165 lines
No EOL
5.2 KiB
Lua
165 lines
No EOL
5.2 KiB
Lua
local HeadMaxNum = 4
|
|
local CSXTextManagerGetText = CS.XTextManager.GetText
|
|
local CSUnityEngineObjectInstantiate = CS.UnityEngine.Object.Instantiate
|
|
|
|
local XUiGridTRPGBuff = require("XUi/XUiTRPG/XUiGridTRPGBuff")
|
|
|
|
--使用道具界面
|
|
local XUiTRPGItemUsePanel = XClass(nil, "XUiTRPGItemUsePanel")
|
|
|
|
function XUiTRPGItemUsePanel:Ctor(ui, rootUi, cb)
|
|
self.GameObject = ui.gameObject
|
|
self.Transform = ui.transform
|
|
self.RootUi = rootUi
|
|
self.Cb = cb
|
|
XTool.InitUiObject(self)
|
|
|
|
self:Init()
|
|
self:AutoAddListener()
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:Init()
|
|
self.ButtonGroup = {}
|
|
local headIcon
|
|
local allRoleIds = XTRPGConfigs.GetAllRoleIds()
|
|
local roleId
|
|
for i = 1, HeadMaxNum do
|
|
roleId = allRoleIds[i]
|
|
headIcon = XTRPGConfigs.GetRoleHeadIcon(roleId)
|
|
self["head" .. i]:SetRawImage(headIcon)
|
|
self.ButtonGroup[i] = self["head" .. i]
|
|
end
|
|
|
|
self.PanelHead:Init(self.ButtonGroup, function(groupIndex) self:ButtonGroupSkip(groupIndex) end)
|
|
|
|
self.BuffGrids = {}
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:AutoAddListener()
|
|
CsXUiHelper.RegisterClickEvent(self.BtnTongBlack, function() self:OnBtnUseClick() end)
|
|
CsXUiHelper.RegisterClickEvent(self.BtnTongBlue, function() self:Close() end)
|
|
CsXUiHelper.RegisterClickEvent(self.BtnTanchuangClose, function() self:Close() end)
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:OnBtnUseClick()
|
|
local allRoleIds = XTRPGConfigs.GetAllRoleIds()
|
|
local roleId = allRoleIds[self.SelectCharacter]
|
|
XDataCenter.TRPGManager.RequestUseItemRequestSend(self.ItemId, 1, roleId, self.Cb)
|
|
self:Close()
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:ButtonGroupSkip(groupIndex)
|
|
if self.SelectCharacter == groupIndex then return end
|
|
|
|
local allRoleIds = XTRPGConfigs.GetAllRoleIds()
|
|
local roleId = allRoleIds[groupIndex]
|
|
local isRoleOwn = XDataCenter.TRPGManager.IsRoleOwn(roleId)
|
|
if not isRoleOwn then return end
|
|
|
|
self.SelectCharacter = groupIndex
|
|
self:UpdateBuff()
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:Open(itemId)
|
|
self.RootUi:PlayAnimation("AnimPanelPickEnable")
|
|
self.ItemId = itemId
|
|
self:Refresh()
|
|
self.GameObject:SetActiveEx(true)
|
|
self:SelectOwnCharacter()
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:SelectOwnCharacter()
|
|
local allRoleIds = XTRPGConfigs.GetAllRoleIds()
|
|
local roleId
|
|
for i = 1, HeadMaxNum do
|
|
roleId = allRoleIds[i]
|
|
if XDataCenter.TRPGManager.IsRoleOwn(roleId) then
|
|
self.PanelHead:SelectIndex(i)
|
|
return
|
|
end
|
|
end
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:Refresh()
|
|
local ownItemCount = XDataCenter.ItemManager.GetCount(self.ItemId)
|
|
self.TxtCount.text = CSXTextManagerGetText("TRPGUseNum", 1)
|
|
self.TextDesc.text = XDataCenter.ItemManager.GetItemDescription(self.ItemId)
|
|
self.TextOwn.text = CSXTextManagerGetText("TRPGHaveDesc", ownItemCount)
|
|
|
|
local quality = XDataCenter.ItemManager.GetItemQuality(self.ItemId)
|
|
local qualityPath = XArrangeConfigs.GeQualityPath(quality)
|
|
self.RootUi:SetUiSprite(self.ImgQuality, qualityPath)
|
|
|
|
local itemIcon = XDataCenter.ItemManager.GetItemBigIcon(self.ItemId)
|
|
self.RImgIcon:SetRawImage(itemIcon)
|
|
|
|
self:UpdateHead()
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:UpdateHead()
|
|
local isRoleOwn
|
|
local allRoleIds = XTRPGConfigs.GetAllRoleIds()
|
|
local roleId
|
|
for i = 1, HeadMaxNum do
|
|
roleId = allRoleIds[i]
|
|
isRoleOwn = XDataCenter.TRPGManager.IsRoleOwn(roleId)
|
|
self.ButtonGroup[i]:SetDisable(not isRoleOwn)
|
|
self:UpdateBuffTag(roleId, isRoleOwn, i)
|
|
end
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:UpdateBuff()
|
|
if not self.FuBenTRPGBuff or not self.PanelBuffContent then
|
|
return
|
|
end
|
|
local allRoleIds = XTRPGConfigs.GetAllRoleIds()
|
|
local roleId = allRoleIds[self.SelectCharacter]
|
|
local buffIds = XDataCenter.TRPGManager.GetRoleBuffIds(roleId)
|
|
local buffGrids = self.BuffGrids
|
|
for index, buffId in pairs(buffIds) do
|
|
local grid = buffGrids[index]
|
|
if not grid then
|
|
local ui = index == 1 and self.FuBenTRPGBuff or CSUnityEngineObjectInstantiate(self.FuBenTRPGBuff, self.PanelBuffContent)
|
|
grid = XUiGridTRPGBuff.New(ui, self.RootUi)
|
|
buffGrids[index] = grid
|
|
end
|
|
|
|
grid:Refresh(buffId)
|
|
grid.GameObject:SetActiveEx(true)
|
|
end
|
|
for index = #buffIds + 1, #buffGrids do
|
|
local grid = buffGrids[index]
|
|
if grid then
|
|
grid.GameObject:SetActiveEx(false)
|
|
end
|
|
end
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:UpdateBuffTag(roleId, isRoleOwn, index)
|
|
local imgUp = self["ImgUp" .. index]
|
|
local imgDown = self["ImgDown" .. index]
|
|
if not roleId or not isRoleOwn then
|
|
if imgUp then
|
|
imgUp.gameObject:SetActiveEx(false)
|
|
end
|
|
if imgDown then
|
|
imgDown.gameObject:SetActiveEx(false)
|
|
end
|
|
return
|
|
end
|
|
|
|
local isUp = XDataCenter.TRPGManager.IsRoleHaveBuffUp(roleId)
|
|
if imgUp then
|
|
imgUp.gameObject:SetActiveEx(isUp)
|
|
end
|
|
local isDown = XDataCenter.TRPGManager.IsRoleHaveBuffDown(roleId)
|
|
if imgDown then
|
|
imgDown.gameObject:SetActiveEx(isDown)
|
|
end
|
|
end
|
|
|
|
function XUiTRPGItemUsePanel:Close()
|
|
self.GameObject:SetActiveEx(false)
|
|
end
|
|
|
|
return XUiTRPGItemUsePanel |