289 lines
No EOL
8.5 KiB
Lua
289 lines
No EOL
8.5 KiB
Lua
XUiPanelVoiceSet = XClass(nil, "XUiPanelVoiceSet")
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function XUiPanelVoiceSet:Ctor(ui)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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XTool.InitUiObject(self)
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self.MyColor = CS.UnityEngine.Color()
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self:InitUi()
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self:InitPanelData()
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self:SetPanel()
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self:AddListener()
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end
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function XUiPanelVoiceSet:InitUi()
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if not XDataCenter.UiPcManager.IsPc() and self.PanelMute then
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self.PanelMute.gameObject:SetActiveEx(false)
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elseif XDataCenter.UiPcManager.IsPc() and self.PanelMute then
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self.PanelMute.gameObject:SetActiveEx(true)
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self.TogMute.isOn = CS.XSettingHelper.MuteInBackground
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self.Mute = CS.XSettingHelper.MuteInBackground
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end
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end
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function XUiPanelVoiceSet:AddListener()
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XUiHelper.RegisterClickEvent(self, self.TogRiwen, self.OnLanguageClick)
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XUiHelper.RegisterClickEvent(self, self.TogZhongWen, self.OnLanguageClick)
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XUiHelper.RegisterClickEvent(self, self.TogXiangGang, self.OnLanguageClick)
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XUiHelper.RegisterClickEvent(self, self.TogControl, self.OnTogControlClick)
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if self.TogEnglish then
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XUiHelper.RegisterClickEvent(self, self.TogEnglish, self.OnLanguageClick)
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end
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if XDataCenter.UiPcManager.IsPc() and self.TogMute then
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XUiHelper.RegisterClickEvent(self, self.TogMute, self.OnTogMuteClick)
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end
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XUiHelper.RegisterSliderChangeEvent(self, self.SliMusic, self.OnSliMusicValueChanged)
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XUiHelper.RegisterSliderChangeEvent(self, self.SliSound, self.OnSliSoundValueChanged)
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XUiHelper.RegisterSliderChangeEvent(self, self.SliCv, self.OnSliCvValueChanged)
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XUiHelper.RegisterClickEvent(self, self.BtnCanDown, self.OnBtnCanDownClick)
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XUiHelper.RegisterClickEvent(self, self.BtnDownload, self.OnBtnDownloadClick)
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XUiHelper.RegisterClickEvent(self, self.BtnUpdate, self.OnBtnUpdateClick)
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end
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function XUiPanelVoiceSet:OnLanguageClick()
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if (self.TogRiwen.isOn) then
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self.NewCvType = 1
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elseif (self.TogZhongWen.isOn) then
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self.NewCvType = 2
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elseif (self.TogXiangGang.isOn) then
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self.NewCvType = 3
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elseif self.TogEnglish and (self.TogEnglish.isOn) then
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self.NewCvType = 4
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end
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CS.XAudioManager.CvType = self.NewCvType
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end
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function XUiPanelVoiceSet:OnTogControlClick()
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self:SetTogControl(self.TogControl.isOn)
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if (self.TogControl.isOn) then
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self.NewControl = 1
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else
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self.NewControl = 2
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end
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self:SetVolume()
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end
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function XUiPanelVoiceSet:SetTogControl(IsOn)
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if (IsOn) then
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self:ChangeObjsTansparent(1.0)
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else
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self:ChangeObjsTansparent(0.5)
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end
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self.SliMusic.interactable = IsOn
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self.SliSound.interactable = IsOn
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self.SliCv.interactable = IsOn
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end
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function XUiPanelVoiceSet:OnSliDownloadValueChanged()
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end
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function XUiPanelVoiceSet:OnTogMuteClick()
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self.Mute = self.TogMute.isOn
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self.IsDirty = true
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end
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function XUiPanelVoiceSet:OnBtnCanDownClick()
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end
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function XUiPanelVoiceSet:OnBtnDownloadClick()
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end
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function XUiPanelVoiceSet:OnBtnUpdateClick()
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end
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function XUiPanelVoiceSet:OnSliMusicValueChanged()
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self.NewMusicVolume = self.SliMusic.value
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CS.XAudioManager.ChangeMusicVolume(self.SliMusic.value)
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end
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function XUiPanelVoiceSet:OnSliSoundValueChanged()
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self.NewSoundVolume = self.SliSound.value
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CS.XAudioManager.ChangeSoundVolume(self.SliSound.value)
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end
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function XUiPanelVoiceSet:OnSliCvValueChanged()
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self.NewCvVolume = self.SliCv.value
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CS.XAudioManager.ChangeCvVolume(self.SliCv.value)
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end
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function XUiPanelVoiceSet:InitPanelData()
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self.CvType = CS.XAudioManager.CvType
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self.MusicVolume = CS.XAudioManager.MusicVolume
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self.SoundVolume = CS.XAudioManager.SoundVolume
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self.CvVolume = CS.XAudioManager.CvVolume
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self.Control = CS.XAudioManager.Control
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self.NewCvType = self.CvType
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self.NewCvVolume = self.CvVolume
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self.NewMusicVolume = self.MusicVolume
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self.NewSoundVolume = self.SoundVolume
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self.NewControl = self.Control
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self.Yuyan = self.Transform:Find("Yuyanshez")
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self.TogXiangGang = self.Yuyan:Find("Array/TGroup/TogXiangGang")
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self.TogXiangGang.gameObject:SetActiveEx(false)
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end
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function XUiPanelVoiceSet:ResetPanelData()
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CS.XAudioManager.ResetToDefault()
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self.NewCvType = CS.XAudioManager.CvType
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self.NewCvVolume = CS.XAudioManager.CvVolume
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self.NewMusicVolume = CS.XAudioManager.MusicVolume
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self.NewSoundVolume = CS.XAudioManager.SoundVolume
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self.NewControl = CS.XAudioManager.Control
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self.Mute = false
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end
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function XUiPanelVoiceSet:SetPanel()
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self:SetVolume()
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self:SetTogControl(self.TogControl.isOn)
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self.SliMusic.value = self.NewMusicVolume
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self.SliSound.value = self.NewSoundVolume
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self.SliCv.value = self.NewCvVolume
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if (self.NewCvType == 1) then
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self.TogRiwen.isOn = true
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elseif (self.NewCvType == 2) then
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self.TogZhongWen.isOn = true
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elseif (self.NewCvType == 3) then
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self.TogXiangGang.isOn = true
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elseif (self.NewCvType == 4) then
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self.TogEnglish.isOn = true
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end
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self.TogMute.isOn = self.Mute
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end
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function XUiPanelVoiceSet:SetVolume()
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local XAManager = CS.XAudioManager
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if (self.NewControl == 2) then
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self.TogControl.isOn = false
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XAManager.ChangeMusicVolume(0)
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XAManager.ChangeSoundVolume(0)
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XAManager.ChangeCvVolume(0)
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else
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self.TogControl.isOn = true
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XAManager.ChangeMusicVolume(self.NewMusicVolume)
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XAManager.ChangeSoundVolume(self.NewSoundVolume)
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XAManager.ChangeCvVolume(self.NewCvVolume)
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end
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end
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function XUiPanelVoiceSet:ShowPanel()
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self.IsShow = true
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self.GameObject:SetActive(true)
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self.Transform:Find("Yuyanbao").gameObject:SetActive(false)
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self:InitPanelData()
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self:SetPanel()
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-- if (self:CheckNeedDownloadSource()==0) then
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-- -- self.BtnCanDown.gameObject:SetActive(false)
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-- -- self.BtnDownloaded.gameObject:SetActive(true)
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-- -- self.PanelDownload.gameObject:SetActive(false)
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-- self.BtnCanDown.gameObject:SetActive(false)
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-- self.BtnDownloaded.gameObject:SetActive(false)
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-- self.PanelDownload.gameObject:SetActive(false)
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-- end
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end
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function XUiPanelVoiceSet:CheckNeedDownloadSource()
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return 0
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end
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function XUiPanelVoiceSet:HidePanel()
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self.IsShow = false
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self.GameObject:SetActive(false)
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end
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function XUiPanelVoiceSet:CheckDataIsChange()
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if self.IsDirty then
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return true
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end
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if (self.NewCvType ~= self.CvType) then
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return true
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end
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if (self.NewCvVolume ~= self.CvVolume) then
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return true
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end
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if (self.NewMusicVolume ~= self.MusicVolume) then
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return true
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end
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if (self.NewSoundVolume ~= self.SoundVolume) then
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return true
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end
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if (self.NewControl ~= self.Control) then
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return true
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end
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return false
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end
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function XUiPanelVoiceSet:SaveChange()
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self.IsDirty = false
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-- local XAManager = CS.XAudioManager
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self.CvType = self.NewCvType
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self.MusicVolume = self.NewMusicVolume
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self.SoundVolume = self.NewSoundVolume
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self.CvVolume = self.NewCvVolume
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self.Control = self.NewControl
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CS.XSettingHelper.MuteInBackground = self.Mute
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self:SaveAudioManagerData()
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end
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function XUiPanelVoiceSet:CancelChange()
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self.IsDirty = false
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self.NewCvType = self.CvType
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self.NewCvVolume = self.CvVolume
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self.NewMusicVolume = self.MusicVolume
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self.NewSoundVolume = self.SoundVolume
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self.NewControl = self.Control
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self.Mute = CS.XSettingHelper.MuteInBackground
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self.TogMute.isOn = self.Mute
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self:SetVolume()
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self:SaveAudioManagerData()
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end
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function XUiPanelVoiceSet:SaveAudioManagerData()
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local XAManager = CS.XAudioManager
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XAManager.CvType = self.NewCvType
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XAManager.MusicVolume = self.NewMusicVolume
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XAManager.SoundVolume = self.NewSoundVolume
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XAManager.CvVolume = self.NewCvVolume
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XAManager.Control = self.NewControl
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XAManager.SaveChange()
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end
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function XUiPanelVoiceSet:ResetToDefault()
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self:ResetPanelData()
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self:SetPanel()
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end
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function XUiPanelVoiceSet:ChangeObjsTansparent(alpha)
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self.MyColor.a = alpha
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self.TxtMusic.color = self.MyColor
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self.ImgMusicON.color = self.MyColor
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self.ImgMusicOFF.color = self.MyColor
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self.ImgMusicFill.color = self.MyColor
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self.TxtSound.color = self.MyColor
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self.ImgSoundON.color = self.MyColor
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self.ImgSoundOFF.color = self.MyColor
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self.ImgSoundFill.color = self.MyColor
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self.TxtYinliang.color = self.MyColor
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self.ImgYinliangON.color = self.MyColor
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self.ImgYinliangOFF.color = self.MyColor
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self.ImgYinliangFill.color = self.MyColor
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end |