PGRData/Script/matrix/xui/xuipartner/partnerpreset/XUiPartnerPresetPopup.lua

126 lines
3.6 KiB
Lua

local TEAM_MEMBER_ORDER = {2, 1, 3} --队伍顺序(蓝,红,黄)
local XUiGridReplace = require("XUi/XUiPartner/PartnerPreset/UiPartnerPopup/XUiGridReplace")
local XUiGridChange = require("XUi/XUiPartner/PartnerPreset/UiPartnerPopup/XUiGridChange")
--==============================
---@desc 出战提示弹窗
--==============================
local XUiPanelChange = XClass(nil, "XUiPanelChange")
function XUiPanelChange:Ctor(ui, presetTeam)
XTool.InitUiObjectByUi(self, ui)
self.PresetTeam = presetTeam
self.Grids = {}
end
function XUiPanelChange:Refresh()
for i, pos in ipairs(TEAM_MEMBER_ORDER) do
local grid = self.Grids[pos]
if not grid then
local ui = i == 1 and self.GridTeam or CS.UnityEngine.Object.Instantiate(self.GridTeam, self.PanelTeamContent, false)
ui.name = string.format("GridTeam%d", pos)
grid = XUiGridChange.New(ui)
self.Grids[pos] = grid
end
grid:Refresh(pos, self.PresetTeam)
end
end
--=========================================类分界线=========================================--
--==============================
---@desc 覆盖弹窗
--==============================
local XUiPanelReplace = XClass(nil, "XUiPanelReplace")
function XUiPanelReplace:Ctor(ui, trueTeam, presetTeam)
XTool.InitUiObjectByUi(self, ui)
self.TrueTeam = trueTeam
self.PresetTeam = presetTeam
self.Grids = {}
end
function XUiPanelReplace:Refresh()
for i, pos in ipairs(TEAM_MEMBER_ORDER) do
local grid = self.Grids[pos]
if not grid then
local ui = i == 1 and self.GridTeam or CS.UnityEngine.Object.Instantiate(self.GridTeam, self.PanelTeamContent, false)
ui.name = string.format("GridTeam%d", pos)
grid = XUiGridReplace.New(ui)
self.Grids[pos] = grid
end
grid:Refresh(pos, self.TrueTeam, self.PresetTeam)
end
end
--=========================================类分界线=========================================--
local XUiPartnerPresetPopup = XLuaUiManager.Register(XLuaUi, "UiPartnerPresetPopup")
function XUiPartnerPresetPopup:OnAwake()
self:InitUi()
self:InitCb()
end
--==============================
---@trueTeam 真实的队伍
---@presetTeam 预设的队伍
--==============================
function XUiPartnerPresetPopup:OnStart(trueTeam, presetTeam, isCover, callback)
self.TrueTeam = trueTeam
self.PresetTeam = presetTeam
self.IsCover = isCover
self.CallBack = callback
self.PanelReplace.gameObject:SetActiveEx(isCover)
self.PanelPets.gameObject:SetActiveEx(not isCover)
if isCover then
self.PanelContent = XUiPanelReplace.New(self.PanelReplace, self.TrueTeam, self.PresetTeam)
else
self.PanelContent = XUiPanelChange.New(self.PanelPets, self.PresetTeam)
end
local title = XUiHelper.GetText("TipTitle")
local content = isCover
and XUiHelper.GetText("PartnerTeamPrefabCoverTips")
or XUiHelper.GetText("PartnerTeamPrefabChooseTips")
self.TxtTitle.text = title
self.TxtTips.text = content
self.PanelContent:Refresh()
end
function XUiPartnerPresetPopup:InitUi()
end
function XUiPartnerPresetPopup:InitCb()
self.BtnConfirm.CallBack = function()
self:OnBtnConfirmClick()
end
self.BtnCancel.CallBack = function()
self:Close()
end
self.BtnTanchuangClose.CallBack = function()
self:Close()
end
end
--region 回调事件
function XUiPartnerPresetPopup:OnBtnConfirmClick()
self:Close()
if self.CallBack then
self.CallBack()
end
end
--endregion