PGRData/Script/matrix/xui/xuimoneyreward/XUiMoneyRewardFightTips.lua

79 lines
No EOL
2.3 KiB
Lua

local XUiMoneyRewardFightTips = XLuaUiManager.Register(XLuaUi, "UiMoneyRewardFightTips")
function XUiMoneyRewardFightTips:OnAwake()
self:InitAutoScript()
end
function XUiMoneyRewardFightTips:OnStart(stageId)
local stageInfo = XDataCenter.FubenManager.GetStageInfo(stageId)
local bountyInfo = XDataCenter.BountyTaskManager.GetBountyTaskConfig(stageInfo.BountyId)
local rand = math.random(1, #bountyInfo.EnterAnimation)
local animationName = ""
if bountyInfo.EnterAnimation and bountyInfo.EnterAnimation ~= "" then
animationName = bountyInfo.EnterAnimation[rand]
end
XUiHelper.PlayAnimation(self, animationName, nil, function()
XDataCenter.FubenManager.ReadyToFight()
end)
end
-- auto
-- Automatic generation of code, forbid to edit
function XUiMoneyRewardFightTips:InitAutoScript()
self:AutoInitUi()
self.SpecialSoundMap = {}
self:AutoAddListener()
end
function XUiMoneyRewardFightTips:AutoInitUi()
self.BtnBg = self.Transform:Find("FullScreenBackground/BtnBg"):GetComponent("Button")
end
function XUiMoneyRewardFightTips:GetAutoKey(uiNode, eventName)
if not uiNode then
return
end
return eventName .. uiNode:GetHashCode()
end
function XUiMoneyRewardFightTips:RegisterListener(uiNode, eventName, func)
local key = self:GetAutoKey(uiNode, eventName)
if not key then
return
end
local listener = self.AutoCreateListeners[key]
if listener ~= nil then
uiNode[eventName]:RemoveListener(listener)
end
if func ~= nil then
if type(func) ~= "function" then
XLog.Error("XUiMoneyRewardFightTips:RegisterListener函数错误, 参数func需要是function类型, func的类型是" .. type(func))
end
listener = function(...)
XSoundManager.PlayBtnMusic(self.SpecialSoundMap[key], eventName)
func(self, ...)
end
uiNode[eventName]:AddListener(listener)
self.AutoCreateListeners[key] = listener
end
end
function XUiMoneyRewardFightTips:AutoAddListener()
self.AutoCreateListeners = {}
self:RegisterClickEvent(self.BtnBg, self.OnBtnBgClick)
end
-- auto
function XUiMoneyRewardFightTips:OnBtnBgClick()
-- if self.AnimationEnd == false then
-- return
-- end
-- CS.XUiManager.ViewManager:Pop()
-- XDataCenter.BountyTaskManager.EnterFight(self.FightResult)
end