PGRData/Script/matrix/xui/xuimoneyreward/XUiPanelTaskCard.lua

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Lua
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XUiPanelTaskCard = XClass(nil, "XUiPanelTaskCard")
function XUiPanelTaskCard:Ctor(ui, parent)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.GridList = {}
self.Parent = parent
XTool.InitUiObject(self)
self:InitAutoScript()
self.GridCommon.gameObject:SetActive(false)
end
--激活
function XUiPanelTaskCard:SetActive(active)
self.GameObject:SetActive(active)
end
--设置任务卡内容
function XUiPanelTaskCard:SetupTaskCard(taskCard)
if not taskCard then
return
end
self.BountyTask = taskCard
local taskConfig = XDataCenter.BountyTaskManager.GetBountyTaskConfig(self.BountyTask.Id)
if not taskConfig then
local path = XBountyTaskConfigs.GetBountyTaskPath()
XLog.ErrorTableDataNotFound("XUiPanelTaskCard:SetupTaskCard", "taskConfig", path, "Id", tostring(self.BountyTask.Id))
return
end
self.TxtTitle.text = taskConfig.Name
self.TxtDesc.text = taskConfig.Desc
--self.Parent:SetUiSprite(self.ImgRoleIcon, taskConfig.RoleIcon)
self.RImgRoleIcon:SetRawImage(taskConfig.RoleIcon)
self.Parent:SetUiSprite(self.ImgIconQuality, taskConfig.DifficultLevelIconX, function()
self.ImgIconQuality:SetNativeSize()
end)
local randomEventCfg = XDataCenter.BountyTaskManager.GetBountyTaskRandomEventConfig(self.BountyTask.EventId)
self.TxtBuff.text = randomEventCfg.EventName
local difficultStageCfg = XDataCenter.BountyTaskManager.GetBountyTaskDifficultStageConfig(self.BountyTask.DifficultStageId)
self.TxtLevel.text = string.format(taskConfig.TextColor, difficultStageCfg.Name)
self:SetupReward(self.BountyTask.RewardId)
end
--设置奖励
function XUiPanelTaskCard:SetupReward(rewardId)
local rewards = XRewardManager.GetRewardList(rewardId)
if not rewards then
return
end
--显示的奖励
local start = 0
if rewards then
for i, item in ipairs(rewards) do
start = i
local grid
if self.GridList[i] then
grid = self.GridList[i]
else
local ui = CS.UnityEngine.Object.Instantiate(self.GridCommon)
grid = XUiGridCommon.New(self.Parent, ui)
grid.Transform:SetParent(self.PanelReward, false)
self.GridList[i] = grid
end
grid:Refresh(item)
grid.GameObject:SetActive(true)
end
end
for j = start + 1, #self.GridList do
self.GridList[j].GameObject:SetActive(false)
end
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPanelTaskCard:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiPanelTaskCard:AutoInitUi()
-- self.ImgLevel = self.Transform:Find("ImgLevel"):GetComponent("Image")
-- self.ImgBG = self.Transform:Find("ImgLevel/ImgBG"):GetComponent("Image")
-- self.TxtLevel = self.Transform:Find("ImgLevel/ImgBG/TxtLevel"):GetComponent("Text")
-- self.RImgRoleIcon = self.Transform:Find("ImgLevel/RImgRoleIcon"):GetComponent("RawImage")
-- self.ImgIconQuality = self.Transform:Find("ImgLevel/ImgIconQuality"):GetComponent("Image")
-- self.TxtTitle = self.Transform:Find("TxtTitle"):GetComponent("Text")
-- self.TxtDesc = self.Transform:Find("TxtDesc"):GetComponent("Text")
-- self.TxtBuff = self.Transform:Find("Image/TxtBuff"):GetComponent("Text")
-- self.PanelReward = self.Transform:Find("PanelReward")
-- self.GridCommon = self.Transform:Find("PanelReward/GridCommon")
-- self.RImgIcon = self.Transform:Find("PanelReward/GridCommon/RImgIcon"):GetComponent("RawImage")
-- self.PanelSite = self.Transform:Find("PanelReward/GridCommon/PanelSite")
-- self.TxtSite = self.Transform:Find("PanelReward/GridCommon/PanelSite/TxtSite"):GetComponent("Text")
-- self.BtnAccept = self.Transform:Find("BtnAccept"):GetComponent("Button")
end
function XUiPanelTaskCard:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiPanelTaskCard:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiPanelTaskCard:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiPanelTaskCard:AutoAddListener()
self:RegisterClickEvent(self.BtnAccept, self.OnBtnAcceptClick)
end
-- auto
function XUiPanelTaskCard:OnBtnClickClick()
end
--接受任务
function XUiPanelTaskCard:OnBtnAcceptClick()
if not self.BountyTask then
return
end
XDataCenter.BountyTaskManager.AcceptBountyTask(self.BountyTask.Id)
end
return XUiPanelTaskCard