PGRData/Script/matrix/xui/xuirpgtower/characterpage/changememberpage/XUiRpgTowerChangeMemberList.lua

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2.4 KiB
Lua

--兵法蓝图养成界面更换成员页面成员动态列表控件
local XUiRpgTowerChangeMemberList = XClass(nil, "XUiRpgTowerChangeMemberList")
local XUiRpgTowerChangeMemberItem = require("XUi/XUiRpgTower/CharacterPage/ChangeMemberPage/XUiRpgTowerChangeMemberItem")
function XUiRpgTowerChangeMemberList:Ctor(ui, page, rootUi)
XTool.InitUiObjectByUi(self, ui)
self.Page = page
self.RootUi = rootUi
self.Page.GridCharacterNew.gameObject:SetActiveEx(false)
self.DynamicTable = XDynamicTableNormal.New(self.GameObject)
self.DynamicTable:SetProxy(XUiRpgTowerChangeMemberItem)
self.DynamicTable:SetDelegate(self)
end
--动态列表事件
function XUiRpgTowerChangeMemberList:OnDynamicTableEvent(event, index, grid)
if event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_INIT then
grid:Init(grid.DynamicGrid.gameObject, self)
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_ATINDEX then
if self.TeamList and self.TeamList[index] then
grid:RefreshData(self.TeamList[index], index)
if self.CurrentIndex == index then
grid:SetSelect(true)
end
end
elseif event == DYNAMIC_DELEGATE_EVENT.DYNAMIC_GRID_TOUCHED then
grid:OnClick()
end
end
--================
--刷新列表数据
--================
function XUiRpgTowerChangeMemberList:UpdateData()
self.TeamList = XDataCenter.RpgTowerManager.GetTeam()
local rChara = self.RootUi.RCharacter
if rChara then
for index, member in pairs(self.TeamList) do
if member == rChara then
self.CurrentIndex = index
break
end
end
end
self.CurrentIndex = self.CurrentIndex or 1
self.DynamicTable:SetDataSource(self.TeamList)
self.DynamicTable:ReloadDataASync(1)
end
--================
--列表项选中事件
--================
function XUiRpgTowerChangeMemberList:SetSelect(grid)
if self.CurGrid == grid then return end
if self.CurGrid then
self.CurGrid:SetSelect(false)
end
self.CurGrid = grid
self.CurrentIndex = grid.GridIndex
end
--================
--显示面板
--================
function XUiRpgTowerChangeMemberList:ShowPanel()
self.GameObject:SetActiveEx(true)
end
--================
--隐藏面板
--================
function XUiRpgTowerChangeMemberList:HidePanel()
self.GameObject:SetActiveEx(false)
end
return XUiRpgTowerChangeMemberList