108 lines
No EOL
3.4 KiB
Lua
108 lines
No EOL
3.4 KiB
Lua
--============
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--新玩家信息界面
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--============
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local XUiPlayerEx = XLuaUiManager.Register(XLuaUi, "UiPlayer")
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function XUiPlayerEx:OnStart()
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self:PlayAnimation("PanelAnimEnable")
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--self:PlayAnimation("PanelPlayerGloryExpEnable")
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self:InitTopButtons()
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self:InitPanelPlayerInfo()
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end
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function XUiPlayerEx:InitTopButtons()
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self.BtnBack.CallBack = function() self:OnClickBtnBack() end
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self.BtnMainUi.CallBack = function() self:OnClickBtnMainUi() end
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self.BtnAchievement.CallBack = function() self:OnClickBtnAchievement() end
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self.BtnArchive.CallBack = function() self:OnClickBtnArchive() end
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self.BtnExhibition.CallBack = function() self:OnClickBtnExhibition() end
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end
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function XUiPlayerEx:OnClickBtnBack()
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if self.IsOpenSetting then
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if self.NeedSave then
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self:CheckSave(function() self:OnClickBtnBack() end)
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return
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end
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self:CloseChildUi("UiPanelSetting")
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self.IsOpenSetting = false
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self.PanelPlayerInfoEx:OnEnable()
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self.PanelPlayerInfoEx.GameObject:SetActiveEx(true)
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else
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self:Close()
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end
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end
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function XUiPlayerEx:OnClickBtnMainUi()
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XLuaUiManager.RunMain()
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end
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function XUiPlayerEx:InitPanelPlayerInfo()
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local XUiPanelPlayerInfoEx = require("XUi/XUiPlayer/XUiPanelPlayerInfoEx")
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self.PanelPlayerInfoEx = XUiPanelPlayerInfoEx.New(self.UiPanelPlayerInfo, self)
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end
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function XUiPlayerEx:OnEnable()
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self.PanelPlayerInfoEx:OnEnable()
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self.BtnAchievement:ShowReddot(XDataCenter.MedalManager.CheckHaveNewMedal() or XDataCenter.AchievementManager.CheckHasReward())
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self.BtnExhibition:ShowReddot(XDataCenter.ExhibitionManager.CheckNewCharacterReward())
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end
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function XUiPlayerEx:OnDisable()
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self.PanelPlayerInfoEx:OnDisable()
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end
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function XUiPlayerEx:OnDestroy()
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self.PanelPlayerInfoEx:OnDestroy()
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end
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function XUiPlayerEx:OnClickBtnAchievement()
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if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.PlayerAchievement) then
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self.PanelPlayerInfoEx:RecordAnimation()
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XLuaUiManager.Open("UiAchievementSystem")
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end
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end
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function XUiPlayerEx:OnClickBtnArchive()
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if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.Archive) then
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self.PanelPlayerInfoEx:RecordAnimation()
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XLuaUiManager.Open("UiArchiveMain")
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end
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end
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function XUiPlayerEx:OnClickBtnExhibition()
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if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.CharacterExhibition) then
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self.PanelPlayerInfoEx:RecordAnimation()
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XLuaUiManager.Open("UiExhibition", true)
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end
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end
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function XUiPlayerEx:ShowSetting()
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self.PanelPlayerInfoEx:OnDisable()
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self.PanelPlayerInfoEx.GameObject:SetActiveEx(false)
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self:OpenOneChildUi("UiPanelSetting", self)
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self.UiPanelSetting:InitCollectionWallShow()
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self.UiPanelSetting:UpdateCharacterHead()
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self.IsOpenSetting = true
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end
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function XUiPlayerEx:CheckSave(cb)
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self.NeedSave = false
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XUiManager.DialogTip(
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CS.XTextManager.GetText("TipTitle"),
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CS.XTextManager.GetText("SaveShowSetting"),
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XUiManager.DialogType.Normal,
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function()
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self.UiPanelSetting.CharacterList = XPlayer.ShowCharacters
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self.UiPanelSetting:InitAppearanceSetting()
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if cb then
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cb()
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end
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end,
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function()
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self.UiPanelSetting:OnBtnSave()
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if cb then
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cb()
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end
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end)
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end |