130 lines
No EOL
3.9 KiB
Lua
130 lines
No EOL
3.9 KiB
Lua
XShopConfigs = {}
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local ShopGroupTemplate = {}
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local ShopTypeNameTemplate = {}
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local ScreenGroupTemplate = {}
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local ShowTypeTemplate = {}
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local ShopBuyLimitLabel = {}
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local CostHintTemplate = {}
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-- 体验包屏蔽的商店id数据
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local ShopHideFuncIdDic = {
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[1] = true,
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[101] = true,
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[401] = true,
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[402] = true,
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[403] = true,
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[404] = true,
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[405] = true,
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[406] = true,
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[407] = true,
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[408] = true,
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[409] = true,
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[501] = true,
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[502] = true,
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[503] = true,
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[504] = true,
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}
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local TABLE_SHOP_GROUP = "Client/Shop/ShopGroup.tab"
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local TABLE_SHOP_TYPENAME = "Client/Shop/ShopTypeName.tab"
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local TABLE_SHOP_SCREENGROUP = "Client/Shop/ScreenGroup.tab"
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local TABLE_SHOP_SHOWTYPE = "Client/Shop/ShopShowType.tab"
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local TABLE_SHOP_BUY_LIMIT_LABEL = "Client/Shop/ShopBuyLimitLabel.tab"
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local TABLE_SHOP_COST_HINT = "Client/Shop/CostHint.tab"
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XShopConfigs.ShowType = {
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Normal = 0, --通常
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Fashion = 1, --时装
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GuildScene = 2, --公会场景
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}
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XShopConfigs.BuyType = {
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Shop = 1, --商店进入
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Purchase = 2 --礼包界面进入
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}
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function XShopConfigs.Init()
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ShopGroupTemplate = XTableManager.ReadByIntKey(TABLE_SHOP_GROUP, XTable.XTableShopGroup, "Id")
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ShopTypeNameTemplate = XTableManager.ReadByIntKey(TABLE_SHOP_TYPENAME, XTable.XTableShopTypeName, "Id")
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ScreenGroupTemplate = XTableManager.ReadByIntKey(TABLE_SHOP_SCREENGROUP, XTable.XTableShopScreenGroup, "Id")
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ShowTypeTemplate = XTableManager.ReadByIntKey(TABLE_SHOP_SHOWTYPE, XTable.XTableShopShowType, "Id")
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ShopBuyLimitLabel = XTableManager.ReadByIntKey(TABLE_SHOP_BUY_LIMIT_LABEL, XTable.XTableShopBuyLimitLabel, "ClockId")
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CostHintTemplate = XTableManager.ReadByIntKey(TABLE_SHOP_COST_HINT, XTable.XTableCostHint, "Id")
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end
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function XShopConfigs.GetShopGroupTemplate()
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return ShopGroupTemplate
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end
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function XShopConfigs.GetShopTypeNameTemplate()
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return ShopTypeNameTemplate
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end
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function XShopConfigs.GetShopScreenGroupTemplate()
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return ScreenGroupTemplate
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end
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function XShopConfigs.GetShopShowTypeTemplateById(id)
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return ShowTypeTemplate[id]
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end
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---
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--- 获取商店中商品的限购提示
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function XShopConfigs.GetBuyLimitLabel(clockId)
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local id = clockId or 0
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local cfg = ShopBuyLimitLabel[id]
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if not cfg then
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XLog.ErrorTableDataNotFound("XShopConfigs.GetBuyLimitLabel", "限购描述", TABLE_SHOP_BUY_LIMIT_LABEL, "ClockId", tostring(clockId))
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cfg = ShopBuyLimitLabel[0]
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end
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return cfg.TextLimitLabel
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end
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function XShopConfigs.CheckShopIdIsHide(shopId)
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return ShopHideFuncIdDic[shopId] or false
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end
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local WaferScreenShopID = false
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function XShopConfigs.IsShowSuitScreen(shopId)
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if not WaferScreenShopID then
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WaferScreenShopID = {}
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local CSXGameClientConfig = CS.XGame.ClientConfig
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local value = CSXGameClientConfig:GetString("WaferScreenShopID")
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if not string.IsNilOrEmpty(value) then
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for shopId in string.gmatch(value, "(%d+)") do
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WaferScreenShopID[#WaferScreenShopID + 1] = tonumber(shopId)
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end
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end
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end
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for i = 1, #WaferScreenShopID do
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if shopId == WaferScreenShopID[i] then
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return true
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end
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end
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return false
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end
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--===================v1.31【商店优化】大额消费二次确认=======================
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function XShopConfigs.GetCostHintTemplate()
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return CostHintTemplate
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end
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local CostHintDic = false
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function XShopConfigs.GetCostNumByItemId(itemId)
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if not CostHintDic then
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CostHintDic = {}
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for _, template in ipairs(CostHintTemplate) do
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for _, itemId in ipairs(template.CostItemIds) do
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CostHintDic[itemId] = template.CostItemNum
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end
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end
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end
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local costNum = CostHintDic[itemId]
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if XTool.IsNumberValid(costNum) then
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return costNum
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else
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return nil
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end
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end
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--========================================================================== |