PGRData/Script/matrix/xui/xuiprequellinedetail/XUiPrequelLineDetail.lua

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13 KiB
Lua

local XUiPrequelLineDetail = XLuaUiManager.Register(XLuaUi, "UiPrequelLineDetail")
local PANELPREQUELDETAILEND = "PanelPrequelDetailEnd"
local PANELPREQUELDETAILBEGIN = "PanelPrequelDetailBegin"
function XUiPrequelLineDetail:OnAwake()
self:InitAutoScript()
self.StartGridList = {}
self.GridList = {}
self.GridCommon.gameObject:SetActive(false)
self:InitStarPanels()
self.AssetPanel = XUiPanelAsset.New(self, self.PanelAsset, XDataCenter.ItemManager.ItemId.FreeGem, XDataCenter.ItemManager.ItemId.ActionPoint, XDataCenter.ItemManager.ItemId.Coin)
self.BtnMask.gameObject:SetActive(false)
end
function XUiPrequelLineDetail:InitStarPanels()
self.GridStarList = {}
for i = 1, 3 do
local ui = self.Transform:Find(string.format("SafeAreaContentPane/PanelPrequelDetail/PanelTargetList/GridStageStar%d", i))
ui.gameObject:SetActive(true)
local grid = XUiGridStageStar.New(ui)
self.GridStarList[i] = grid
end
end
function XUiPrequelLineDetail:OnStart()
end
function XUiPrequelLineDetail:Refresh(stage)
self.PrequelStage = stage
self:PlayAnimation(PANELPREQUELDETAILBEGIN)
self:RefreshDetail(self.PrequelStage)
end
function XUiPrequelLineDetail:OnEnable()
self:AddListeners()
end
function XUiPrequelLineDetail:OnDisable()
self:RemoveListeners()
end
function XUiPrequelLineDetail:OnDestroy()
end
function XUiPrequelLineDetail:OnGetEvents()
return nil
end
function XUiPrequelLineDetail:OnNotify()
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiPrequelLineDetail:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiPrequelLineDetail:AutoInitUi()
self.PanelPrequelDetail = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail")
self.PanelAsset = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelAsset")
self.PanelNums = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelNums")
self.TxtAllNums = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelNums/TxtAllNums"):GetComponent("Text")
self.TxtLeftNums = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelNums/TxtLeftNums"):GetComponent("Text")
self.BtnAddNum = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelNums/BtnAddNum"):GetComponent("Button")
self.PanelDesc = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDesc")
self.TxtTitle = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDesc/TxtTitle"):GetComponent("Text")
self.TxtLevelVal = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDesc/TxtLevelVal"):GetComponent("Text")
self.RImgNandu = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDesc/RImgNandu"):GetComponent("RawImage")
self.TxtDesc = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDesc/TxtDesc"):GetComponent("Text")
self.PanelNoLimitCount = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelNoLimitCount")
self.PanelTargetList = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelTargetList")
self.GridStageStar = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelTargetList/GridStageStar")
self.PanelDropList = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList")
self.PanelDrop = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList/PanelDrop")
self.TxtDrop = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList/PanelDrop/TxtDrop"):GetComponent("Text")
self.TxtDropEn = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList/PanelDrop/TxtDropEn"):GetComponent("Text")
self.TxtFirstDrop = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList/PanelDrop/TxtFirstDrop"):GetComponent("Text")
self.PanelDropContent = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList/DropList/Viewport/PanelDropContent")
self.GridCommon = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelDropList/DropList/Viewport/PanelDropContent/GridCommon")
self.PanelBottom = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom")
self.TxtATNums = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/TxtATNums"):GetComponent("Text")
self.BtnEnter = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/BtnEnter"):GetComponent("Button")
self.PanelAutoFightButton = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/PanelAutoFightButton")
self.BtnEnterB = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/PanelAutoFightButton/BtnEnterB"):GetComponent("Button")
self.BtnAutoFight = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/PanelAutoFightButton/BtnAutoFight"):GetComponent("Button")
self.ImgAutoFighting = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/PanelAutoFightButton/ImgAutoFighting"):GetComponent("Image")
self.BtnAutoFightComplete = self.Transform:Find("SafeAreaContentPane/PanelPrequelDetail/PanelBottom/PanelAutoFightButton/BtnAutoFightComplete"):GetComponent("Button")
self.BtnMask = self.Transform:Find("SafeAreaContentPane/BtnMask"):GetComponent("Button")
end
function XUiPrequelLineDetail:AutoAddListener()
self:RegisterClickEvent(self.BtnAddNum, self.OnBtnAddNumClick)
self:RegisterClickEvent(self.BtnEnter, self.OnBtnEnterClick)
self:RegisterClickEvent(self.BtnEnterB, self.OnBtnEnterBClick)
self:RegisterClickEvent(self.BtnAutoFight, self.OnBtnAutoFightClick)
self:RegisterClickEvent(self.BtnAutoFightComplete, self.OnBtnAutoFightCompleteClick)
self:RegisterClickEvent(self.BtnMask, self.OnBtnMaskClick)
end
-- auto
function XUiPrequelLineDetail:OnBtnMaskClick()
self:PlayAnimation(PANELPREQUELDETAILEND, function()
self:OnPrequelDetailClose()
end)
end
function XUiPrequelLineDetail:OnPrequelDetailClose()
XEventManager.DispatchEvent(XEventId.EVENT_NOTICE_PREQUELDETAIL_CLOSE)
self:Close()
end
function XUiPrequelLineDetail:OnBtnAddNumClick()
end
function XUiPrequelLineDetail:OnBtnEnterClick()
if not self.PrequelStage then
XLog.Error("XUiPrequelLineDetail:OnBtnEnterClick error: stageId error " .. tostring(self.PrequelStage))
return
end
local stageId = self.PrequelStage
local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
if not stageCfg then
XLog.Error("XUiPrequelLineDetail:OnBtnEnterClick error: stageId error " .. tostring(stageId))
return
end
local csInfo = XDataCenter.PrequelManager.GetUnlockChallengeStagesByStageId(stageId)
local maxChallengeNum = XDataCenter.FubenManager.GetStageMaxChallengeNums(stageId)
if csInfo and maxChallengeNum == csInfo.Count then
XUiManager.TipMsg(CS.XTextManager.GetText("FubenChallengeCountNotEnough"))
return
end
if XDataCenter.FubenManager.CheckPreFight(stageCfg) then
XLuaUiManager.Open("UiBattleRoleRoom", stageCfg.StageId)
self:OnPrequelDetailClose()
end
-- if XDataCenter.FubenManager.OpenRoomSingle(stageCfg) then
-- self:OnPrequelDetailClose()
-- end
end
function XUiPrequelLineDetail:OnBtnEnterBClick(eventData)
self:OnBtnEnterClick(eventData)
end
function XUiPrequelLineDetail:OnBtnAutoFightClick()
if self.PrequelStage then
XDataCenter.AutoFightManager.CheckOpenDialog(self.PrequelStage)
end
end
function XUiPrequelLineDetail:OnBtnAutoFightCompleteClick()
if self.PrequelStage then
local index = XDataCenter.AutoFightManager.GetIndexByStageId(self.PrequelStage)
XDataCenter.AutoFightManager.ObtainRewards(index)
end
end
function XUiPrequelLineDetail:RefreshDetail(stage)
local stageId = stage
local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
self.TxtTitle.text = stageCfg.Name
self.TxtLevelVal.text = stageCfg.RecomandLevel or 1
self.TxtDesc.text = stageCfg.Description
self.TxtATNums.text = stageCfg.RequireActionPoint
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
-- local challengeNum = stageData and stageData.PassTimesToday or 0
local csInfo = XDataCenter.PrequelManager.GetUnlockChallengeStagesByStageId(stageId)
local maxChallengeNum = XDataCenter.FubenManager.GetStageMaxChallengeNums(stage)
if csInfo == nil then--剧情支线
self.PanelNoLimitCount.gameObject:SetActive(maxChallengeNum <= 0)
self.PanelNums.gameObject:SetActive(maxChallengeNum > 0)
self.TxtAllNums.text = string.format("/%d", maxChallengeNum)
self.TxtLeftNums.text = maxChallengeNum
else--挑战
self.PanelNoLimitCount.gameObject:SetActive(false)
self.PanelNums.gameObject:SetActive(true)
self.TxtAllNums.text = string.format("/%d", maxChallengeNum)
self.TxtLeftNums.text = maxChallengeNum - csInfo.Count
end
self.BtnAddNum.gameObject:SetActive(false)
for i = 1, 3 do
self.GridStarList[i]:Refresh(stageCfg.StarDesc[i], stageInfo.StarsMap[i])
end
local nanDuIcon = XDataCenter.FubenManager.GetDifficultIcon(stageId)
self.RImgNandu:SetRawImage(nanDuIcon)
self:UpdateRewards()
end
function XUiPrequelLineDetail:UpdateRewards()
if not self.PrequelStage then return end
local stageId = self.PrequelStage
local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
local rewardId = stageCfg.FinishRewardShow
local IsFirst = false
-- 首通有没有填
local controlCfg = XDataCenter.FubenManager.GetStageLevelControl(stageId)
-- 有首通
if not stageInfo.Passed then
if controlCfg and controlCfg.FirstRewardShow > 0 then
rewardId = controlCfg.FirstRewardShow
IsFirst = true
elseif stageCfg.FirstRewardShow > 0 then
rewardId = stageCfg.FirstRewardShow
IsFirst = true
end
end
-- 没首通
if not IsFirst then
if controlCfg and controlCfg.FinishRewardShow > 0 then
rewardId = controlCfg.FinishRewardShow
else
rewardId = stageCfg.FinishRewardShow
end
end
self:UpdateRewardTitle(IsFirst)
local rewards = {}
if rewardId > 0 then
rewards = IsFirst and XRewardManager.GetRewardList(rewardId) or XRewardManager.GetRewardListNotCount(rewardId)
end
if rewards then
for i, item in ipairs(rewards) do
local grid
if self.GridList[i] then
grid = self.GridList[i]
else
local ui = CS.UnityEngine.Object.Instantiate(self.GridCommon)
grid = XUiGridCommon.New(self, ui)
grid.Transform:SetParent(self.PanelDropContent, false)
self.GridList[i] = grid
end
grid:Refresh(item)
grid.GameObject:SetActive(true)
end
end
local rewardsCount = 0
if rewards then
rewardsCount = #rewards
end
for j = 1, #self.GridList do
if j > rewardsCount then
self.GridList[j].GameObject:SetActive(false)
end
end
local showAutoFightBtn = XDataCenter.AutoFightManager.CheckAutoFightAvailable(stageId) == XCode.Success
if showAutoFightBtn then
self:SetAutoFightStatus(XDataCenter.AutoFightManager.State.None)
end
self:SetAutoFightActive(showAutoFightBtn)
end
function XUiPrequelLineDetail:SetAutoFightActive(value)
self.PanelAutoFightButton.gameObject:SetActive(value)
self.BtnEnter.gameObject:SetActive(not value)
end
function XUiPrequelLineDetail:SetAutoFightStatus(value)
local state = XDataCenter.AutoFightManager.State
self.BtnAutoFight.gameObject:SetActive(value == state.None)
self.ImgAutoFighting.gameObject:SetActive(value == state.Fighting)
self.BtnAutoFightComplete.gameObject:SetActive(value == state.Complete)
end
function XUiPrequelLineDetail:UpdateRewardTitle(isFirstDrop)
self.TxtDrop.gameObject:SetActive(not isFirstDrop)
self.TxtDropEn.gameObject:SetActive(not isFirstDrop)
self.TxtFirstDrop.gameObject:SetActive(isFirstDrop)
end
function XUiPrequelLineDetail:OnAutoFightStart(stageId)
if self.PrequelStage and self.PrequelStage == stageId then
self:OnBtnMaskClick()
end
end
function XUiPrequelLineDetail:OnAutoFightRemove(stageId)
if self.PrequelStage and self.PrequelStage == stageId then
self:SetAutoFightStatus(XDataCenter.AutoFightManager.State.None)
end
end
function XUiPrequelLineDetail:OnAutoFightComplete(stageId)
if self.PrequelStage and self.PrequelStage == stageId then
self:SetAutoFightStatus(XDataCenter.AutoFightManager.State.Complete)
end
end
function XUiPrequelLineDetail:AddListeners()
XEventManager.AddEventListener(XEventId.EVENT_AUTO_FIGHT_START, self.OnAutoFightStart, self)
XEventManager.AddEventListener(XEventId.EVENT_AUTO_FIGHT_REMOVE, self.OnAutoFightRemove, self)
XEventManager.AddEventListener(XEventId.EVENT_AUTO_FIGHT_COMPLETE, self.OnAutoFightComplete, self)
end
function XUiPrequelLineDetail:RemoveListeners()
XEventManager.RemoveEventListener(XEventId.EVENT_AUTO_FIGHT_START, self.OnAutoFightStart, self)
XEventManager.RemoveEventListener(XEventId.EVENT_AUTO_FIGHT_REMOVE, self.OnAutoFightRemove, self)
XEventManager.RemoveEventListener(XEventId.EVENT_AUTO_FIGHT_COMPLETE, self.OnAutoFightComplete, self)
end