60 lines
No EOL
2 KiB
Lua
60 lines
No EOL
2 KiB
Lua
--XUiBrilliantWalkPerk Perk选择界面的PerkGrid
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local XUIBrilliantWalkPerkGrid = XClass(nil, "XUIBrilliantWalkPerkGrid")
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function XUIBrilliantWalkPerkGrid:Ctor(perfabObject, rootUi)
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self.GameObject = perfabObject.gameObject
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self.Transform = perfabObject.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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self.GridPerk.CallBack = function()
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self:OnClickGrid()
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end
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self.BtnSelect.CallBack = function()
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self:OnClickSelect()
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end
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end
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function XUIBrilliantWalkPerkGrid:UpdateView(perkId,index)
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self.BtnSelect.gameObject.name = "BtnSelect"..index
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self.PerkId = perkId
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--如果无id 或者 没解锁 隐藏Grid
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if (not self.PerkId) or (not XDataCenter.BrilliantWalkManager.CheckPluginUnlock(self.PerkId)) then
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self.PanelLock.gameObject:SetActiveEx(true)
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self.PanelUnlock.gameObject:SetActiveEx(false)
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self.GridPerk:ShowReddot(false)
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return
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end
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self.PanelLock.gameObject:SetActiveEx(false)
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self.PanelUnlock.gameObject:SetActiveEx(true)
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--设置Perk信息
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local perkConfig = XBrilliantWalkConfigs.GetBuildPluginConfig(self.PerkId)
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if perkConfig.Icon then
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self.ImgIcon:SetRawImage(perkConfig.Icon)
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end
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self.TxtName.text = perkConfig.Name
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self.TxtDesc.text = perkConfig.Desc
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--红点
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self.GridPerk:ShowReddot(XDataCenter.BrilliantWalkManager.CheckBrilliantWalkPluginIsRed(self.PerkId))
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end
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--设置是否已被选择
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function XUIBrilliantWalkPerkGrid:SetSelected(state)
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self.BtnSelect:SetDisable(state, not state)
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end
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function XUIBrilliantWalkPerkGrid:OnClickSelect()
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XDataCenter.BrilliantWalkManager.UiViewPlugin(self.PerkId)
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self.GridPerk:ShowReddot(false)
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self.RootUi:OnGridClick(self)
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end
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function XUIBrilliantWalkPerkGrid:OnClickGrid()
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if (not self.PerkId) or (not XDataCenter.BrilliantWalkManager.CheckPluginUnlock(self.PerkId)) then
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return
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end
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XDataCenter.BrilliantWalkManager.UiViewPlugin(self.PerkId)
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self.GridPerk:ShowReddot(false)
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end
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return XUIBrilliantWalkPerkGrid |