158 lines
No EOL
6.4 KiB
Lua
158 lines
No EOL
6.4 KiB
Lua
local XUiFubenNierEnter = XLuaUiManager.Register(XLuaUi, "UiFubenNierEnter")
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local XUiNierMainLineBanner = require("XUi/XUiNieR/XUiNierMainLineBanner")
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function XUiFubenNierEnter:OnAwake()
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self.BtnBack.CallBack = function() self:OnBtnBackClick() end
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self.BtnMainUi.CallBack = function() self:OnBtnMainUiClick() end
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self:RegisterClickEvent(self.BtnTrial, self.OnBtnTrialClick)
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self.BtnTongBlue.CallBack = function() self:OnBtnTongBlueClick() end
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self.BtnTeam.CallBack = function() self:OnBtnTeamClick() end
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self.BtnPOD.CallBack = function() self:OnBtnPODClick() end
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self.BtnRenWu.CallBack = function() self:OnBtnRenWuClick() end
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self.BtnShop.CallBack = function() self:OnBtnShopClick() end
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self:BindHelpBtn(self.BtnHelp, "NierEnterHelp")
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self.TiaoxingmaFinsh.gameObject:SetActiveEx(false)
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self.EasterEggBg.gameObject:SetActiveEx(false)
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self.UiNierMainLineBanner = XUiNierMainLineBanner.New(self.UiFubenMainLineBanner, self)
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end
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function XUiFubenNierEnter:OnStart()
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self:AddRedPointEvent()
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XEventManager.AddEventListener(XEventId.EVENT_NIER_ACTIVITY_END, self.OnActivityEnd, self)
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XEventManager.AddEventListener(CS.XEventId.EVENT_UI_ALLOWOPERATE, self.OnActivityEnd, self)
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end
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function XUiFubenNierEnter:OnEnable()
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if XDataCenter.NieRManager.GetIsActivityEnd() then
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XScheduleManager.ScheduleOnce(function()
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if not self.GameObject:Exist() then return end
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XDataCenter.NieRManager.OnActivityEnd()
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end, 1)
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end
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local unlockCount,count = XDataCenter.NieRManager.GetCharacterCount()
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local nierPOD = XDataCenter.NieRManager.GetNieRPODData()
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self.BtnTeam:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnTeamNameStr"))
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self.BtnPOD:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnPODNameStr"))
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self.BtnRenWu:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnRenWuNameStr"))
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self.BtnShop:SetNameByGroup(0, CS.XTextManager.GetText("NieRBtnShopNameStr"))
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if self.TextBtnTrial then
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self.TextBtnTrial.text = CS.XTextManager.GetText("NieRBtnRepeatNameStr")
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end
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self.BtnTeam:SetNameByGroup(1, string.format("%s/%s",unlockCount, count))
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self.BtnPOD:SetNameByGroup(1, string.format("Lv.%s",nierPOD:GetNieRPODLevel()))
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local easterEggPassed = XDataCenter.NieRManager.CheckNieREasterEggStagePassed()
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local needShowDelData = false
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if easterEggPassed then
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self.TiaoxingmaFinsh.gameObject:SetActiveEx(true)
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self.BtnTongBlue.gameObject:SetActiveEx(false)
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self.BtnTeam.gameObject:SetActiveEx(true)
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self.BtnPOD.gameObject:SetActiveEx(true)
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self.BtnRenWu.gameObject:SetActiveEx(true)
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self.BtnShop.gameObject:SetActiveEx(true)
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self.BtnTrial.gameObject:SetActiveEx(true)
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self.EasterEggBg.gameObject:SetActiveEx(false)
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else
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self.TiaoxingmaFinsh.gameObject:SetActiveEx(false)
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needShowDelData = XDataCenter.NieRManager.GetNieREasterEggStageShow()
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if needShowDelData then
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self.BtnTeam.gameObject:SetActiveEx(false)
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self.BtnPOD.gameObject:SetActiveEx(false)
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self.BtnRenWu.gameObject:SetActiveEx(false)
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self.BtnShop.gameObject:SetActiveEx(false)
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self.BtnTrial.gameObject:SetActiveEx(false)
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self.BtnTongBlue.gameObject:SetActiveEx(true)
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self.EasterEggBg.gameObject:SetActiveEx(true)
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else
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self.BtnTongBlue.gameObject:SetActiveEx(false)
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self.BtnTeam.gameObject:SetActiveEx(true)
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self.BtnPOD.gameObject:SetActiveEx(true)
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self.BtnRenWu.gameObject:SetActiveEx(true)
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self.BtnShop.gameObject:SetActiveEx(true)
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self.BtnTrial.gameObject:SetActiveEx(true)
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self.EasterEggBg.gameObject:SetActiveEx(false)
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end
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end
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self.UiNierMainLineBanner:UpdateData(easterEggPassed, needShowDelData)
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end
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function XUiFubenNierEnter:OnDisable()
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end
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function XUiFubenNierEnter:OnDestroy()
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self.UiNierMainLineBanner:StopTimer()
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XEventManager.RemoveEventListener(XEventId.EVENT_NIER_ACTIVITY_END, self.OnActivityEnd, self)
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XEventManager.RemoveEventListener(CS.XEventId.EVENT_UI_ALLOWOPERATE, self.OnActivityEnd, self)
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end
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--添加点事件
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function XUiFubenNierEnter:AddRedPointEvent()
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XRedPointManager.AddRedPointEvent(self.BtnRenWu, self.RefreshTaskRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_TASK_RED }, -1)
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XRedPointManager.AddRedPointEvent(self.BtnTeam, self.RefreshTeamRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_CHARACTER_RED }, {CharacterId = -1, IsInfor = true, IsTeach = true})
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XRedPointManager.AddRedPointEvent(self.BtnTrial, self.RefreshRepeatRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_REPEAT_RED })
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XRedPointManager.AddRedPointEvent(self.BtnPOD, self.RefreshPODRedDot, self,{ XRedPointConditions.Types.CONDITION_NIER_POD_RED })
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end
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function XUiFubenNierEnter:OnActivityEnd()
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if not XDataCenter.NieRManager.GetIsActivityEnd() then return end
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XDataCenter.NieRManager.OnActivityEnd()
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end
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--任务按钮红点
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function XUiFubenNierEnter:RefreshTaskRedDot(count)
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self.BtnRenWuRed.gameObject:SetActiveEx(count >= 0)
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end
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--尼尔角色按钮红点
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function XUiFubenNierEnter:RefreshTeamRedDot(count)
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self.BtnTeamRed.gameObject:SetActiveEx(count >= 0)
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end
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--复刷关按钮红点
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function XUiFubenNierEnter:RefreshRepeatRedDot(count)
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self.BtnTrialRed.gameObject:SetActiveEx(count >= 0)
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end
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--辅助机按钮红点
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function XUiFubenNierEnter:RefreshPODRedDot(count)
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self.BtnPODRed.gameObject:SetActiveEx(count >= 0)
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end
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function XUiFubenNierEnter:OnBtnBackClick()
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self:Close()
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end
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function XUiFubenNierEnter:OnBtnMainUiClick()
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XLuaUiManager.RunMain()
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end
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function XUiFubenNierEnter:OnBtnTrialClick()
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XLuaUiManager.Open("UiFubenNierRepeat")
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end
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function XUiFubenNierEnter:OnBtnTongBlueClick()
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XDataCenter.NieRManager.OpenNieREasterEggCom()
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end
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function XUiFubenNierEnter:OnBtnTeamClick()
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XLuaUiManager.Open("UiNierCharacterSel")
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end
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function XUiFubenNierEnter:OnBtnPODClick()
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XLuaUiManager.Open("UiFuBenNierWork")
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end
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function XUiFubenNierEnter:OnBtnRenWuClick()
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XLuaUiManager.Open("UiNierTask")
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end
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function XUiFubenNierEnter:OnBtnShopClick()
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if XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopCommon)
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or XFunctionManager.DetectionFunction(XFunctionManager.FunctionName.ShopActive) then
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XLuaUiManager.Open("UiNierShop")
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end
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end |