67 lines
No EOL
2.9 KiB
Lua
67 lines
No EOL
2.9 KiB
Lua
local XUiPanelActiveBuff = require("XUi/XUiNewRoomSingle/XUiPanelActiveBuff")
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local XUiPanelActiveBuffTip = require("XUi/XUiNewRoomSingle/XUiPanelActiveBuffTip")
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local XUiPanelChangeStage = require("XUi/XUiMultiplayerRoom/XUiPanelChangeStage")
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local XUiPanelArenaOnline = XClass(nil, "XUiPanelArenaOnline")
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function XUiPanelArenaOnline:Ctor(ui, rootUi, stageId, challengeId)
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self.GameObject = ui.gameObject
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self.Transform = ui.transform
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self.RootUi = rootUi
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XTool.InitUiObject(self)
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self.ChangeStagePanel = XUiPanelChangeStage.New(self.PanelChangeStage, true)
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-- 开启同调
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self.ActiveBuffObj = XUiPanelActiveBuff.New(self.PanelTeamBuff, self.RootUi, stageId, challengeId)
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self.ActiveBuffObj:Refresh()
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self.ActiveBuffObj:Show()
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self.ActiveBuffPanelTip = XUiPanelActiveBuffTip.New(self.PanelActiveBuffTip)
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self.ActiveBuffObj:RegisterPanel(self.ActiveBuffPanelTip)
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self:Refresh(stageId, challengeId)
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self.BtnDifficultySelect.CallBack = function() self:OnBtnDifficultySelectClick() end
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self.BtnChangeStage.CallBack = function() self:OnBtnChangeStageClick() end
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end
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function XUiPanelArenaOnline:Refresh(stageId, challengeId)
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self.StageId = stageId
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self.ChallengeId = challengeId
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local isPassed = XDataCenter.ArenaOnlineManager.CheckStagePass(challengeId)
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local stageCfg = XDataCenter.FubenManager.GetStageCfg(stageId)
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local arenaStageCfg = XDataCenter.ArenaOnlineManager.GetArenaOnlineStageCfgStageId(challengeId)
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local arenaChapterCfg = XDataCenter.ArenaOnlineManager.GetCurChapterCfg()
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self.PanelArenaOnlineTip.gameObject:SetActiveEx(isPassed)
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-- self.PanelConsume.gameObject:SetActiveEx(false)
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local cost = isPassed and 0 or arenaStageCfg.EnduranceCost
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self.TxtStamina.text = cost
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self.TxtLv.text = CS.XTextManager.GetText("ArenaOnlineChapterLevel", arenaChapterCfg.MinLevel, arenaChapterCfg.MaxLevel)
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self.ActiveBuffObj:Show(stageId)
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local difficult = XDataCenter.ArenaOnlineManager.GetSingleModeDifficulty(challengeId)
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local levelControl = XDataCenter.FubenManager.GetStageMultiplayerLevelControl(stageId, difficult)
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self.TxtAdditionDest.text = levelControl.AdditionDest
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self.TxtRecommend.text = CS.XTextManager.GetText("MultiplayerRoomRecommendAbility", levelControl.RecommendAbility)
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self.TxtTitle.text = stageCfg.Name
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self.ActiveBuffObj:Refresh()
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end
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function XUiPanelArenaOnline:OnBtnDifficultySelectClick()
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local msg = CS.XTextManager.GetText("SingleModeCanNotSelectDifficulty")
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XUiManager.TipMsg(msg)
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return
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end
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-- 改变关卡
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function XUiPanelArenaOnline:OnBtnChangeStageClick()
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self.ChangeStagePanel:Show(self.ChallengeId)
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self.RootUi:PlayAnimation("ChangeStageEnable")
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end
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function XUiPanelArenaOnline:CheckTongdiaoState(playerId)
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return self.ActiveBuffObj:CheckActiveOn(playerId)
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end
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return XUiPanelArenaOnline
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-- XDataCenter.ArenaOnlineManager.CheckStagePass(self.ChallengeId) |