PGRData/Script/matrix/xui/xuiprequel/XUiGridPrequelPlotTab.lua

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Lua
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XUiGridPrequelPlotTab = XClass(nil, "XUiGridPrequelPlotTab")
function XUiGridPrequelPlotTab:Ctor(ui, rootUi, index)
self.GameObject = ui.gameObject
self.Transform = ui.transform
self.RootUi = rootUi
self.Index = index
self:InitAutoScript()
self.TogClick = self.Transform:GetComponent("Toggle")
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiGridPrequelPlotTab:InitAutoScript()
self:AutoInitUi()
self:AutoAddListener()
end
function XUiGridPrequelPlotTab:AutoInitUi()
self.PanelTabUnSelect = self.Transform:Find("PanelTabUnSelect")
self.ImgUnSelect = self.Transform:Find("PanelTabUnSelect/ImgUnSelect"):GetComponent("Image")
self.TxtUnSelectTitle = self.Transform:Find("PanelTabUnSelect/TxtUnSelectTitle"):GetComponent("Text")
self.PanelTabSelect = self.Transform:Find("PanelTabSelect")
self.ImgSelect = self.Transform:Find("PanelTabSelect/ImgSelect"):GetComponent("Image")
self.TxtSelectTitle = self.Transform:Find("PanelTabSelect/TxtSelectTitle"):GetComponent("Text")
self.PanelTabLock = self.Transform:Find("PanelTabLock")
self.ImgUnSelectA = self.Transform:Find("PanelTabLock/ImgUnSelect"):GetComponent("Image")
self.ImgLock = self.Transform:Find("PanelTabLock/ImgLock"):GetComponent("Image")
self.TxtLockTitle = self.Transform:Find("PanelTabLock/TxtLockTitle"):GetComponent("Text")
self.ImgNewCheckPoint = self.Transform:Find("ImgNewCheckPoint"):GetComponent("Image")
end
function XUiGridPrequelPlotTab:RegisterClickEvent(uiNode, func)
if func == nil then
XLog.Error("XUiGridPrequelPlotTab:RegisterClickEvent函数参数错误参数func不能为空")
return
end
if type(func) ~= "function" then
XLog.Error("XUiGridPrequelPlotTab:RegisterClickEvent函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
local listener = function(...)
func(self, ...)
end
CsXUiHelper.RegisterClickEvent(uiNode, listener)
end
function XUiGridPrequelPlotTab:AutoAddListener()
end
-- auto
function XUiGridPrequelPlotTab:RegisterClick(clickEvent, clear)
self:RegisterClickEvent(self.TogClick, function() clickEvent(self.Index) end, clear)
end
function XUiGridPrequelPlotTab:UpdateStates(chapterId)
self.ChapterId = chapterId
local chapterData = XPrequelConfigs.GetPrequelChapterById(chapterId)
self.TxtUnSelectTitle.text = chapterData.ChapterName
self.TxtSelectTitle.text = chapterData.ChapterName
self.TxtLockTitle.text = chapterData.ChapterName
-- 处理锁住+活动的情况
self.PanelTabLock.gameObject:SetActive(false)
self.ImgNewCheckPoint.gameObject:SetActive(false)
-- 锁住,优先级较低
if XDataCenter.PrequelManager.GetChapterLockStatus(chapterId) then
self.PanelTabLock.gameObject:SetActive(true)
self.ImgNewCheckPoint.gameObject:SetActive(false)
end
-- 活动
if XDataCenter.PrequelManager.IsChapterInActivity(chapterId) then
self.PanelTabLock.gameObject:SetActive(false)
self.ImgNewCheckPoint.gameObject:SetActive(true)
end
end
function XUiGridPrequelPlotTab:OnSelected(isSelect)
self.PanelTabUnSelect.gameObject:SetActive(not isSelect)
self.PanelTabSelect.gameObject:SetActive(isSelect)
end
function XUiGridPrequelPlotTab:OnLock()
end
return XUiGridPrequelPlotTab