74 lines
No EOL
2.4 KiB
Lua
74 lines
No EOL
2.4 KiB
Lua
--===========================
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--超限乱斗剩余能量面板控件
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--===========================
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local XUiSSBPanelEnergy = XClass(nil, "XUiSSBPanelEnergy")
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local ItemGridScript = require("XUi/XUiSuperSmashBros/Common/XUiSSBIconGrid")
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function XUiSSBPanelEnergy:Ctor(ui)
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XTool.InitUiObjectByUi(self, ui)
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self:InitPanel()
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end
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--=============
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--初始化面板
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--=============
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function XUiSSBPanelEnergy:InitPanel()
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self:SetItemIcon()
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self:Refresh()
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end
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--=============
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--刷新
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--=============
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function XUiSSBPanelEnergy:Refresh()
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self:SetLeftEn()
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self:SetCurrentEn()
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self:SetUsedEn()
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end
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--=============
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--设置能量图标
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--=============
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function XUiSSBPanelEnergy:SetItemIcon()
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local itemId = XDataCenter.SuperSmashBrosManager.GetEnergyItemId()
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if self.PanelItem then
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self.IconGrid = ItemGridScript.New(self.PanelItem, handler(self, self.OnClickItemIcon))
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self.IconGrid:Refresh(itemId)
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end
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end
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--=============
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--设置能量图标点击事件
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--=============
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function XUiSSBPanelEnergy:OnClickItemIcon()
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local itemId = XDataCenter.SuperSmashBrosManager.GetEnergyItemId()
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local goodsShowParams = XGoodsCommonManager.GetGoodsShowParamsByTemplateId(itemId)
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local data = {
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IsTempItemData = true,
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Name = goodsShowParams.Name,
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Count = XDataCenter.SuperSmashBrosManager.GetCurrentEnergy(),
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Icon = goodsShowParams.Icon,
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Quality = goodsShowParams.QualityIcon,
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WorldDesc = XGoodsCommonManager.GetGoodsWorldDesc(itemId),
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Description = XGoodsCommonManager.GetGoodsDescription(itemId)
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}
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XLuaUiManager.Open("UiTip", data)
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end
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--=============
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--设置剩余还能获取的能量
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--=============
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function XUiSSBPanelEnergy:SetLeftEn()
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if not self.TxtLeftEnergy then return end
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self.TxtLeftEnergy.text = XUiHelper.GetText("SSBMainLeftEnergy", XDataCenter.SuperSmashBrosManager.GetLeftEnergy())
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end
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--=============
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--设置已获取的能量值
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--=============
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function XUiSSBPanelEnergy:SetCurrentEn()
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if not self.TxtCurrentEnergy then return end
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self.TxtCurrentEnergy.text = XDataCenter.SuperSmashBrosManager.GetCurrentEnergy()
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end
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--=============
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--设置已使用的能量值
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--=============
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function XUiSSBPanelEnergy:SetUsedEn()
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if not self.TxtUsedEnergy then return end
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self.TxtUsedEnergy.text = XDataCenter.SuperSmashBrosManager.GetUsedEnergy()
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end
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return XUiSSBPanelEnergy |