PGRData/Script/matrix/xui/xuipiccomposition/XUiPicComposition.lua

817 lines
30 KiB
Lua

local XUiPicComposition = XLuaUiManager.Register(XLuaUi, "UiPicComposition")
local DialogueMax = 4
local FirstIndex = 1
local TimeFormat = "MM/dd"
local tableInsert = table.insert
local stringGsub = string.gsub
local CSTextManagerGetText = CS.XTextManager.GetText
local PhoneState = {
Other = 1,
My = 2,
Edit = 3
}
------------草稿到期后需要删除--------------
function XUiPicComposition:OnStart()
self:AddListener()
self:InitData()
self:InitPhonePanel()
self:InitPicComposition()
self:SetButtonCallBack()
self:ChangePhoneState()
self:InitNormalPhone()
self:InitEditPhone()
self:AddRedPointEvent()
self:UpdateActivityState()
self.InTimeSchedule = XScheduleManager.ScheduleForever(function()
if not XDataCenter.MarketingActivityManager.CheckIsIntime() then
XLuaUiManager.RunMain()
XUiManager.TipText("PicCompositionTimeQver")
return
end
self:UpdateActivityState()
end, 1000)
end
function XUiPicComposition:OnEnable()
end
function XUiPicComposition:OnDestroy()
if self.InTimeSchedule then
XScheduleManager.UnSchedule(self.InTimeSchedule)
self.InTimeSchedule = nil
end
XEventManager.RemoveEventListener(XEventId.EVENT_FINISH_TASK, self.OnTaskChangeSync, self)
XEventManager.RemoveEventListener(XEventId.EVENT_TASK_FINISH_FAIL, self.OnTaskChangeSync, self)
XEventManager.RemoveEventListener(XEventId.EVENT_PICCOMPOSITION_GET_RANKDATA, self.OpenChatRank, self)
XEventManager.RemoveEventListener(XEventId.EVENT_PICCOMPOSITION_GET_OTHERDATA, self.SetOtherComposition, self)
end
function XUiPicComposition:InitData()
self.OtherDialogueDataAllList = {}--储存其他玩家的过审作文
self.MyDialogueDataAllList = {}--储存自己的所有
self.EditDialogueDataList = {}--储存编辑中的一篇作文
self.EditOldDialogueDataList = {}
self.NormalDialogueList = {}
self.EditDialogueList = {}
self.Normal = {}
self.Edit = {}
self.MyDialogueDataAllList = XDataCenter.MarketingActivityManager.GetMyCompositionDataList()
local picCompositionCfg = XMarketingActivityConfigs.GetPicCompositionActivityInfoConfigs()
self.CurActivityId = XDataCenter.MarketingActivityManager.GetNowActivityId()
self.LikeItem = self.CurActivityId and picCompositionCfg[self.CurActivityId] and
picCompositionCfg[self.CurActivityId].PraiseItemId or nil
self.TaskItem = self.CurActivityId and picCompositionCfg[self.CurActivityId] and
picCompositionCfg[self.CurActivityId].ScheduleItemId or nil
self.CurPhoneState = PhoneState.Other
self.HeadPortraitSelect = XUiHeadPortraitSelect.New(self,self.HeadPotrait)
self.PicCompositionTask = XUiPicCompositionTask.New(self,self.PanelTask)
self.AssetActivityPanel = XUiPanelActivityAsset.New(self.PanelSpecialTool, true)
end
function XUiPicComposition:AddRedPointEvent()
XRedPointManager.AddRedPointEvent(self.IconTaskBtn, self.CheckTaskRedDot, self,
{ XRedPointConditions.Types.CONDITION_PIC_COMPOSITION_TASK_FINISHED })
end
function XUiPicComposition:AddListener()
XEventManager.AddEventListener(XEventId.EVENT_FINISH_TASK, self.OnTaskChangeSync, self)
XEventManager.AddEventListener(XEventId.EVENT_TASK_FINISH_FAIL, self.OnTaskChangeSync, self)
XEventManager.AddEventListener(XEventId.EVENT_PICCOMPOSITION_GET_RANKDATA, self.OpenChatRank, self)
XEventManager.AddEventListener(XEventId.EVENT_PICCOMPOSITION_GET_OTHERDATA, self.SetOtherComposition, self)
end
function XUiPicComposition:OnTaskChangeSync()
self.PicCompositionTask:Refresh()
end
function XUiPicComposition:InitPicComposition()
local PicCompositionInfo = XDataCenter.MarketingActivityManager.GetPicCompositionInfo()
local beginTime = XDataCenter.MarketingActivityManager.GetPicCompositionTime(XMarketingActivityConfigs.TimeDataType.BeginTime)
local endTime = XDataCenter.MarketingActivityManager.GetPicCompositionTime(XMarketingActivityConfigs.TimeDataType.EndTime)
if PicCompositionInfo then
if PicCompositionInfo.Img then
self.PicRawImage:SetRawImage(PicCompositionInfo.Img)
self.PicRawImageSmall:SetRawImage(PicCompositionInfo.Img)
end
self.TitleText.text = PicCompositionInfo.Name
end
local beginTimeStr = XTime.TimestampToGameDateTimeString(beginTime, TimeFormat)
local endTimeStr = XTime.TimestampToGameDateTimeString(endTime, TimeFormat)
self.ActTime.text = CSTextManagerGetText("PicCompositionTotalTime", beginTimeStr, endTimeStr)
if XDataCenter.MarketingActivityManager.IsCanAutoOpenGuide() then
self:OnBtnHelpClick()
end
end
function XUiPicComposition:InitPhonePanel()
self:InitPhoneObj(self.Normal,self.NormalPhone)
self:InitPhoneObj(self.Edit,self.EditPhone)
end
function XUiPicComposition:InitPhoneObj(tmp,obj)
tmp.Transform = obj.transform
tmp.GameObject = obj.gameObject
XTool.InitUiObject(tmp)
end
function XUiPicComposition:ChangePhoneState()
self.Normal.GameObject:SetActiveEx(
self.CurPhoneState == PhoneState.Other or
self.CurPhoneState == PhoneState.My)
self.OtherBtnGroup.gameObject:SetActiveEx(self.CurPhoneState == PhoneState.Other)
self.Normal.PanelOther.gameObject:SetActiveEx(self.CurPhoneState == PhoneState.Other)
self.MyBtnGroup.gameObject:SetActiveEx(self.CurPhoneState == PhoneState.My)
self.Normal.PanelMy.gameObject:SetActiveEx(self.CurPhoneState == PhoneState.My)
self.Edit.GameObject:SetActiveEx(self.CurPhoneState == PhoneState.Edit)
if self.CurPhoneState == PhoneState.Edit then
self:PlayAnimation("EditPhoneEnable")
else
self:PlayAnimation("NormalPhoneEnable")
end
end
function XUiPicComposition:SetButtonCallBack()
self.BtnBack.CallBack = function()
self:OnBtnBackRead()
end
self.BtnMainUi.CallBack = function()
self:OnBtnMainUiClick()
end
self.BtnNew.CallBack = function()
self:OnBtnNewClick()
end
self.BtnHotRank.CallBack = function()
self:OnBtnHotRankClick()
end
self.BtnMyUpLoad.CallBack = function()
self:OnBtnMyUpLoadClick()
end
self.IconTaskBtn.CallBack = function()
self:OnIconTaskBtnClick()
end
self.IconMagnifierBtn.CallBack = function()
self:OnIconMagnifierBtnClick()
end
self.BtnImageClose.CallBack = function()
self:OnBtnImageCloseClick()
end
self.BtnHelp.CallBack = function()
self:OnBtnHelpClick()
end
self:BindHelpBtnOnly(self.BtnHelp)
end
function XUiPicComposition:OnBtnBackClick()
if self.CurPhoneState == PhoneState.Other then
self:Close()
return
elseif self.CurPhoneState == PhoneState.My then
self.CurPhoneState = PhoneState.Other
self:UpdateOtherDialogueList()
elseif self.CurPhoneState == PhoneState.Edit then
self.CurPhoneState = PhoneState.My
end
self:ChangePhoneState()
end
function XUiPicComposition:OnBtnBackRead()
if self.CurPhoneState == PhoneState.Edit then
self:CheckSave(function ()
self:OnBtnBackClick()
end)
else
self:OnBtnBackClick()
end
end
function XUiPicComposition:OnBtnMainUiClick()
if self.CurPhoneState == PhoneState.Edit then
self:CheckSave(function ()
XLuaUiManager.RunMain()
end)
else
XLuaUiManager.RunMain()
end
end
function XUiPicComposition:CheckSave(cb)
local IsTextChange = false
local IsHeadChange = false
local IsChange = true
for index,data in pairs(self.EditOldDialogueDataList.Dialogue or {}) do
if #self.EditOldDialogueDataList.Dialogue == #self.EditDialogueDataList.Dialogue then
IsHeadChange = IsHeadChange or
self.EditDialogueDataList.Dialogue[index].CharacterId ~= data.CharacterId
IsTextChange = IsTextChange or
self.EditDialogueDataList.Dialogue[index].Content ~= data.Content
IsChange = IsHeadChange or IsTextChange
end
if IsChange then
break
end
end
if #self.EditDialogueDataList.Dialogue > 0 and IsChange then
local cancelCb = function ()
if cb then cb() end
end
local confirmCb = function ()
self:OnBtnSaveClick(
function ()
if cb then cb() end
end)
end
self:TipDialog(cancelCb,confirmCb,"PicCompositionNotSave")
else
if cb then cb() end
end
end
function XUiPicComposition:OnBtnNewClick()
local upLoadTimeType = XDataCenter.MarketingActivityManager.CheckIsCanUpLoad()
if upLoadTimeType == XMarketingActivityConfigs.TimeType.After then
XUiManager.TipText("PicCompositionUpLoadTimeAfter")
return
end
local upLoadMaxCount = XDataCenter.MarketingActivityManager.GetUpLoadMaxCount()
if upLoadMaxCount == 0 then
XUiManager.TipText("PicCompositionMaxUpLoad")
return
end
self.CurPhoneState = PhoneState.Edit
self.EditDialogueDataList = {}
self.EditOldDialogueDataList = {}
self.EditDialogueDataList.Dialogue = {}
self.CurMemoIndex = nil
self:UpdateEditDialogueList()
self:ChangePhoneState()
self:OpenRuleDialog()
end
function XUiPicComposition:OpenRuleDialog()
local ruleText = stringGsub(CSTextManagerGetText("PicCompositionRuleText"), "\\n", "\n")
local ruleTitle = CSTextManagerGetText("PicCompositionRuleTitle")
XUiManager.UiFubenDialogTip(ruleTitle, ruleText)
end
function XUiPicComposition:OnBtnHotRankClick()
XDataCenter.MarketingActivityManager.InitRankCompositionDataList()
end
function XUiPicComposition:OpenChatRank(IsOpen)
if IsOpen then
XLuaUiManager.Open("UiPicChatRank")
else
self:ErrorExit()
end
end
function XUiPicComposition:OnBtnMyUpLoadClick()
self.CurPhoneState = PhoneState.My
self:UpdateMyDialogueList()
self:ChangePhoneState()
end
function XUiPicComposition:OnIconTaskBtnClick()
self.PicCompositionTask:ShowPanel()
self.PicCompositionTask:UpdateActiveness()
self:PlayAnimation("TaskEnable")
end
function XUiPicComposition:OnIconMagnifierBtnClick()
self.PicPlus.gameObject:SetActiveEx(true)
self:PlayAnimation("PicPlusEnable")
end
function XUiPicComposition:OnBtnImageCloseClick()
self.PicPlus.gameObject:SetActiveEx(false)
end
function XUiPicComposition:OnBtnHelpClick()
local PicCompositionInfo = XDataCenter.MarketingActivityManager.GetPicCompositionInfo()
local helpId = PicCompositionInfo.HelpId
local helpCourseTemplate = XHelpCourseConfig.GetHelpCourseTemplateById(helpId)
XUiManager.ShowHelpTip(helpCourseTemplate.Function)
end
function XUiPicComposition:OnBtnEditClick()
local upLoadTimeType = XDataCenter.MarketingActivityManager.CheckIsCanUpLoad()
if upLoadTimeType == XMarketingActivityConfigs.TimeType.After then
XUiManager.TipText("PicCompositionUpLoadTimeAfter")
return
end
local upLoadMaxCount = XDataCenter.MarketingActivityManager.GetUpLoadMaxCount()
if upLoadMaxCount == 0 then
XUiManager.TipText("PicCompositionMaxUpLoad")
return
end
self.CurPhoneState = PhoneState.Edit
self.EditDialogueDataList = XTool.Clone(self.MyDialogueDataAllList[self.CurMyDialogueIndex])
self.EditOldDialogueDataList = XTool.Clone(self.MyDialogueDataAllList[self.CurMyDialogueIndex])
self.CurMemoIndex = nil
self:UpdateEditDialogueList()
self:ChangePhoneState()
end
function XUiPicComposition:OnBtnLikeClick()
local id = self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].Id
if XDataCenter.MarketingActivityManager.IsDoPicCompositionLike(id) then
XUiManager.TipText("PicCompositionLikeHint")
return
end
if self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].UserId == XPlayer.Id then
XUiManager.TipText("PicCompositionLikeSelf")
return
end
local itemCount = XDataCenter.ItemManager.GetCount(self.LikeItem)
if not XDataCenter.MarketingActivityManager.CheckItemEnough(itemCount) then
XUiManager.TipText("PicCompositionNotEnough")
return
end
XDataCenter.MarketingActivityManager.GivePraise(id, function ()
self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].Hot = self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].Hot + 1
self:UpdateOtherDialogueList()
end)
end
function XUiPicComposition:OnBtnLeftClick()
if self.CurPhoneState == PhoneState.Other then
self.CurOtherDialogueIndex = self.CurOtherDialogueIndex - 1
if self.CurOtherDialogueIndex < 1 then
self:GetOtherComposition(XMarketingActivityConfigs.GetType.Before)
else
self:UpdateOtherDialogueList()
end
elseif self.CurPhoneState == PhoneState.My then
self.CurMyDialogueIndex = self.CurMyDialogueIndex > 1 and
(self.CurMyDialogueIndex - 1) or (self.CurMyDialogueIndex)
self:UpdateMyDialogueList()
end
self:PlayAnimation("NormalPhoneEnable")
end
function XUiPicComposition:OnBtnRightClick()
if self.CurPhoneState == PhoneState.Other then
self.CurOtherDialogueIndex = self.CurOtherDialogueIndex + 1
if self.CurOtherDialogueIndex > #self.OtherDialogueDataAllList then
self:GetOtherComposition(XMarketingActivityConfigs.GetType.After)
else
self:UpdateOtherDialogueList()
end
elseif self.CurPhoneState == PhoneState.My then
self.CurMyDialogueIndex = self.CurMyDialogueIndex < #self.MyDialogueDataAllList and
(self.CurMyDialogueIndex + 1) or self.CurMyDialogueIndex
self:UpdateMyDialogueList()
end
self:PlayAnimation("NormalPhoneEnable")
end
function XUiPicComposition:HideHeadPortraitSelect()
self.HeadPotraitSelect.GameObject:SetActiveEx(false)
end
function XUiPicComposition:UpdateActivityState()
local upLoadTimeType = XDataCenter.MarketingActivityManager.CheckIsCanUpLoad()
local upLoadMaxCount = XDataCenter.MarketingActivityManager.GetUpLoadMaxCount()
local upLoadDayCount = XDataCenter.MarketingActivityManager.GetUpLoadDayCount()
local upLoadBeginTime = XDataCenter.MarketingActivityManager.GetPicCompositionTime(XMarketingActivityConfigs.TimeDataType.UploadBeginTime)
local upLoadEndTime = XDataCenter.MarketingActivityManager.GetPicCompositionTime(XMarketingActivityConfigs.TimeDataType.UploadEndTime)
local endTime = XDataCenter.MarketingActivityManager.GetPicCompositionTime(XMarketingActivityConfigs.TimeDataType.EndTime)
local nowTime = XTime.GetServerNowTimestamp()
local btnNewStatus = (upLoadTimeType == XMarketingActivityConfigs.TimeType.After or upLoadMaxCount == 0) and
CS.UiButtonState.Disable or CS.UiButtonState.Normal
local btnUpLoadStatus = (upLoadTimeType ~= XMarketingActivityConfigs.TimeType.In or upLoadDayCount == 0 or upLoadMaxCount == 0) and
CS.UiButtonState.Disable or CS.UiButtonState.Normal
self.Edit.UploadNum.gameObject:SetActiveEx(upLoadTimeType == XMarketingActivityConfigs.TimeType.In)
self.IconTaskBtn.gameObject:SetActiveEx(upLoadTimeType ~= XMarketingActivityConfigs.TimeType.Before)
self.BtnNew:SetButtonState(btnNewStatus)
self.Edit.BtnUpLoad:SetButtonState(btnUpLoadStatus)
if upLoadTimeType == XMarketingActivityConfigs.TimeType.Before then
local timeStr = upLoadBeginTime - nowTime
timeStr = timeStr > 0 and timeStr or 0
self.TimeCount.text = CSTextManagerGetText("PicCompositionUpLoadOpenTimeCount",
XUiHelper.GetTime(timeStr, XUiHelper.TimeFormatType.ACTIVITY))
elseif upLoadTimeType == XMarketingActivityConfigs.TimeType.In then
local timeStr = upLoadEndTime - nowTime
timeStr = timeStr > 0 and timeStr or 0
self.TimeCount.text = CSTextManagerGetText("PicCompositionUpLoadOverTimeCount",
XUiHelper.GetTime(timeStr, XUiHelper.TimeFormatType.ACTIVITY))
elseif upLoadTimeType == XMarketingActivityConfigs.TimeType.After then
local timeStr = endTime - nowTime
timeStr = timeStr > 0 and timeStr or 0
self.TimeCount.text = CSTextManagerGetText("PicCompositionOverTimeCount",
XUiHelper.GetTime(timeStr, XUiHelper.TimeFormatType.ACTIVITY))
end
end
function XUiPicComposition:CheckTaskRedDot(count)
self.IconTaskBtn:ShowReddot(count >= 0)
end
function XUiPicComposition:ErrorExit()
XUiManager.TipText("PicCompositionNetError")
XLuaUiManager.RunMain()
end
-----------------------------NormalPhone-------------------------------
function XUiPicComposition:InitNormalPhone()
self:InitBtnGroup()
self:SetNormalPhoneButtonCallBack()
self.CurMyDialogueIndex = 1
self.CurOtherDialogueIndex = 1
self.Normal.DialogueObj = {
self.Normal.Dialogue1,
self.Normal.Dialogue2,
self.Normal.Dialogue3,
self.Normal.Dialogue4
}
for index = 1,DialogueMax do
self.NormalDialogueList[index] = XUiGridNormalDialogue.New(self.Normal.DialogueObj[index],self)
end
self.Normal.BtnGroup:SelectIndex(self.Normal.CurSortType)
end
function XUiPicComposition:InitBtnGroup()
self.Normal.CurSortType = XMarketingActivityConfigs.SortType.Hot
self.Normal.BtnList = {
[1] = self.Normal.BtnHot,
[2] = self.Normal.BtnTime
}
self.Normal.BtnGroup:Init(self.Normal.BtnList, function(index) self:SelectSortType(index) end)
end
function XUiPicComposition:UpdateOtherDialogueList()
if #self.OtherDialogueDataAllList == 0 then
local upLoadTimeType = XDataCenter.MarketingActivityManager.CheckIsCanUpLoad()
self:SetOtherDialogueStateShow(false)
if upLoadTimeType == XMarketingActivityConfigs.TimeType.Before then
local bTime,eTime = XDataCenter.MarketingActivityManager.GetUpLoadTime(false)
self.Normal.TipsText.text = CSTextManagerGetText("PicCompositionUpLoadTimeText")
self.Normal.TimeText.text = string.format("%s--%s",bTime,eTime)
self.Normal.TimeText.gameObject:SetActiveEx(true)
else
self.Normal.TipsText.text = CSTextManagerGetText("NotHaveOtherComposition")
self.Normal.TimeText.gameObject:SetActiveEx(false)
end
else
if self.OtherDialogueDataAllList[self.CurOtherDialogueIndex] then
local hot = self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].Hot or 0
local name = self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].UserName
local id = self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].Id
local IsLike = XDataCenter.MarketingActivityManager.IsDoPicCompositionLike(id)
local dialogueDataList = self.OtherDialogueDataAllList[self.CurOtherDialogueIndex].Dialogue
local btnStatus = IsLike and CS.UiButtonState.Select or CS.UiButtonState.Normal
self.Normal.OtherHotNum.text = XMarketingActivityConfigs.GetCountUnitChange(hot)
self.Normal.PlayerName.text = CSTextManagerGetText("PicCompositionPlayerName",name)
self:SetOtherDialogueStateShow(true)
self.Normal.BtnLike:SetButtonState(btnStatus)
for index = 1,DialogueMax do
self.NormalDialogueList[index]:Update(dialogueDataList[index])
end
end
end
local item = XDataCenter.ItemManager.GetItem(self.LikeItem)
if item then
self.AssetActivityPanel:Refresh({self.LikeItem})
else
self.AssetActivityPanel:Refresh(nil)
end
end
function XUiPicComposition:SetOtherDialogueStateShow(IsShow)
self.Normal.Tips.gameObject:SetActiveEx(not IsShow)
self.Normal.PanelChatView.gameObject:SetActiveEx(IsShow)
self.Normal.OtherLike.gameObject:SetActiveEx(IsShow)
self.Normal.PlayerName.gameObject:SetActiveEx(IsShow)
local curAfterCount = XDataCenter.MarketingActivityManager.GetPicCompositionAfterStartIndex()
local allCount = XDataCenter.MarketingActivityManager.GetPicCompositionAllCount()
local maxCount = XDataCenter.MarketingActivityManager.GetPicCompositionGetMaxCount()
local IsRightBtnNotShow
if maxCount == #self.OtherDialogueDataAllList then
IsRightBtnNotShow = curAfterCount == allCount and self.CurOtherDialogueIndex == #self.OtherDialogueDataAllList
else
IsRightBtnNotShow = curAfterCount > allCount and self.CurOtherDialogueIndex == #self.OtherDialogueDataAllList
end
IsRightBtnNotShow = IsRightBtnNotShow or #self.OtherDialogueDataAllList == 0
self.Normal.BtnRight.gameObject:SetActiveEx(not IsRightBtnNotShow)
local curBeforCount = XDataCenter.MarketingActivityManager.GetPicCompositionBeforStartIndex()
local IsLeftBtnNotShow = #self.OtherDialogueDataAllList == 0 or curBeforCount == 0 and self.CurOtherDialogueIndex == 1
self.Normal.BtnLeft.gameObject:SetActiveEx(not IsLeftBtnNotShow)
end
function XUiPicComposition:UpdateMyDialogueList()
if #self.MyDialogueDataAllList == 0 then
self:SetMyDialogueStateShow(false)
self.Normal.TimeText.gameObject:SetActiveEx(false)
self.Normal.TipsText.text = CSTextManagerGetText("NotHaveMyComposition")
else
if self.MyDialogueDataAllList[self.CurMyDialogueIndex] then
local hot = self.MyDialogueDataAllList[self.CurMyDialogueIndex].Hot or 0
self.Normal.MyHotNum.text = XMarketingActivityConfigs.GetCountUnitChange(hot)
local dialogueDataList = self.MyDialogueDataAllList[self.CurMyDialogueIndex].Dialogue
self:SetMyDialogueStateShow(true)
for index = 1,DialogueMax do
self.NormalDialogueList[index]:Update(dialogueDataList[index])
end
end
end
end
function XUiPicComposition:SetMyDialogueStateShow(IsShow)
self.Normal.FailedPass.gameObject:SetActiveEx(IsShow and
self.MyDialogueDataAllList[self.CurMyDialogueIndex].Type ==
XMarketingActivityConfigs.CompositionType.UnExamine)
self.Normal.Examine.gameObject:SetActiveEx(IsShow and
self.MyDialogueDataAllList[self.CurMyDialogueIndex].Type ==
XMarketingActivityConfigs.CompositionType.Examining)
self.Normal.UpLoad.gameObject:SetActiveEx(IsShow and
self.MyDialogueDataAllList[self.CurMyDialogueIndex].Type ==
XMarketingActivityConfigs.CompositionType.Memo)
self.Normal.Pass.gameObject:SetActiveEx(IsShow and
self.MyDialogueDataAllList[self.CurMyDialogueIndex].Type ==
XMarketingActivityConfigs.CompositionType.Examined)
self.Normal.MyLike.gameObject:SetActiveEx(IsShow and
self.MyDialogueDataAllList[self.CurMyDialogueIndex].Type ==
XMarketingActivityConfigs.CompositionType.Examined)
self.Normal.BtnEdit.gameObject:SetActiveEx(IsShow and
self.MyDialogueDataAllList[self.CurMyDialogueIndex].Type ==
XMarketingActivityConfigs.CompositionType.Memo)
self.Normal.PanelChatView.gameObject:SetActiveEx(IsShow)
self.Normal.Tips.gameObject:SetActiveEx(not IsShow)
local IsLeftBtnNotShow = #self.MyDialogueDataAllList == 0 or self.CurMyDialogueIndex == 1
self.Normal.BtnLeft.gameObject:SetActiveEx(not IsLeftBtnNotShow)
local IsRightBtnNotShow = #self.MyDialogueDataAllList == 0 or self.CurMyDialogueIndex == #self.MyDialogueDataAllList
self.Normal.BtnRight.gameObject:SetActiveEx(not IsRightBtnNotShow)
self.Normal.FailedPassText.text = CSTextManagerGetText("PicCompositionFailedPass")
self.Normal.ExamineText.text = CSTextManagerGetText("PicCompositionExamine")
self.Normal.UpLoadText.text = CSTextManagerGetText("PicCompositionNotUpLoad")
self.Normal.PassText.text = CSTextManagerGetText("PicCompositionPass")
end
function XUiPicComposition:SelectSortType(index)
self.CurSortType = index
XDataCenter.MarketingActivityManager.ResetPicCompositionStartIndex()
self:GetOtherComposition(XMarketingActivityConfigs.GetType.After)
self:PlayAnimation("NormalPhoneEnable")
end
function XUiPicComposition:GetOtherComposition(type)
self.Normal.GameObject:SetActiveEx(false)
XDataCenter.MarketingActivityManager.InitOtherCompositionDataList(self.CurSortType,type)
end
function XUiPicComposition:SetOtherComposition(IsGet,type)
if IsGet then
self.OtherDialogueDataAllList = XDataCenter.MarketingActivityManager.GetOtherCompositionDataList(self.CurSortType)
self.CurOtherDialogueIndex = type == XMarketingActivityConfigs.GetType.After and
1 or #self.OtherDialogueDataAllList
self:UpdateOtherDialogueList()
else
self:ErrorExit()
end
self.Normal.GameObject:SetActiveEx(true)
end
function XUiPicComposition:SetNormalPhoneButtonCallBack()
self.Normal.BtnLeft.CallBack = function()
self:OnBtnLeftClick()
end
self.Normal.BtnRight.CallBack = function()
self:OnBtnRightClick()
end
self.Normal.BtnEdit.CallBack = function()
self:OnBtnEditClick()
end
self.Normal.BtnLike.CallBack = function()
self:OnBtnLikeClick()
end
--Zhang
end
-----------------------------NormalPhone-------------------------------
------------------------------EditPhone--------------------------------
function XUiPicComposition:InitEditPhone()
self:SetEditPhoneButtonCallBack()
self.Edit.DialogueObj = {
self.Edit.Dialogue1,
self.Edit.Dialogue2,
self.Edit.Dialogue3,
self.Edit.Dialogue4
}
for index = 1,DialogueMax do
self.EditDialogueList[index] = XUiGridEditDialogue.New(self.Edit.DialogueObj[index],self)
end
end
function XUiPicComposition:SetEditPhoneButtonCallBack()
self.Edit.BtnSave.CallBack = function()
self:OnBtnSaveClick()
end
self.Edit.BtnUpLoad.CallBack = function()
self:OnBtnUpLoadClick()
end
end
function XUiPicComposition:UpdateEditDialogueList()
for index = 1,DialogueMax do
local IsCanEdit = false
if index == FirstIndex then
IsCanEdit = true
else
if self.EditDialogueDataList.Dialogue[index - 1] then
IsCanEdit = true
end
end
self.EditDialogueList[index]:Update(index,IsCanEdit)
end
local upLoadMaxCount = XDataCenter.MarketingActivityManager.GetUpLoadMaxCount()
self.Edit.UploadNum.text = CSTextManagerGetText("PicCompositionUpLoadCount",upLoadMaxCount)
end
function XUiPicComposition:CheckEditDialogueClear()
for i = #self.EditDialogueDataList.Dialogue, 1, -1 do
if self.EditDialogueDataList.Dialogue[i].IsClear then
table.remove(self.EditDialogueDataList.Dialogue, i)
end
end
self:UpdateEditDialogueList()
end
function XUiPicComposition:OnBtnSaveClick(cb)
local dialogueList = {}
local IsCanSave = true
local IsNotEmpty = false
for _,dialogueData in pairs(self.EditDialogueDataList.Dialogue or {}) do
local tmpData = {}
if dialogueData.CharacterId then
tmpData.CharacterId = dialogueData.CharacterId
end
if dialogueData.Content and #dialogueData.Content > 0 and (not string.match(dialogueData.Content, "^[%s]+$"))then
tmpData.Content = dialogueData.Content
IsCanSave = IsCanSave and true
else
IsCanSave = IsCanSave and false
end
IsNotEmpty = true
tableInsert(dialogueList,tmpData)
end
if IsCanSave and IsNotEmpty then
XDataCenter.MarketingActivityManager.SaveMemoDialogue(self.EditDialogueDataList.Dialogue,self.EditDialogueDataList.MemoId,function ()
self.MyDialogueDataAllList = XDataCenter.MarketingActivityManager.GetMyCompositionDataList()
self:UpdateMyDialogueList()
self:OnBtnBackClick()
if cb then cb() end
end)
else
if not IsNotEmpty then
XUiManager.TipText("PicCompositionAllEmpty")
else
XUiManager.TipText("PicCompositionHaveEmpty")
end
end
end
function XUiPicComposition:OnBtnUpLoadClick()
local dialogueList = {}
local IsCanUpLoad = true
local IsNotEmpty = false
local upLoadTimeType = XDataCenter.MarketingActivityManager.CheckIsCanUpLoad()
if upLoadTimeType == XMarketingActivityConfigs.TimeType.Out then
XUiManager.TipText("PicCompositionTimeOut")
return
end
if upLoadTimeType == XMarketingActivityConfigs.TimeType.Before then
XUiManager.TipText("PicCompositionUpLoadTimeBefor")
return
end
if upLoadTimeType == XMarketingActivityConfigs.TimeType.After then
XUiManager.TipText("PicCompositionUpLoadTimeAfter")
return
end
local upLoadMaxCount = XDataCenter.MarketingActivityManager.GetUpLoadMaxCount()
if upLoadMaxCount == 0 then
XUiManager.TipText("PicCompositionMaxUpLoad")
return
end
local upLoadDayCount = XDataCenter.MarketingActivityManager.GetUpLoadDayCount()
if upLoadDayCount == 0 then
XUiManager.TipText("PicCompositionDayUpLoad")
return
end
for _,dialogueData in pairs(self.EditDialogueDataList.Dialogue or {}) do
local tmpData = {}
if dialogueData.CharacterId then
tmpData.CharacterId = dialogueData.CharacterId
end
if dialogueData.Content and #dialogueData.Content > 0 and (not string.match(dialogueData.Content, "^[%s]+$"))then
tmpData.Content = dialogueData.Content
IsCanUpLoad = IsCanUpLoad and true
else
IsCanUpLoad = IsCanUpLoad and false
end
IsNotEmpty = true
tableInsert(dialogueList,tmpData)
end
if IsCanUpLoad and IsNotEmpty then
self:TipDialog(nil,function ()
XDataCenter.MarketingActivityManager.GiveUploadComment(dialogueList, function ()
XDataCenter.MarketingActivityManager.DelectMemoDialogue(self.EditDialogueDataList.MemoId)
self.MyDialogueDataAllList = XDataCenter.MarketingActivityManager.GetMyCompositionDataList()
self:UpdateMyDialogueList()
self:OnBtnBackClick()
end)
end,"PicCompositionUpLoadRead")
else
if not IsNotEmpty then
XUiManager.TipText("PicCompositionAllEmpty")
else
XUiManager.TipText("PicCompositionHaveEmpty")
end
end
end
function XUiPicComposition:TipDialog(cancelCb, confirmCb,TextKey)
XLuaUiManager.Open("UiDialog", CSTextManagerGetText("TipTitle"), CSTextManagerGetText(TextKey),
XUiManager.DialogType.Normal, cancelCb, confirmCb)
end
------------------------------EditPhone--------------------------------