0,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10607,
|
|
"Content": "Commandant, promise you'll take me when you go to the sea.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Snacks",
|
|
"About the Sea",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10602.0,
|
|
10605.0,
|
|
10608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10608,
|
|
"Content": "Bye, Commandant.",
|
|
"BehaviorId": "SummerNpc_Pulao_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10701,
|
|
"Content": "Ha! There you are.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10702,
|
|
"Content": "My experience tells me that there are a few Corrupted hidden in that beach over there. And I wouldn't be surprised if some Ascendants suddenly come down from the sky... Yeah, that look. You don't need to suppress your nervousness. It's okay. I understand.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10703.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10703,
|
|
"Content": "Commandant, get me a cold drink over there. You can get yourself one too. But don't get the wrong one. For the record, I have no experience in rescuing people who drink the cooling liquid by mistake.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10704.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10704,
|
|
"Content": "The island is perfect for holiday. Plus, it's not boring here.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10705,
|
|
"Content": "When was the last time when the sea, the summer, and you were together? You should remember, right? Well... You'd better remember.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10706.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10706,
|
|
"Content": "Sometimes I wonder if we should change our clothes, or coatings, according to the season. After all, summer is not a calm season, right?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10707.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10707,
|
|
"Content": "You'll have to make some sacrifice if you want to share this shade with me... Think about it.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Summer",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10702.0,
|
|
10705.0,
|
|
10708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10708,
|
|
"Content": "Hmm? Are you leaving already?",
|
|
"BehaviorId": "SummerNpc_Weila_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10801,
|
|
"Content": "Hello, Conductor.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10802,
|
|
"Content": "Only the smell of the sea can bring our souls back. I think you can feel it too, right? Conductor? The wind comes from the sea...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10803.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10803,
|
|
"Content": "Maybe we will only remember the summer we spent together when the horrible storm has passed and the sun casts its light on the ground.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10804.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10804,
|
|
"Content": "The storm has passed, so we can enjoy the sunshine on the island.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10805,
|
|
"Content": "Yes, of course, we've all been on the stage and off the stage. I just miss this feeling. But these instruments... feel so strange.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10806.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10806,
|
|
"Content": "Would you like to hear something? Maybe I can play something for you. But most of the ball music can't be performed by one person... Would you like to join me, Conductor?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10807.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10807,
|
|
"Content": "A stage that I can't hide from. A stage that makes me stay.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About the Stage",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10802.0,
|
|
10805.0,
|
|
10808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10808,
|
|
"Content": "Until then, Conductor.",
|
|
"BehaviorId": "SummerNpc_Sailinna_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 10901,
|
|
"Content": "Hello, Commandant. Is there anything I can help with?",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10902,
|
|
"Content": "Speaking of which, we haven't made time to have some rest for a long time. \"Rest and rejuvenate is also a tactic.\" I remember that's what the instructors told us in F.O.S.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10903.0,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10903,
|
|
"Content": "If the holiday lasts forever, then I'm afraid it will become just like work, right? This is exactly why this holiday is so precious.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10904.0,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10904,
|
|
"Content": "I'll be around anytime if you want some rest.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10905,
|
|
"Content": "The unexpected holiday caught me off guard. I don't have any plans yet... What about you, Commandant? Any suggestions?",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10906.0,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10906,
|
|
"Content": "...Oh, sorry, I was lost in thought. I didn't notice that you were calling me. Sometimes I would empty my mind like this when I have the time. It's a good way to relax. You should try, Commandant.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 10907.0,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10907,
|
|
"Content": "Planning holidays for you and yourself is part of your duty as a commandant and captain.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Holiday",
|
|
"About Chrome",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
10902.0,
|
|
10905.0,
|
|
10908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 10908,
|
|
"Content": "Goodbye, Commandant.",
|
|
"BehaviorId": "SummerNpc_Kuluomu_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 11001,
|
|
"Content": "What? Are you starting to enjoy the holiday?",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11002,
|
|
"Content": "This is a nice place to take a holiday... Would you like to lie down a bit here? Just relax. You're having a holiday.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 11003.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11003,
|
|
"Content": "...I'm good, sitting here and enjoying the sea wind. If you want some food, there seem to be some snacks over there, but I'm not sure how it tastes.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 11004.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11004,
|
|
"Content": "I'm curious about where the stage gets its power. I bet it's not some mysterious summer power...",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11005,
|
|
"Content": "Me? For me, it's not whether I like it or not. It's just that I feel calm staring at the sea. And it's a good time killer as well.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 11006.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11006,
|
|
"Content": "You are so strange. It's your holiday, but you're worrying about other people... I know. I'm fine. I can be better if you want.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": 11007.0,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11007,
|
|
"Content": "You can take this holiday as our holiday, because that is what I think.",
|
|
"BehaviorId": null,
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About the Island",
|
|
"About Lee",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
11002.0,
|
|
11005.0,
|
|
11008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 11008,
|
|
"Content": "Nothing else? Fine.",
|
|
"BehaviorId": "SummerNpc_Li_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30001,
|
|
"Content": "Oh, you're here.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Celica",
|
|
"Goodbye",
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
30002.0,
|
|
30004.0,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30002,
|
|
"Content": "Why am I here, you ask? What if I said it's to oversee the United Command Bureau's work? What's your take?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30003.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30003,
|
|
"Content": "\u2014Relax, it may be called \"supervision,\" but it's really just a friendly check-in.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Celica",
|
|
"Goodbye",
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
30002.0,
|
|
30004.0,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30004,
|
|
"Content": "I'll be sticking around, so no dodging me, okay?",
|
|
"BehaviorId": "CommonNpc_Sailika_Endtalk",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30101,
|
|
"Content": "Happy New Year, Commandant.",
|
|
"BehaviorId": "Stand_Happy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What are you doing here, Lucia?",
|
|
"Care to try some local delicacies?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30102.0,
|
|
30107.0,
|
|
30110.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30102,
|
|
"Content": "Today marks the start of the New Year, a day we're supposed to relax. Liv and I paid a visit to your lounge this morning, but you were already out.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30103.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30103,
|
|
"Content": "Lee figured you'd either be networking with fellow commandants at the Bureau or honing your skills at the range. Having checked the range, I thought I'd come here to check.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30104.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30104,
|
|
"Content": "Nothing urgent. Tonight, Liv, Lee, and I plan to review Gray Raven's yearly changes. Naturally, you're essential, Commandant.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30105.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30105,
|
|
"Content": "It's not about discussing tactics. It's a rare chance for Gray Raven folks to chill and chat. Liv and I will prep some snacks ahead of time.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30106.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30106,
|
|
"Content": "I could've messaged you via the terminal, but inviting you in person seems more... ceremonial? Anyway, look forward to it, Commandant.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What are you doing here, Lucia?",
|
|
"Care to try some local delicacies?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30102.0,
|
|
30107.0,
|
|
30110.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30107,
|
|
"Content": "Thanks, Commandant, but no need. I'm just a bit curious about the recipes. Wish I could take some cooking lessons if I get the chance.",
|
|
"BehaviorId": "No_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30108.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30108,
|
|
"Content": "Recently, I realized that more seasoning doesn't necessarily make a dish tastier. But putting that insight into practice is gonna take more work.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30109.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30109,
|
|
"Content": "When I get confident in my cooking, you'll be the first to taste it, Commandant. I promise.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What are you doing here, Lucia?",
|
|
"Care to try some local delicacies?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30102.0,
|
|
30106.0,
|
|
30110.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30110,
|
|
"Content": "Alright, Commandant, you carry on.",
|
|
"BehaviorId": "SpringNpc_Luxiya_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30201,
|
|
"Content": "...Happy New Year.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Fancy kite-making?",
|
|
"A rare break...",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30202.0,
|
|
30206.0,
|
|
30210.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30202,
|
|
"Content": "I tried kite-making as a kid. Although I managed to create one, Murray wasn't free to play outside like other kids.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30203.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30203,
|
|
"Content": "Seeing all these materials and samples here kinda makes me nostalgic.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30204.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30204,
|
|
"Content": "...You're thinking of giving it a shot? I'm game, but the weather Babylonia has been snowy lately. Not exactly ideal for kite-flying.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30205.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30205,
|
|
"Content": "Good point. There's no rush. And it's not like we'll nail it on our first try. But I'll stick with you until we get it just right.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Fancy kite-making?",
|
|
"A rare break...",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30202.0,
|
|
30206.0,
|
|
30210.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30206,
|
|
"Content": "Yes, it's my day off, so I'm just wandering about. Don't get it twisted, I didn't come here just to find you.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30207.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30207,
|
|
"Content": "Chatted with Murray this morning. On my way back to the lounge, I thought of someone who's all work and no play, so I decided to swing by.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30208.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30208,
|
|
"Content": "Knew I'd find you here. I mean, you remind everyone else to take a break today, but here you are.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30209.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30209,
|
|
"Content": "...Just out for a walk...? Let's assume you're being honest.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Fancy kite-making?",
|
|
"A rare break...",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30202.0,
|
|
30206.0,
|
|
30210.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30210,
|
|
"Content": "Yeah.",
|
|
"BehaviorId": "SpringNpc_Li_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30301,
|
|
"Content": "Seen the first snow of the new year yet, Commandant?",
|
|
"BehaviorId": "Talk_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Happy New Year, Liv.",
|
|
"How's your fortune today, Liv?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30302.0,
|
|
30307.0,
|
|
30310.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30302,
|
|
"Content": "Happy New Year, Commandant. Oh, I should've been the one to say it first...",
|
|
"BehaviorId": "Stand_Happy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30303.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30303,
|
|
"Content": "Commandant, you can't be frowning right from the start of the year. Even at the squad's late-night get-togethers recently...",
|
|
"BehaviorId": "No_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30304.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30304,
|
|
"Content": "I'm aware you're juggling a lot, Commandant. But remember what Lucia said? As long as we stick together, there's nothing we can't overcome.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30305.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30305,
|
|
"Content": "If things get too much to handle, feel free to lean on me more. I'm set on being more reliable this year.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30306.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30306,
|
|
"Content": "That's the smile we're all hoping to see. Keeping you at ease is everyone's unspoken hope.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Happy New Year, Liv.",
|
|
"How's your fortune today, Liv?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30302.0,
|
|
30307.0,
|
|
30310.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30307,
|
|
"Content": "Oops, hit a button on the device by mistake. Did you catch that, Commandant? Silly me...",
|
|
"BehaviorId": "Think_Cry",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30308.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30308,
|
|
"Content": "The oracle says, \"Fluky\". Advisable for a big cleanup, inadvisable for... wanting it all. Guess it's true, greed gets you nowhere.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30309.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30309,
|
|
"Content": "So today, from now on, I will just focus on what's in front of me\u2014the snowscape and everyone around.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Happy New Year, Liv.",
|
|
"How's your fortune today, Liv?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30302.0,
|
|
30307.0,
|
|
30310.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30310,
|
|
"Content": "Alright, Commandant, see you later.",
|
|
"BehaviorId": "SpringNpc_Lifu_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30401,
|
|
"Content": "...Why do you look so surprised?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What are you doing here?!",
|
|
"I never pegged you as someone into bamboo gazing.",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30402.0,
|
|
30407.0,
|
|
30410.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30402,
|
|
"Content": "Isn't New Year's the perfect time for connecting with loved ones in your book?",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30403.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30403,
|
|
"Content": "Or did I get you all wrong, and you're not expecting any of this at all?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30404.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30404,
|
|
"Content": "There's nothing to be nervous about. I've got my power under control for now. No plans to sink this human ark today.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30405.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30405,
|
|
"Content": "...A scarf? Had nothing ready, so this is your New Year's gift? I didn't come to ask for anything, you know.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30406.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30406,
|
|
"Content": "But... even if you have your choices and I have mine, I still cherish the freedom to occasionally defy fate.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What are you doing here?!",
|
|
"I never pegged you as someone into bamboo gazing.",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30402.0,
|
|
30407.0,
|
|
30410.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30407,
|
|
"Content": "No. It's just that everything here has this \"enhanced\" feel to it. The plants, the weather... they're different from what you'd find on the surface.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30408.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30408,
|
|
"Content": "Try to remember how they feel. Next time, maybe during a snowfall, if I come across a bamboo grove, I'll bring you along.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30409.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30409,
|
|
"Content": "Then you'll see what I mean by \"different.\"",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What are you doing here?!",
|
|
"I never pegged you as someone into bamboo gazing.",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30402.0,
|
|
30407.0,
|
|
30410.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30410,
|
|
"Content": "You head off. When I need to find you, I know how to track you down.",
|
|
"BehaviorId": "SpringNpc_LuxiyaR3_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30501,
|
|
"Content": "Good day, Commandant\u2014and a Happy New Year to you.",
|
|
"BehaviorId": "Talk_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Interested in fireworks?",
|
|
"Keeping busy during these holidays?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30502.0,
|
|
30506.0,
|
|
30509.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30502,
|
|
"Content": "Karenina used to have me test some of her explosive inventions. One was pretty much like fireworks.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30503.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30503,
|
|
"Content": "It's not ground-fired, though. Karenina launches them, then I trigger them with my arrows.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30504.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30504,
|
|
"Content": "In order to observe the range, Karenina added bright-colored powder. Although it's for weapon testing, I can't deny that the blasts are as beautiful as fireworks.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30505.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30505,
|
|
"Content": "If you're interested, Commandant, I can recreate that colorful blaze with my arrows, festival or not. Of course, I'll ask Karenina to limit the powder amount to serve purely for the purpose of spectacle.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Interested in fireworks?",
|
|
"Keeping busy during these holidays?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30502.0,
|
|
30506.0,
|
|
30509.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30506,
|
|
"Content": "As the captain of the Purifying Force, I need to be on standby for duty. But there haven't been any assignments lately, so it's kinda like downtime.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30507.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30507,
|
|
"Content": "But in my spare time, I do some praying. After all, it's a time of renewal, right?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30508.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30508,
|
|
"Content": "Plus, with Babylonia scheduled for snowfall these days, the snowy scenery itself brings back memories worth a prayer or two.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Interested in fireworks?",
|
|
"Keeping busy during these holidays?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30502.0,
|
|
30506.0,
|
|
30509.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30509,
|
|
"Content": "See you, Commandant.",
|
|
"BehaviorId": "SpringNpc_Bianka_Endtalk",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30601,
|
|
"Content": "Ah, Commandant! Happy New Year!",
|
|
"BehaviorId": "Greet_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What's Pulao scribbling over there?",
|
|
"Are you not taking the day off?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30602.0,
|
|
30606.0,
|
|
30610.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30602,
|
|
"Content": "Oh, this? I was just... sketching something for fun!",
|
|
"BehaviorId": "Shy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30603.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30603,
|
|
"Content": "It's definitely not because it's too messy to show!",
|
|
"BehaviorId": "Refuse_Concentrate",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30604.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30604,
|
|
"Content": "Ugh, you saw... Actually, I found some ink and thought I'd show off my calligraphy...",
|
|
"BehaviorId": "Think_Cry",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30605.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30605,
|
|
"Content": "Who knew Calligraphy was as tough as math... I've gotta practice more when I get back. If it goes well, maybe I'll gift you a handwritten spring couplet next year!",
|
|
"BehaviorId": "Think_Cry",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What's Pulao scribbling over there?",
|
|
"Are you not taking the day off?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30602.0,
|
|
30606.0,
|
|
30610.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30606,
|
|
"Content": "Taking the day off? Absolutely! Kowloong is buzzing during these special festival days. The streets are brimming with delicious treats and fun activities!",
|
|
"BehaviorId": "Victory_Happy2",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30607.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30607,
|
|
"Content": "Me? I've got to be responsible during working hours! Besides, the overtime pay during the festival...",
|
|
"BehaviorId": "Think_Drool",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30608.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30608,
|
|
"Content": "Ahem, in any case, I need to focus on my work so everyone in Kowloong can enjoy the holiday. I won't lose sight of that!",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30609.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30609,
|
|
"Content": "Hey, the festivities in Kowloong aren't over yet. If you've got some time, Commandant, how about joining me for a trip there?",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"What's Pulao scribbling over there?",
|
|
"Are you not taking the day off?",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30602.0,
|
|
30606.0,
|
|
30610.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30610,
|
|
"Content": "You carry on, Commandant.",
|
|
"BehaviorId": "SpringNpc_Pulao_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30701,
|
|
"Content": "Oh?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Craving some tanghulu?",
|
|
"Happy New Year!",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30702.0,
|
|
30706.0,
|
|
30709.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30702,
|
|
"Content": "I just figured it'd be a local delicacy worth bringing along when I report back to Jamilah.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30703.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30703,
|
|
"Content": "Depending on the train's region and season, local festive items like these really catch on.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30704.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30704,
|
|
"Content": "Let me have a taste before deciding? Fair point.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30705.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30705,
|
|
"Content": "...Hmm, so sweet.",
|
|
"BehaviorId": "Stand_Happy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Craving some tanghulu?",
|
|
"Happy New Year!",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30702.0,
|
|
30706.0,
|
|
30709.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30706,
|
|
"Content": "...Happy New Year. What's the proper etiquette for this moment, according to Kowloong tradition?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30707.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30707,
|
|
"Content": "Just enjoy the vibe, you say? Got it.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 30708.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 30708,
|
|
"Content": "Next time you visit the Akdilek Commercial Alliance, I'll treat you to a special vibe. Consider it a return gift, no, an invitation.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"Craving some tanghulu?",
|
|
"Happy New Year!",
|
|
"Goodbye"
|
|
],
|
|
"SkipIds": [
|
|
30702.0,
|
|
30706.0,
|
|
30709.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 30709,
|
|
"Content": "That's about it.",
|
|
"BehaviorId": "SpringNpc_Sufeiya_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40101,
|
|
"Content": "I finally meet you again, Commandant.",
|
|
"BehaviorId": "Stand_Happy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Gray Raven",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40102.0,
|
|
40105.0,
|
|
40108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40102,
|
|
"Content": "The security around here is not guaranteed, but this place has good lighting and offers a nice view. The fountain over there...",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40103.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40103,
|
|
"Content": "Commandant, do you want to toss a coin into the fountain and make a wish there? I think I've heard about a tradition like that... What kind of wish do you want to make?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40104.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40104,
|
|
"Content": "I wish I could learn to cook delicious food for everyone... Commandant, why are you giving me that look?",
|
|
"BehaviorId": "Stand_Happy_Cry",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Gray Raven",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40102.0,
|
|
40105.0,
|
|
40108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40105,
|
|
"Content": "Even during my downtime, I still always think about everyone in Gray Raven first and what we can do together.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40106.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40106,
|
|
"Content": "We've become like a family now, after all. Sometimes, I worry that it might be a burden for others, though.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40107.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40107,
|
|
"Content": "With that being said, I still want to ask for your help in considering it. But before we dive into that, shall we head to the restaurant first?",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Gray Raven",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40102.0,
|
|
40105.0,
|
|
40108.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40108,
|
|
"Content": "I'm always here, Commandant.",
|
|
"BehaviorId": "SkyNpc_Common_PatrolEndtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40201,
|
|
"Content": "Commandant, what's next?",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40202.0,
|
|
40205.0,
|
|
40208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40202,
|
|
"Content": "From here, you can have a clear view of the sea below... and even every subtle wave on the sea surface.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40203.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40203,
|
|
"Content": "It's like it has become part of the sky, a completely different view from what we've seen in Babylonia... Do you feel the same, Commandant?",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40204.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40204,
|
|
"Content": "I imagine myself becoming the sky, the sea, or as free as the wind... Ah, I guess in the end, I still want to be with you and everyone else.",
|
|
"BehaviorId": "Think_Close_StandHappy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40202.0,
|
|
40205.0,
|
|
40208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40205,
|
|
"Content": "I don't have many childhood memories of summer, but the first thing that comes to mind is seeing a mama sheep and her lamb on a distant hillside during a family trip.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40206.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40206,
|
|
"Content": "Later on, the change of seasons became a blur, and people didn't really have time to pay attention to the scenery around them.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40207.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40207,
|
|
"Content": "Let's create more memories of summer together, Commandant.",
|
|
"BehaviorId": "Stand_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40202.0,
|
|
40205.0,
|
|
40208.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40208,
|
|
"Content": "Let me know if there's anything I can help you with, Commandant!",
|
|
"BehaviorId": "SkyNpc_Common_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40301,
|
|
"Content": "Do you have any plan for your vacation, Commandant?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40302.0,
|
|
40305.0,
|
|
40308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40302,
|
|
"Content": "In order to ensure a safe flight, many parameters must be carefully adjusted.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40303.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40303,
|
|
"Content": "Moreover, the island must be designed to adapt to various weather conditions, and the routes must be strategically planned to minimize the impact of extreme weather...",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40304.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40304,
|
|
"Content": "There are people in charge of this? I know, but when it comes to your safety, I can only rest assured if I go through the maintenance process myself.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40302.0,
|
|
40305.0,
|
|
40308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40305,
|
|
"Content": "Feelings about summer? Nothing particularly noteworthy. After all this time fighting on the surface, I don't really feel the change of seasons.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40306.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40306,
|
|
"Content": "But both Lucia and Liv seem excited about it. After all, summer is often associated with... precious memories.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40307.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40307,
|
|
"Content": "So, if you've got some free time, want to do something together?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40302.0,
|
|
40305.0,
|
|
40308.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40308,
|
|
"Content": "The weather forecast shows it will be sunny. Enjoy the rest of your vacation, Commandant.",
|
|
"BehaviorId": "SkyNpc_Common_PatrolEndtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40401,
|
|
"Content": "Want to relax for some time, Commandant?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40402.0,
|
|
40405.0,
|
|
40408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40402,
|
|
"Content": "If you're looking for some good spots where you won't be bothered, I've got some advice for you.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40403.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40403,
|
|
"Content": "You know, for a sniper like me, finding the most hidden spot in any area... is a walk in the park.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40404.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40404,
|
|
"Content": "No need, huh? Well, I can also tell you about the best place to hang out, the best place to eat, and the best place to read. Trust me, they've all got stellar reviews.",
|
|
"BehaviorId": "Think_Idle_StandIdle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40402.0,
|
|
40405.0,
|
|
40408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40405,
|
|
"Content": "Things I want to do in summer? Um... you probably already have the answer in your mind before even asking me, don't you?",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40406.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40406,
|
|
"Content": "But... I just had a good rest and I'm totally ready to do something else.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40407.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40407,
|
|
"Content": "I found the best place to overlook the entire island, and I'm going to check it out... Want to come with me? Things might feel completely different from a different viewpoint.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40402.0,
|
|
40405.0,
|
|
40408.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40408,
|
|
"Content": "Good morning, Commandant...",
|
|
"BehaviorId": "SkyNpc_Common_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40501,
|
|
"Content": "What's up?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40502.0,
|
|
40505.0,
|
|
40508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40502,
|
|
"Content": "Creating a stable island in the sky might not be too challenging, but getting the right balance between beauty and practicality can definitely be tough!",
|
|
"BehaviorId": "Show_Serious",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40503.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40503,
|
|
"Content": "In the resting areas, special silencing devices have to be used to dampen the noise from the flight engines... There are also gravitational forces and safety facilities to be considered...",
|
|
"BehaviorId": "Talk_Serious",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40504.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40504,
|
|
"Content": "\u2014Commandant Dumbass, are you even listening? This level of intricate design can only be done by my Engineering Force! So, how about giving me a well-deserved compliment?",
|
|
"BehaviorId": "Refuse_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40502.0,
|
|
40505.0,
|
|
40508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40505,
|
|
"Content": "Every time summer arrives, I have to adjust my frame's cooling system. It's the most annoying part!",
|
|
"BehaviorId": "Refuse_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40506.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40506,
|
|
"Content": "Especially during summer, the building materials will all get scorching hot, not good at all for construction.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40507.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40507,
|
|
"Content": "But since you're on vacation, fine... I'll adjust the cooling power and join you for a walk\u2014purely because I want to see the seagulls. Who says I'm going to wear a dress?!",
|
|
"BehaviorId": "Show_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40502.0,
|
|
40505.0,
|
|
40508.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40508,
|
|
"Content": "Oh, you're leaving already...? Just so you know, I'll be quite busy myself later!",
|
|
"BehaviorId": "SkyNpc_Common_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40601,
|
|
"Content": "Are you going to take Nanami out? Let's go!",
|
|
"BehaviorId": "Greet_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40602.0,
|
|
40605.0,
|
|
40608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40602,
|
|
"Content": "It looks like so much fun here! Over there too! But where's the control room? Nanami wants to speed up more!",
|
|
"BehaviorId": "Jump_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40603.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40603,
|
|
"Content": "Adding a cannon would be great! Can we get Power one of them? Can we?",
|
|
"BehaviorId": "Jump_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40604.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40604,
|
|
"Content": "Reeeally... It's a pity that we can't have Power modified, but Nanami will still get the job done! Onto the next mission: Sneak into the control room!",
|
|
"BehaviorId": "Think_Jump_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40602.0,
|
|
40605.0,
|
|
40608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40605,
|
|
"Content": "Nanami likes summer because there's so much fun, but actually, Nanami thinks everything is fun.",
|
|
"BehaviorId": "Jump_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40606.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40606,
|
|
"Content": "Moreover, Nanami is the strongest in summer! Because Nanami is the strongest whenever! Huh? Oh, so you just like summer itself.",
|
|
"BehaviorId": "Show_Serious",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40607.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40607,
|
|
"Content": "Alrighty! I'm going to challenge the sun next! Power ready! Let's go! I'm just kidding. I think I'll have more fun hanging out with Commandant.",
|
|
"BehaviorId": "Jump_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40602.0,
|
|
40605.0,
|
|
40608.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40608,
|
|
"Content": "No more playing? Nanami will always be here!",
|
|
"BehaviorId": "SkyNpc_Common_PatrolEndtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40701,
|
|
"Content": "Shh... Don't tell anyone I'm here. I don't want to be recognized...",
|
|
"BehaviorId": "Think_Scared",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40702.0,
|
|
40705.0,
|
|
40708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40702,
|
|
"Content": "No one would expect... to see me here, right...? It's okay. I won't let people see through my disguise...",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40703.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40703,
|
|
"Content": "But... let's just talk here... You'll fall if you get too close to the edge... It's better to stay in a safe spot.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40704.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40704,
|
|
"Content": "Now that I think about it, coming all the way here and then having to figure out how to get back is a bit of a hassle... How about you give me a ride back? Then, I won't have to worry about hiding.",
|
|
"BehaviorId": "Think_Happy",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40702.0,
|
|
40705.0,
|
|
40708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40705,
|
|
"Content": "When it comes to summer, many would want to go swimming... I never had the chance to learn it before becoming like this...",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40706.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40706,
|
|
"Content": "I don't need to learn it anymore. I can hide underwater whenever I want now... and no one will ever notice...",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40707.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40707,
|
|
"Content": "What I'm trying to say must be different from what you think about swimming... Hm? Oh, I never really talk to fish.",
|
|
"BehaviorId": "Think_Cry",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40702.0,
|
|
40705.0,
|
|
40708.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40708,
|
|
"Content": "Want to run away...",
|
|
"BehaviorId": "SkyNpc_Common_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40801,
|
|
"Content": "Hello, Commandant.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40802.0,
|
|
40805.0,
|
|
40808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40802,
|
|
"Content": "This place has a lot of business potential... From my personal perspective, it appears feasible to run Akdilek stores here.",
|
|
"BehaviorId": "Stand_Happy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40803.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40803,
|
|
"Content": "...Are you asking about my own feelings? I like this place. It's close to the sky, and the sky... feels free, different from the universe, and it's quiet here.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40804.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40804,
|
|
"Content": "If we're talking about being with you, I also feel safe... Commandant, that area seems to be an ideal location for a deli.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40802.0,
|
|
40805.0,
|
|
40808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40805,
|
|
"Content": "I have hazy memories of summer. The train was always... unbearably hot, and people would often suffer from heatstroke. If it became too scorching, it would significantly impede the progress of work.",
|
|
"BehaviorId": "Think_Close",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40806.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40806,
|
|
"Content": "I really enjoy having ice cream. If we place the ice cream machine here, we can have some together.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40807.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40807,
|
|
"Content": "Does this count as my attempt to learn how to take care of others...? If you come to buy ice cream, I'll offer it to you at a cost price.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40802.0,
|
|
40805.0,
|
|
40808.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40808,
|
|
"Content": "Commandant, until next time.",
|
|
"BehaviorId": "SkyNpc_Common_PatrolEndtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40901,
|
|
"Content": "Is there anything I can help you with, Commandant?",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About Rosetta",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40902.0,
|
|
40905.0,
|
|
40908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40902,
|
|
"Content": "Summer in the Arctic region is not as cold as people would imagine. Have you ever walked on a tundra, Commandant?",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40903.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40903,
|
|
"Content": "There are a lot of creatures out there. Commandant, have you ever come across Arctic foxes? I once saw a pack of them while they were hunting... They looked adorable running around. Some of the braver ones would even bark in the direction of the Forest Guards.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40904.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40904,
|
|
"Content": "Whether it's on land, in the sky, or out at sea, everyone is giving their all in their own lives. When you have the time, let's visit my hometown together, Commandant.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About Rosetta",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40902.0,
|
|
40905.0,
|
|
40908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40905,
|
|
"Content": "Continue to stay in mid-air in a floating place...? It feels kind of strange. The island also looks a bit lonely in the air...",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40906.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40906,
|
|
"Content": "But I already got used to this kind of life. Going through hardships can make one more open-minded about life.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 40907.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 40907,
|
|
"Content": "My apologies! I didn't mean to burden you with my ramblings... Commandant, what would you like to do next? Want me to give you a quick ride? It's pretty nice to fly through the sky.",
|
|
"BehaviorId": "Stand_Happy_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Summer",
|
|
"About Rosetta",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
40902.0,
|
|
40905.0,
|
|
40908.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 40908,
|
|
"Content": "See you, Commandant.",
|
|
"BehaviorId": "SkyNpc_Common_Endtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41001,
|
|
"Content": "Hm? Oh, it's you, Commandant. I'm patrolling my territory.",
|
|
"BehaviorId": "Jump_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
41002.0,
|
|
41005.0,
|
|
41008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 41002,
|
|
"Content": "The ground is so far away... I'm not afraid of falling, but it's not safe for you to stay here.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 41003.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41003,
|
|
"Content": "Where's Noctis? If it's him, I can kick his ass however I want. It would be even better if I could throw him down from here.",
|
|
"BehaviorId": "Show_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 41004.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41004,
|
|
"Content": "I guess this counts as part of my territory patrol. I've got it all understood, Commandant.",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
41002.0,
|
|
41005.0,
|
|
41008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 41005,
|
|
"Content": "Summer means going out and having fun... but I don't know who to be with besides Vera and Noctis. Hm... I can play by myself too.",
|
|
"BehaviorId": "Think_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 41006.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41006,
|
|
"Content": "Hm? You want to play with me, Commandant? But I don't know any games for two people. The only two-player game I'm good at is \"kicking ass.\"",
|
|
"BehaviorId": "Stand_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": 41007.0,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
},
|
|
{
|
|
"Id": 41007,
|
|
"Content": "But I don't want to kick Commandant's ass. Commandant is a good person. A good person can share snacks with me.",
|
|
"BehaviorId": "Talk_Idle",
|
|
"OptionShowTime": 1500.0,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
"About Sky Island",
|
|
"About Summer",
|
|
"Goodbye "
|
|
],
|
|
"SkipIds": [
|
|
41002.0,
|
|
41005.0,
|
|
41008.0
|
|
]
|
|
},
|
|
{
|
|
"Id": 41008,
|
|
"Content": "Time to say goodbye? Goodbye, Commandant.",
|
|
"BehaviorId": "SkyNpc_Common_PatrolEndtalk",
|
|
"OptionShowTime": null,
|
|
"EmptySkipId": null,
|
|
"RepeatId": null,
|
|
"Options": [
|
|
null,
|
|
null,
|
|
null
|
|
],
|
|
"SkipIds": [
|
|
null,
|
|
null,
|
|
null
|
|
]
|
|
}
|
|
] |