PGRData/Script/matrix/xui/xuipokemon/xuimonster/XUiPokemonMonsterObtain.lua

44 lines
No EOL
1.2 KiB
Lua

local XUiGridPokemonMonster = require("XUi/XUiPokemon/XUiMonster/XUiGridPokemonMonster")
local CSUnityEngineObjectInstantiate = CS.UnityEngine.Object.Instantiate
local XUiPokemonMonsterObtain = XLuaUiManager.Register(XLuaUi, "UiPokemonMonsterObtain")
function XUiPokemonMonsterObtain:OnAwake()
self:AutoAddListener()
self.GridMonster.gameObject:SetActiveEx(false)
end
function XUiPokemonMonsterObtain:OnStart(monsterIds)
self.MonsterIds = monsterIds
self.MonsterGrids = {}
end
function XUiPokemonMonsterObtain:OnEnable()
self:UpdateMonsters()
end
function XUiPokemonMonsterObtain:UpdateMonsters()
local monsterIds = self.MonsterIds
for index = 1, #monsterIds do
local grid = self.MonsterGrids[index]
if not grid then
local go = index == 1 and self.GridMonster or CSUnityEngineObjectInstantiate(self.GridMonster, self.PanelContent)
grid = XUiGridPokemonMonster.New(go)
end
local monsterId = monsterIds[index]
grid:Refresh(monsterId)
grid.GameObject:SetActiveEx(true)
end
end
function XUiPokemonMonsterObtain:AutoAddListener()
self.BtnBack.CallBack = function() self:OnClickBtnBack() end
end
function XUiPokemonMonsterObtain:OnClickBtnBack()
self:Close()
end